Offensive

I have played things like sandstorm,hail,rain,batonpass,stall,uberstall succesfully and probably tested some other things which did not work out to well.

now i would like to make a successful team which does not have to much of a theme like the previous mentiont teams.

now my main problem is that i don't have a clue how to build a offensive team since it does not have a real kind of theme.

And does it need to be 4 offensive 2 walls?
Or 4 offensive and two setup Pokemons to name one ninjask.
Or even 6 offensive pokemon. (although i don't think this can work)

I mean building a offensive team with a consistently winning streak.

The main question is : How do you think this kind of team needs to look like?

The second question is : Do you think it is possible to build this kind of team and have a consistently winning streak?

The third question is : Do you know a team like this? Or do you have a link to a team like this for me to look at and learn? Or what are your own thoughts about how to approach and build this

I am not asking for you to build me a team, I just want to find out all the info i can get because this spares me allot of time.

So how offensive can a team be?!!!
 
I use 6 offensive Pokemons myself, and my verdict is: don't.
Place a wall and 5 offensive pokemons. There have been too many times i was swept by a mixape or even a *gasp* rain dance ludicolo.
 
I use mostly offensive teams, and really, all I do is place "walls" with "tanks." Walls, by my defenition, are pokemon like Cresselia or Blissey who simply take hits and pose little to no offensive threat. Therefore I use tanks like Snorlax, who have a beefy attack stat to hit back. Or I can always use Calm Mind Cresselia/Blissey.

Really, NO walls are needed on an offensive team if you play with your resistances right. As long as you have a well balanced team of pokemon that resist (or preferably are immune) to the main types (IMO: Fighting, Ice, Electric, Fire, Ground, Dark, Dragon, Water), you'll be fine.
 
Tanks >> walls. Skarmory is fine for taking physical hits but it can't really hit back. Metagross, on the other hand, takes hits a little worse, but can hit back hard. Pick some bulky sweepers like Dragonite and Magnezone, and play to resistances.
 
If you're using a mostly offensive team, having resistances so you can take many of the most common attacks (along with good prediction skills) is a must. You'll want to have really good defensive coverage (try to have a resist to every type) so you can pick something to switch in to take attacks.

Also, consider running at least one wall/tank. I use a mostly offensive team but having one wall really helps. Setting up SR, healing status, and stopping some really big threats (like Specsmence) reliably make having one wall/tank useful IMO.
 
Offensive teams can work but it takes skill to use well. Unlike stall teams, you don't switch in a counter to a pokemon, you have to rely solely and prediction and use of resistances. Some people can do this...others struggle and end up just attacking with one sweeper until it dies and then moving on to the next.

A 6 pokemon offensive team that wins consistently is definitely very possible but you have to be good. The team itself matters very little. If it were me and I was going for an offensive team, I'd just go all out offensive for the fast paced game. No point really sticking in defensive stuff because that'll just slow down the pace of the game and lead to stall at some point or another.

Of course as a general rule for a 6 pokemon sweeper team, make sure you don't have too many common weaknesses. For instance, while both salamence and garchomp are good pokemon, I wouldn't put both into the same team as that would leave me too vulnerable to ice attacks. Other than that, just go nuts with your favourite sweepers. Of course, inevitably some of those will be bulky as well and can take some hits like garchomp and metagross because base 600 pokemon are like that and that's just a bonus.
 
How to build an offensive team: 1. Pack 6 sweepers on it.

No, really, if you're doing an offensive team, by all means do not ever run standard Bliss/Cress walls. Your special "wall" (more like free switch in) should be a Snorlax or Empoleon who can both take a hit or two and dish one out, and physical "wall" being SD Skarmory or Rhyperior or something. The number one mistake with all-sweeping teams is when they start laying out SR or Toxic or Blissey "because they heard it's good". Match the team to the theme.

The best way to do an "offensive" team is to get good tanks to support your sweepers. Resistances are also much more important to your team, so keep that in mind.
 
never ever ever go for 6 sweepers. Anything that outspeeds the majority of your team will destroy you (DD Mence, Heracross, Scarfchomp) unless you have scarfers of your own. If your speedy guys can't counter these three fast threats, you are in trouble.

