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Other OU Pokemon of the Week V2 Week 6:Lucario

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Lucario @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
-Swords Dance
-Close Combat
-Extreme Speed
-Bullet Punch
This is Lucario's best set in the meta imo as Lucario is best used to finish off weakened teams and is especially effective against hyper offense when given a free turn, this can be done by support from wobbuffett, the underrated Memento Latios and Sacking another mon to Draco Meteors. Close Combat and SD are self explanatory: Hitting hard with strongest stab and potentially sweeping. E-speed is a necessity to beat faster mons on offense such as keldeo, greninja and talonflame. I chose Bullet Punch for the last slot as it can kinda deal with clef but allows Lucario to get past Terrakion and Scarftar/+1 MegaTtar, although Ice Punch hits Gliscor and Lando-T while Iron Tail can hit Clef the hardest.
 
IMO ES, Closecombat and Sword dance are mandatory.

Only question is if you want bullet punch, iron tail, or ice punch.
Of course. It just depends on what your team needs to handle. Espeed + BP is good for going up against offense, ice punch hits gliscor and landorus-t, and iron tail hits clef, sylveon, azumarill, mega venusaur and some others.
 
I feel like special lucario lags a bit this Gen, as unlike the physical one it lacks priority. However it does have a nice steel stab, something phys does not. Flash cannon/ aurasphere has nice coverage, but it's speed unreinforced makes it lagging in the OU metagame. Any thoughts on mixed sets?
 
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I feel like special lucario lags a bit this Gen, as unlike the physical one it lacks priority. However it does have a nice steel stab, something phys does not. Flash cannon/ aurasphere has nice coverage, but it's speed unreinforced by lack of priority makes it lagging in the OU metagame. Any thoughts on mixed sets?

Vacuum Wave
 
Lucario's SD set is a pretty decent Wallbreaker if it carries Iron Tail. What holds it back from being a major threat in the metagame is its speed, but it pretty much obliterates anything slower than it.
 
Its special one is niece but its the same issue as always with Lucario. Weak to common attacks an slightly middling speed. Sure it has great priority to back it up but it first needs to safely set up nd secure that it can reliably beat the switch in. I just feel bad for the Guy for how hard the Meta is for it at Tim's but then I don't cause it had its time to rule the Meta as a Mega so it works itself out. :D
 
cool pokemon i've been using with weavile is mega houndoom. Now, at first glance, thats a horrible idea. Walled by the same pokemon, especially keldeo and azumarill. Why on earth would i do that? Answer: Destiny Bond. Houndoom gets destiny bond, and is walled by the same threats. Meaning it can take them out. Keldeo comes out? Houndoom uses dbond and clears the way for a weavile to sweep with it's low kick set. Weavile does kinda lack the power to pull of a clean sweep, so this is more of a late/mid game win condition. SR are reccomended to put things in weavile's kill range.
I use a specially bulky garbodor with aftermath. Can take hits decently, if it takes 3 hits that means you get 1 hit on their pokemon then that threat should be low enough to get KOed by anything faster. this counter system works once per battle but that is usually all you need. lets look at keldeo

252 SpA Keldeo Hydro Pump vs. 252 HP / 252 SpD Garbodor: 160-190 (43.9 - 52.1%) -- 17.2% chance to 2HKO
248 SpA Keldeo Hydro Pump vs. 252 HP / 252+ SpD Garbodor: 145-172 (39.8 - 47.2%) -- guaranteed 3HKO
4- Atk Garbodor Gunk Shot vs. 0 HP / 0 Def Keldeo: 123-145 (38 - 44.8%) -- guaranteed 3HKO after Leftovers recovery
so this works against all but the specs keldeo. still if you want you could switch out th garbodor and switch it in to a contact move.
 
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I use a specially bulky garbodor with aftermath. Can take hits decently, if it takes 3 hits that means you get 1 hit on their pokemon then that threat should be low enough to get KOed by anything faster. this counter system works once per battle but that is usually all you need. lets look at keldeo

252 SpA Keldeo Hydro Pump vs. 252 HP / 252 SpD Garbodor: 160-190 (43.9 - 52.1%) -- 17.2% chance to 2HKO
248 SpA Keldeo Hydro Pump vs. 252 HP / 252+ SpD Garbodor: 145-172 (39.8 - 47.2%) -- guaranteed 3HKO
4- Atk Garbodor Gunk Shot vs. 0 HP / 0 Def Keldeo: 123-145 (38 - 44.8%) -- guaranteed 3HKO after Leftovers recovery
so this works against all but the specs keldeo. still if you want you could switch out th garbodor and switch it in to a contact move.
Huh? Since when is garbodor close to being relevant in ou? It's great in NU, but not in any other tier. There are a ton of checks and counters to keldeo in ou, but I really don't need to list them out.
 
