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ORAS OU Offensive setup team

Hello everyone, this is my first rmt. lets get started


Altaria @ Altarianite
Ability: Natural Cure
EVs: 64 HP / 192 Atk / 252 Spe
Adamant Nature
- Dragon Dance
- Return
- Earthquake
- Roost

the reason i chose altaria is because i feel it can set up on a lot of things and sweep entire teams with relative ease. the main roe of altaria is a sweeper but he can also function as an offensive wall in certain scenarios. the set is pretty standard and obvious, a setup move, two offensive moves for coverage and roost for recovery because of altarias bulk.

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 76 Atk / 180 SpA / 252 Spe
Naive Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Knock off

i chose thundurus for this team because of his cripling potential while still being able to deal hefty amounts of damage to pretty much everything. the role of thundurus is offensive support. the moveset is aimed at good coverage from both sides of the spectrum whilst having utility.

Talonflame @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind

i chose talonflame for its cleanup potential and ability to setup tailwind for rotom/altaria/bisharp. the role of talonflame is an offensive support. the moveset is aimed at dealing high ammounts of damage whilst still being able to support the team.

Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Sucker Punch
- Knock Off
- Swords Dance

i chose bisharp for setting up on threats that can harm most of my team for example gthe lati's. the role of bisharp is sweeper. this is one of the most common bisharp sets and gives me a lot of options whilst still having stab.

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Earthquake
- Stealth Rock
- U-turn
- Stone Edge

i chose landorus for its physical bulk and ability to setup stealth rocks. the role of landorus is an offensive lead. set doesnt need much explanation, sr because i want hazards, eq because of stab, stone edge because of coverage and u-turn for switch advantage/threatens bug weak pokemon.

Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 248 HP / 216 Def / 44 Spe
Bold Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Pain Split


i chose rotom wash because i only had one other special attacker and felt like i needed a tanky special attacker. rotom wash is a wall/pivot. i chose this moveset and stat spread to give rotom as much bulk as possible whilst still being able to threaten the pokemon i want to counter.

threats:

dont really know, probably toxic stalling. for mos pokemon i have atleast 2 soft counters

if you have any advice on moveset changes or replacement pokemon feel free to help, i would really appreciante your opinions!
 
Last edited:
I suggest to use one of these set for mixed Thundurus.
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Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 76 Atk / 180 SpA / 252 Spe
Naive
Nature
- Thunderbolt
- Hidden Power [Ice]
- Superpower
- Knock Off

or

Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 76 Atk / 180 SpA / 252 Spe
Naive
Nature
- Thunderbolt
- Hidden Power [Ice]
- Thunder wave
- Knock Off

Make sure you use Naive > Hasty nature.
 
I think i'll go for the later considering i feel like i need twave, opinions on not using twave? I'm also thinking on running resochesto on rotom-w
 
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