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Have you considered Choice Scarfed Salamence in place of Haxorus? I have used it a bunch of times and it works great, but Gensect can take advantage of you being locked on Outrage because he can wall it. But keep in mind that Salamence can out speed Gensect with Choice Scarf. Or maybe Landorus (which might seem stupid in rain) if you are having trouble with steel types. It also works awesome against T-tar and Ninetales. I hope I wasn't dumb and able to help.

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Salamence @Choice Scarf
Ability: Moxie
Evs: 252 Atk / 4 SpAtk / 252 Spe
Naughty Nature
- Outrage
- Dragon Claw
- Fire Blast / Brick Break / Hydro Pump (Egg move) / Aqua Tail
- Earthquake

Fire Blat will always OHKO Gensect and 2OHKO under rain. If rain is up and you play your cards right you can predict a switch in and 2OHKO since you out speed. You can also use badass water moves like Hydro Pump or Aqua Tail if you can't deal with Gliscor. But keep in mind they do carry Protect which might make it harder to take them out if you're locked on a water move.

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Landorus @Life Orb
Ability: Sheer Force
Evs: 252 SpAtk / 4 SpD / 252 Spe
Modest (OHKO's Gensect)/Timid Nature
- Earth Power
- Focus Blast
- Hidden Power Ice
- Rock Polish / Substitute

This guy can easily get rid of steel-types especially Gensect. But problem is he can't take him out without Life Orb. Since Gensect out speeds you can set up a Sub crush him when he comes in. I am not sure if Rock Polish allows you to out speed Scarfed Gensect but it might. He is kinda hard to use in rain because I really can't fit him in my own rain team but in case you might like him I put him there.​

I've actually thought of Salamence over when I had Haxorus. Though I try not to have too many pokemon which use Choice Items. Other than that, that Salamence setup seems really versatile.

Regarding Landorus, I've actually seen him on rain teams, though he's usually used before someone brings out Politoed. I've had situations where my opponent and I have been down to our last pokemon and they've had Landorus and I have Genesect. Though I don't know if maybe their ev spread was different. But I manage to pull out in the end.

I'm not sure who Landorus would take the place of. I've actually been interested Thunderus/Tornadus. But I can't have anymore stealth rock weaknesses.
 
I'm not sure who Landorus would take the place of. I've actually been interested Thunderus/Tornadus. But I can't have anymore stealth rock weaknesses.
You should try them out, you do have a spinner which might make it easier. Tornadus-T is a beast or you can run Tornadus-I with prankster. I have him on my team and Prankster + Rain Dance always wins me the weather war if I lose my Politoed. This is extremely useful against Sandstorm teams, especially those with Stoutland.
 
Hi Andreds! I got your request and thought I'd come take a look! I like the team alot, and in the first version of me and GarytheGengar's team we had volc + loom + gene and it was a great combo! I see great offensive energy here. However, despite being powerhouses, none of your offensive pokes can take a beating bar toed and nite with ms intact. This team is very weak to thunderus T once it gets up an agility, which is easily achieved on forretress. Moreover, the team is weak to rain offense in general, with only 2 water resists and 1 being too frail to be considered a resist. I can see rotom wash doing a number on this team. I see the weak link as forretress, because it is simply lackluster as a spinner this gen. For example, deo-gar offense effectively neuters the whole team, and forretress can't do a thing about it. I think with your only scarfer being that slow, drag mag also does a number to you. To remedy rain and drag mag, I would recommend the standard offensive starmie over forretress, as in rain nothing sets up on it. Also a team with volc AND nite cannot afford too many offensive members, because then there'd be a lack of momentum to spin and you'd be sacking a poke to strong hitters due to the lack of resistances. I would recommend sp def rotom wash over volc to act as a sponge/pivot, helping either nite or loom sweep by weakening bulky grounds/steels and volt switching on psychics. With an offensive starmie and nite, sun wont be a big problem, and loom/starmie do well vs sand, as ttar will not enjoy a lo hydro to the face. Gene imo is still a bit slow to be the only scarfer but with the priorities and starmie aka best spinner in the meta atm, you'll do fine.
Hope I helped!
 
Hi Andreds! I got your request and thought I'd come take a look! I like the team alot, and in the first version of me and GarytheGengar's team we had volc + loom + gene and it was a great combo! I see great offensive energy here. However, despite being powerhouses, none of your offensive pokes can take a beating bar toed and nite with ms intact. This team is very weak to thunderus T once it gets up an agility, which is easily achieved on forretress. Moreover, the team is weak to rain offense in general, with only 2 water resists and 1 being too frail to be considered a resist. I can see rotom wash doing a number on this team. I see the weak link as forretress, because it is simply lackluster as a spinner this gen. For example, deo-gar offense effectively neuters the whole team, and forretress can't do a thing about it. I think with your only scarfer being that slow, drag mag also does a number to you. To remedy rain and drag mag, I would recommend the standard offensive starmie over forretress, as in rain nothing sets up on it. Also a team with volc AND nite cannot afford too many offensive members, because then there'd be a lack of momentum to spin and you'd be sacking a poke to strong hitters due to the lack of resistances. I would recommend sp def rotom wash over volc to act as a sponge/pivot, helping either nite or loom sweep by weakening bulky grounds/steels and volt switching on psychics. With an offensive starmie and nite, sun wont be a big problem, and loom/starmie do well vs sand, as ttar will not enjoy a lo hydro to the face. Gene imo is still a bit slow to be the only scarfer but with the priorities and starmie aka best spinner in the meta atm, you'll do fine.
Hope I helped!

