well, this is my second team scrafty (the ubiquitous xD).
I helped them to understand my weaknesses and what I could replace: D
Blaziken (M) @ Leftovers
Trait: Speed Boost
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Protect
- Substitute
- Swords Dance
- Baton Pass
This is the classic baton passer Blaziken.
Without him the team would not hold up, he does protect the first to gain a boost in speed (or do directly sword dance). However, after finishing this, I pass the statistics to scrafty or Salamence
Zuruzukin (Scrafty) (M) @ Life Orb
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Crunch
- Ice Punch
- Drain Punch
scrafty here. I have changed its nature from jolly to Adamant, because this takes the speed of Blaziken... the coverage now you know: D. he does not need hi jump kick, he goes so well with drain punch I'm much better, because it can always recover ..
Salamence (M) @ Lum Berry
Trait: Moxie
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Earthquake
- Brick Break
- Fire Fang
there is not anything to say about this dragon, the coverage seems quite good, also I gave lum berry to address the problem of status. I also cover moves from the ground (in fact I do baton pass when the earth moves aimed at Blaziken)
Shandera (Chandelure) (M) @ Choice Scarf
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Overheat
- Energy Ball
- Hidden Power [Ice]
This is the same as last time, the main change is in the HP, it is the hidden power of ice
Whimsicott (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 244 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Leech Seed
- Substitute
- Encore
- Toxic
I put toxic instead of taunt
Azumarill (M) @ Choice Band
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Return
- Superpower
here, he's back in the team. Hige skills power + choice band is very powerful. does get to 637 about the attack (perhaps more). In addition, he has access to a move of priority: water jet, which makes it a very powerful revenge killer. Superpower hurts a bit at all, waterfall STAB move that may falter.
PS:
have a little more patience. this is a team who completes and I will use until I have time to waste to build another team.
So I want to make it as functional as possible synergistic
I helped them to understand my weaknesses and what I could replace: D
Blaziken (M) @ Leftovers
Trait: Speed Boost
EVs: 252 HP / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Protect
- Substitute
- Swords Dance
- Baton Pass
This is the classic baton passer Blaziken.
Without him the team would not hold up, he does protect the first to gain a boost in speed (or do directly sword dance). However, after finishing this, I pass the statistics to scrafty or Salamence
Zuruzukin (Scrafty) (M) @ Life Orb
Trait: Moxie
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Crunch
- Ice Punch
- Drain Punch
scrafty here. I have changed its nature from jolly to Adamant, because this takes the speed of Blaziken... the coverage now you know: D. he does not need hi jump kick, he goes so well with drain punch I'm much better, because it can always recover ..
Salamence (M) @ Lum Berry
Trait: Moxie
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Claw
- Earthquake
- Brick Break
- Fire Fang
there is not anything to say about this dragon, the coverage seems quite good, also I gave lum berry to address the problem of status. I also cover moves from the ground (in fact I do baton pass when the earth moves aimed at Blaziken)
Shandera (Chandelure) (M) @ Choice Scarf
Trait: Shadow Tag
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Shadow Ball
- Overheat
- Energy Ball
- Hidden Power [Ice]
This is the same as last time, the main change is in the HP, it is the hidden power of ice
Whimsicott (M) @ Leftovers
Trait: Prankster
EVs: 252 HP / 244 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Leech Seed
- Substitute
- Encore
- Toxic
I put toxic instead of taunt
Azumarill (M) @ Choice Band
Trait: Huge Power
EVs: 252 HP / 252 Atk / 4 Spd
Adamant Nature (+Atk, -SAtk)
- Aqua Jet
- Waterfall
- Return
- Superpower
here, he's back in the team. Hige skills power + choice band is very powerful. does get to 637 about the attack (perhaps more). In addition, he has access to a move of priority: water jet, which makes it a very powerful revenge killer. Superpower hurts a bit at all, waterfall STAB move that may falter.
PS:
have a little more patience. this is a team who completes and I will use until I have time to waste to build another team.
So I want to make it as functional as possible synergistic