At a Glance:
The process
I knew I wanted to make a rain team and Politoed is a staple on rain teams. With his ability Drizzle there's no way he can be let up.
Jirachi is one of my favorite Pokemon and with a 60% Paralysis chance and a 100% accurate Thunder in the rain he is a great addition to the team. Jirachi also has enough bulk to suck up a couple of hits and dispatches of some threats to the team nicely.
Next up was someone who could deal with Steels, Ttar and Hippodon, and many other threats. I chose Toxicroak because of his raw power and ability to sweep unprepared teams with ease.
Next up I wanted another Pokemon that could abuse the rain. Tornadus has access to a 100% accurate and STAB Hurricane and fit the spot just right.
Next up I wanted another Pokemon that could defend the rain. The moveset I chose on Gliscor takes out some of these threats and is capable of sweeping through entire teams.
Lastly I wanted another bulky Pokemon. I chose Latias because she can easily outspeed a lot of dragons and is able to setup nicely on many things.
In-depth
Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 248 HP / 64 SAtk / 196 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Protect
- Encore
- Perish Song
Politoed is THE Pokemon for any permanent rain team. This moveset allows me to deal with quite a few common leads. Most of time I can just Encore as my opponent places Spikes, SR, or uses some kind of status move and switch to one of my setup Pokemon. I then get a free boost or two in or a sub up before they switch. For offensive leads I can protect and scout there move and then switch accordingly or Encore if they've used Toxic or another status move. Perish Song gives me some ability to Phaze late game because I found that I would get destroyed if some Pokemon were able to get a few boosts in. Scald is the main STAB move. Under STAB and Rain it hits very nicely and can Burn opposing Physical Attackers or Sweepers ruining their offensive powers. The EVs I chose give it quite good bulk.
Gliscor (M) @ Flying Gem
Trait: Sand Veil
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Acrobatics
- Earthquake
- Substitute
This Gliscor can easily deal with many threats from my opponent, including Ttar, Breloom, and countless others. I can Sub as my opponent switches and then SD. After a SD or two Gliscor becomes very hard to take down. Acrobatics is a very powerful attack and decimates Ttar as well as many others. Earthquake is a good stab and deals with Steels, Electrics, and other Flying Resistances. The EVs are pretty straightforward, giving me enough speed to outspeed things and enough attack to hurt things, not much to say there.
I have tried changing Gliscor out for others but haven't quite found a good switch. I do kind of want to change him because he's to frail and situational.
I've changed Gliscor to a Jolly nature for the extra speed.
Tornadus (M) @ Choice Scarf
Trait: Defiant
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Hidden Power [Grass]
Tornadus is my revenge killer and a hell of a good one. STAB'ed Hurricane hits very hard on many Pokemon, even those who resist it and Choice Scarf means I can outspeed many things for the revenge kill. Focus Blast is another hard hitting move that deals with Steels. U-turn is a good scouting move and HP Grass helps against bulky waters and ground types. Nothing major with the EVs.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Substitute
Holy shit I love this Latias. She has absolutely nothing to do with the rain but can catch others off guard and soaks up Electric and Ice type attacks like a beast. It is insanely easy to sit behind subs and spam Calm Mind all day long before sweeping the entire enemy team. Dragon Pulse is the only offensive move I have, but it is STAB'ed and hits very hard. It OHKOs other Dragon types, anything it's Super Effective on, and after a few Calm Minds can 2 or 3HKO those who resist it. EVs are once again straight forward. Max HP EVs let me create gigantic subs that I can sit behind all day. Max Spd+Timid nature allows me to outspeed other dragons and OHKO them.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 148 Atk / 108 Spd
Mild Nature (+SAtk, -Def)
- Thunder
- Ice Punch
- Iron Head
- Stealth Rock
ParaFlinch Jirachi does a great job on this team. Thunder has a 60% chance of Paralysis and can many bulky waters, Flying types, and neutral Pokemon quite hard. Iron Head completes the ParaFlinch set and is a great stab. Ice Punch is manly for Gliscor and Grass types. Stealth Rock is a filler move because I couldn't fit it anywhere else on the team. I find that I don't really have a need for a fourth move anyways.
Looking over the EVs and nature I may want to change those around. Any ideas?
Toxicroak (M) @ Black Sludge
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Drain Punch
- Sucker Punch
- Ice Punch
Toxicroak is a fucking beast. 'Nuff 'nuff jigglypuff.
No really. Because of his ability "Dry Skin" and Poison Typing Toxicroak regains a ton of HP at the end of every turn. Due to this passive damage when I lose the weather war or from SR and Spikes does not matter. Toxicroak also absorbs Toxic Spikes and once I get a Swords Dance or 2 off can sweep through entire teams with ease. Even if I take a hit through Drain Punch and passive healing I can easily be at full from below 50% in a single turn. This dude fucks shit up.
Thanks for viewing please tell me if I missed anything.
Main threats: (Adding them as I think of them)
Stuff that sets up. Once Salamence gets off a couple of DD's it runs through me, as does Volcarona after a couple of Quiver Dances. Genesect is a bitch.
Considering: Replacing Gliscor with Quiver Dance Volcarona @ Lefties/Flying Gem with Hurricane, QD, Bug Buzz, and Fire Blast. Max Speed and SpA.






The process

I knew I wanted to make a rain team and Politoed is a staple on rain teams. With his ability Drizzle there's no way he can be let up.


