MrAldo
Hey
HYPER OFFENSE
So yeah got tired, and because this thread need more hyper offense teams (even though they arent as viable), did one hyper offense team to the best of my ability. Special LO samurott + swords dance virizion is the initial core, destroying common checks like venusaur through sheer pressure and they go extremely well together, etc, etc. Both are pretty self explanatory. Wanted to add hazards so went with the destructive mega glalie since it add pressure to every relevant hazard remover really easily. The small SpA investment it to ensure you can 2hko blastoise most of the time with favorable rolls. Mawile cause any form of offense needs mawile with tyrantrum around, and isnt like it kills momentum, so yeah. It is a necessity and it looks really odd on a team like this (I have to admit) but it is how it is. Super fang to wear down switch-ins.
Spiritomb is one of the best all around psychic type checks, spinblocks, pursuit trapper and good fighting type check so medicham doesnt bully you. Last slot needed a flying resist and a secondary fire check cause having samurott is just no, so enter tyrantrum! Broken mon but it is ok to use while you can! Aerial ace may seem hilarious but it helps with virizion a lot. You can run earthquake if you want to hit steel type switch-ins without lowering your attack.
Cheers!
Samurott @ Life Orb
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump
Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Leaf Blade
- Close Combat
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Ice Shard
- Spikes
- Freeze-Dry
- Double-Edge
Mawile @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Baton Pass
- Stealth Rock
- Play Rough
- Super Fang
Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 208 HP / 252 Atk / 48 Spe
Adamant Nature
- Pursuit
- Foul Play
- Will-O-Wisp
- Sucker Punch
Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace / Earthquake
- Outrage
- Superpower
- Head Smash
Ability: Torrent
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 29 HP
- Taunt
- Grass Knot
- Ice Beam
- Hydro Pump
Virizion @ Lum Berry
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Zen Headbutt
- Leaf Blade
- Close Combat
Glalie-Mega @ Glalitite
Ability: Refrigerate
EVs: 200 Atk / 56 SpA / 252 Spe
Naive Nature
- Ice Shard
- Spikes
- Freeze-Dry
- Double-Edge
Mawile @ Leftovers
Ability: Intimidate
EVs: 240 HP / 252 Def / 16 Spe
Impish Nature
- Baton Pass
- Stealth Rock
- Play Rough
- Super Fang
Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 208 HP / 252 Atk / 48 Spe
Adamant Nature
- Pursuit
- Foul Play
- Will-O-Wisp
- Sucker Punch
Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aerial Ace / Earthquake
- Outrage
- Superpower
- Head Smash
So yeah got tired, and because this thread need more hyper offense teams (even though they arent as viable), did one hyper offense team to the best of my ability. Special LO samurott + swords dance virizion is the initial core, destroying common checks like venusaur through sheer pressure and they go extremely well together, etc, etc. Both are pretty self explanatory. Wanted to add hazards so went with the destructive mega glalie since it add pressure to every relevant hazard remover really easily. The small SpA investment it to ensure you can 2hko blastoise most of the time with favorable rolls. Mawile cause any form of offense needs mawile with tyrantrum around, and isnt like it kills momentum, so yeah. It is a necessity and it looks really odd on a team like this (I have to admit) but it is how it is. Super fang to wear down switch-ins.
Spiritomb is one of the best all around psychic type checks, spinblocks, pursuit trapper and good fighting type check so medicham doesnt bully you. Last slot needed a flying resist and a secondary fire check cause having samurott is just no, so enter tyrantrum! Broken mon but it is ok to use while you can! Aerial ace may seem hilarious but it helps with virizion a lot. You can run earthquake if you want to hit steel type switch-ins without lowering your attack.
Cheers!