I use a specially bulky garbodor with aftermath. Can take hits decently, if it takes 3 hits that means you get 1 hit on their pokemon then that threat should be low enough to get KOed by anything faster. this counter system works once per battle but that is usually all you need. lets look at keldeo

252 SpA Keldeo Hydro Pump vs. 252 HP / 252 SpD Garbodor: 160-190 (43.9 - 52.1%) -- 17.2% chance to 2HKO
248 SpA Keldeo Hydro Pump vs. 252 HP / 252+ SpD Garbodor: 145-172 (39.8 - 47.2%) -- guaranteed 3HKO
4- Atk Garbodor Gunk Shot vs. 0 HP / 0 Def Keldeo: 123-145 (38 - 44.8%) -- guaranteed 3HKO after Leftovers recovery
so this works against all but the specs keldeo. still if you want you could switch out th garbodor and switch it in to a contact move.
I feel like doom is superior in that role, because it can also sweep and with nastyplot, even wallbreak. It simply has more utility in OU over Garbodor, and is more useful overall. Also Doom functions as an effective lure, where garbodor does not. Hell, sylveon is a better alternative if you really want to tank special hits and it is also a cleric. Garbodor functions here as a poor wall with limited switchins while houndoom is a good lure, has other utilities, and more often that not functions as a win condition.
 
it's an unexpected alternative.
No, I disagree. There is a big difference between a pokemon being "an unexpected alternative" and being completely outclassed as a poison type. For example, Celebi is an unexpected alternative as a bulky grass type that has gained viability and usage after the aegislash ban and has a variety of sets to utilize. It has some pros and cons over other grass types like mega venusaur and ferrothorn, but garbodor has no place in ou.
Sure, spikes are nice but there are so many defoggers in this meta (mainly Latios) that easily dispose of garbodor. In all honestly, don't use garbodor in OU.
 
I feel like doom is superior in that role, because it can also sweep and with nastyplot, even wallbreak. It simply has more utility in OU over Garbodor, and is more useful overall.
Yeah, the niche of destiny bond as well as taunt + nasty plot make it a decent wall breaker and revenge killer thanks to its great speed and special attack.
 
Back to lucario, does anybody know a good combination of evs for a mixed set? I feel like agility lucario would be the most effective in that role, using decent coverage to nail opponents. But tbh, it would probably be outclassed by greninja as a speedy high coverage mon. It does however maintain the advantage when fighting fairy types as well as hitting on both sides.
Example moveset
Agility/hp ice/espeed
Dark Pulse/hp ice
Close Combat
Flash cannon

Also: Toxicroak outclasses garbodor as a poison type in OU, shutting down cm cune and clefable, outspeeding and OHKOing as well as hard checking azumarill and checking keldeo all thanks to dry skin and the raw force of gunk shot. Nm can switch into adamant stab gunk shot. mega venu is 2HKO'd. Also toxicroak has fighting stab to beat steel types, something poison traditionally struggles with. Toxicroak i think is C- rn, really should be at least C imo.
 
Back to lucario, does anybody know a good combination of evs for a mixed set? I feel like agility lucario would be the most effective in that role, using decent coverage to nail opponents. But tbh, it would probably be outclassed by greninja as a speedy high coverage mon. It does however maintain the advantage when fighting fairy types as well as hitting on both sides.
Example moveset
Agility/hp ice/espeed
Dark Pulse/hp ice
Close Combat
Flash cannon
Mixed lucario is not viable in ou. Even in UU, where lucario basically rules the tier it should go fully physical or fully special to maximize its damage output. The most effective set in ou is the sd 3 attacks set described earlier - does a good job of breaking walls and such.
 
Mixed lucario is not viable in ou. Even in UU, where lucario basically rules the tier it should go fully physical or fully special to maximize its damage output. The most effective set in ou is the sd 3 attacks set described earlier - does a good job of breaking walls and such.
thats too bad. oh well.
 
No, I disagree. There is a big difference between a pokemon being "an unexpected alternative" and being completely outclassed as a poison type. For example, Celebi is an unexpected alternative as a bulky grass type that has gained viability and usage after the aegislash ban and has a variety of sets to utilize. It has some pros and cons over other grass types like mega venusaur and ferrothorn, but garbodor has no place in ou.
Sure, spikes are nice but there are so many defoggers in this meta (mainly Latios) that easily dispose of garbodor. In all honestly, don't use garbodor in OU.
Fi
Back to lucario, does anybody know a good combination of evs for a mixed set? I feel like agility lucario would be the most effective in that role, using decent coverage to nail opponents. But tbh, it would probably be outclassed by greninja as a speedy high coverage mon. It does however maintain the advantage when fighting fairy types as well as hitting on both sides.
Example moveset
Agility/hp ice/espeed
Dark Pulse/hp ice
Close Combat
Flash cannon
why use agility, it may come in handy but half of your set's moves have priority. I would give it some thing to boost it on the SpA like nasty plot.
 
Mixed lucario is not viable in ou. Even in UU, where lucario basically rules the tier it should go fully physical or fully special to maximize its damage output. The most effective set in ou is the sd 3 attacks set described earlier - does a good job of breaking walls and such.
I agree but a single special move might throw you opponents off guard, it wouldn't be the best strategy, but it might help a little
 
Im just gonna assume you tried to type fu and failed. Garbodor is outclassed an unviable in OU, and furthermore, don't be so petty. If you actually disagree, make an argument. If not. shush. shoo. whatever, just don't clutter up the thread with crap like that. (and here comes the I'm just joking man, calm down). Idgaf.
 
Im just gonna assume you tried to type fu and failed. Garbodor is outclassed an unviable in OU, and furthermore, don't be so petty. If you actually disagree, make an argument. If not. shush. shoo. whatever, just don't clutter up the thread with crap like that. (and here comes the I'm just joking man, calm down). Idgaf.
no i tried to type fine but me keybord is half broken and so i have to be careful and watch what i type and it looks like that slipped
 
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