Don't get me started about Yanmega either. Without walls, it decimates teams. I'm also being nice and not including Aerodactyl, Crobat, etc in my post. Basically if your counter for their quick sweeper dies, you are in trouble, because nothing can take it's hits.
 
On a all offense team, I can't see why they wouldn't have atleast 1 scarfer and or a fast poke themselves.

Crobat lead is certainly offensive.
 
Offensive teams are in fact very playable and are also very powerful. As with any team prediction is vital; but with an offensive oriented team you take bigger chances for bigger rewards. If you're looking for specific help:

1.) You should have a pokemon that knows a sleep move. If your team runs 5-6 sweepers, then sleep is an essential KO.

2.) You need at least one pokemon with choice scarf or priority moves. If your opponent has a poke that outspeeds your team there's a good chance that you will lose. (There's nothing wrong with scarfing standard choices like heatran and garchomp.)

3.) Choose a couple pokes that can both take hits (i.e. have good resists) and can also deal massive damage. Things like Lucario, Mixmence, Heatran, Metagross, and Garchomp are incredibly useful, especially since they all carry decent speed.

4.) Use stealth rocks. While some people may disagree with me on this,
a couple pokes with focus sash can kick the crap out of a defensively weak team, and with the amount of switching your opponent will probably be doing it's more than worth one turn of setup.

5.) Use wall breakers. <--This may seem vague--basically anything that does a lot of damage to all the common walls and has a wide movepool. Infernape and Mixmence are perfect for this.~~This is, of course, optional, but I would recommend having a couple pokes with explosion as well; sacrificing a ~10% health poke to get a kill is definitely worth it.

6.) As a general rule, it is very important that you do not show your opponent what pokes you have before you have to. It helps to with the prediction battle, and it can lead to your opponent sacrificing pokemon that may have given you trouble.

7.) This isn't necessary, but it's good to have one wall/tank poke to deal
with threats that need no setup time, like scarfchomp and weavile. Bronzong and Swampert are excellent for this, since they wall both physical and special attacks, can deal damage back, and have good support movepools.

8.) Nonstandard sets are your friend! If your opponent knows what moves your pokes have, they will be able to deal with it. Be original!

I'm sure there's stuff that I left out/forgot; feel free to add anything reasonable. Just be sure to give support for what you say!

Good Luck; Hope this Helps! --TAY
 
The best list to choose from are those wonderful 600 stat pokemon. They almost all have some sort of attack stat they specialize in with the defenses to take a hit and pummel an opponenet right back. A nice combination on paper would be heatran and celebi as they compliment each other well in the weakness department and can still provide some punch back.

Also, be sure to have a good sleep absorb - something like CB Machamp with guts or CB Heracross with guts are viable options - they only really need 3 big moves and the 4th can easily be something like sleep talk.
 
This is why people use stuff like Donphan. If you get something that can take hits and dish em out, you've got a good offensive team goin.
 
For a good offensive team, as everyone else said, you need an array of resistances. For this kind of team, Heatran is the kind of pokemon that you want to use. Offensive steels like Magnezone and Empoleon are a great idea. Offensive combos like gyara-electivire work well here. All weaknesses need to be covered and you can't have just one resist to a type like ground. Salamence and Metagross are a good starting combination- Wishpassing is pretty much essential though. My favorite is Togekiss. Besides for using one on my team, it also performs many other roles and can deal some decent damage.

Include all of these, and you shouldn't be missing the fact that you have no dedicated sponges.
 
Doesn't matter what any of the following people above say. Depends on the user using the team. That's why every other person suggested "prediction." Okay well thanks let me go just look that up in our articles on how to outpredict everyone.

Fine something works well for you, build around that offense. Who cares about stopping the other person, when they can't stop you.
 
Didn't Obi post a successful Offensive team a while back?

As I recall, the big idea is to use resistances and prediction to take hits and let you hit back quick. I'll have to look for that team in the forums, but it was very good. However, if you're out predicted you can start losing pokemon fast. Worse, as you lose pokemon the resistances start falling apart and things go wrong fast.
 
