So, I started this team as a joke, but I just hit 2000 in Showdown and I'm still winning. Now I'd kinda like to make it an actual OU viable team, so I thought I'd get some help from this forum. My usual playing style is pretty defensive, so I'm new to offensive teams
The philosophy of this team is that most competitive teams are pretty balanced to be able to take on as many threats as possible, but rarely have more than 2 or 3 checks to the same threat. I'll use most of my team to eliminate those checks (Fast dragons, fairies, and steel types), and whatever's left will just spam its most powerful attacks until it faints.
Kyurem-B @ Choice Band
Tetravolt
Adamant / 252 Atk / 252 HP / 4 Spe
Outrage
Fusion Bolt
Iron Head
Dragon Claw
This is pretty much my wall breaker. There's not much that can take a Banded Outrage, so I usually just spam that. I also have Fusion Bolt for Azumarill, Togekiss and Steel types like Skarmory, and Iron Head for other fairies. Dragon Claw's if I don't want to get locked into Outrage when there's a fairy out there. My main concern is Ferrothorn, but I also have trouble against the likes of Gliscor and other physically defensive/stall pokemon, so if anyone has any ideas, I'd love to hear them
Salamence @ Choice Scarf
Moxie
Naive / 252 Atk / 252 Spe / 4 SpA
Outrage
Earthquake
Fire Blast
Dragon Claw
Bring him in on a weakened pokemon, outrage for the moxie boost. Sweep. He's a very simple pokemon that I bring in after I've KO'd any fairies. He doesn't like steels, but after one moxie boost he can usually cause decent damage to them before getting KO'd or phased by the defensive ones, and the offensive ones are all 2HKO'd by +1 outrage (gotta watch out for SD + Bullet Punch MegaLuke). Currently testing Mixed sets
Charizard @ Charizardite X
Tough Claws
Jolly / 252 Atk / 252 Spe / 4 HP
Outrage
Flame Charge
Thunder Punch
Belly Drum
Since this guy's so weak to stealth rock, I often lead with him to get easy boosts with either flame charge for fast teams or Belly Drum for bulky teams. He's great against a lot of leads anyway as he hits things like Forretress, Genesect, and Ferrothorn really hard, he's immune to WoW from Rotom, and he can set up pretty easily. Once it looks like I'll be KO'd soon, I use outrage to bait any fairies the opponent might have to be KO'd by Garchomp (I never do this with set up priority users like Azumarill, but the others are all outsped and KO'd pretty easily)
Garchomp @ Choice Scarf
Rough Skin
Jolly / 252 Atk / 252 Spe / 4 HP
Outrage
Earthquake
Poison Jab
Stealth Rock
My main fairy/steel killer. If Charizard does his job right, I bring him in and revenge kill almost any fairy pretty easily. If there's no fairies on the team, I'll lead with him sometimes and set up SR before switching out for a scout lead, but I only do that because I couldn't decide what 4th move I should use. Like all the others, he makes a great late game sweeper with scarfed outrage.
Kingdra @ Scope Lens
Modest / 252 SpA / 252 Spe / 4 SpD
Sniper
Draco Meteor
Surf
Agility
Focus Energy
This guy was thrown in for variety. I had a blaring weakness to any physical wall, but I wanted to stick the mentality "spam dragon moves until something breaks." I chose Kingdra because with his great typing and usable bulk, he can get a free turn or two for set up pretty easily, and he hits a lot of physical walls hard with surf. Once he's KO'd/forced out the physical wall, he can usually go for a decent sweep as long as there aren't any hard hitting priority users like Talonflame.
Noivern @ Choice Specs
Infiltrator
Timid / 252 SpA / 252 Spe / 4 AtK
Draco Meteor
Flamethrower
Hurricane
U-Turn
I used to have Haxorus, but that felt really redundant with Garchomp, and he didn't really help the team much. I added Noivern because I was getting frustrated with pokes like Gliscor stalling outrage out with protect/substitute. He gets the free switch on EQ, but I usually just let one of my pokes take one of my pokes to prevent the chance toxic. This is really the black sheep of the bunch, but I did need a little diversity
Problems I still face are other scarfed dragons. Specifically Salamence, as if I lose the speed tie, I can get pretty raped by an outrage.

