OU Offensive Landorus-T

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kd458

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[SET]
Landorus-Therian (M) @ Soft Sand
Ability: Intimidate
EVs: 8 HP / 240 Atk / 8 SpD / 252 Spe
Tera Type: Ground / Water
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn / Taunt

[SET COMMENTS]
Offensive Landorus-T uses its massive Attack stat to its fullest, ripping apart opposing teams with ease while playing defensive and supportive roles simultaneously due to its excellent bulk, typing, and support moves. Stealth Rock helps Landorus-T pressure its own checks like Gliscor, Corviknight, and Skarmory and increase the threat level of its teammates; Landorus-T has no issue setting them due to its ability to force switches combined with its great bulk. Earthquake with Soft Sand is very difficult to switch into without an immunity, having a chance to 2HKO offensive variants of Great Tusk and always 2HKOing Hatterene and Primarina. Stone Edge chips opposing Landorus-T while doing massive damage to Moltres, Zapdos, Dragonite, and Tera Flying Pokemon such as Kingambit, Gholdengo, and Roaring Moon. U-turn allows Landorus-T to pivot out of switch-ins like Gliscor and assists in positioning other threats on its team, while Taunt allows it to shut down defensive Pokemon like Gliscor, Ting-Lu, and Garganacl and deny setup sweepers like Kingambit, Roaring Moon, and Great Tusk. The given EV spread allows Landorus-T to survive Gholdengo's Make it Rain after Stealth Rock along with an intimidated Ogerpon-W's Ivy Cudgel while maintaining its offensive presence. Tera Ground allows Landorus-T to OHKO Iron Valiant, Darkrai, and Hisuian Samurott while 2HKOing Alomomola after Stealth Rock. Tera Water gives Landorus-T a resistance to Water- and Ice-type attacks from Swift Swim sweepers, Darkrai, Weavile, and Great Tusk. Tera Ghost is an option to maintain hazards against Great Tusk and Iron Treads, but it provides little defensive value and leaves Landorus-T very vulnerable to Dark-type attacks from Pokemon like Kingambit and Roaring Moon that it is otherwise tasked to check. Rocky Helmet is an alternative to Soft Sand, as while it sacrifices some of Landorus-T's breaking power against Pokemon like Alomomola and Great Tusk, it can get crucial chip damage on Pokemon like Zamazenta and opposing Landorus-T to enable physical teammates.

Offensive Landorus-T fits perfectly on offense, providing these teams with a crucial Stealth Rock setter, offensive pivot, and Ground-immune Pokemon rolled into one. Gholdengo can provide excellent defensive utility for offense teams, blocking entry hazard removal attempts while checking Iron Valiant and Deoxys-S, and Landorus-T can in return take advantage of the Ground-types that threaten Gholdengo and ease its defensive burdens by checking Kingambit and Roaring Moon. Primarina can also be an excellent partner, able to check threats like Walking Wake, Hisuian Samurott, and Weavile to further bolster a team's defensive backbone while being able to take advantage of Pokemon like Gliscor and opposing Landorus-T to force progress. In return, Landorus-T can switch into Raging Bolt's Electric-type attacks and force it out using the threat of an OHKO with Earthquake. Hisuian Samurott is a fantastic alternative as an offensive Water-type that forms a strong pairing with Landorus-T, removing Heavy-Duty Boots from physical walls and stacking Spikes that synergize with Landorus-T's Stealth Rock to put the opponent on an uncomfortably fast ticking timer. Landorus-T synergizes well with physical sweepers that can provide speed control while exploiting Stealth Rock and the holes made by Landorus-T's wallbreaking; Zamazenta and Kingambit are powerhouses that also provide further defensive support against threats that Landorus-T cannot handle alone such as opposing Kingambit, Darkrai, and Gholdengo, while Roaring Moon can use Knock Off to severely weaken Heavy-Duty Boots-reliant foes such as Moltres and Zapdos so that Landorus-T's Stealth Rock can later wear them down. All three of these Pokemon can also help in weakening or eliminating Gliscor, Corviknight, and Skarmory, a facet that this offensive Landorus-T much appreciates. Special wallbreakers like Kyurem, Iron Crown, Iron Moth, and Raging Bolt appreciate the entry points made by U-turn against Pokemon that can sit on Landorus-T like Alomomola, Corviknight, Gliscor, and Dondozo while appreciating having Landorus-T to fall back on, particularly if they opt to run Choice item sets; alternatively, these also enjoy Landorus-T having the ability to deny opposing hazards with Taunt. As a strong offensive pivot with solid defensive qualities due to intimidate, Landorus-T forms a great pairing on bulky offense with other pivots such as Galarian Slowking and Iron Crown that appreciate a teammate immune to Ground; these Pokemon can bring some special bulk to the table against foes like Iron Valiant and Kyurem without being passive themselves, and their Future Sight can be incredibly hard to switch into when backed up with Landorus-T's Earthquake.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/veti.612907/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
nice work! 1/2 once implemented
just imagine the stamp i cant think of what gif to request

