Introduction
I have been playing around with stall teams and sweeping teams, but i have never really liked any of them. So i decided to make a team that can stall and yet set up to sweep if stalling dont work, or vise versa. I have been tweaking this team for a couple of days so it should be decent. However im new to team building so id like some tips.
The Team:
Azelf --- Forretress --- Latias --- Snorlax --- Rotom-H --- Gyarados
In depth
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Stealth Rock
- Explosion
- Flamethrower
- Taunt
---
The good old Azelf lead, i think it serves this team well, it can stop most leads from setting up with taunt and set up its own rocks. This lead works fine for the most part but when i see an Infernape or Aerodactyl i switch to a counter. I have a bit problem with Ttar and Hippodawn aswell since that means my sash will be useless. Between psychic and fire blast i found that fire blast have served me best on this team. In addition to a good lead this is a great switch in later in the game if i need to take out a threat with either explosion or fire blast.
Forretress (M) @ Shed Shell
Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
IV: 0Spe
Relaxed nature (+Def, -Spd)
- Spikes
- Rapid Spin
- Explosion
- Payback
---
I wanted a spiker that could use rapid spin aswell and Forretress does that awell as contributes to the team with good physical defence and can explode on sweepers that try to set up when im spiking. In addition Payback is awesome for ghost switch ins. If i want to stall this is the most importaint pokemon so i have to keep him alive by switching into counters when my opponent try to use fire attacks. I used Leftovers but when i meet teams with Magnezone its just too big a loss so i decided to use Shed Shell instead.
Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/184 Spd/72 SDef
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Hidden Power [Fire]
---
Latias is a good counter to almost any pokemon switching in on Forretress, it can also calm mind and recover to stall, even after one CM i survive ice beams with more than half my health left so i can keep calm minding and maybe even sweep. With HP fire i can KO most steel types that switch into me, and dragon pulse always KO's salamence after SR damage (i havent tried without cause i usually have SR up) If i get enough CM i can sweep very effectivly with it aswell. I tried using wish on Latias but altough it looked good on paper it didnt work out in practice as it took too long when i didnt plan on switching, so i decided to go with Recover.
Snorlax (M) @ Leftovers
Ability: Thick Fat
EVs: 4 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Crunch
- Body Slam
- Earthquake
- Selfdestruct
---
Snorlax is a great special wall that can take on allmost any special attackers, especially ghost pokemon that dont fear anything but then are KOed by Crunch. Snorlax can destroy many sweepers with body slam to paralyse them and then switch in to a counter or just take them on with Snorlax himself. I can do much damage with this set without fear of damage from special moves unless a pokemon with fighting moves come in, in which case i switch to either Forretress or Rotom-H.
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Shadow Ball
- Overheat
- Will-o-wisp
---
Rotom-H is great to stop the opponent from spinning away my spikes. It can also make a quick work of Gyarados even after a DD. WOW is good for physical sweepers threatening with pursuit. Overheat is good for Scizor and other steels, but they usually switch out so i tend to just thunderbolt them and hope for a switch. I can take out slow ghost pokemon with shadow ball but when im faced with faster pokes like gangar i switch and let snorlax deal with them.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Waterfall
- Dragon Dance
- Rest
- Sleep Talk
---
A rest talk Gyarados is great for my team, it resist most of the attacks directed at Forretress and is a good end game sweeper. Gyarados is weak to SR, but Forretress is usually able to get rid of the spikes before i send in Gyara. This set is really effective with spikes, i switch to Gyarados on resisted moves and set up dd and rest talk my way through the opponent team. I can switch to Gyara if i fear a sleep so i at least can use sleep talk and keep the opponent from setting up on me.
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My tactic changes after the opponents team, if i see i can sweep just fine i do that and if not ill try to set spikes and stall.
------------------------------------------------------------------------------------------------------------------------------
Hope you enjoied this team, please tell me if i did anything wrong so i can correct it. (this is my first RMT)
I have been playing around with stall teams and sweeping teams, but i have never really liked any of them. So i decided to make a team that can stall and yet set up to sweep if stalling dont work, or vise versa. I have been tweaking this team for a couple of days so it should be decent. However im new to team building so id like some tips.
