Am I the only one who has ever considered an AV Exeggutor? :P
Probably. Me personally am damn tired of the item. It is really hyped, like really.
Anyways, Exeguttor is only an inferior tangrowth, so yeah..
Am I the only one who has ever considered an AV Exeggutor? :P
Guess what hard counter meowstic-m... liepard ;^]
No, seriously though, I've advocated Liepard a lot, I know, but god damn for good reasons. It's really good in the current meta as a sableye substitute, being able to disrupt so many pokemon from doing what they want to.
I'd say more and post some replays, but I'm on my phone so xheck my replays in the RMT in my signature. They'll show you a thing or two (granted, the opponents were mediocre but still.) Without bragging intended, liepard is usually the one thing that changes the entire game even amongst 1500s (where I am :^) bragging :^))
I forgot to mention the abillity, but yeah, both are technically useless, unless you run a sun team or come across another one.Why would you use Harvest over Chlorophyll? Chlorophyll at least has the potential to be useful.
I forgot to mention the abillity, but yeah, both are technically useless, unless you run a sun team or come across another one.
Quite frankly, Meowstic-F as an offensive Psychic is almost eclipsed by Kadabra, who has similiar coverage (bar Thunderbolt, but Kadab still has Energy Ball), is marginally faster, but a shitton more powerful. As an example, Life Orb Kadabra outdamages Specs Meowstic. Magic Guard is far less situational and much more useful than either of Meowstic-F's abilities, I almost feel like people have to try too hard just to make Meowstic-F not wholly inferior to Kadabra.I feel like Meowstic-F isn't that effective as a Competitive user, it just has so much against it. Milotic has better bulk and reliable recovery, Wigglytuff has better bulk and coverage. Neither of them mind Sticky Web too badly as they aren't TOO reliant on their Speed to work. Meowstic-F lacks high base power moves, is very reliant on its Speed, and is generally not too great if Competitve doesn't activate. It does beat Golbat (though it likely won't Defog haphazardly with Meowstic-F around) and isn't too afraid of Gligar, but it loses to Skuntank in terms of common Defog users (it can beat Togetic with either Calm Mind boosting or Tricking a Specs I guess). A Calm Mind set isn't bulky enough to set up many boosts, and is just outclassed most of the time if it doesn't get a Competitive boost; same iwth a Specs set, though the higher initial power makes it more useful in most battles without a Competitive boost. But after a few disappointing battles with Competitve, I realized how many more situations I preferred to have had Meowstic-F's other useful ability: Infiltrator. I would still prefer Meowstic-M though... (ha, thought I'd miss this?)
I've been playing around with a Choice Specs Infiltrator Meowstic-F, and I must say it isn't too bad. It isn't spectacularly strong of course, but being able to break through Subs and screens (can hit Dual Screens Meowstic-M hard as well) has more general use in the current metagame. I also like having the utility of a Trick that goes through Substitutes. What does everyone think about Infiltrator Meowstic-F over Competitive (mind you, neither are spectacular regardless)?
i prefer banded spiritomb as an infiltrator mon, it has far better bulk, priority to mitigate its speed issues and is notable for beating delphox one on one quite reliablyI feel like Meowstic-F isn't that effective as a Competitive user, it just has so much against it. Milotic has better bulk and reliable recovery, Wigglytuff has better bulk and coverage. Neither of them mind Sticky Web too badly as they aren't TOO reliant on their Speed to work. Meowstic-F lacks high base power moves, is very reliant on its Speed, and is generally not too great if Competitve doesn't activate. It does beat Golbat (though it likely won't Defog haphazardly with Meowstic-F around) and isn't too afraid of Gligar, but it loses to Skuntank in terms of common Defog users (it can beat Togetic with either Calm Mind boosting or Tricking a Specs I guess). A Calm Mind set isn't bulky enough to set up many boosts, and is just outclassed most of the time if it doesn't get a Competitive boost; same iwth a Specs set, though the higher initial power makes it more useful in most battles without a Competitive boost. But after a few disappointing battles with Competitve, I realized how many more situations I preferred to have had Meowstic-F's other useful ability: Infiltrator. I would still prefer Meowstic-M though...
I've been playing around with a Choice Specs Infiltrator Meowstic-F, and I must say it isn't too bad. It isn't spectacularly strong of course, but being able to break through Subs and screens (can hit Dual Screens Meowstic-M hard as well) has more general use in the current metagame. I also like having the utility of a Trick that goes through Substitutes. What does everyone think about Infiltrator Meowstic-F over Competitive (mind you, neither are spectacular regardless)?
