warzoid
I have several gelatinous friends
Chesnaught Lure
Krookodile @ Expert Belt / Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Aerial Ace
- Pursuit / Taunt
Physically defensive Chesnaught is usually considered one of the safest switchins to Krookodile, but this set turns the tables. Here's how it works. Chesnaught switches in on your Krookodile's Knock Off, losing its Leftovers in the process. The switch is obvious, so your opponent decides to go for a safe Spike, only to have Chesnaught 2HKO'd by Aerial Ace. Of course, Chesnaught can destroy Krookodile with a Drain Punch or Wood Hammer, but if your team has a resist like Celebi, Whimsicott, or Trevenant, your opponent is very likely to go for Spikes.
If you're not feeling quite as adventurous, switch out after knocking off Chesnaught's Leftovers the first time. The next time you bring out Krookodile, click Aerial Ace and nail Chesnaught on the switch, avoiding any possibility of your Krook getting bopped.
Aerial Ace also allows Krookodile to OHKO most Virizion on the switch, as well as hit Whimsicott for significantly more damage than either STAB move. (Aerial Ace also OHKO's Heracross, so don't forget this set if the big beetle ever drops down to UU again.)
Krookodile @ Expert Belt / Life Orb
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Earthquake
- Knock Off
- Aerial Ace
- Pursuit / Taunt
Physically defensive Chesnaught is usually considered one of the safest switchins to Krookodile, but this set turns the tables. Here's how it works. Chesnaught switches in on your Krookodile's Knock Off, losing its Leftovers in the process. The switch is obvious, so your opponent decides to go for a safe Spike, only to have Chesnaught 2HKO'd by Aerial Ace. Of course, Chesnaught can destroy Krookodile with a Drain Punch or Wood Hammer, but if your team has a resist like Celebi, Whimsicott, or Trevenant, your opponent is very likely to go for Spikes.
If you're not feeling quite as adventurous, switch out after knocking off Chesnaught's Leftovers the first time. The next time you bring out Krookodile, click Aerial Ace and nail Chesnaught on the switch, avoiding any possibility of your Krook getting bopped.
Aerial Ace also allows Krookodile to OHKO most Virizion on the switch, as well as hit Whimsicott for significantly more damage than either STAB move. (Aerial Ace also OHKO's Heracross, so don't forget this set if the big beetle ever drops down to UU again.)
252 Atk Expert Belt Krookodile Aerial Ace vs. 252 HP / 252+ Def Chesnaught: 187-221 (49.2 - 58.1%) -- 59% chance to 2HKO after Leftovers recovery
252 Atk Life Orb Krookodile Aerial Ace vs. 252 HP / 252+ Def Chesnaught: 203-239 (53.4 - 62.8%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Life Orb Krookodile Aerial Ace vs. 252 HP / 252+ Def Chesnaught: 203-239 (53.4 - 62.8%) -- guaranteed 2HKO after Leftovers recovery