e: after discussion corv and skarm are cool as is; i forgot nobody uses lefties skarm
add remove comment highlight
[SET]
Landorus-Therian (M) @ Soft Sand
Ability: Intimidate
EVs: 8 HP / 240 Atk / 8 SpD / 252 Spe
Tera Type: Ground / Water
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn / Taunt

[SET COMMENTS]
Offensive Landorus-T uses its massive base 145 Attack stat to its fullest, ripping apart opposing teams with ease while playing defensive and supportive roles simultaneously due to its excellent bulk, typing, and support moves. Stealth Rock is one of the best moves in the game and Landorus-T is an excellent user as they help helps Landorus-T pressure its own checks like Gliscor, Corviknight, and Skarmory and increase the threat level of its teammates while Landorus has no issue setting them due to its ability to force switches combined its great bulk. Earthquake with Soft Sand is very difficult to swap into without a Flying-type, having a chance to 2HKO offensive variants of Great Tusk and being able to break through even physically defensive Alomomola with its Stealth Rock alongside Spikes support. a spike on top of rocks is a pretty substantial condition for this statement, there's probably a better calc example out there Stone Edge chips Gliscor, Skarmory, Corviknight, this is like a 6HKO on lefties corv and skarm takes 21-25. chip on the other two ground-immunes is a good example though. and opposing Landorus-T while doing massive damage to Moltres, Zapdos, and Tera Flying Pokemon such as Kingambit, Gholdengo, and Roaring Moon. other notable birds hit hard by stone edge include dragonite and enamorus. side note: you may wish to mention the mons it hits SE before the ones it just chips neutrally U-turn allows Landorus-T to pivot out of its answers and assists in positioning other threats on its team, while Taunt allows it to disrupt the strategies of defensive Pokemon like Gliscor, Ting-Lu, and Garganacl and deny set-up sweepers like Kingambit, Roaring Moon, and Great Tusk from nullifying its intimidate by boosting more. Tera Ground allows Landorus-T to OHKO Iron Valiant, Darkrai, and Hisuian Samurott while 2HKOing Alomomola with Stealth Rock, however it has little defensive value. it does reduce the 4x ice weakness to a 2x, which has some relevant defensive utility: you get a 6.3% chance to live 252 kyurem freeze-dry and you always live darkrai's unboosted ice beam. it's fine to describe it as a primarily offensive tera, though Tera Water gives Landorus a resistance to Water and Ice type attacks from Swift Swim sweepers, Darkrai, Weavile, and Great Tusk. Tera Ghost is an option to maintain hazards against Great Tusk and Iron Treads, however it provides little defensive value and leaves Landorus-T very vulnerable to the plethora of Dark- and Ghost-type attacks going around OU. Rocky Helmet is an alternative to Soft Sand, as while it sacrifices some of Landorus-T's breaking power against crucial Pokemon like Alomomola and Great Tusk, it can get crucial chip damage on Pokemon like Zamazenta and opposing Landorus-T to enable physical teammates.

