OOber Power

OOber Power: Please Help

This my first Ubers team. Ever. Help needed.

My Playstyle
I usually make a team with three walls, one mixed, one Physical and one Special. But with this team I went with the cautious route and used three walls. And I usually use three sweepers, one mixed, one Special and one Physical. On this team though I have two sweepers, but a few tanks fix that problem.

A Quick Look:
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An In Depth Look at The Parts

The Defense:
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The Stall part. Darkrai starts off with a sleep, then I either switch or take advantage of his high Special Attack and get a KO. Deoxys-D then sets up Spikes and Stealth Rock. After all that Groundon comes and walls and Toxistalls. Giratina is here to stop any attempts to Rapid Spin and continues the Toxistalling with RestTalk.This weakens up the oppnents team enough for my sweepers to come up and clean up the garbage.

The Guns:
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The Guns are here to bring clean up the shit that is left.

The Emo
darkrai.png

Emo@Focus Sash
Ability: Bad Dreams
EV's: 252 SpAtt, 6 SpDef, 252 Spe
Nature: Timid
~Dark Void
~Taunt
~Thunder
~Ice Beam

Emo is here to Sleep, giving me a free switch to Deoxys-D. He might come in later against something like Blissey to Taunt any Aromatherapy attempts. But if I sleep something and I could hit it SE, I do it. Hopefully a free KO. If that happens I Sleep the next Poke. I slapped on F-Sash since Hail and Sandstorm aren't to common in Ubers. I really don't care if it's ruined, but it helps against Scarfed leads like Kyogre and Palkia. Modest to help that Special attack of his. Like I said I don't care if the Sash is ruined so I put 6 EV's in SpDef to take a random Dark Pulse or Shadow Ball from time to time. BTW he is mentioned as part of the defense because he starts the Spikes set up.

The Spiker
deoxys-lg.png
=Bleh

Deo-D@Leftovers
Ability: Pressure
EV's: 252 HP, 80 Def, 176 SpDef
Nature: Careful/Bold
~Stealth Rock
~Spikes
~Knock Off
~Recover

Deo-D is here to set up Spikes to start the stalling and is a good mixed wall. He also Knocks Off important Items, like Choice Scarf and Leftovers. And when he gets low on health I use Recover. His high defenses also let him stall while the oppnent's Pokemon slowly die. And with Pressure he's really annoying. That's all there is to say.

The Drought is Coming
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Dino@Leftovers
Ability: Drought
EV's: 252 HP, 156 Att, 32 Def, 60 SpDef, 8 Spe
[Nature: Adamant
~Toxic
~Roar/Stealth Rock/Fire Punch
~Dragon Claw
~Earthquake

Supporting Groudon is here to phaze and ruin common walls like Lugia and Giratina with Toxic. And hitting everything SE except Skarmory and Bronzong helps his cause. Once in a while I may pull of a sweep to take out weakened walls. Drought helps a little and is a good way to get rid of Hail, Sand and Rain. This tank is vital to my team to take out walls, toxic everything and phaze. Therefore if you say to replace him, give me a Pokemon who can do all that and is still strong Physicaly.

The Sleeping Dragon
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Drago@Leftovers
Ability: Pressure
EV's: 252 HP, 244 Def, 12 SpDef
Nature: Impish
~Will o Wisp
~Rest
~Sleep Talk
~Dragon Claw

Note this is a Giratina. I just chose the Origin form becauseit looks cooler. The Great wall found it's self on my team for it's ability to block Explosion/Selfdestruct and Rapid Spin. I chose Dragon Claw because the Uber metagame is weak defensivly. I chose the Resttalk set because I ahve nothing to absorb status. Will o Wisp also stops things like Rayquaza and Groudon cold. I am thinking about making him faster than max speed T-Tar so I could Burn them before they start attacking.

The Mixed Water Dragon
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Draco@Life Orb
Ability: Pressure
EV's: 56 Att, 200 SpAtt, 252 Spe
Nature: Hasty
~Surf
~Thunder
~Spacial Rend
~Stone Edge/Fire Blast


Palkia is used over Rayquaza for the higher base speed and better defensive typing. This is a spin off of the Mixedkia set in the analysis. I changed the EVs to have two physical attacks, so Palkia could be abetter wall breaker. Thunder is for Kyogre, Lugia and Ho-oh, but they have less defense than special defense, so I put Stone Edge on the set. Surf hits a lot of things hard and Sacial Rend is for everything but steels, which are taken care of by Thunder and Surf. Fire Blast could be over Stone Edge if I don't use SE enough.

