Gen 6 [ORAS] Furfrou [DONE]

sleid

vagabond
is a Forum Moderatoris a Community Contributoris a Contributor to Smogon
[SET]
name: Choice Band
move 1: Return
move 2: U-Turn
move 3: Sucker Punch
move 4: Iron Tail / Toxic
item: Choice Band
ability: Fur Coat
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Furfrou is a great wallbreaker with its solid Attack, Speed, and coverage moves to take down common walls. U-turn gives Furfrou the ability to pivot out from the likes of Bronzor, Dusclops, and Lairon, bringing in a teammate that matches up favorably against them. Sucker Punch is great for picking up KOs against faster foes like Swoobat, Persian, and Electabuzz after some chip damage; however, this is usually for endgame scenarios, as Furfrou wants to avoid being taken advantage of if it's locked into Sucker Punch. Iron Tail allows Furfrou to 2HKO common switch-ins such as, Gigalith and Carbink. Toxic can be used to cripple Pokemon that Furfrou wouldn't be able to take on otherwise like Gourgeist-L and Hippopotas, giving Furfrou an easier time dealing with them later in the game.

Furfrou forms a great pivoting core with Frogadier and Electabuzz, helping each other chip down their checks. It has trouble dealing with Steel-types like Bronzor, Klang, and Lairon, so it prefers to pivot out of them and bring in teammates like Pignite and Magmar. Hippopotas and Gourgeist-L can easily take on Furfrou, making it rely on partners like Vanilluxe and Politoed to come in and force them out. Furfrou appreciates Knock Off users like Servine, Scraggy, and Simipour, since they can weaken physical walls that rely on Eviolite like Quilladin and Hippopotas. Physical cleaners like Shell Smash Huntail, Dragon Dance Scraggy, and Choice Scarf Krokorok appreciate Furfrou's ability to break through physical walls like Carbink, Swalot, and Duosion for them.

[STRATEGY COMMENTS]
Other Options
=============
Furfrou can opt for a Choice Scarf to outspeed the likes of Persian, Swoobat, and Electabuzz; however, it then greatly loses out on its wallbreaking ability. Thunder Wave is an option to cripple fast targets like Sawsbuck, Jumpluff, and Klang, making them easier for teammates to take down. However, Furfrou usually prefers to pivot out of them and bring in teammates to keep up the momentum. Facade is an option in its last slot for a very strong STAB move if Furfrou takes a Toxic or gets burned. However, it prefers to have one of the other two options, as they give it a more reliable way to wallbreak. Hidden Power Ground 2HKOes Lairon but compromises Furfrou's bulk and doesn't hit other targets hard enough.

Checks and Counters
===================

**Steel-types**: Furfrou has nothing to hit Bronzor, Lairon, and offensive Klang for significant damage, while they can all chip it back. The best Furfrou can do is pivot out of them to bring in a teammate.

**Ghost-types**: Gourgeist-L and Dusclops wall Furfrou, since they are immune to Return. Gourgeist-L can be hit with Toxic, making it easier to take down over the course of the game, but Dusclops can just heal off any status with Rest.

**Chip Damage**: Entry hazards and status greatly limit Furfrou's role as a pivot, since they reduce its chances to come in. Rocky Helmet from the likes of Swalot, Carbink, and Gigalith can deal additional chip damage, but Swalot can't take Return well, and Carbink and Gigalith don't do well against Iron Tail.

