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NOC OC NOC GAME OVER - Now Despair

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Vote lightwolf
until I receive an explanation
Either you died so didn't count or indeed you have joined the DARK SIDE. I don't have a better explanation, and would like to point out how inane my claim is not only to fake BUT TO FUCKING DROP MY RESULTS ON DAY 2 AND STILL BE FAKING. You could otherwise claim that I just formed my role around what people claimed, but considering I called n1 stuff on day 2 already, the fact that I got a good chunk right(including BT it seems considering he has to activate his powers) it's farfetched to consider I'm lying.

Also I just flat out get all of them, it's a coincidence both times it was 4.
 
That being said while I'm not against being lynched at this point since it brings in the big bucks, can we not vote knights and settle the two Hooker+something claims AND my claim at once? Surely that's a more economical use of votes.
 
Vote knights

Lightwolf should ask leet if death affects results but if he was really trying to fake he'd include walrein

Knights is also the scummier of yhe two hookers role wise
 
I'm loathe to believe Light is lying. Even with the day start accusation on him, he's been consistently Towny with firm stances against things that would benefit scum more than Town.

The only other possibility I can think of is a Voodoo type role, and I'm still waiting on Hitmon about notifications.
 
Unvote lightwolf

Vote former hope

If we're going to lynch not-lw to test his claim ID rather not give him the obvious bus of choice if that is his choice
I'd like to point out former is more likely to be my bus considering I focused him a bit both this and last day. That being said I'd be very happy to have my one suspicion confirmed. That being said I find it more likely people don't want to mislynch the vig if I'm scum and would rather kill off the persuader hooker that is nearly useless.
 
So there's been something bugging me with this game. It's something that I don't think anyone has really mentioned but I think really should be, and that's the pace.

The game started out with 21 players, of that we could probably assume 3-5 scum based on what would have to be needed to give them a fair shot without letting them walk over town. That said, there's only been one kill each night. Which seems odd, because assuming 5 mafia (which might be a bit high or low, I dunno tbh but I doubt it'd be equal or higher than 7 and less than 3)

Cycle 1 - 21 > 19
Cycle 2 - 19 > 17
Cycle 3 - 17 > 15
Cycle 4 - 15 > 13
Cycle 5 - 13 > 11
Cycle 6 - 11 > 9

aka they would need a total of 6 cycles of straight mislynches and successful kills to win without losing any members of their group (which would take longer to win). Now while there might be roles like mine and walreins which help speed this up, there are also 2 possible role blockers, an omniguard, a revive and other protection means in the game that would delay the mafia's ability to win in a total of 6 perfect cycles (not to mention, a number of inspect roles).

Now I see two possible actions.
A. Mafia have 2 night kills and they've been idling one or one has been blocked both night and otherwise been unlucky.
B. Mafia have crazy powerful roles designed to be able to infiltrate town and live throughout 6+ cycles.

With B in mind, there's a scary possibility. If mafia have strong abilities to get to being seen as conf town, then who in our conf town might be scum? Well, let's look at two in particular. Martin and Walrein. Now obviously a revive on a town member normally would seem super towny. But looking at it from the guise that the mafia are designed to be able to sustain themselves through 6+ perfect cycles amongst a lot of inspect and guards, there becomes the scary possibility that martin was not a town revive, but a mafia revive-recruit . Which gives the scum the ability to clear a member, but also to cull town. I mean, walreins role honestly really can hurt town as much as it can help it, but it can especially hurt town if it became a scum role capable of protecting a scum member one night and then killing the people who go to lynch that scum the next day.

Now there are probably holes in this that I'm not thinking of, but I think for absolute certainty that the mafia are probably very easily pass off as town roles if they are designed to be able to last as long as they would need to win and that leaves only so many possible options.
 
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