Jirachi is one of my favorite Pokemon and with a 60% Paralysis chance and a 100% accurate Thunder in the rain he is a great addition to the team. Jirachi also has enough bulk to suck up a couple of hits and dispatches of some threats to the team nicely.



Next up was someone who could deal with Steels, Ttar and Hippodon, and many other threats. I chose Toxicroak because of his raw power and ability to sweep unprepared teams with ease.




Next up I wanted another Pokemon that could abuse the rain. Tornadus has access to a 100% accurate and STAB Hurricane and fit the spot just right.





Next up I wanted another Pokemon that could defend the rain. The moveset I chose on Gliscor takes out some of these threats and is capable of sweeping through entire teams.






Lastly I wanted another bulky Pokemon. I chose Latias because she can easily outspeed a lot of dragons and is able to setup nicely on many things.
In-depth

Politoed (M) @ Leftovers
Trait: Drizzle
EVs: 248 HP / 64 SAtk / 196 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Protect
- Encore
- Perish Song
Politoed is THE Pokemon for any permanent rain team. This moveset allows me to deal with quite a few common leads. Most of time I can just Encore as my opponent places Spikes, SR, or uses some kind of status move and switch to one of my setup Pokemon. I then get a free boost or two in or a sub up before they switch. For offensive leads I can protect and scout there move and then switch accordingly or Encore if they've used Toxic or another status move. Perish Song gives me some ability to Phaze late game because I found that I would get destroyed if some Pokemon were able to get a few boosts in. Scald is the main STAB move. Under STAB and Rain it hits very nicely and can Burn opposing Physical Attackers or Sweepers ruining their offensive powers. The EVs I chose give it quite good bulk.

Gliscor (M) @ Flying Gem
Trait: Sand Veil
EVs: 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Acrobatics
- Earthquake
- Substitute
This Gliscor can easily deal with many threats from my opponent, including Ttar, Breloom, and countless others. I can Sub as my opponent switches and then SD. After a SD or two Gliscor becomes very hard to take down. Acrobatics is a very powerful attack and decimates Ttar as well as many others. Earthquake is a good stab and deals with Steels, Electrics, and other Flying Resistances. The EVs are pretty straightforward, giving me enough speed to outspeed things and enough attack to hurt things, not much to say there.
I have tried changing Gliscor out for others but haven't quite found a good switch. I do kind of want to change him because he's to frail and situational.
I've changed Gliscor to a Jolly nature for the extra speed.

Tornadus (M) @ Choice Scarf
Trait: Defiant
EVs: 8 HP / 248 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hurricane
- Focus Blast
- U-turn
- Hidden Power [Grass]
Tornadus is my revenge killer and a hell of a good one. STAB'ed Hurricane hits very hard on many Pokemon, even those who resist it and Choice Scarf means I can outspeed many things for the revenge kill. Focus Blast is another hard hitting move that deals with Steels. U-turn is a good scouting move and HP Grass helps against bulky waters and ground types. Nothing major with the EVs.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Substitute
Holy shit I love this Latias. She has absolutely nothing to do with the rain but can catch others off guard and soaks up Electric and Ice type attacks like a beast. It is insanely easy to sit behind subs and spam Calm Mind all day long before sweeping the entire enemy team. Dragon Pulse is the only offensive move I have, but it is STAB'ed and hits very hard. It OHKOs other Dragon types, anything it's Super Effective on, and after a few Calm Minds can 2 or 3HKO those who resist it. EVs are once again straight forward. Max HP EVs let me create gigantic subs that I can sit behind all day. Max Spd+Timid nature allows me to outspeed other dragons and OHKO them.

Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 148 Atk / 108 Spd
Mild Nature (+SAtk, -Def)
- Thunder
- Ice Punch
- Iron Head
- Stealth Rock
ParaFlinch Jirachi does a great job on this team. Thunder has a 60% chance of Paralysis and can many bulky waters, Flying types, and neutral Pokemon quite hard. Iron Head completes the ParaFlinch set and is a great stab. Ice Punch is manly for Gliscor and Grass types. Stealth Rock is a filler move because I couldn't fit it anywhere else on the team. I find that I don't really have a need for a fourth move anyways.
Looking over the EVs and nature I may want to change those around. Any ideas?

Toxicroak (M) @ Black Sludge
Trait: Dry Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Drain Punch
- Sucker Punch
- Ice Punch
Toxicroak is a fucking beast. 'Nuff 'nuff jigglypuff.
No really. Because of his ability "Dry Skin" and Poison Typing Toxicroak regains a ton of HP at the end of every turn. Due to this passive damage when I lose the weather war or from SR and Spikes does not matter. Toxicroak also absorbs Toxic Spikes and once I get a Swords Dance or 2 off can sweep through entire teams with ease. Even if I take a hit through Drain Punch and passive healing I can easily be at full from below 50% in a single turn. This dude fucks shit up.
Thanks for viewing please tell me if I missed anything.
Main threats: (Adding them as I think of them)
Stuff that sets up. Once Salamence gets off a couple of DD's it runs through me, as does Volcarona after a couple of Quiver Dances. Genesect is a bitch.
Considering: Replacing Gliscor with Quiver Dance Volcarona @ Lefties/Flying Gem with Hurricane, QD, Bug Buzz, and Fire Blast. Max Speed and SpA.