Completed P2X7 vs かたわれ時; 1v1 1* Self-Reffed Singles

The Rules said:
1v1 1* Self-Reffed Singles
Items: OFF
2-Day DQ
Switch=KO
3 Substitutions
2 Recoveries / 5 Chills
ASB Arena
First Order decided by coinflip
P2X7's team:

Psyduck [Psyduck] (M)
Stage: *
Nature: Serious (N/A)
Type: Water
Water:

Abilities:

Damp: (Passive)
Cloud Nine: (Passive)
Swift Swim (HA Locked): (Passive)

Stats:
HP: 80
Atk: Rank 4
Def: Rank 4
SpA: Rank 5
SpD: Rank 4
Spe: 55
Size Class: 2
Weight Class: 2

Moves (16/??):

Level-Up:
Water Sport
Scratch
Tail Whip
Water Gun
Confusion
Fury Swipes
Disable
Water Pulse
Screech
Zen Headbutt
Aqua Tail
Soak
Psych Up
Amnesia
Hydro Pump
Wonder Room



かたわれ時's team:
:Monohm:
Nono [♀] Monohm [Stage: 1]
Type: Electric / Dragon

[Abilities]
Shield Dust
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.

Static
This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

Overcoat [HA locked]
This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to moves tagged as #Powder. If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

[Not enough data for a profile]

[Stats and Nature]
Nature: Serious
HP: 80
Atk: 4
Def: 5
SpA: 5
SpD: 3
Speed: 60

Size class: 1
Weight class: 2

[Moves]
View attachment 227967
Tackle
Dragon Tail
Thrash

View attachment 227966
Twister
Dragon Rage
Thundershock
Sonic Boom
Discharge
Dragon Pulse
Hurricane
Weather Ball
Zap Cannon

View attachment 227968
Growl
Charge
Rain Dance
Slack Off
Ion Deluge


[first sendout: heads=P2X7, tails=かたわれ時]
reverse

Timestamp: 2020-09-08 05:31:42 UTC

かたわれ時 sends out (automatic).
P2X7 sends out and orders.
かたわれ時 orders.
P2X7 refs.
 

Psyduck

Screech - Screech - Zen Headbutt
IF Monohm uses Discharge outside of a combo, AND it moves before you based on Speed order, use Disable (Discharge) that action instead and push back, but only once.
 
Round 1:

Pre-Round:


P2X7:

A


Psyduck [Psyduck] (M)
HP
: 80
Energy: 100
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: None


かたわれ時:

A


Monohm [Nono] (F)
HP
: 80
Energy: 100
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: None


Action 1:
Monohm used Thunder Shock (Psyduck)
[to crit <416] 3698 no
[to paralyze <1000] 1500 no
[(4 + 3 + 5 - 4) * 1.5] = 12 damage
-2 energy

Psyduck used Screech (Monohm)
[to hit <8500] 1943 yes
Monohm's Defense harshly fell! (-2 Defense)
-6 energy

Action 2:
Monohm used Dragon Pulse (Psyduck)
[to crit <416] 2098 no
(9 + 3 + 5 - 4) = 13 damage
-6 energy

Psyduck used Screech (Monohm)
[to hit <8500] 9266 no
Monohm avoided the attack!
-10 energy

Action 3:
Monohm used Thunder Shock (Psyduck)
[to crit <416] 3671 no
[to paralyze <1000] 6926 no
[(4 + 3 + 5 - 4) * 1.5] = 12 damage
-2 energy

Psyduck used Zen Headbutt (Monohm)
[to hit <9000] 4425 yes
[to crit <416] 5265 no
[to trigger Static <3000] 3726 no
(8 + 4 - 5) + 4 = 11 damage
-6 energy


Round 1:

Post-Round:


P2X7:

A


Psyduck [Psyduck] (M)
HP
: 43
Energy: 77
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: None


かたわれ時:

A

:monohm:;monohm;

Monohm [Nono] (F)
HP
: 69
Energy: 90
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: -2 Defense


かたわれ時 orders.
P2X7 orders.
P2X7 refs.
 
This seems to be fine... yes... this should work

Dragon Pulse ~ Discharge + Discharge ~ cooldown (Slack Off)
IF
you flinch A2, THEN push action back
 
Last edited:
Round 2:

Pre-Round:


P2X7:

A


Psyduck [Psyduck] (M)
HP
: 43
Energy: 77
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: None


かたわれ時:

A

:monohm:;monohm;

Monohm [Nono] (F)
HP
: 69
Energy: 90
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: -2 Defense


Action 1:
Monohm used Dragon Pulse (Psyduck)
[to crit <416] 1791 no
(9 + 3 + 5 - 4) = 13 damage
-6 energy

Psyduck used Amnesia
Psyduck's Special Defense sharply rose! (+2 Special Defense)
-6 energy

Action 2:
Psyduck used Zen Headbutt (Monohm)
[to hit <9000]1030 yes
[to crit <416] 9811 no
[to trigger Static <3000]1889 yes
(8 + 4 - 5) + 4 = 11 damage
Monohm's Static activated!
Psyduck was Paralyzed! (20%)
-6 energy

Monohm used Discharge + Discharge combo (Psyduck)
[to crit <416] 7908 no
{[(18 + 3 + 5 - 4) * 1.5] - 4} = 29 damage
-27 energy

Action 3:
Monohm must cool down!

[paralysis check <2500] 1010 yes
Psyduck is Paralyzed! It cannot move! (Paralysis: 20% -> 10%)

Paralysis decay [Psyduck]: (10% -> 5%)


Round 2:

Post-Round:


P2X7:

A


Psyduck [Psyduck] (M)
HP
: 1
Energy: 65
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: +2 Special Defense. Paralyzed (5%)


かたわれ時:

A

:monohm:;monohm;

Monohm [Nono] (F)
HP
: 58
Energy: 56
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: -1 Defense


P2X7 orders.
かたわれ時 orders.
P2X7 refs.
 
Round 3:

Pre-Round:


P2X7:

A


Psyduck [Psyduck] (M)
HP
: 1
Energy: 65
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: +2 Special Defense. Paralyzed (5%)


かたわれ時:

A

:monohm:
Monohm [Nono] (F)
HP
: 58
Energy: 56
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: -1 Defense


Action 1:
Monohm used Dragon Pulse (Psyduck)
[to crit <416] 8244 no
(9 + 3 + 5 - 4) - 4 = 9 damage
Psyduck fainted!
-6 energy


Round 3:

Post-Round:


P2X7:

X


Psyduck [Psyduck] (M)
HP
: -8
Energy: 65
Stats: 4/4/5/4/55
Abilities: Damp / Cloud Nine
Item: None
Other: +2 Special Defense. Paralyzed (5%). Fainted


かたわれ時:

A

:monohm:
Monohm [Nono] (F)
HP
: 58
Energy: 50
Stats: 4/5/5/3/60
Abilities: Shield Dust / Static
Item: None
Other: -1 Defense


Rewards:
かたわれ時: 1 RC / 1 TC / -1 JC

P2X7: 2 RC / 1 TC
 

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