I use mostly offensive teams, and really, all I do is place "walls" with "tanks." Walls, by my defenition, are pokemon like Cresselia or Blissey who simply take hits and pose little to no offensive threat. Therefore I use tanks like Snorlax, who have a beefy attack stat to hit back. Or I can always use Calm Mind Cresselia/Blissey.

Really, NO walls are needed on an offensive team if you play with your resistances right. As long as you have a well balanced team of pokemon that resist (or preferably are immune) to the main types (IMO: Fighting, Ice, Electric, Fire, Ground, Dark, Dragon, Water), you'll be fine.

Nothing to add al true ;)

Tanks >> walls. Skarmory is fine for taking physical hits but it can't really hit back. Metagross, on the other hand, takes hits a little worse, but can hit back hard. Pick some bulky sweepers like Dragonite and Magnezone, and play to resistances.

All true and i really like gross and magnezone they can both take some hits and they have good resistances and the both pack a punch.

How to build an offensive team: 1. Pack 6 sweepers on it.

No, really, if you're doing an offensive team, by all means do not ever run standard Bliss/Cress walls. Your special "wall" (more like free switch in) should be a Snorlax or Empoleon who can both take a hit or two and dish one out, and physical "wall" being SD Skarmory or Rhyperior or something. The number one mistake with all-sweeping teams is when they start laying out SR or Toxic or Blissey "because they heard it's good". Match the team to the theme.

The best way to do an "offensive" team is to get good tanks to support your sweepers. Resistances are also much more important to your team, so keep that in mind.

I agree but i do think you should use stealth rock it only costs you one turn and can make allot of things get killed in one hit instead of two plus the enemy will be switching allot not to mention focus sash.

never ever ever go for 6 sweepers. Anything that outspeeds the majority of your team will destroy you (DD Mence, Heracross, Scarfchomp) unless you have scarfers of your own. If your speedy guys can't counter these three fast threats, you are in trouble.

Don't get me started about Yanmega either. Without walls, it decimates teams. I'm also being nice and not including Aerodactyl, Crobat, etc in my post. Basically if your counter for their quick sweeper dies, you are in trouble, because nothing can take it's hits.

I am sure ill have a scarfer and i know how to deal with the above pokemon so this will not be to much off a problem i think.

Offensive teams are in fact very playable and are also very powerful. As with any team prediction is vital; but with an offensive oriented team you take bigger chances for bigger rewards. If you're looking for specific help:

1.) You should have a pokemon that knows a sleep move. If your team runs 5-6 sweepers, then sleep is an essential KO.

I think that a sleep talker is a must these days else you just say Spore or hypnotice me i have lost a member of my team.

2.) You need at least one pokemon with choice scarf or priority moves. If your opponent has a poke that outspeeds your team there's a good chance that you will lose. (There's nothing wrong with scarfing standard choices like heatran and garchomp.)

This will be the case.

3.) Choose a couple pokes that can both take hits (i.e. have good resists) and can also deal massive damage. Things like Lucario, Mixmence, Heatran, Metagross, and Garchomp are incredibly useful, especially since they all carry decent speed.

Allot of people mention heatran but i think i will go with metagross. Mixmence and garchomp are both nice pokes to indeed ;)

4.) Use stealth rocks. While some people may disagree with me on this,
a couple pokes with focus sash can kick the crap out of a defensively weak team, and with the amount of switching your opponent will probably be doing it's more than worth one turn of setup.

See above ;)

5.) Use wall breakers. <--This may seem vague--basically anything that does a lot of damage to all the common walls and has a wide movepool. Infernape and Mixmence are perfect for this.~~This is, of course, optional, but I would recommend having a couple pokes with explosion as well; sacrificing a ~10% health poke to get a kill is definitely worth it.

All true, explosion might be a move for metagross but i don't know if ill fit it in yet but you do have a point.

6.) As a general rule, it is very important that you do not show your opponent what pokes you have before you have to. It helps to with the prediction battle, and it can lead to your opponent sacrificing pokemon that may have given you trouble.