Thanks for the suggestions, CTC! Something I hate usually is having more than two pokemon that share the same typing. With Starmie, Rotom-W and Politoed, that is three pokemon that share a grass weakness.

Though I'm guessing with this being a rain team, it wouldn't really matter. Another thing. With Starmie taking the place of Forretress, (while I do still have rapid spin) I now no longer have someone to lay out the stealth rock/spikes. Would this Tentacruel setup work in place of Starmie/Forretress?

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Tentacruel @ Black Sludge
Ability: Rain Dish
Evs: 252 HP / 236 Def / 20 Spe
Bold Nature
-Toxic Spikes
- Rapid Spin
- Scald
- Protect

Rain Dish + Black Sludge + Protect has made going against opposing Tentacruels a nuisance for me. Not sure, but I think he could help.

One more very important question. Genesect is very versatile so I was thinking of changing his moveset. I've seen a few with Giga Drain and Flamethrower (which I believe is mostly used for opposing Genesects, and with my ev's, I won't be fast enough to knock them out anyways.) Compared to the moveset I'm running currently, how will that benefit me?

I'm thinking Giga Drain could be a great replacement for Iron Head (since that move is mostly for Terrakion anyways and I can do a lot of damage to him while gaining health.)

Lastly, personally I'm not a fan of the choice items, lol. I was thinking of maybe changing Genesect's choice scarf to an Expert Belt maybe? He has enough moves that are super effective against other pokemon. Just a thought.
 
Hey man, got your request to rate this. Sorry for being almost a week late, been pretty busy.

Anyway, nice team you've got here. Looks like you and all the other raters have addressed most everything, but I'll try my best to help. I don't really see what DD nite does for you, as it isn't really going to be sweeping much in the current team. It also compounds your SR weakness, which forretress isn't always going to be able to spin away. I'd change it to a band set, which would help you vs sun, as well as being a very useful revenge killer, as band extremespeed is pretty valuable this meta. Speaking of forrey, I don't find it to be too effective of a spinner really. I'd suggest running tentacruel over it, who is a much more effective spinner. You lose a defensive steel, but forretress isn't really contributing much. To make up for your loss of stealth rock, I'd advise replacing genesect with a specially defensive jirachi. Not only does this give you a sponge to draco meteors, which you are weak to, but it gives you a counter to tornadus-t, which is absolutely huge. Your current team is weak to it at the moment, as it is a check to your volcorona, can switch in for free against forretress, and check your loom. You lose a scarfer, but I think the changes to dragonite, in addition to your scarf politoed, would be all the revenge killing you need. Again, I apologize for taking so long to rate your team. Good luck bro!

Sets

Jirachi @ Leftovers Trait: Serene Grace
EVs: 248 HP / 244 SDef / 16 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Stealth Rock


Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 56 HP / 252 Atk / 200 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- ExtremeSpeed
- Waterfall
- Superpower


Tentacruel (F) @ Leftovers
Trait: Rain Dish
EVs: 248 HP / 240 Def / 20 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Toxic
- Scald
- Rapid Spin
 
Possible final updates have been made to the team. We are now in the post Genesect era.

Hey man, got your request to rate this. Sorry for being almost a week late, been pretty busy.

Anyway, nice team you've got here. Looks like you and all the other raters have addressed most everything, but I'll try my best to help. I don't really see what DD nite does for you, as it isn't really going to be sweeping much in the current team. It also compounds your SR weakness, which forretress isn't always going to be able to spin away. I'd change it to a band set, which would help you vs sun, as well as being a very useful revenge killer, as band extremespeed is pretty valuable this meta. Speaking of forrey, I don't find it to be too effective of a spinner really. I'd suggest running tentacruel over it, who is a much more effective spinner. You lose a defensive steel, but forretress isn't really contributing much. To make up for your loss of stealth rock, I'd advise replacing genesect with a specially defensive jirachi. Not only does this give you a sponge to draco meteors, which you are weak to, but it gives you a counter to tornadus-t, which is absolutely huge. Your current team is weak to it at the moment, as it is a check to your volcorona, can switch in for free against forretress, and check your loom. You lose a scarfer, but I think the changes to dragonite, in addition to your scarf politoed, would be all the revenge killing you need. Again, I apologize for taking so long to rate your team. Good luck bro!

Sets

Jirachi @ Leftovers Trait: Serene Grace
EVs: 248 HP / 244 SDef / 16 Spd
Careful Nature (+SDef, -SAtk)
- Iron Head
- Body Slam
- Wish
- Stealth Rock


Dragonite (M) @ Choice Band
Trait: Multiscale
EVs: 56 HP / 252 Atk / 200 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- ExtremeSpeed
- Waterfall
- Superpower


Tentacruel (F) @ Leftovers
Trait: Rain Dish
EVs: 248 HP / 240 Def / 20 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Toxic
- Scald
- Rapid Spin

Thanks, a lot for the help man! The Jirachi suggestion came just in time. One thing that's helped me a lot with Dragonite is that EV spread. It proved to be useful.

Nothing to say, great team man and luvdisc'd.

Thanks a bunch man!
 
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