Offensive Landorus-T fits perfectly on offense, being the least passive Ground-type in OU arguably true but subjective while also providing a crucial Stealth Rock setter and Ground immunity for these teams. Primarina can be an excellent partner, being able to check Water- and Ice-type threats and Special attackers that can threaten Landorus-T to further bolster the backbone of offensive teams while being able to take advantage of each others checks to force progress. Bulky Gholdengo variants also provide excellent defensive utility for offense teams, while Gholdengo also blocks hazard removal and spreads Paralysis that allows Landorus-T to outspeed Pokemon that could otherwise threaten it, while Landorus-T can take advantage of the Ground-types that threaten Gholdengo and ease its defensive burdens by doubling up on physical checks. Hisuian Samurott is an excellent partner, removing Heavy-Duty Boots from physical walls and stacking Spikes that synergize with Landorus-T's Stealth Rock to put the opponent on an uncomfortably fast ticking timer. Landorus-T synergizes well with physical sweepers that can provide speed control and exploit Stealth Rock and the holes made by Landorus-T's wallbreaking, Zamazenta and Kingambit additionally aid in the teams overall defensive utility while Roaring Moon removes Heavy-Duty Boots for itself, Landorus-T, and other physical attackers on the team. Special wallbreakers like Kyurem, Iron Crown, and Raging Bolt appreciate the entry points made by U-turn against Pokemon like Alomomola, Corviknight, Gliscor, and Dondozo while appreciating having Landorus-T to fall back on, especially if running Choice sets. iron moth is a very popular teammate to lando, as lando takes ground-type attacks for it and can break down special walls for it
 
Last edited:
add remove yapping
Would like to see implementation before stamping as QC 2/2
[SET]
Landorus-Therian (M) @ Soft Sand
Ability: Intimidate
EVs: 8 HP / 240 Atk / 8 SpD / 252 Spe
Tera Type: Ground / Water
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn / Taunt

[SET COMMENTS]
Offensive Landorus-T uses its massive base 145 Attack stat to its fullest, ripping apart opposing teams with ease while playing defensive and supportive roles simultaneously due to its excellent bulk, typing, and support moves. Stealth Rock helps Landorus-T pressure its own checks like Gliscor, Corviknight, and Skarmory and increase the threat level of its teammates while Landorus has no issue setting them due to its ability to force switches combined its great bulk. Earthquake with Soft Sand is very difficult to swap switch into without a Flying-type, having a chance to 2HKO offensive variants of Great Tusk and always 2HKOing Hatterene and Primarina. Stone Edge chips Gliscor, Skarmory, Corviknight, and opposing Landorus-T while doing massive damage to Moltres, Zapdos, Dragonite, Enamorus, and Tera Flying Pokemon such as Kingambit, Gholdengo, and Roaring Moon not a fan of mentioning terad mons. U-turn allows Landorus-T to pivot out of its answers like? and assists in positioning other threats on its team, while Taunt allows it to disrupt the strategies of defensive Pokemon like Gliscor, Ting-Lu, and Garganacl and deny set-up sweepers like Kingambit, Roaring Moon, and Great Tusk. Tera Ground allows Landorus-T to OHKO Iron Valiant, Darkrai, and Hisuian Samurott while 2HKOing Alomomola with Stealth Rock. Tera Water gives Landorus a resistance to Water and Ice type attacks from Swift Swim sweepers, Darkrai, Weavile, and Great Tusk. Tera Ghost is an option to maintain hazards against Great Tusk and Iron Treads, however it provides little defensive value and leaves Landorus-T very vulnerable to the plethora of Dark- and Ghost-type attacks example going around OU. Rocky Helmet is an alternative to Soft Sand, as while it sacrifices some of Landorus-T's breaking power against crucial Pokemon like Alomomola and Great Tusk, it can get crucial chip damage on Pokemon like Zamazenta and opposing Landorus-T to enable physical teammates.