**Fast Special Attackers**: Electabuzz and Swoobat naturally outspeed Furfrou, while Frogadier, Simipour, and Magmar outspeed it with a Choice Scarf and threaten to take it out after some chip damage due to its low special bulk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sleid.601970/
Quality checked by:
https://www.smogon.com/forums/members/5gen.296755/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
https://www.smogon.com/forums/members/solarbeam.470115/
 
Last edited:

5gen

jumper
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[SET]
name: Choice Band
move 1: Return
move 2: U-Turn
move 3: Sucker Punch
move 4: Iron Tail / Toxic
item: Choice Band
ability: Fur Coat
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Furfrou is a great wallbreaker with its solid attack, blazing speed, and great coverage moves. (Should mention what it outspeeds, namely Simis) U-Turn gives Furfrou the ability to pivot on the likes of Bronzor, Dusclops, and Lairon, bringing in a teammate that matches up favorably into them. Sucker Punch is great for picking up kills against faster foes after some chip damage, like Swoobat, Persian, and Electabuzz. (Mention that this is mainly in end-game scenarios or against boosted sweepers b/c Furf wants to avoid getting locked into Sucker) Iron Tail allows Furfrou to 2HKO common switch-ins, Gigalith and Carbink. Toxic can be used to cripple Pokemon that it wouldn't be able to take on otherwise like Gourgeist-Large and Hippopotas, giving Furfrou an easier time dealing with them later in the game.

Furfrou forms a great pivot core with Frogadier and Electabuzz, helping each other chip down their checks. Furfrou has trouble dealing with Steel-types like Bronzor, Klang, and Lairon, so it prefers to pivot on them and bring in teammates like Pignite and Magmar. Hippopotas and Gourgeist-Large can easily take on Furfrou, making it rely on partners like Vanilluxe and Frogadier Politoed to come in and force them out. (Frog was mentioned already so just a diff example) Furfrou appreciates Knock Off users like Servine, Scraggy, and Simipour since they can weaken physical walls that rely on Eviolite like Quilladin and Hippopotas. Physical cleaners like Shell Smash Huntail, Dragon Dance Scraggy, and Choice Scarf Krokorok really appreciate Furfrou's ability to break through physical walls like Carbink, Swalot, and Duosion for them.

[STRATEGY COMMENTS]
Other Options
=============
Furfrou can opt for a Choice Scarf to outspeed the likes of Persian, Swoobat and Electabuzz; however, it greatly loses out on its wallbreaking ability.
Thunder Wave is an option to cripple fast targets like Sawsbuck, Jumpluff, and offensive Klang, making them easier for teammates to take down. Although, Furfrou would usually prefer to pivot on them and bring in teammates to keep up the momentum. Facade is an option in its last slot for a very strong STAB move if Furfrou takes a Toxic or gets burned. However, it prefers to have one of the other two coverage options as they give it a more reliable way to wallbreak.

Checks and Counters
===================

**Steel-types**: Furfrou has nothing to hit Bronzor, Lairon, and Klang for significant damage while they can all chip it back. The best Furfrou can do it U-Turn on them

**Ghost-types**: Gourgeist-Large and Dusclops wall Furfrou since they are immune to Return. Gourgeist-Large can be hit with Toxic, making it easier to take down over the course of the game, but Dusclops can just heal off any status with Rest.

**Chip Damage**: Entry hazards and status greatly limit Furfrou's role as a pivot since it reduces its chances to come in. Rocky Helmet from the likes of Swalot, Carbink, and Gigalith can speed up the chip damage process, but they don't do well at taking Return and Iron Tail, respectively.

**Fast Special Attackers**: Electabuzz and Swoobat naturally outspeed, while Frogadier, Simipour, and Magmar outspeed with a Choice Scarf, and threaten to take it out after some chip damage.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sleid.601970/
Quality checked by:


Grammar checked by:
Looks good, qc 1/2.
 

