Originally I wanted to see if I could make inferno work, but even with a wide lens, the accuracy only goes up to 60% hahaha.
So here's Charge Beam Victini
View attachment 187469
Victini @ Psychium Z
Ability: Victory Star
EVs: 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Charge Beam
- Thunder
- Fire Blast
- Psychic
A fun little gimmick in charge beam gives Victini a boost to its special attack without having to use a z move slot while also allowing it to switch moves. This set breaks a few of the traditional checks and counters that Victini has.
It's best match-up is against bulky Water types, expecting at worst, a choice band bolt strike. These are unpleasantly surprised by a charge beam to the face, and then even more unpleasantly surprised by a +1 thunder, psychic or shattered psyche. Most of the ground types that threaten Victini are slower than it, so with a bit of chip, popping the Z-Move or even just raw fire blasting allows Victini to kill, or at least deal a ton of damage for other threats to follow through. This Victini set really enjoys an advantage against strong cores seen on ladder (especially with all the OLT stuff happening atm). Celepex is a good example of a classic core that gets destroyed by this Victini in all situations.
There are obviously a few issues with this set. Dragon types, in particular the rising M-Latias, M-Latios and Garchomp all pressure this set and force it out. Victini's speed, will ideal for breaking fatter pokemon, leaves it outsped by a large variety of common threats in the metagame. This set is also Greninja, Scarf Lando-T and Heatran food. So having adequate measures for dragons, and these common metagame threats is crucial.
Might be worth slashing Glaciate over Psychic to yeet the dragons, I think even bulky Mega Latias will be 2HKOd by +1 Glaciate and unless it has Surf it can't do much back. Also Blue Flare or Searing Shot are good options instead of Fire Blast.