Offensive Landorus-T fits perfectly on offense, while also providing a crucial Stealth Rock setter and Ground immunity for these teams. Primarina can be an excellent partner, being able to check Water- and Ice-type threats and Special attackers examples plz that can threaten Landorus-T to further bolster the backbone of offensive teams while being able to take advantage of each others checks to force progress. Bulky Gholdengo variants also provide excellent defensive utility for offense teams, while Gholdengo also blocks blocking hazard removal and spreads spreading Paralysis that allows Landorus-T to outspeed Pokemon that could otherwise threaten it, while Landorus-T can take advantage of the Ground-types would like examples of threats that ghold can handle that lando might not, ie valiant, waterpon, as well as the ground types, ik that listing examples is kinda bland but imo its still important that threaten Gholdengo and ease its defensive burdens by doubling up on physical checks. Hisuian Samurott is an excellent partner, removing Heavy-Duty Boots from physical walls and stacking Spikes that synergize with Landorus-T's Stealth Rock to put the opponent on an uncomfortably fast ticking timer its also a good pseudo check to weavile. Landorus-T synergizes well with physical sweepers that can provide speed control and exploit Stealth Rock and the holes made by Landorus-T's wallbreaking, Zamazenta and Kingambit additionally aid in the teams overall defensive utility like? talk about how they check dark/ice/water threats weavile meow darkrai waterpon etc etc etc, should probably split the sentence. while Roaring Moon removes Heavy-Duty Boots for itself, Landorus-T, and other physical attackers on the team. Special wallbreakers like Kyurem, Iron Crown, Iron Moth, and Raging Bolt appreciate the entry points made by U-turn against Pokemon like Alomomola, Corviknight, Gliscor, and Dondozo while appreciating having Landorus-T to fall back on, especially if running Choice sets. i think its worth talking about how corv just kinda sits on lando and removes landos rocks if you're not taunt (and skarm to a lesser extent, and opposing lando) so these special attackers heavily pressure these nuisances to lando, also worth talking about gking/av crown as a synergiizng spdef pivot with lando to form a strong pivot core
 
veti can this be implemented ASAP? Tomorrow or Wednesday would be preferable, let us know if anything might get in the way of this.
 
:pmd/landorus-therian:

add remove comment

[SET]
Offensive (Landorus-Therian) (M) @ Soft Sand
Ability: Intimidate
EVs: 8 HP / 240 Atk / 8 SpD / 252 Spe
Tera Type: Ground / Water
Jolly Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn / Taunt

[SET COMMENTS]
Offensive Landorus-T uses its massive base 145 (Dex info) Attack stat to its fullest, ripping apart opposing teams with ease while playing defensive and supportive roles simultaneously due to its excellent bulk, typing, and support moves. Stealth Rock helps Landorus-T pressure its own checks like Gliscor, Corviknight, and Skarmory and increase the threat level of its teammates; (ASC) Landorus-T while Landorus has no issue setting them due to its ability to force switches combined with its great bulk. Earthquake with Soft Sand is very difficult to switch into without an immunity, having a chance to 2HKO offensive variants of Great Tusk and always 2HKOing Hatterene and Primarina. Stone Edge chips opposing Landorus-T while doing massive damage to Moltres, Zapdos, Dragonite, and Tera Flying Pokemon such as Kingambit, Gholdengo, and Roaring Moon. U-turn allows Landorus-T to pivot out of switch-ins like Gliscor and assists in positioning other threats on its team, while Taunt allows it to shut down defensive Pokemon like Gliscor, Ting-Lu, and Garganacl and deny set-up setup sweepers like Kingambit, Roaring Moon, and Great Tusk. Tera Ground allows Landorus-T to OHKO Iron Valiant, Darkrai, and Hisuian Samurott while 2HKOing Alomomola after Stealth Rock (RP) The given EV spread allows Landorus-T to survive Gholdengo's Make it Rain after Stealth Rock along with an intimidated Ogerpon-W's Ivy Cudgel while maintaining its offensive presence. Tera Ground allows Landorus-T to OHKO Iron Valiant, Darkrai, and Hisuian Samurott while 2HKOing Alomomola after Stealth Rock. (AP) (Moving the Tera types together.) Tera Water gives Landorus Landorus-T a resistance to Water- and Ice type Ice-type attacks from Swift Swim sweepers, Darkrai, Weavile, and Great Tusk. Tera Ghost is an option to maintain hazards against Great Tusk and Iron Treads, however but it provides little defensive value and leaves Landorus-T very vulnerable to Dark-type attacks from Pokemon like Kingambit and Roaring Moon that it is otherwise tasked to check. Rocky Helmet is an alternative to Soft Sand, as while it sacrifices some of Landorus-T's breaking power against Pokemon like Alomomola and Great Tusk, it can get crucial chip damage on Pokemon like Zamazenta and opposing Landorus-T to enable physical teammates.

