Before I begin, Minior-Medicham HO is physically impossible to make. Both give almost 0 defensive utility, most of the time that does not really matter on hyper offense but because both mons don't break through everything in the meta if they get a hit off you'll lose to most things in the metagame. That said I changed Minior with another Shell Smasher that gives you a little defensive utility and ability to sweep teams way easier than Minior would.
The team started with Gorebyss + Medicham which gave this team a sweeper and wallbreaker right off the bat. Gorebyss has to ability to abuse people who run bulky Water-types like Blastoise and Vaporeon, Gorebyss can easily set up on them and break through the teams that dont have a solid answer to it. Medicham doesn't need an explanation, it's one of the best wallbreakers in the tier what helps HO a lot. A pokemon that wins almost instantly vs HO which is Comfey, Comfey just needs one Calm Mind up to 6-0 HO instantly. This is why Garbodor is put on the team, with Garbodor the team has a Comfey check, a Toxic Spikes absorber and gets Spikes so Medicham can break through teams easier. Electrode is added next, I wanted something that can put up both Screens and has access to Taunt. Electrode does that job nicely, there is nothing faster in this tier than electrode. Therefore the spread does not even have to be 252 Spe, 216+ it already outspeeds everything in the metagame (which is Accelgor) Volt Switch you have some utility too which is nice. A HO team isn't a HO team without any sort of Braviary, I needed a Scarfer on the team and Braviary provided me the Defiant you want from Braviary and gives the team a Scarfer what was needed. Last was tough, the team could be a suicide lead like Lycanroc or Aerodactyl but I felt this team does not keep their rocks on the team well enough to use a suicide lead. There isn't a Ghost type on the team so Blastoise or Dhelmise can spin pretty freely. Piloswine gives the team an electric immunity which is always nice and work well vs most defoggers and Dhelmise can't spin freely on it. This isn't by any means a standard HO like in other teams, but I feel this works well enough to do decently in this metagame.
Here are 2 replays to show how the team works: (it also shows how Gorebyss is a better Shell Smasher than Minior)
I hope you enjoy it!
I liked how the team has been, I have also tried it in ladder and I have to say that it is very good and has no problems much more than a comfey that I can stop with Garbodor, Great work friend ;)