I'll take a stab at it I guess!
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Specially based hyper offense team here. Specially based HO seems to be more effective in the Mega-Steelix infested metagame right now, so that's why went that route. It's unclear that I'm this specially biased from team preview, which can catch people off guard. Bouffalant countering Serp is obvious, but it also is insurance vs certain bulky Calm Mind Sweepers like Uxie and Lilligant, in case you misplay and let them set up as the team's sole physical hitter. Everyone knows how Normal + Water coverage is amazing so we have some a water types that set up alongside normalspam. Works similar but better than the Gorebyss + Swellow core from BW NU because Carracosta has actual bulk. We have some notable resists everywhere, especially to Water, Fire, Grass, and Fighting. It makes setting up easy and it makes it possible to switch into things in a pinch, though it's not exactly ideal because you usually want to set up and go, then repeat.
Main problem with the team is lack of any priority because I'm all special. You should aim to deny all setup, which is the main thing you should worry about, and this means not locking in on Swellow with Boomburst until you can clean up with it. My innate bulk on 3 mons (especially physical bulk on Carracosta) helps me in case something goes awry, but preventative measures are the best medicine. I had other Water-type checks other than Serperior because I didn't want to stoop that low, but it just makes my team better. It makes any team better... My current stance on Serperior is that it's broken the tier in half and I don't negotiate with terrorists.
Wings (Bouffalant) @ Lum Berry
Ability: Sap Sipper
EVs: 156 HP / 252 Atk / 100 Spe
Adamant Nature
- Swords Dance
- Stone Edge
- Earthquake
- Return
Right now (Carracosta) @ Weakness Policy
Ability: Sturdy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Shell Smash
- Hydro Pump
- Ice Beam
- Stone Edge
Come true (Serperior) @ Miracle Seed
Ability: Contrary
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Dragon Tail
- Leaf Storm
- Hidden Power [Ice]
- Substitute
Like a Bird (Swellow) @ Choice Specs
Ability: Scrappy
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- U-turn
- Hidden Power [Grass]
- Boomburst
- Heat Wave
One wish (Crustle) @ Mental Herb
Ability: Sturdy
EVs: 104 HP / 152 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Spikes
- Rock Blast
- Knock Off
Grant me (Uxie) @ Leftovers
Ability: Levitate
EVs: 28 HP / 252 SpA / 228 Spe
Timid Nature
- Psyshock
- Signal Beam
- Calm Mind
- Hidden Power [Fire]
Nice team man but a spinblocker would help your team a great deal in preserving Crustle's hazards. Have you tried Colbur Missy > Cm Uxie?













