very excited for the dlc update, a lot of cool stuff here. ill mostly talk about the mons currently in nu briefly

- knock is gonna be insane on this thing, i was a little sad it didnt get power whip back but honestly heavy slam / knock / eq or superpower / sr will be a very good progress maker. i also think av and cb sets have potential as well but a lot of the time i find myself using sr on this just cause.

- idk if cb / sd sets will necessarily be used more now that it gets polt but definitely a strong addition. defog is just nice utility to have and sometimes thats more valuable

- knock is cool but i think this mon is p bad now anyway because of how fast paced the meta is.

- i like both of these mons a lot and flip turn is going to be a very nutty momentum machine considering how difficult it is to switch into these mons sometimes

- idt id be running the other two new moves but knock is p fun, maybe on spikestack balances it'd be used?

- lot better on pretty muchj every set now, obviously. i think there might be an uptick on knock spikes sets with boots, but i also think there are a many better options for spikes anyway so you might as well just use it to push really hard

- having options that arent tera blast make this thing so, so much better. not even sure if it will run knock, it definitely could on a 3a set. having an easier time with blissey is fun

- this is one of my favorite mons to use in the tier rn as it has a really solid defensive profile being able to check fightings + with sandaconda being worse (i think sandaconda is cheeks now, even before dlc i thought it was kinda bleh), i think this is the premier mon to net rocky helmet chip; maybe thats an awkward niche but it was very prominent in the past obviously. flip turn giving it the ability to become a pivot does wonders for it, so very excited to use this thing more

- normally id lament over it not getting knock back, but honestly with the amount of mons that can actually knock right now it really doesnt matter that much. sd trailblaze sets are still pretty good and wingbeat allows that to be pretty heavily bolstered

- this is the last knock mon maybe...but i was thinking that getting knock back would make this thing much better, we'll have to see if thats the case

- this is the only mon that gets toxic now basically, because using it on dudunsparce is a very big mistake. thats a good thing, because its biggest issue was it not being able to be a good progress maker, so umbreon imo has the potential to become a staple on balance teams, especially with tera poison / fairy being able to flip some bad matchups.

- ok NOW this is the last knock mon, despite having a great speed tier this things main issue is that it had jack shit for dark stab, but with knock coming back i feel as though it'll be a very potent progress maker. yeah the abundance of fighting types is bad for it, but they all become worse without their item. i feel like lowkey this mon could be broken, at least until we get some mons like weezing and poliwrath.
so yeah basically us having much more knock mons to play with is going to change things up, obviously. i hope the FE mons in the post above do drop, though i kind of doubt we get torterra, and even if we do i really doubt it stays because of shell smash, which is unfortunate because i think it'd have been a fantastic addition otherwise. yanmega and chandelure will also probably be a bit silly as well, but theres a lot of potential to be had once we get drops.