The Team:
Azelf --- Forretress --- Latias --- Snorlax --- Rotom-H --- Gyarados
In depth
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Stealth Rock
- Explosion
- Flamethrower
- Taunt
---
The good old Azelf lead, i think it serves this team well, it can stop most leads from setting up with taunt and set up its own rocks. This lead works fine for the most part but when i see an Infernape or Aerodactyl i switch to a counter. I have a bit problem with Ttar and Hippodawn aswell since that means my sash will be useless. Between psychic and fire blast i found that fire blast have served me best on this team. In addition to a good lead this is a great switch in later in the game if i need to take out a threat with either explosion or fire blast.
Forretress (M) @ Shed Shell
Ability: Sturdy
EVs: 252 HP/112 Atk/144 Def
IV: 0Spe
Relaxed nature (+Def, -Spd)
- Spikes
- Rapid Spin
- Explosion
- Payback
---
I wanted a spiker that could use rapid spin aswell and Forretress does that awell as contributes to the team with good physical defence and can explode on sweepers that try to set up when im spiking. In addition Payback is awesome for ghost switch ins. If i want to stall this is the most importaint pokemon so i have to keep him alive by switching into counters when my opponent try to use fire attacks. I used Leftovers but when i meet teams with Magnezone its just too big a loss so i decided to use Shed Shell instead.
Latias (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/184 Spd/72 SDef
Timid nature (+Spd, -Atk)
- Calm Mind
- Dragon Pulse
- Recover
- Hidden Power [Fire]
---
Latias is a good counter to almost any pokemon switching in on Forretress, it can also calm mind and recover to stall, even after one CM i survive ice beams with more than half my health left so i can keep calm minding and maybe even sweep. With HP fire i can KO most steel types that switch into me, and dragon pulse always KO's salamence after SR damage (i havent tried without cause i usually have SR up) If i get enough CM i can sweep very effectivly with it aswell. I tried using wish on Latias but altough it looked good on paper it didnt work out in practice as it took too long when i didnt plan on switching, so i decided to go with Recover.
Snorlax (M) @ Leftovers
Ability: Thick Fat
EVs: 4 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Crunch
- Body Slam
- Earthquake
- Selfdestruct
---
Snorlax is a great special wall that can take on allmost any special attackers, especially ghost pokemon that dont fear anything but then are KOed by Crunch. Snorlax can destroy many sweepers with body slam to paralyse them and then switch in to a counter or just take them on with Snorlax himself. I can do much damage with this set without fear of damage from special moves unless a pokemon with fighting moves come in, in which case i switch to either Forretress or Rotom-H.
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Shadow Ball
- Overheat
- Will-o-wisp
---
Rotom-H is great to stop the opponent from spinning away my spikes. It can also make a quick work of Gyarados even after a DD. WOW is good for physical sweepers threatening with pursuit. Overheat is good for Scizor and other steels, but they usually switch out so i tend to just thunderbolt them and hope for a switch. I can take out slow ghost pokemon with shadow ball but when im faced with faster pokes like gangar i switch and let snorlax deal with them.
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Waterfall
- Dragon Dance
- Rest
- Sleep Talk
---
A rest talk Gyarados is great for my team, it resist most of the attacks directed at Forretress and is a good end game sweeper. Gyarados is weak to SR, but Forretress is usually able to get rid of the spikes before i send in Gyara. This set is really effective with spikes, i switch to Gyarados on resisted moves and set up dd and rest talk my way through the opponent team. I can switch to Gyara if i fear a sleep so i at least can use sleep talk and keep the opponent from setting up on me.
-------------------------------------------------------------------------------------------------------------------------------------
My tactic changes after the opponents team, if i see i can sweep just fine i do that and if not ill try to set spikes and stall.
------------------------------------------------------------------------------------------------------------------------------
Hope you enjoied this team, please tell me if i did anything wrong so i can correct it. (this is my first RMT)