Quite frankly, Meowstic-F as an offensive Psychic is almost eclipsed by Kadabra, who has similiar coverage (bar Thunderbolt, but Kadab still has Energy Ball), is marginally faster, but a shitton more powerful. As an example, Life Orb Kadabra outdamages Specs Meowstic. Magic Guard is far less situational and much more useful than either of Meowstic-F's abilities, I almost feel like people have to try too hard just to make Meowstic-F not wholly inferior to Kadabra.
i prefer banded spiritomb as an infiltrator mon, it has far better bulk, priority to mitigate its speed issues and is notable for beating delphox one on one quite reliably
The lack of competent walls with recovery in this meta makes defensive play infuriatingly hax dependent. The likes of Bronzong, Tangrowth, Aromatisse, and Spiritomb all live and die by misses and paralysis- thank the lack of decent recovery moves and overuse of paralysis/inaccurate attack moves in the RU tier for most of this. Walls often only get one or two shots at stopping offensive threats like Druddigon or Durant before they overwhelm a team, and even then bad prediction on the switchin will lead to devastating punishes from the likes of Knock Off or another coverage move that is impossible to easily recover from. The banning of Sableye only made this worse because it means that monstrous sweepers like Sharpedo have a much easier time mindlessly coming in on whatever the hell they want and launching their Life Orb boosted attack moves.
Basically, this leads to a metagame where reliable counters to a good chunk of offensive threats don't exist, where players can reliably bank on dumb luck over intelligent decision making in breaking through walls, and attempting to set up defensively is an incredibly risky endeavor (this kind of bullshit happens ALL THE TIME). The most effective strategy seem to be fast, hard hitting hyperoffensive teams with a ton of coverage on every Pokemon that are happy to sack teammates left and right just to maintain a Pokemon advantage.
gamer boy , Meowstic is tiered as one Pokemon. If the male version has enough usage to be RU, then the female version won't be allowed in NU as they are the same species (as in, same dex #, just like Megas); just have different playstyles. As for Wigglytuff, it has some interesting uses. It's hard to recommend it over Milotic strictly as a Competitive user, but if you need the services of another Water-type, but still want a Competitive user for offensive teams, then I would use Wigglytuff way before Meowstic-F. Like Milotic, it isn't fully in need of the Competitive boost since she can be more of a bulky attacker when she can't get a Competitive boost, unlike Meowstic-F which fully needs the Competitive boost to keep from being outclassed by virtually any other Psychic-type in the tier.
snip.
As a stall player I'd like to point this out as quite the lie. So little people have experimented with full stall in this metagame it's honestly sad. I've been using my own variant of full stall rn:Yup, I agree. The problem is that any SmashPass teams assrapes stall.
pls ban
How does it handle +2+2+2 Exploud?As a stall player I'd like to point this out as quite the lie. So little people have experimented with full stall in this metagame it's honestly sad. I've been using my own variant of full stall rn:
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Alright first, let me get into some of the oddities of this team from standard stall
Overall this team managers to beat lots of standard threats with little to no trouble in order to effectively stall in the current standard RU metagame, never lost to smash pass or w/e.
- Registeel > Escavalier on this team- So, basically, this is all based off of the RY metagame adapting by heavily fire spamming in order to easily rid of escava. It also beats modest specs scrappyburst exploud w/ fire blast.
- SpinKabutops > Defogger This is in order to beat defiant users like Tornadus / Braviary and stuff. Really in general with Wish + Aromatherapy + Rapid Spin I beat heavy spikes and tspikes teams very easily which threaten stall.
- HazeCofag In order to beat set up sweepers n shit. I don't remember why I'm max defense instead of sdef, I think it's to beat stuff like Combusken? idfk anymore, whatever the reason was, must have been important.
- other stuff cause I'm Oiawesome
lmao your acting like any smash passer can effectively set up between Tangrowth, Stone Edge Kabutops, and Haze on Cofag, they smash, I switch into cofag, they pass I haze, end of story. It's easier to explain to you through practice than on paper, so I encourage you to try this team to any stallers out there.How does it handle +2+2+2 Exploud?
I'm just asking that, what if it does manage to get the pass off. What do you do? IE Dark Void Smeargle can claim the Pass where you switch in Tangrowth expecting a Spore or sumsshit.lmao your acting like any smash passer can effectively set up between Tangrowth, Stone Edge Kabutops, and Haze on Cofag, they smash, I switch into cofag, they pass I haze, end of story. It's easier to explain to you through practice than on paper, so I encourage you to try this team to any stallers out there.
edit: no condescending-ness meant to non stall players or anything
Regularily, you ss first and then sleep an opponent to eaze the pass. Given that it is a stallteam, it will usually not hit as hard and shite, meaning the smeargle can find several setup chances (in theory!) And mons like aromatisse are known for running wishtect+status removal, making it setup foddet or something.If dark void smeargle hits tangrowth (I personally miss the first dark void of every match) you just switch in cofagrigus on the shell smash and haze when they baton pass.
Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Wish
- Moonblast
- Aromatherapy / Refresh
- Protect
It's pretty great. Directly counters some physical sweepers like Hitmonlee, and is a good Wish passer/cleric. Sort of like Florges in UU.How well does this thing do? I tried it on stall in the beginning of the tier, but I felt it never did anything.
Well, if you don't have it, LiepardHow well does this thing do? I tried it on stall in the beginning of the tier, but I felt it never did anything.
Not necessarily. Specs Florges (and Sylveon) hit -hard- and so does Mega Gardevoir. They're not as one-dimensional as you think. :pReally, Fairy types really are one dimensional, eh?
Well, I wanted to say "not really", but I didn't want to. I mean, Azumarill contradicts it.Not necessarily. Specs Florges (and Sylveon) hit -hard- and so does Mega Gardevoir. They're not as one-dimensional as you think. :p