Ironman
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Steel Monger@Choice Band
Ability: Clear Body
EV's: 238 HP, 252 Att, 20 Spe
Nature: Adamant
~Meteor Mash
~Ice Punch
~Explosion
~Pusuit

Meta is one of cleaners, and a good one at that. Meteor Mash destroys the oppenents weakened team, Ice Punch murders dragons like outraging Quaza. Though I need some help with his moveset. Explosion running off 603 attack is a force to be reakened with, but Pursuit hammers the Psychics and Ghost types in Uber. While without EQ I'm walled by Steels. Help?


Changes
Ice Beam over Blizzard on Darkrai.
-Suggestor: 1059860

Pursuit over Earthquake on Metagross.
-Suggestor: MM Zero

Timid over Modest on Darkrai.
-Suggestor: MM Zero

Palkia over Salamence.
-Suggestor: MM Zero

Things I noticed Before Testing
I have a massive Ice, Dark and Ghost weak.


This is my team and all help is appreciated.
 
Your team is weak to Mewtwo.

Darkrai, barring that Sash, gets killed by Aura Sphere. If the Mewtwo has Lum Berry, you can't even put it to sleep.
Groudon, Salamence, and Giratina are all weak to Ice Beam.
Deoxys-D and Giratina are both weak to Shadow Ball.
Metagross, of course, gets hit by Fire Blast, and the result is never pleasant.

Blizzard on Darkrai shouldn't be used for its inaccuracy. Thunder shouldn't be used without Rain Kyogre, as that Pokemon, even with Sash, it too fragile to hold that kind of inaccuracy (30%).
 
Mewtwo mostly carry Choice Specs, Leftovers, Life orb or no item at all.
I said I have a massive Ice weak and Ghost weak.
What should be over Blizzard? Ice beam?
Did you even bother read the whole RMT.
 
Mewtwo mostly carry Choice Specs, Leftovers, Life orb or no item at all.
I said I have a massive Ice weak and Ghost weak.
What should be over Blizzard? Ice beam?
Did you even bother read the whole RMT.

I know you said that and yes I read it.
Not like you're going to switch Darkrai in on Mewtwo. If I already have a sleeper, then you can't put it to sleep anyway.

Replace Blizzard with Ice Beam and Thunder with Thunderbolt, unless you are relying on the opponent's Kyogre, then keep Thunder if you want.
 
I know you said that and yes I read it.
Not like you're going to switch Darkrai in on Mewtwo. If I already have a sleeper, then you can't put it to sleep anyway.

Replace Blizzard with Ice Beam and Thunder with Thunderbolt, unless you are relying on the opponent's Kyogre, then keep Thunder if you want.
Ice Beam over Blizzard. And I use Thunder for power and the insane amount of Kyogre leads out there.
 
i still dont get why you would use salamence over rayquaza. Even though ray would have less speed, the only extra thing that salamence would outspeed is lugia and possibly tie a palkia. Salamence has nothing on lugia and most palkia's are scarfed so it does not really matter. Meanwhile Rayquaza has 150 in both Base attacks and is probably the hardest pokemon in the game to stop with SD and Extremespeed/Dragon attack.

If you don't feel like using the SD set with quaza you could always use choice specs. A chocie specs draco meteor running off 399 SpA does so much damage it isnt even funny
 
I'm having problems with ScarfOgre and Manaphy. And is there any spiker with a useble Special attack stat and decent defenses? Deo-D isn't cutting it. Help people.
 
