Zekrom @ Choice Band
Ability: Transistor
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Jolly Nature
- Bolt Beak
- Glacial Lance
- Flip Turn
- Stealth Rock / Grav Apple / Dragon Darts
Zekrom was the first pokemon which popped into my mind to create a duo with Ho-Oh because Zekrom resists both bolt beak and fishious rend which would otherwise ohko Ho-Oh, while Ho-Oh can help out Zekrom b/c it resists fairy and is immune to ground, which Zekrom is very much weak to. I was originally going to use pheal Zekrom for this set because it served as a good improof for Ho-Oh and can make solid progress, but then I figured, why not just go for something extremely threatening, so that's what I did. Here I have transistor Zekrom, the more offensive Ho-Oh improof. With a free switch into the game off impostered Ho-Oh, Transistor Zekrom threatens to kill a mon on the spot as it can ohko +def Zamazenta-Crowned & 2hko Ferrothorn. Zekrom can also be ran with Adamant too, if a 2hko on giratina via Bolt Beak is a desired, however, Jolly allows you to out speed Modest Xerneas which can be pivotal in a game. Flip Turn is used for momentum and Glacial Lance is to hit Zygarde / grounds. Stealth Rock can also be used to get hazards up for free, grav apple is an alternative to hit Swamperts, and dragon darts allows Zekrom to hit the the Kyurems & opposing Reshiram / Zekroms super effectively. These two together can put a lot of pressure on the physically defensive backbone of a team as the majority of the meta will be hit superefticely by one of either Bolt Beak, V-create, or Glacial Lance. With proper speed control these two can be an extremely strong duo in an Offense / Bulky Offense team complimenting each other both on the defensive and offensive end of things