This is like my third RMT for the NU tier but its one of my favorite tiers so yeah. Needless to say, here's a little history lesson:
Back when I first had Showdown, I had a RU team for BW that (IIRC) consisted of Magmortar/Kabutops/Lilligant/Rotom/Qwilfish/Sandslash. It wasn't really viable, but it was pretty damn fun to use. That and I got into an 100+ turns battle with a Munchlax of all things.
Of course, I wanted to bring back the memories this team provided me, of course with a few changes, to ORAS NU, a tier very similar to BW RU in terms of the mons that are usable/viable. The descriptions are pretty brief compared to my last 2 RMTs, but whatever.
So here it is:
Sandslash @ Lum Berry
Ability: Sand Rush
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Rapid Spin
- Earthquake
- Knock Off
- Stealth Rock
Sandslash was added due to the fact that I needed a good hazard remover and a good Electric immunity. What it does on the team is simple, but effective. The only major difference with this Sandslash is that I opted for Stealth Rock over Swords Dance as I have no other hazard setters on my team. Rapid Spin is really the only reason to use Sandslash on a team, that and well, Knock Off as well which helps against Spinblockers. This is probably my weakest link but it beats Skuntank and Garbodor which is good.
Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 64 HP / 252 SpA / 192 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Hidden Power [Grass]
- Earthquake
Nice ass switch-in to mons like Vivillon, opposing Lilligant, and Vileplume with Sleep Powder. Earthquake is on this set to help against opposing Fire-types not named Zard. Thunderbolt is what sets Magmortar apart from the rest of the Fire-types in the tier.
Lilligant @ Yache Berry
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Quiver Dance
- Giga Drain
- Hidden Power [Rock]
Lilligant's basically my favorite Pokemon of all time and it's a great mon to slap onto teams in terms of a Grass-type. Now Hidden Power Rock and Yache Berry do cover some of Lilligant's counters, such as Abomasnow, opposing Magmortar and Flying types. (And unlike HP Ice this doesn't lose to Mantine)
Sawk @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Stone Edge
- Zen Headbutt
Choice Band Sawk is pretty much the best mon in the meta right now. The set I use here is pretty standard. Zen Headbutt helps against my Poison-type problem and Stone Edge is a fuck you to Flying-types.
Samurott @ Lum Berry
Ability: Torrent
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Waterfall
- Megahorn
Samurott is basically a win condition for the team. SD Samurott is one of the biggest threats in the meta even if Sceptile basically prevents it from being S-rank. Aqua Jet is priority, and Megahorn is a very fun lure into mons that often check Samurott. (Including CRADILY THE LEGEND)
Rotom @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick
Scarftom is speed control. Trick cripples shit and Volt Switch makes it a good pivot. I chose it as my scarfer because the typing is good for my team.
Threats to my team:
Vileplume: Magmortar is my only switch-in to this thing. It depends on the Hidden Power used on Lilligant. Either I lose to this or lose to Zard or opposing AV Magmortar.
Sawk: Basically fucks with my whole team if it's not the non-choiced variant. Scarf sets are a mother bitch because Samurott can't KO it with its priority.
Pretty sure there's more but I can't think of them off the top of my head.
(Something tells me I may need to replace Sandslash with Colbur SR Mespirit or something)
Back when I first had Showdown, I had a RU team for BW that (IIRC) consisted of Magmortar/Kabutops/Lilligant/Rotom/Qwilfish/Sandslash. It wasn't really viable, but it was pretty damn fun to use. That and I got into an 100+ turns battle with a Munchlax of all things.
Of course, I wanted to bring back the memories this team provided me, of course with a few changes, to ORAS NU, a tier very similar to BW RU in terms of the mons that are usable/viable. The descriptions are pretty brief compared to my last 2 RMTs, but whatever.
So here it is:
Sandslash @ Lum Berry
Ability: Sand Rush
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Rapid Spin
- Earthquake
- Knock Off
- Stealth Rock
Sandslash was added due to the fact that I needed a good hazard remover and a good Electric immunity. What it does on the team is simple, but effective. The only major difference with this Sandslash is that I opted for Stealth Rock over Swords Dance as I have no other hazard setters on my team. Rapid Spin is really the only reason to use Sandslash on a team, that and well, Knock Off as well which helps against Spinblockers. This is probably my weakest link but it beats Skuntank and Garbodor which is good.
Magmortar @ Assault Vest
Ability: Vital Spirit
EVs: 64 HP / 252 SpA / 192 Spe
Mild Nature
- Fire Blast
- Thunderbolt
- Hidden Power [Grass]
- Earthquake
Nice ass switch-in to mons like Vivillon, opposing Lilligant, and Vileplume with Sleep Powder. Earthquake is on this set to help against opposing Fire-types not named Zard. Thunderbolt is what sets Magmortar apart from the rest of the Fire-types in the tier.
Lilligant @ Yache Berry
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sleep Powder
- Quiver Dance
- Giga Drain
- Hidden Power [Rock]
Lilligant's basically my favorite Pokemon of all time and it's a great mon to slap onto teams in terms of a Grass-type. Now Hidden Power Rock and Yache Berry do cover some of Lilligant's counters, such as Abomasnow, opposing Magmortar and Flying types. (And unlike HP Ice this doesn't lose to Mantine)
Sawk @ Choice Band
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Knock Off
- Stone Edge
- Zen Headbutt
Choice Band Sawk is pretty much the best mon in the meta right now. The set I use here is pretty standard. Zen Headbutt helps against my Poison-type problem and Stone Edge is a fuck you to Flying-types.
Samurott @ Lum Berry
Ability: Torrent
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Aqua Jet
- Waterfall
- Megahorn
Samurott is basically a win condition for the team. SD Samurott is one of the biggest threats in the meta even if Sceptile basically prevents it from being S-rank. Aqua Jet is priority, and Megahorn is a very fun lure into mons that often check Samurott. (Including CRADILY THE LEGEND)
Rotom @ Choice Scarf
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Volt Switch
- Shadow Ball
- Thunderbolt
- Trick
Scarftom is speed control. Trick cripples shit and Volt Switch makes it a good pivot. I chose it as my scarfer because the typing is good for my team.
Threats to my team:
Vileplume: Magmortar is my only switch-in to this thing. It depends on the Hidden Power used on Lilligant. Either I lose to this or lose to Zard or opposing AV Magmortar.
Sawk: Basically fucks with my whole team if it's not the non-choiced variant. Scarf sets are a mother bitch because Samurott can't KO it with its priority.
Pretty sure there's more but I can't think of them off the top of my head.
(Something tells me I may need to replace Sandslash with Colbur SR Mespirit or something)