All true, but sometimes you have no other choice but to switch to allot of things

7.) This isn't necessary, but it's good to have one wall/tank poke to deal
with threats that need no setup time, like scarfchomp and weavile. Bronzong and Swampert are excellent for this, since they wall both physical and special attacks, can deal damage back, and have good support movepools.

Swampert has lost allot of its strenght since the 3gen but is still a good asset to allot of teams (sandstorm,hail,rain normal stall team)
But i think ill be trying something else this time but it depends on the rest of my choices.

8.) Nonstandard sets are your friend! If your opponent knows what moves your pokes have, they will be able to deal with it. Be original!

I don't think this will be a problem

I'm sure there's stuff that I left out/forgot; feel free to add anything reasonable. Just be sure to give support for what you say!

Good Luck; Hope this Helps! --TAY

Thanks for your time ;)

The best list to choose from are those wonderful 600 stat pokemon. They almost all have some sort of attack stat they specialize in with the defenses to take a hit and pummel an opponenet right back. A nice combination on paper would be heatran and celebi as they compliment each other well in the weakness department and can still provide some punch back.

Also, be sure to have a good sleep absorb - something like CB Machamp with guts or CB Heracross with guts are viable options - they only really need 3 big moves and the 4th can easily be something like sleep talk.

Nothing to add as most things are already mentiont above.

For a good offensive team, as everyone else said, you need an array of resistances. For this kind of team, Heatran is the kind of pokemon that you want to use. Offensive steels like Magnezone and Empoleon are a great idea. Offensive combos like gyara-electivire work well here. All weaknesses need to be covered and you can't have just one resist to a type like ground. Salamence and Metagross are a good starting combination- Wishpassing is pretty much essential though. My favorite is Togekiss. Besides for using one on my team, it also performs many other roles and can deal some decent damage.

Include all of these, and you shouldn't be missing the fact that you have no dedicated sponges.

Salamance and metagross where a good combo in the 3gen and i will probally be using it again this time.

Doesn't matter what any of the following people above say. Depends on the user using the team. That's why every other person suggested "prediction." Okay well thanks let me go just look that up in our articles on how to outpredict everyone.

Find something works well for you, build around that offense. Who cares about stopping the other person, when they can't stop you.

I agree it is the same with everybody making copy's of obi's team but almost no one can play it right

There was a successful offensive team posted a while back by Aldaron not Obi. http://www.smogon.com/forums/showthread.php?t=33023

I already know this team but i don't like it enough and also hate stealing teams but it has some nice idea's none the less.
 
Really, NO walls are needed on an offensive team if you play with your resistances right. As long as you have a well balanced team of pokemon that resist (or preferably are immune) to the main types (IMO: Fighting, Ice, Electric, Fire, Ground, Dark, Dragon, Water), you'll be fine.

Are there any good "tanks" that resist Dark and Electric other than the aforementioned Magnezone?
 
When i go all offensive, i use pokemon that can cover each other's weakness. Ex: Metagross and Salamence, Metagross is weak again EQ, that's when salamence comes in, then Ice Beam goes agains metagross. Winning streak can possibly happen if you can predict right and Use a team like that right. Personally, i don't use a team like this, i have, and it's successful, but there are things that can stop you, you you can't be stopped.
 
I find the best way to build an offensive team is not 6 sweepers, but more like 4 tanks that can to great damage + 2 sweepers. Tanks like that are stuff like CM Jirachi, Leaf Storm/Recover Celebi, Swampert, LS Zapdos. Generally stuff like that. Everything needs to be able to deal damage, but you don't need to skimp on defense.

Placing a few Intimidators on an offensive team can actually help out a lot.
 
I don't think running all offensive should have ALL attacking pokemons. Have one or two supports that can serve by attacking or force switching, kind of like Celebi or Jirachi.
 
I'm agreeing with Junior, they need atleat 1 or 2 wall or tanks. Celebi and Vaporeon, Blissey, etc are good choices. Also resists are helpful like heatran or lucario. Lastly sweepers that can take a hit are awesome. like Dragonite,Garchomp,etc.
 
Back
Top