Mr.E
unban me from Discord
Way to make me post super-long. Luckily, Nubchos has already adequately responded to some of the later stuff. EDIT: Oh yay, new page too.
Garchomp will almost never use Earthquake on a forced switch. Even if they suspect a Steel-type (not including Bronzong or Skarmory), the risk of dealing no damage on a Flying/Levitate switch and doing no damage isn't worth taking. That's especially important for Choice sets, as it forces Earthquake into "finisher only" use to avoid giving friends like Gyarados, Salamence, Latias a free turn.
BLAGH BLAGH BLAGH SAME TIRED GARCHOMP ARGUMENT MAKE IT STOP
As far as Skymin is concerned, the closest thing to a "counter" it has is Protect/Wish Blissey. Even it can't switch into Specs Seed Flare or has to switch off to a second resistant/defensive pokemon to stall out the SubSeed set.
A pokemon's usability in Ubers is completely irrelevant to OU. Forretress, the Uber?
Haban Berry or not, Garchomp dies to Specs Meteor anyway and Latias is faster. (Does work against Scarf varieties, though.) Stick with the Yache Berry.
Liberal usage of Reflect can also stymie Garchomp, not to mention most any other pure physical attacker. Toxic Spikes, as already mentioned, destroys Garchomp's set-up potential.
Garchomp will almost never use Earthquake on a forced switch. Even if they suspect a Steel-type (not including Bronzong or Skarmory), the risk of dealing no damage on a Flying/Levitate switch and doing no damage isn't worth taking. That's especially important for Choice sets, as it forces Earthquake into "finisher only" use to avoid giving friends like Gyarados, Salamence, Latias a free turn.
BLAGH BLAGH BLAGH SAME TIRED GARCHOMP ARGUMENT MAKE IT STOP
As far as Skymin is concerned, the closest thing to a "counter" it has is Protect/Wish Blissey. Even it can't switch into Specs Seed Flare or has to switch off to a second resistant/defensive pokemon to stall out the SubSeed set.
A pokemon's usability in Ubers is completely irrelevant to OU. Forretress, the Uber?
Lots of things have no "counter" by the definition we use these days, MixMence being the most prominent other example. (Support pokemon in general are also very difficult to "counter" but with a faster Taunt, since their focus isn't on dealing damage.) And no BS about Garchomp being "reusable" since it's usually forced to take a Yache-weakened Ice attack for 3/4 of its health to successfully set up and kill anything to begin with. (It can't set up on Blissey without Yache, Cresselia would outright "counter" without Yache, and so on.) And does it effortlessly sweep teams once it is set up? Not without Sand Veil causing multiple misses; Sand Stream isn't even active in every other battle.Were you paying attention during the Great Search for Garchomp Counters back in 2008? Only four things counter Yache Chomp: Skill Link Cloyster, Choice Scarf Cresselia, Choice Scarf Suicune, and Choice Band Rhyperior. Other than Rhyperior, these are all complete gimmicks that cannot support their team in any way other than countering Garchomp. The Cresselia you mentioned cannot OHKO Garchomp with Ice Beam and does not outspeed it without Choice Scarf, while being 2HKOed by boosted Outrage. Latias can obviously not switch into Outrage and is doomed if Garchomp is holding the Haban Berry.
Haban Berry or not, Garchomp dies to Specs Meteor anyway and Latias is faster. (Does work against Scarf varieties, though.) Stick with the Yache Berry.
Liberal usage of Reflect can also stymie Garchomp, not to mention most any other pure physical attacker. Toxic Spikes, as already mentioned, destroys Garchomp's set-up potential.
Having not experienced it nor being savvy with previous arguments, drawing a conclusion based on the last 20 posts of debate is asinine. At any rate, Garchomp's ability to kill cannot be "targeted." It does not have Arena Trap, Magnet Pull, Pursuit and can therefore not choose what to kill.If you need to revenge kill it, it's too late: because Garchomp has already gotten a targeted kill on one of your team's key members.
This is a good paragraph and bears repeating, though I don't think it applies to Garchomp any more than it does some other still-OU pokemon.It's actually interesting to try to imagine the Uber Characteristics in this sense, too. Instead of being "capable of sweeping through a significant portion of teams in the metagame with little effort," you can think of Garchomp as being able to to this "regardless of what information is known about the opponent's team." A pokemon with the Offensive Characteristic would be more likely to sweep through a completely unknown team than a pokemon without it. "Effort" can almost be analogous to the "processing of information," and therefore "little effort" is either without that information (an unknown team) or without having to process information (fewer "guessing" scenarios as described above).