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OU RMT: Team Balanced

I've been using this team for a while, it has a 63-49 record. Rate it accordingly!
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Swampert @ Leftovers
Torrent
Relaxed
252 HP / 252 Def / 4 Atk
- Roar
- Stealth Rock
- Earthquake
- Ice Beam

Swampert can Stealth Rock and Roar to cause damage to forced in pokemon, while also giving me a good look at the opponent's team. Earthquake does great whenever a pokemon weak to ground is Roared out and Ice Beam protects against Dragonite and Flygon.

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Infernape @ Life Orb
Blaze
Naive
252 Atk | 64 Sp.Atk | 192 Spd
- Overheat
- Close Combat
- Grass Knot
- Stone Edge

Just primarily a great sweeper with great speed. The only thing is because it isn't my lead, whether or not I should keep Grass Knot or not and put in U-Turn.

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Jirachi @ Leftovers
Serene Grace
Careful
252 HP / 220 SDef / 36 Spe
- Wish
- U-Turn
- Iron Head
- Thunder Wave

Wish support works great with Jirachi. Wish, then U-Turn to whoever needs to HP recovery. Can take many hits because of steel typing. It can even survive more that one hit on some Fire and Ground moves. Plus, that annoying for them, great for me Iron Head and T-Wave combo. The only move that it has been OHKO'd by is Overheat and Fire Blast.

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Flygon @ Choice Scarf
Levitate
Adamant
252 Atk | 4 Sp. Def | 252 Spd
- Outrage
- Earthquake
- U-Turn
- Stone Edge

Flygon's speed is great with Choice Scarf. It allows a quick U-Turn for a quick and powerful hit. Then when something that is weak to the other moves is in, you can use it for that too. Outrage is like a trump card. I was once down 4-1 with Flygon as my last and I won using Outrage.

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Scizor @ Choice Band
Technician
Adamant
248 HP | 252 Atk | 8 Spd
- U-Turn
- Bullet Punch
- Pursuit
- Superpower

Amazing attack is really all I can say. My amazing revenge killer. The only time it runs into trouble is when Stealth Rock is out and it is the last of my team with 3 or 4 more on the opposition all resistant to Bullet Punch. It can usually take out 1 or 2 but not the rest.
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Zapdos @ Leftovers
Pressure
Bold
248 HP / 228 Def / 32 Spe
- Roost
- Thunderbolt
- Toxic
- Heat Wave

A great standard wall. Can usually take 3 to 4 good x1 damage hits and 2 super effective hits. Thunderbolt causes tons of damage to pokemon not even weak to it and always OHKO's pokemon weak to it. No one expects Heat Wave. Some opponents send out an ice type to counter Zapdos and get hit by Heat Wave.

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Scizor: Easy for Infernape or Zapdos as both have a fire move and can handle Bullet Punch easily.

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Heatran: Swampert and Flygon handle it, but if they are not around, this one is trouble!

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Tyranitar: A Bullet Punch from Scizor or an EQ from Flygon handles it

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Gyarados: Flygon's Stone Edge if it hasn't used DD yet or a T-bolt from Zapdos

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Gengar: If Scizor is around, but if not, it's trouble

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Jirachi: Easy for Infernape, Flygon, Zapdos, and Swampert. Many options.

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Rotom-A: Haven't run into it, couldn't say

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Starmie: Easy if Scizor or Zapdos are around, otherwise, it's a toughie

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:Infernape Easy if not lead. If not it makes me switch Swampert out and it will give some damage to my switch-in before I take it out

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Metagross: Easy for Infernape and Flygon, one is usually around by the end

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Swampert: If Infernape can be switched in after a KO of another (so no damage is done with an EQ) then it's fine, otherwise I have Zapdos Toxic it and Roost till it faints, if neither of those options are unavailable, it's trouble

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Blissey: Infernape with Close Combat or Scizor's Superpower dispose of it, or a couple good hits by Flygon

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Machamp: Usually a problem, I have no counter for it but a couple good hits by Flygon, but confusion by Dynamicpunch sometimes makes that difficult

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Lucario: Many options between Infernape, Zapdos, Flygon, and Swampert

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Azelf: Not a huge problem as long as Scizor is around, still not terrible if it's not, just a few good hits

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Breloom: Always a bad problem because it's faster than any counters it has so even with Sleep Clause, it just Substitutes and kills me before I can get a hit to get rid of the sub and it. Arguably my biggest threat.

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Gliscor: For some reason, it's only been sent out against me while Swampert has been out so it's just been Ice Beamed out, not sure how it fares against the rest of my team, but I don't think it'd be a problem

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Flygon: By the time it is sent out, Swampert is usually gone and it's only other counter I have is my Flygon, which has max speed with a neutral nature to Speed plus a Choice Scarf. if the opponent also has the same thing then it's just up to luck or I can't do anything if it has max speed and Choice Scarf with a positive nature to speed, so it can be a big problem.

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Skarmory: Easy kill for Infernape and Zapdos

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Vaporeon: Never run into one, can't say

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Jolteon: Flygon works or a Close Combat from Infernape will OHKO it as it outspeeds it

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Suicune: Can be a problem. If Infernape or Zapdos are available it's ok though. otherwise it's bad

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Dragonite: Swampert (if encountered early) or Flygon make it easy

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Celebi: So many options. Scizor can either Pursuit it or U-Turn it, Flygon can U-Turn it, Jirachi can U-Turn it, or a good Overheat from Infernape

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Magnezone: Swampert and Flygon make it easy

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Zapdos: Not too bad of a problem if Flygon and it's Stone Edge are around. if not, my own Zapdos can Toxic it and Roost till it faints with a T-bolt here and there to help the cause

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Kingdra: If Flygon isn't around, a huge problem. And if Rain Dance is in play, it's always a problem. Another top threat for the team.