5Dots

Metronome
is a Community Contributoris a Tiering Contributoris a Top Contributor
[SET]
name: Choice Band
move 1: Return
move 2: U-Turn
move 3: Sucker Punch
move 4: Iron Tail / Toxic
item: Choice Band
ability: Fur Coat
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Furfrou is a great wallbreaker with its solid Attack, Speed to outrun the likes of Simisage and Magmar not against Choice Scarf variants and dex info, and coverage moves to take down common walls. U-Turn gives Furfrou the ability to pivot on the likes of Bronzor, Dusclops, and Lairon, bringing in a teammate that matches up favorably into them. Sucker Punch is great for picking up kills against faster foes after some chip damage, like Swoobat, Persian, and Electabuzz; however, this is usually for endgame scenarios as Furfrou wants to avoid being taken advantage of if it's locked into Sucker Punch. Iron Tail allows Furfrou to 2HKO common switch-ins, Gigalith and Carbink. Toxic can be used to cripple Pokemon that it wouldn't be able to take on otherwise like Gourgeist-Large and Hippopotas, giving Furfrou an easier time dealing with them later in the game.

Furfrou forms a great pivot core with Frogadier and Electabuzz, helping each other chip down their checks. Furfrou has trouble dealing with Steel-types like Bronzor, Klang, and Lairon, so it prefers to pivot on them and bring in teammates like Pignite and Magmar. Hippopotas and Gourgeist-Large can easily take on Furfrou, making it rely on partners like Vanilluxe and Politoed to come in and force them out. Furfrou appreciates Knock Off users like Servine, Scraggy, and Simipour since they can weaken physical walls that rely on Eviolite like Quilladin and Hippopotas. Physical cleaners like Shell Smash Huntail, Dragon Dance Scraggy, and Choice Scarf Krokorok really appreciate Furfrou's ability to break through physical walls like Carbink, Swalot, and Duosion for them.

[STRATEGY COMMENTS]
Other Options
=============
Furfrou can opt for a Choice Scarf to outspeed the likes of Persian, Swoobat and Electabuzz; however, it greatly loses out on its wallbreaking ability.
Thunder Wave is an option to cripple fast targets like Sawsbuck, Jumpluff, and Klang, making them easier for teammates to take down. Although, Furfrou would usually prefer to pivot on them and bring in teammates to keep up the momentum. Facade is an option in its last slot for a very strong STAB move if Furfrou takes a Toxic or gets burned. However, it prefers to have one of the other two coverage options as they give it a more reliable way to wallbreak. You could mention Hidden Power Ground 2HKOs Lairon over but otherwise compromises on Furfrou's bulk and doesn't hit other targets hard enough

Checks and Counters
===================

**Steel-types**: Furfrou has nothing to hit Bronzor, Lairon, and offensive Klang for significant damage while they can all chip it back. The best Furfrou can do it U-Turn on them to bring in another teammate.

**Ghost-types**: Gourgeist-Large and Dusclops wall Furfrou since they are immune to Return. Gourgeist-Large can be hit with Toxic, making it easier to take down over the course of the game, but Dusclops can just heal off any status with Rest.

**Chip Damage**: Entry hazards and status greatly limit Furfrou's role as a pivot since it reduces its chances to come in. Rocky Helmet from the likes of Swalot, Carbink, and Gigalith can speed up the chip damage process, but they don't do well at taking Return and Iron Tail, respectively.

**Faster Special Attackers**: Mention Furfrou's low special bulk here Electabuzz and Swoobat naturally outspeed, while Frogadier, Simipour, and Magmar outspeed with a Choice Scarf, and threaten to take it out after some chip damage.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sleid.601970/
Quality checked by:
https://www.smogon.com/forums/members/5gen.296755/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
 

CaptainDaimyo

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[SET]
name: Choice Band
move 1: Return
move 2: U-Turn
move 3: Sucker Punch
move 4: Iron Tail / Toxic
item: Choice Band
ability: Fur Coat
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Furfrou is a great wallbreaker with its solid Attack, Speed, and coverage moves to take down common walls. U-Turn U-turn gives Furfrou the ability to pivot on out from the likes of Bronzor, Dusclops, and Lairon, bringing in a teammate that matches up favorably into them. Sucker Punch is great for picking up kills KOs against faster foes after some chip damage (rc) like Swoobat, Persian, and Electabuzz; however, this is usually for endgame scenarios, (ac) as Furfrou wants to avoid being taken advantage of if it's locked into Sucker Punch. Iron Tail allows Furfrou to 2HKO common switch-ins such as (rc) Gigalith and Carbink. Toxic can be used to cripple weaken (the term "cripple" is specifically banned from being used) Pokemon that it wouldn't be able to take on otherwise like Gourgeist-Large Gourgeist-L and Hippopotas, giving Furfrou an easier time dealing with them later in the game.

