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OU Stall Team (YEAH creative)

First off, could someone please tell me how to put pictures of the Pokemon here?

Team at a glance:

Forretress
Rotom
Blissey
Suicune
Skarmory
Hippowdon

In depth:

The Lead:

The OH GOD NO (Forretress) @ Leftovers
Sturdy
Relaxed 252 HP, 252 Defense, 6 Attack
-Toxic Spikes
-Stealth Rock
-Gyro Ball
-Rapid Spin

Sets up Stealth Rock and Toxic Spikes. Gyro Ball for damage and Aerodactyl leads. Rapid Spin's purpose is obvious. If the opponent's lead is one of the three Psychics from DPP, I switch to Blissey. If not, I try to at least get Stealth Rock up. I try to get this guy out later in the game if I can't fully set up early. He plays a real key role, but then again most of the team does. Not much to say.

Rapid Spin Blocker:

lol (Rotom-H) @ Leftovers
Levitate
Modest 108 HP, 180 Special Attack, 220 Special Defense
-Overheat
-Will-O-Wisp
-Thunderbolt
-Rest

This guy I'm not sure on. The EVs were my own doing and I have no real purpose when I place them. I need help with that. He's a basic Rapid Spin blocker that throws out some damage too. Thunderbolt and Overheat are normally what you'd expect on a Rotom-H. Will-O-Wisp is there for those that are Toxic immune. Rest is there for the lack of a recovery move and the fact that he dies fast. Should I keep with it and Leftovers or switch to a Trick/Choice item combo? I use this guy for special attacks when Blissey and Suicune fail and also to counter Skarmory and Staryu.

Special Wall:

GWUAHAHAH (Blissey) @ Leftovers
Natural Cure
Calm 252 HP, 252 Special Defense, 6 Speed
-Protect
-Wish
-Seismic Toss
-Toxic

The special attack killer. Anything that does not have a physical attack or is named Gengar falls to it. Toxic is for when Toxic Spikes fail. Seismic Toss for reliable damage against all but ghosts, which I try to stall out with Toxic(Gengar is immune). Wish for self healing or team healing, depending on which I can manage. All-in-all a basic run-of-the-mill Blissey.

The Dragon Slayer:

I C WUT U DID (Suicune) @ Leftovers
Pressure
Calm 120 HP, 190 Special Attack, 200 Special Defense
-Ice Beam
-Surf
-Rest
-Sleep Talk

I pull this guy in whenever there's a Dragon, Ground, or Fire Pokemon around. He counters Heatran pretty hardcore, but Infernape is still a problem. Rest + Sleep Talk for self-utility, healing, and damage while he's doing it. Sometimes needed for Gengars since he can take their Electric attacks better than Rotom can take Shadow Ball.

Anti-Set up:

BOXXY (Skarmory) @ Leftovers
Keen Eye
Impish 252 HP, 64 Attack, 16 Speed, 176 Defense
-Roost
-Brave Bird
-Spikes
-Whirlwind

The killer of those pesky substitutes and Sword Dancers. I took the EV spread and moveset straight from Smogon. Spikes for the obvious damage while switching out, Whirlwind for when things get messy, Roost for self reliability, and Brave Bird for the damage. He makes a good non-Taunt Gyarados counter. Scizor and Breloom also fear him, but Breloom is a problem if Spore gets off.

Physical Wall and Sandstreamer:

TROLLIN (Hippowdon) @ Leftovers
Sand Stream
Impish 252 HP, 168 Defense, 88 Special Defense
-Fire Fang
-Ice Fang
-Stealth Rock
-Slack Off

The first thing you probably notice is the fact that he has no STAB and instead has both Fire and Ice Fang. This is really for type coverage. I haven't encountered a moment where I thought "Oh ****, I need an Earthquake NOW". Fire Fang counters Steels and Ice Fang for Rock/Ground. The added bonus is that I can hit Levitaters, Grass, and Dragon types too. Stealth Rock is for when Forretress kicks the bucket and Slack off is for self-healing. Sand Stream is key as well as it wears away the other team but only damages half of mine, but I don't like to use this guy for a lead. I prefer to bring him in when I need a physical wall or the opponent has only a few % needed for a KO. I tend to bring him in and Slack Off and let Sand Stream kill the opponent if that happens.