Offensive Landorus-T fits perfectly on offense, providing these teams with a crucial Stealth Rock setter, offensive pivot, and Ground immunity Ground-immune Pokemon rolled into one. Gholdengo can provide excellent defensive utility for offense teams, blocking entry hazard removal attempts while checking Iron Valiant and Deoxys-S, and Landorus-T can in return take advantage of the Ground-types that threaten Gholdengo and ease its defensive burdens by checking Kingambit and Roaring Moon. Primarina can also be an excellent partner, able to check threats like Walking Wake, Samurott-H Hisuian Samurott, and Weavile to further bolster a team's defensive backbone while being able to take advantage of Pokemon like Gliscor and opposing Landorus-T to force progress. In turn return, Landorus-T can switch into Raging Bolt's Electric-type attacks and force it out using the threat of an OHKO with Earthquake. Samurott-H Hisuian Samurott is a fantastic alternative as an offensive Water-type that forms a strong pairing with Landorus-T, removing Heavy-Duty Boots from physical walls and stacking Spikes that synergize with Landorus-T's Stealth Rock to put the opponent on an uncomfortably fast ticking timer. Landorus-T synergizes well with physical sweepers that can provide speed control while exploiting Stealth Rock and the holes made by Landorus-T's wallbreaking; Zamazenta and Kingambit are powerhouses that also provide further defensive support against threats that Landorus-T cannot handle alone such as opposing Kingambit, Darkrai, and Gholdengo, while Roaring Moon can use Knock Off to severely weaken Heavy-Duty Boots-reliant foes such as Moltres and Zapdos so that Landorus-T's Stealth Rock can later wear them down. (AP) All - all three of these Pokemon can also help in weakening or eliminating Gliscor, Corviknight, and Skarmory, a facet that this offensive Landorus-T much appreciates. Special wallbreakers like Kyurem, Iron Crown, Iron Moth, and Raging Bolt appreciate the entry points made by U-turn against Pokemon that can sit on Landorus-T like Alomomola, Corviknight, Gliscor, and Dondozo while appreciating having Landorus-T to fall back on, particularly if they opt to run Choice-locked Choice item sets; alternatively, these also enjoy Landorus-T having the ability to deny opposing hazards with Taunt. As a strong (RC) offensive pivot with solid defensive qualities due to Intimidate, Landorus-T forms a great pairing on bulkier bulky offense with other pivots that appreciate a Ground immune switch-in such as Slowking-G and Iron Crown such as Galarian Slowking and Iron Crown that appreciate a teammate immune to Ground; these Pokemon can bring some special Defense bulk to the table against foes like Iron Valiant and Kyurem without being a pushover passive themselves, and their Future Sights Sight can be incredibly hard to switch into when backed up with Landorus-T's Earthquake.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/veti.612907/
Quality checked by:
https://www.smogon.com/forums/members/ninth.612443/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
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