I've been in the OMM lab for awhile, and I'm glad to announce the project that I'm most proud of.
This idea started when I noticed that Mega Pokemon, despite not being in the game, retained the movesets of their non-mega forms, except when the base Pokemon was not in the game. Hydrapple released, and Sceptile got Shed Tail. I thought "how cool would it be to have a Regen Shed Tail passer," and Cyclizar wasn't an option because he's lame. So began
Convergence Megamons
This format brings back every Mega Pokemon, even those not in Scarlet or Violet. We can do this because they borrow moves and abilities from their type bracket. This works in some funny ways.
Before diving into example, I coded it so that any form is available to use. That includes item transformations, like Zamazenta-Crowned, Ogerpon-Hearthflame, and Palkia-Origin, as well as in-battle transformations like Palafin-Hero and Terapagos-Stellar.
First off, Slowbro. Slowbro is in the base game, and its Mega is the same type. However, Megabro does not donate anything to its type bracket. But because all Megabro would donate that Slowbro does not is it's ability, Shell Amor.
Slowbro-Mega @ Assault Vest
Ability: Regenerator
Tera Type: Fighting
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Scald
- Future Sight
- Body Press
- Flip Turn
Our next example is Mega Zard X. This is a Mega whose base form is in the game, but it changes type. This also changes its type bracket. Meaning that it still receives Charizard's base moveset, but also that of all Fire/Dragon types, NOT Fire/Flying. Fire/Dragon types also receive nothing from Mega Zard X, which is Tough Claws + a variety of Charizard-specific moves.
Charizard-Mega-X @ Choice Band
Ability: Protosynthesis
Tera Type: Fire
EVs: 125 HP / 127 Atk / 4 SpD / 252 Spe
Jolly Nature
-Flare Blitz
-Raging Fury
-Dragon Claw
-Earthquake
The final example is Mega Audino. While Mega Audino does change type for its Mega, that's irrelevant due to it only being able to get things from Normal/Fairy anyways. It cannot give anything, not even its ability.
Audino-Mega @ Choice Band
Ability: Huge Power
Tera Type: Fighting
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Body Slam
- Play Rough
- Knock Off
- Body Press
BONUS EXAMPLE
Mega Altaria is illegal due to not being able to have an ability.
The sheer amount of sets available due to convergence is astounding. The main one is definitely Arceus, who is almost a requirement on every team. Sometimes there are potentially better Pokemon at a certain set, and instead of moving off the team, Arceus will often find itself just occupying a different set. Every form of Arceus is somehow kind of viable. Bug can set sticky webs and Tail Glow, Ice can set Aurora Veil, Rock has Regenerator and Purifying Salt and Salt Cure, Grass has Pheal Quiver Dance. The list goes on. The worst is maybe Poison, which still gets Levitate, Ngas, Knock Off, and Glare.
Sun is a very powerful archetype due to Scarlet and Violet providing much variety to mons that are benefitted by sun.
Rain is also very strong. Most Pokemon tend to just be supercharged Uber versions of OU rain cores.
While kind of critically underexplored, electric terrain teams hold a lot of potential.
Of course there's so many mons that can fit on a varierty of teams, and often do a good job on them.
Anyways here's the actual code.
/tour new [gen9] anything goes,elim,,,[gen 9] Convergence Megamons
/tour rules Convergence Legality, !obtainable abilities, !obtainable formes, ohko clause, species clause, sleep moves clause, evasion moves clause, nickname clause, +Abomasnow-Mega, +Absol-Mega, +Aerodactyl-Mega, +Aggron-Mega, +Alakazam-Mega, +Ampharos-Mega, +Audino-Mega, +Banette-Mega, +Beedrill-Mega, +Blastoise-Mega, +Blaziken-Mega, +Camerupt-Mega, +Charizard-Mega-X, +Charizard-Mega-Y, +Diancie-Mega, +Gallade-Mega, +Garchomp-Mega, +Gardevoir-Mega, +Gengar-Mega, +Glalie-Mega, +Gyarados-Mega, +Heracross-Mega, +Houndoom-Mega, +Kangaskhan-Mega, +Latias-Mega, +Latios-Mega, +Lopunny-Mega, +Lucario-Mega, +Manectric-Mega, +Mawile-Mega, +Medicham-Mega, +Metagross-Mega, +Mewtwo-Mega-Y, +Pidgeot-Mega, +Pinsir-Mega, +Sableye-Mega, +Salamence-Mega, +Sceptile-Mega, +Scizor-Mega, +Sharpedo-Mega, +Slowbro-Mega, +Steelix-Mega, +Swampert-Mega, +Tyranitar-Mega, +Venusaur-Mega, -Calyrex-Shadow, -Cramorant-Gorging, -Smeargle, -Zacian-Crowned, -Arena Trap, -Comatose, -Guts, -Imposter, -Moody, -Pure Power, -Shadow Tag, -Speed Boost, -Baton Pass, -Last Respects, -Rising Voltage, -King’s Rock
/tour autostart 8
/tour autodq 5
/wall Other forms, such as Giratina-Origin and Palafin-Hero, do not require items and don’t need to perform in-battle Transformations