Furfrou forms a great pivot pivoting core with Frogadier and Electabuzz, helping each other chip down their checks. Furfrou has trouble dealing with Steel-types like Bronzor, Klang, and Lairon, so it prefers to pivot on out of them and bring in teammates like Pignite and Magmar. Hippopotas and Gourgeist-Large Gourgeist-L can easily take on Furfrou, making it rely on partners like Vanilluxe and Politoed to come in and force them out. Furfrou appreciates Knock Off users like Servine, Scraggy, and Simipour, (ac) since they can weaken physical walls that rely on Eviolite like Quilladin and Hippopotas. Physical cleaners like Shell Smash Huntail, Dragon Dance Scraggy, and Choice Scarf Krokorok really appreciate Furfrou's ability to break through physical walls like Carbink, Swalot, and Duosion for them.

[STRATEGY COMMENTS]
Other Options
=============
Furfrou can opt for a Choice Scarf to outspeed the likes of Persian, Swoobat, (ac) and Electabuzz; however, it Furfrou (changed for clarity) greatly loses out on its wallbreaking ability. Thunder Wave is an option to cripple fast targets like Sawsbuck, Jumpluff, and Klang, making them easier for teammates to take down. Although However, Furfrou would usually prefer to pivot on out of them and bring in teammates to keep up the momentum. Facade is an option in its on the last slot for a very strong STAB move if Furfrou takes a Toxic or gets burned. However, it prefers to have one of the other two coverage (coverage is a bit inaccurate here since it would refer to non-STAB attacks) options, (ac) as they give it a more reliable way to wallbreak. Hidden Power Ground 2HKOes Lairon but compromises Furfrou's bulk and doesn't hit other targets hard enough.

Checks and Counters
===================

**Steel-types**: Furfrou has nothing to hit Bronzor, Lairon, and offensive Klang for significant damage while they can all chip it back. The best Furfrou can do it U-Turn on is to pivot out of them to bring in another a teammate.

**Ghost-types**: Gourgeist-Large Gourgeist-L and Dusclops wall Furfrou, (ac) since they are immune to Return. Gourgeist-Large Gourgeist-L can be hit with Toxic, making it easier to take down over the course of the game, but Dusclops can just heal off any status with Rest.

**Chip Damage**: Entry hazards and status greatly limit Furfrou's role as a pivot since it reduces its chances to come in. Rocky Helmet from the likes of Swalot, Carbink, and Gigalith can speed up the chip damage process, but they don't do well at taking Return and Iron Tail, respectively.

**Fast Special Attackers**: Electabuzz and Swoobat naturally outspeed Furfrou, while Frogadier, Simipour, and Magmar outspeed it with a Choice Scarf (rc) and threaten to take it out after some chip damage due to its low special bulk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sleid.601970/
Quality checked by:
https://www.smogon.com/forums/members/5gen.296755/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
 