Crunch and Draco Meteor. By the time Mence comes out Lugia is hit with SR and is most likely badly poisoned.

i think ray can re learn crunch and i agree, ray over mixedmence, salamence is to fragile in the uber environment getting, OHKOd will be likely and roost will often just waste a move, DD will at least help with crunch, base 100 and scarfers, DDray gets e-speed to kill deoxys and DD outrage is devastating, salamence only will tie palkia and mew and beat ray, 10 base hp, 10 base (sp)def, 40 base spA points and 15 base atk points is not worth 5 speed,
 
Well hey man, just battled ya, good game. Anyway, there's a few things you can fix here.
The Emo
darkrai.png

Emo@Focus Sash
Ability: Bad Dreams
EV's: 252 SpAtt, 6 SpDef, 252 Spe
Nature: Modest
~Dark Void
~Taunt
~Thunder
~Ice Beam

Emo is here to Sleep, giving me a free switch to Deoxys-D. He might come in later against something like Blissey to Taunt any Aromatherapy attempts. But if I sleep something and I could hit it SE, I do it. Hopefully a free KO. If that happens I Sleep the next Poke. I slapped on F-Sash since Hail and Sandstorm aren't to common in Ubers. I really don't care if it's ruined, but it helps against Scarfed leads like Kyogre and Palkia. Modest to help that Special attack of his. Like I said I don't care if the Sash is ruined so I put 6 EV's in SpDef to take a random Dark Pulse or Shadow Ball from time to time. BTW he is mentioned as part of the defense because he starts the Spikes set up.

If Darkrai is mainly meant to give sleep, give it Timid. Other then that, this is fine.

The Spiker
deoxys-lg.png
=Bleh

Deo-D@Leftovers
Ability: Pressure
EV's: 252 HP, 80 Def, 176 SpDef
Nature: Careful/Bold
~Stealth Rock
~Spikes
~Knock Off
~Recover

Deo-D is here to set up Spikes to start the stalling and is a good mixed wall. He also Knocks Off important Items, like Choice Scarf and Leftovers. And when he gets low on health I use Recover. His high defenses also let him stall while the oppnent's Pokemon slowly die. And with Pressure he's really annoying. That's all there is to say.

A lot of pokemon in ubers resist spikes. Latias/Latios, Ho-oh, Lugia and Rayquaza don't get hit by them at all, and all of them besides Ho-oh are very common. But again, the latter 3 do suffer to stealth rock, especially Ho-oh. Still, besides setting up stealth rock, deoxys-D can't really do that much, besides knocking off items. Maybe consider replacing him with a toxic-stalling pokemon, like Blissey (who can set up stealth rock, although being weak to physical attacks), or Ho-oh, that can also wall special defensively with its very high sp.def, plus with light screen, and add even more damage with sacred fire+sunlight while the enemy is dealing with toxic.

The Drought is Coming
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Dino@Leftovers
Ability: Drought
EV's: 252 HP, 156 Att, 32 Def, 60 SpDef, 8 Spe
[Nature: Adamant
~Toxic
~Roar
~Dragon Claw
~Earthquake

Supporting Groudon is here to phaze and ruin common walls like Lugia and Giratina with Toxic. And hitting everything SE except Skarmory and Bronzong helps his cause. Once in a while I may pull of a sweep to take out weakened walls. Drought helps a little and is a good way to get rid of Hail, Sand and Rain. This tank is vital to my team to take out walls, toxic everything and phaze. Therefore if you say to replace him, give me a Pokemon who can do all that and is still strong Physicaly.

This is decent for support, but there isn't too much for your team to support. You might wana consider making him a sweeper. Though if you choose to go with all my other options, keep this the way it is. If you decide to keep supporting Groudon, move its sp.def EVs into def, as Groudon has bad sp.def anyway, and EVs in there won't really help it.

The Sleeping Dragon
giratina_origin.png

Drago@Leftovers
Ability: Pressure
EV's: 252 HP, 244 Def, 12 SpDef
Nature: Impish
~Will o Wisp
~Rest
~Sleep Talk
~Dragon Claw

Note this is a Giratina. I just chose the Origin form becauseit looks cooler. The Great wall found it's self on my team for it's ability to block Explosion/Selfdestruct and Rapid Spin. I chose Dragon Claw because the Uber metagame is weak defensivly. I chose the Resttalk set because I ahve nothing to absorb status. Will o Wisp also stops things like Rayquaza and Groudon cold. I am thinking about making him faster than max speed T-Tar so I could Burn them before they start attacking.

