I have been trying to perfect a sand team for months now and the team has come to this but I am still totally new and continue to be gazumped by better players so I write this RMT for a couple of new ideas to improve this team. I am severely missing a trick with this team and just need some help.
There is no building process as I have chopped and changed mercilessly for a while and it has become a mish mash which has maintained a 60% win ratio which isn't too bad but I would like to see it improve.
It has had a better success rate than my previous sand team but it lacks in places which you can hopefully acknowledge and see.
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 236 SDef / 252 HP / 22 Spd
Careful Nature
- Body Slam
- Iron Head
- Wish
- U-turn
Very effective special wall. Causes paralysis and flinch hax very frequently and has turned a few potential defeats into victories. Provides wish support too but I know people are too clued onto the mechanics of wish and I find it hard to keep it alive or the person I am keeping alive to appreciate the power but still, a mynx when I have used it properly.
Dragonite (F) @ Leftovers
Trait: Multiscale
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- ExtremeSpeed
- Dragon Dance
- Fire Punch
- Outrage
Needed leftovers to survive in the sandstorm for any length of time. Can be switched in to dragon dance and take down Ferrothorn or anything that is getting on my nerves. Sadly takes time to make an impact because it is slow to start but I had a good spell of using it as a lead to get a switch out to DD and cause some early havoc and revenge kill with extreme speed. A move I kept to maintain some priority against some of the other priority assassins.
Hippowdon (F) @ Leftovers
Trait: Sand Stream
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Earthquake
- Slack Off
- Whirlwind
- Stealth Rock
Was a much better sand stormer than Tyranitar as it is a great physical wall. Can heal itself and set down hazards and this can infuriate the opponent. Unfortunately, I found it useless against anything that was immune to earthquake except whirlwinding it out but when you have your Hippo left versus Gliscor... You lose :(
Starmie @ Choice Scarf
Trait: Natural Cure
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Psychic
- Trick
- Thunderbolt
- Scald
I like what Starmie offered. Wall trapper with trick and offensive powerhouse. If I switched in well, I could offload the scarf to a slow and defensive pokemon but still be able to speed and punch with 3 diverse attacks. If I couldn't, it would cause damage before its impending fall. It was a solid addition with a little bit of bulk to it. Doesn't last long though. Was added to give my team a special attacker as it was too physical
Forretress (F) @ Rocky Helmet
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 SpD
Impish Nature
IVs: 0 Spd
- Rapid Spin
- Volt Switch
- Spikes
- Toxic Spikes
Another physical wall really with the spin support needed to keep Dragonite alive another turn. It lays down hazards and then dies. Unfortunately that is all it can do and toxic spikes was a good move over just toxic so it could poison more than one pokemon in a battle. This physical wall lacks in attack and often found wanting if I haven't wasted it early game.
Stoutland (F) @ Choice Band
Trait: Sand Rush
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Crunch
- Return
- Superpower
- Wild Charge
Got recommended this brute and it never let me down. Anything attacking and not defensively EV invested and this guy just takes it down with return. Provides coverage with other moves but much success from spamming return and seeing him take down 4 pokemon in 4 moves is satisfying indeed. This guy is built for sandstorms.
Flaws that need work and threats
Gliscor and Heatran are thorns in my teams sides.
It was and is still too physical with 2 defensive walls aswell. I personally find it a bit much.
The team is slow other than Dragonites Extreme Speed and Starmie. My team has needed to take a hit. Stoutland is the fastest but he can only be used once I have the storm up.
Thanks for reading and just remember I am still new but really keen on becoming something on this site.
I really appreciate any help I do get. I have tried reaching for help before recently but it seems hard to find anyone willing to help me. Doesn't deter me. I will simply keep asking!