SolarBeam

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Crediting Daimyo too, did my check over his. My adds and removes are darker blue and red, while my comments are (orange).
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[SET]
name: Choice Band
move 1: Return
move 2: U-Turn U-turn
move 3: Sucker Punch
move 4: Iron Tail / Toxic
item: Choice Band
ability: Fur Coat
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Furfrou is a great wallbreaker with its solid Attack, Speed, and coverage moves to take down common walls. U-Turn U-turn gives Furfrou the ability to pivot on out from the likes of Bronzor, Dusclops, and Lairon, bringing in a teammate that matches up favorably into against them. Sucker Punch is great for picking up kills KOs against faster foes like Swoobat, Persian, and Electabuzz after some chip damage (rc) like Swoobat, Persian, and Electabuzz; however, this is usually for endgame scenarios, (ac) as Furfrou wants to avoid being taken advantage of if it's locked into Sucker Punch. Iron Tail allows Furfrou to 2HKO common switch-ins such as (rc) Gigalith and Carbink. Toxic can be used to cripple Pokemon that it Furfrou wouldn't be able to take on otherwise like Gourgeist-Large Gourgeist-L and Hippopotas, giving Furfrou it an easier time dealing with them later in the game.

Furfrou forms a great pivot pivoting core with Frogadier and Electabuzz, helping each other chip down their checks. Furfrou It has trouble dealing with Steel-types like Bronzor, Klang, and Lairon, so it prefers to pivot on out of them and bring in teammates like Pignite and Magmar. Hippopotas and Gourgeist-Large Gourgeist-L can easily take on Furfrou, making it rely on partners like Vanilluxe and Politoed to come in and force them out. Furfrou appreciates Knock Off users like Servine, Scraggy, and Simipour, (ac) since they can weaken physical walls that rely on Eviolite like Quilladin and Hippopotas. Physical cleaners like Shell Smash Huntail, Dragon Dance Scraggy, and Choice Scarf Krokorok really appreciate Furfrou's ability to break through physical walls like Carbink, Swalot, and Duosion for them.

[STRATEGY COMMENTS]
Other Options
=============
Furfrou can opt for a Choice Scarf to outspeed the likes of Persian, Swoobat, (ac) and Electabuzz; however, it then (changed for clarity) greatly loses out on its wallbreaking ability. Thunder Wave is an option to cripple fast targets like Sawsbuck, Jumpluff, and Klang, making them easier for teammates to take down. Although However, Furfrou would usually prefer prefers to pivot on out of them and bring in teammates to keep up the momentum. Facade is an option in its last slot for a very strong STAB move if Furfrou takes a Toxic or gets burned. However, it prefers to have one of the other two coverage (coverage is a bit inaccurate here since it would refer to non-STAB attacks) options, (ac) as they give it a more reliable way to wallbreak. Hidden Power Ground 2HKOes Lairon but compromises Furfrou's bulk and doesn't hit other targets hard enough.

Checks and Counters
===================

**Steel-types**: Furfrou has nothing to hit Bronzor, Lairon, and offensive Klang for significant damage, (AC) while they can all chip it back. The best Furfrou can do it U-Turn on is pivot out of them to bring in another a teammate.

**Ghost-types**: Gourgeist-Large Gourgeist-L and Dusclops wall Furfrou, (ac) since they are immune to Return. Gourgeist-Large Gourgeist-L can be hit with Toxic, making it easier to take down over the course of the game, but Dusclops can just heal off any status with Rest.

**Chip Damage**: Entry hazards and status greatly limit Furfrou's role as a pivot, (AC) since it reduces they reduce its chances to come in. Rocky Helmet from the likes of Swalot, Carbink, and Gigalith can speed up the chip damage process deal additional chip damage (awk phrasing), but they don't do well at taking Return and Iron Tail, respectively Swalot can't take Return well, and Carbink and Gigalith don't do well against Iron Tail (number of things isn't parallel, so can't shortcut with respectively).

**Fast Special Attackers**: Electabuzz and Swoobat naturally outspeed Furfrou, while Frogadier, Simipour, and Magmar outspeed it with a Choice Scarf (rc) and threaten to take it out after some chip damage due to its low special bulk.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/sleid.601970/
Quality checked by:
https://www.smogon.com/forums/members/5gen.296755/
https://www.smogon.com/forums/members/5dots.543866/
Grammar checked by:
https://www.smogon.com/forums/members/captaindaimyo.602431/
https://www.smogon.com/forums/members/solarbeam.470115/
 

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