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Togekiss: Stone Edge from Infernape or Flygon, or T-Bolt from Zapdos

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Bronzong: Zapdos's Heat Wave or Infernape's Overheat

Please give me any suggestions you have, thanks.
 
Hey Miamiheatballa3 interesting team you have yourself I have a few suggestions that may help your team out!

Pretty decent team nonetheless the only few issues I see right of the bat is facing a machamp leads. Facing another choice scarf flygon can also be an issue if swampert is out of play like you said you deal with flygon by switching in the two levitaters you have or bring in scizor to take an outrage and the worst case scenario is having your flygon fight a speed tie. If played wrong infernape can be ohko'd by earthquake as well as scizor and jirachi being weakened. The other issue for this team like you stated is breloom, most u-turn teams dont deal with a breloom weakness because if played right you sacrifice a pokemon to take the spore then bring in any of the u-turners to break the sub and switch into a ghost pokemon to take the obvious focus punch. The only fighting resist you have for this team is zapdos and after stealth rock damage you would be at low hp then your first goal would be to roost of the damage expecting the opponent to switch and knowing the more experienced battler they would focus punch again having you at KO range which is way to risky. So like said having a u-turn team without a ghost type can lead to a potential issue.

I would suggest you use rest talk rotom in place of zapdos for these very reasons. Using rotom would not give you a sr weakness while giving you better resists. The second reason is to deal with those three threats I stated in the first paragraph better. For machamp you can switch into the obvious dynamic punch and willow wisp twice to break the lum berry and then cripple machamp. You then are still alive with a few hit points and you have the ability to rest of the damage. This lets you handle machamp leads better without having swampert taking 1/3 from every dpunch and possibly not getting up sr due to confusion hax. As for flygon you can easily switch into any of it's move disregarding outrage and you then can cripple it with willow wisp or predict the switch and thunderbolt. As for breloom like I said in second paragraph you are able to bring this in to the obvious focus punch once you break with the substitute with u-turn and then take minimal damage from seed bomb and just thunderbolt for the eventual kill. If you still haven't bought the idea of using rest talk rotom over zapdos then idk what to say. You don't have sr weakness and you have better resists as well as being able to handle the three threats as stated much easily!

Rotom-H @ Leftovers
Bold: Levitate
252 HP / 120 Def / 136 SpD
~ Rest
~ Sleep Talk
~ Thunderbolt
~ Willow-wisp

Good Luck with the team hope I helped!
 
Hey Miamiheatballa3 interesting team you have yourself I have a few suggestions that may help your team out!

Pretty decent team nonetheless the only few issues I see right of the bat is facing a machamp leads. Facing another choice scarf flygon can also be an issue if swampert is out of play like you said you deal with flygon by switching in the two levitaters you have or bring in scizor to take an outrage and the worst case scenario is having your flygon fight a speed tie. If played wrong infernape can be ohko'd by earthquake as well as scizor and jirachi being weakened. The other issue for this team like you stated is breloom, most u-turn teams dont deal with a breloom weakness because if played right you sacrifice a pokemon to take the spore then bring in any of the u-turners to break the sub and switch into a ghost pokemon to take the obvious focus punch. The only fighting resist you have for this team is zapdos and after stealth rock damage you would be at low hp then your first goal would be to roost of the damage expecting the opponent to switch and knowing the more experienced battler they would focus punch again having you at KO range which is way to risky. So like said having a u-turn team without a ghost type can lead to a potential issue.

I would suggest you use rest talk rotom in place of zapdos for these very reasons. Using rotom would not give you a sr weakness while giving you better resists. The second reason is to deal with those three threats I stated in the first paragraph better. For machamp you can switch into the obvious dynamic punch and willow wisp twice to break the lum berry and then cripple machamp. You then are still alive with a few hit points and you have the ability to rest of the damage. This lets you handle machamp leads better without having swampert taking 1/3 from every dpunch and possibly not getting up sr due to confusion hax. As for flygon you can easily switch into any of it's move disregarding outrage and you then can cripple it with willow wisp or predict the switch and thunderbolt. As for breloom like I said in second paragraph you are able to bring this in to the obvious focus punch once you break with the substitute with u-turn and then take minimal damage from seed bomb and just thunderbolt for the eventual kill. If you still haven't bought the idea of using rest talk rotom over zapdos then idk what to say. You don't have sr weakness and you have better resists as well as being able to handle the three threats as stated much easily!

Rotom-H @ Leftovers
Bold: Levitate
252 HP / 120 Def / 136 SpD
~ Rest
~ Sleep Talk
~ Thunderbolt
~ Willow-wisp

Good Luck with the team hope I helped!

I really want to use this advice, but I play on wifi, so I can't use Rotom-H on my team...any other options?
 
Hi,

I wasn't active for 3 months and this is the first time I'll rate so bare with me. :D I'm not going to suggest pokemons alright? This looks like a solid team to me but I see you having trouble with Machamp leads. Dynamic Punch annoys your Swampert and it does (34.16% - 40.35%) which is alot. I think not only your Swampert but almost your team gets annoyed by Machamp, so watch out for that.

Next is Electivire. Electivire can pwn your team(when weakened) switching on an electric attack like T-Wave and can pick off weakened, Zapdos, Jirachi, Scizor, and Infernape. So if you can keep Flygon for later that will help. DDgyara can also sweep this team. That's all I can think of right now, I'll get back to you later.. Good Luck! Peace :D.
 
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