Well that's the team. The three Pokemon that give me problems are Breloom, Taunting Gyarados, and Infernape. I'm also a huge fan of Leftovers, as you can see. Changes will be done in bold. Thanks in advance.
 
Your lead is completely ruined by Taunt, though I suppose I don't really see what could go better in that spot.

If you're trying to hit Steels by using Fire Fang on Hippo, keep in mind that STAB Earthquake is going to hit Steels alot harder (except Skarm and Zong, but I doubt that non-STAB Fire Fang is going to bother Skarm very much).

If Breloom is a problem, try using a physically defensive Celebi. With good defenses and Recover, Celebi seems perfectly fine for a stall team. You can also put U-Turn on it to scout switches, bring in the appropriate wall, and thus force more switches for more entry hazard damage.

If Infernape is a problem, try using Tentacruel. I've yet to see any Infernape sets that will beat Tentacruel. Latias can work too, but you have to watch out for the Choice Band variants that use U-Turn.

Porygon2 makes an excellent check to almost all variants of Gyarados, and also has access to Recover for long-term stalling power.
 
Hi Piotrowiak. =]

At a glance I see that your team appears to work well with it but has problems with Adamant Swords Dance Lucario (being able to OHKO most members of your team; all your team if Hippowdon is weakened beforehand) with Crunch / Close Combat / ExtremeSpeed / Swords Dance in particular -- having the opportunity to switch in on two of your team members doesn't help this problem either. Lucario seems to be a problem that could only be solved with Hippowdon at full health, which is unlikely sometimes, or if Rotom-H gets to Will-O-Wisp somebody miss-using Lucario; these two scenarios are very unlikely at times. I believe that replacing Suicune with a bulky RestTalk Gyarados is the answer to this problem. How? Pretty simple, really. With Gyarados' resistance to Lucario's STAB attacks, Intimidate, and its decent defensive properties, it can easily make quick work of Lucario, or force it out, and thanks to Forretress removing Stealth Rock, the weakness Gyarados once had is practically non-existent. I suggest using the following set:

Gyarados @ Leftovers
Ability: Intimidate
EVs: 248 HP / 104 Def / 156 SpD
Impish Nature (+Def,-SpA)
- Waterfall
- Stone Edge
- Rest
- Sleep Talk

This particular Gyarados is able to take hits from Lucario and Infernape and Rests off any damage, while giving you the RestTalker your team still needs. Waterfall gives Gyarados its STAB attack inflicting hefty amounts of damage to the aforementioned threats, whereas Stone Edge hits opposing Gyarados and Salamence's that my switch in; however, due to Intimidate's effects on Gyarados from Salamence, you may wish to opt for using Ice Fang > Stone Edge for 4x damage > 2x damage to somewhat compensate for Intimidate's Attack fall.

I still find it redundant having two Pokémon use Stealth Rock, so I would naturally run Earthquake > Stealth Rock on Forretress, and drop it as a lead, using Hippowdon as a lead instead, also with Earthquake > Fire Fang as I find Fire Fang useless bar hitting Scizor who already falls to two other members of this team.

Rotom-h should ideally be your initial answer to Gyarados. The current set falls to the standard DD LO Gyarados. I therefore suggest you use the 252 HP / 168 Def / 88 SpD set @ Bold nature spread; this works best as a counter to Gyarados with some bulk on the special side of the attacking spectrum also.

For Blissey, I don't know why you would max SpD and HP; Defense should be maxed if anything. I suggest you use the spread: 84 HP / 252 Def / 40 SpA / 136 SpD; this spread provides additional bulk to Blissey, enabling it to take more than enough hits on both sides of the attacking spectrum if needs be. In terms of moveset, I say it looks all right, but as LO Gengar appears to be a threat, I would highly recommend the use of Flamethrower unless you change Forretress' EV spread to the following: 252 HP / 176 Def / 80 SpD, which allows Forry to take more hits from Gengar.

That appears to be all. Otherwise, you have quite a nice Stall team here.

Have a nice day.
 
Wow, thanks a lot Vashta. I'll try it all out. I'm not going to bother editing and instead let it die. I'm pretty sure you got me everything I need. Thanks again.
 
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