You lack quite a bit of fire power in this team in general, so maybe consider CM Giratina. There are very few things that can stop this, and it still blocks physical attacks very well, and can fire back with a deadly dragon pulse.


The Mix Sweeping Dragon
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Draco@Life Orb
Ability: Intmidate
EV's: 120 Att, 136 SpAtt, 252 Spe
Nature: Hasty
~Draco Meteor
~Crunch
~Fire Blast
~Roost

Salamence is used over Rayquaza for two reasons-Roost and having higher base speed. This is the standard Mixmence except Crunch over Brick Break for the ability to hit Ghosts and psychics that rampage in Uber. You know because sometimes I don't want to use Draco Meteor because 90% accuracy and SpAtt drop. Roost when I get low on health. This is also a great revenge killer to the likes of non DD/ScarfQuaza, and non ScarfPalkia with Draco Meteor. Fire Blast for all the Metagrosses, Sciszors, Forretreses and Skarmorys running around. Draco Meteor for powerful STAB and a suicide move.

Well, I can understand you not liking Rayquaza's 95 base speed, but there are better options then mence. Palkia is much better then this all around, with much, much higher sp.atk, same speed, much better typing and a bit better defensive stats, all for only slightly lower attack. MixDialga is also a better option, with much better resistances and defense and better sp.atk and movepool. MixMence is good for OU, but there are things that outclass it in ubers.


Ironman
s_metagross.png

Steel Monger@Choice Band
Ability: Clear Body
EV's: 238 HP, 252 Att, 20 Spe
Nature: Adamant
~Meteor Mash
~Ice Punch
~Explosion/Pursuit
~Earthquake/Pursuit

Meta is one of cleaners, and a good one at that. Meteor Mash destroys the oppenents weakened team, Ice Punch murders dragons like outraging Quaza. Though I need some help with his moveset. Explosion running off 603 attack is a force to be reakened with, but Pursuit hammers the Psychics and Ghost types in Uber. While without EQ I'm walled by Steels. Help?

CBgross is a great choice in uber battles. But bear in mind that he can't fight everything extremely well without taking a bit of damage, due to his low sp.def and hp. Gross doesn't get STAB with Earthquake, and Groudon should handle all steels, also not to mention that Latios/Latias, Lugia, Rayquaza, and Ho-oh are immune to it, so drop it for Pursuit.



This is my team and all help is appreciated.

Comments in bold. It's a decent team all around, but a team of walls usually loses quite bad in ubers. Unlike OU, pokemon in ubers generally are able to bypass their potential walls. For example, Blissey can wall Kyogre's surfs, but it can't stand getting waterfalled. You got a good strategy going, but pokes in ubers have such high stats, that they can counter back with hard hits.
 
Thanks. I really haven't used EQ at all, so I'll go with Pursuit. I'll check out Dialga and Palkia, but speed is helpful so I'll probably go with Palkia. I'll have to test CMTina. I really don't use Roar that often, or at all, so I'll probably drop it for Fire Punch so I have better coverage. I'll test Blissey and Ho-oh, but if I chose Ho-oh I'll put SR on Groudon if Ho-oh doesn't learn it. The extra power on Darkrai is never needed so I'll go Timid. Thanks MM Zero.
 
you forgot to change the ev spread and ability for palkia, it says intimidate

252 spe 252 spA 6 atk
and put on aqua tail because with kyogre on many teams it always 2hkos bliss with life orb
 
if you want to ditch deoxys (i would, he blows) you could replace him with a registeel. registeel gives you that needed ice, ghost, dark resist that you said you needed. he can also Twave and lay down SR. the last two attacks are up to you, but standard is ice punch and shadow claw.

if you are thinking of registeel keep reading, if not you can stop now. registeel gives you a mixed wall but loses instant recovery and adds another ground weakness. you know would have 3 physical walls (including meatgross) and one mixed, registeel. this is not optimal for ubers as it is usually special based. groudon and giratina do similiar things and would really slow the game down. wish support is very handy in ubers and a blissey/latias would go very well in place of one of groudon/tina.

if you did these ideas, you would be left with:
2 physical walls, 1 special wall (and wish passer) and 1 mixed wall.

P.S. you should probably throw in waterfall for palkia in that last slot so blissey cant wall you and make you eat up LO recoil
 
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