Kyurem-B @ Choice Band
Tetravolt
Adamant / 252 Atk / 252 HP / 4 Spe
Outrage
Fusion Bolt
Iron Head
Dragon Claw
This is pretty much my wall breaker. There's not much that can take a Banded Outrage, so I usually just spam that. I also have Fusion Bolt for Azumarill, Togekiss and Steel types like Skarmory, and Iron Head for other fairies. Dragon Claw's if I don't want to get locked into Outrage when there's a fairy out there. My main concern is Ferrothorn, but I also have trouble against the likes of Gliscor and other physically defensive/stall pokemon, so if anyone has any ideas, I'd love to hear them

Salamence @ Choice Scarf
Moxie
Naive / 252 Atk / 252 Spe / 4 SpA
Outrage
Earthquake
Fire Blast
Dragon Claw
Bring him in on a weakened pokemon, outrage for the moxie boost. Sweep. He's a very simple pokemon that I bring in after I've KO'd any fairies. He doesn't like steels, but after one moxie boost he can usually cause decent damage to them before getting KO'd or phased by the defensive ones, and the offensive ones are all 2HKO'd by +1 outrage (gotta watch out for SD + Bullet Punch MegaLuke). Currently testing Mixed sets

Charizard @ Charizardite X
Tough Claws
Jolly / 252 Atk / 252 Spe / 4 HP
Outrage
Flame Charge
Thunder Punch
Belly Drum
Since this guy's so weak to stealth rock, I often lead with him to get easy boosts with either flame charge for fast teams or Belly Drum for bulky teams. He's great against a lot of leads anyway as he hits things like Forretress, Genesect, and Ferrothorn really hard, he's immune to WoW from Rotom, and he can set up pretty easily. Once it looks like I'll be KO'd soon, I use outrage to bait any fairies the opponent might have to be KO'd by Garchomp (I never do this with set up priority users like Azumarill, but the others are all outsped and KO'd pretty easily)

Garchomp @ Choice Scarf
Rough Skin
Jolly / 252 Atk / 252 Spe / 4 HP
Outrage
Earthquake
Poison Jab
Stealth Rock
My main fairy/steel killer. If Charizard does his job right, I bring him in and revenge kill almost any fairy pretty easily. If there's no fairies on the team, I'll lead with him sometimes and set up SR before switching out for a scout lead, but I only do that because I couldn't decide what 4th move I should use. Like all the others, he makes a great late game sweeper with scarfed outrage.

Kingdra @ Scope Lens
Modest / 252 SpA / 252 Spe / 4 SpD
Sniper
Draco Meteor
Surf
Agility
Focus Energy
This guy was thrown in for variety. I had a blaring weakness to any physical wall, but I wanted to stick the mentality "spam dragon moves until something breaks." I chose Kingdra because with his great typing and usable bulk, he can get a free turn or two for set up pretty easily, and he hits a lot of physical walls hard with surf. Once he's KO'd/forced out the physical wall, he can usually go for a decent sweep as long as there aren't any hard hitting priority users like Talonflame.

Noivern @ Choice Specs
Infiltrator
Timid / 252 SpA / 252 Spe / 4 AtK
Draco Meteor
Flamethrower
Hurricane
U-Turn
I used to have Haxorus, but that felt really redundant with Garchomp, and he didn't really help the team much. I added Noivern because I was getting frustrated with pokes like Gliscor stalling outrage out with protect/substitute. He gets the free switch on EQ, but I usually just let one of my pokes take one of my pokes to prevent the chance toxic. This is really the black sheep of the bunch, but I did need a little diversity
Problems I still face are other scarfed dragons. Specifically Salamence, as if I lose the speed tie, I can get pretty raped by an outrage.
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