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OM Analyses Reservation Thread [READ THE ANNOUNCEMENT]

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Reserving Poison Heal Mewtwo for BH
Mewtwo @ Toxic Orb
Ability: Poison Heal
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Photon Geyser / Psystrike
- Quiver Dance / Octolock
- Earth Power / Blue Flare
- Secret Sword / Moonblast / Spikes
Edit: Apparently today is Mewtwo's birthday, so Happy Birthday Mewtwo!
 
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Choice Band Darm Galarian, Choice Scarf Hydreigon Choice Scarf Chandulure 1v1
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Focus Blast
- Fire Blast

Darmanitan-Galar @ Choice Band
Ability: Gorilla Tactics
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Crash
- Flare Blitz
- Superpower / Stone Edge
- Earthquake / Iron Head

Chandelure @ Choice Scarf
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Overheat
- Trick
- Energy Ball
 
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Taking BH SF M2
Mewtwo @ Life Orb
Ability: Sheer Force
- Psychic
- Earth Power / Blue Flare
- Focus Blast / Blue Flare
- Shell Smash / Quiver Dance / Stealth Rock / Blue Flare
 
Reserving Gurdurr + Diglett, will work on gurdurr today

NFE Defog Support (Gurdurr) @ Eviolite
Ability: Guts
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Mach Punch
- Payback
- Defog


NFE Trapper (Diglett) @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rock Slide
- Sucker Punch / Memento
 
Reserving Gurdurr + Diglett, will work on gurdurr today

NFE Defog Support (Gurdurr) @ Eviolite
Ability: Guts
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Drain Punch
- Mach Punch
- Payback
- Defog


NFE Trapper (Diglett) @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rock Slide
- Sucker Punch / Memento

Just stick with Defog Gurdurr atm, once that is in QC you can reserve Diglett
 
Reserving tangrowth for natdex if thats okay

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Giga Drain
- Hidden Power [Ice]
- Knock Off
- Sleep Powder

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 12 Def / 244 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
 
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Reserving tangrowth for natdex if thats okay

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Giga Drain
- Sleep Powder
- Earthquake / Hidden Power Ice
- Knock Off

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 Atk / 252 SpD
Careful Nature
- Giga Drain
- Knock Off
- Earthquake
- Hidden Power Ice
There's some stuff wrong with these sets. First things first, Hidden Power Ice is not droppable on Rocky Helmet Tangrowth; Earthquake should most definitely not be suggested over Hidden Power Ice. Other than that, why does this Assault Vest Tangrowth have maximum Attack investment?

The sets should look as follows:

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Giga Drain
- Hidden Power [Ice]
- Knock Off
- Sleep Powder

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 12 Def / 244 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
 
Reserving tangrowth for natdex if thats okay

Tangrowth @ Rocky Helmet
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Giga Drain
- Hidden Power [Ice]
- Knock Off
- Sleep Powder

Tangrowth @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 12 Def / 244 SpD
Sassy Nature
- Giga Drain
- Knock Off
- Hidden Power [Ice]
- Earthquake
After some more internal discussion, the QC team would rather have someone a little more experienced write Tangrowth. Sorry for the inconvenience.

Anyways, I'd like to reserve Ferrothorn.
 
Very well, if that's the case I'd like to reserve Heatran instead if you don't mind.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Stealth Rock
- Lava Plume
- Protect
- Toxic
 
Choice Specs Toxtricity 1v1, last one I can take since I be at 4 in either QC / WIP.

Toxtricity @ Choice Specs
Ability: Punk Rock
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Overdrive
- Sludge Wave
- Boomburst
- Snarl
 
I’ve got 1 left, so

Bisharp @ Choice Band
Ability: Defiant
EVs: 16 HP / 248 Atk / 40 Def / 204 Spe
Adamant Nature
- Sucker Punch
- Stone Edge
- Iron Head
- Throat Chop

Reserving Choice Band Bisharp for 1v1
 
Reserving Ho-Oh and Necrozma-Dusk-Mane (all sets) in AG

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Would I be able to reserve Snorunt for NFE?
Snorunt @ Leftovers
Ability: Moody
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Protect
- Block / Disable
- Frost Breath
 
Reserving Thundurus Therian for AG to keep me busy
Set:
Thundurus-Therian @ Life Orb / Sharp Beak
Ability: Volt Absorb
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Thunderbolt
- Hidden Power Flying
- Taunt / Focus Blast / Dark Pulse
 
Reserving Arcanine for Mix and Mega
Arcanine @ Altarianite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Def
Adamant Nature
- Extreme Speed
- Flare Blitz
- Morning Sun
- Toxic / Will-O-Wisp / Psychic Fangs / Double Edge

Arcanine @ Pinsirite
Ability: Intimidate
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Extreme Speed
- Flare Blitz
- Morning Sun
- Double Edge / Howl / Toxic
 
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Reserving Sylveon for Stabmons
Sylveon @ Pixie Plate
Ability: Pixilate
EVs: 76 HP / 252 SpA / 180 Spe or 252 HP / 252 SpA / 4 Spe
Timid or Modest Nature
IVs: 0 Atk
- Calm Mind
- Boomburst
- Mystical Fire / Rapid Spin
- Slack Off

Sylveon @ Leftovers
Ability: Pixilate
EVs: 248 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Rapid Spin
- Boomburst
- Heal Bell / Mystical Fire
- Slack Off
 
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Reserving Calm Mind and Support Sylveon for Stabmons.
You need to post a set

EDIT: Looks pretty good, slash Mystical Fire before Heal Bell on defensive Sylveon though, otherwise it allows in Ferrothorn and other Steel types in. :blobthumbsup:
EDIT2: Use Recover for Sylveon. Not a competitive comment, just how we're doing analyses.
 
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