2v2 Babysitter Doubles (1 FE, 1 LC)
1 Day DQ
Training Items
All Abilities
Switch=KO
2 Substitutions
5 Chills/2 Recoveries
ASB Arena
Its_A_Random:
Gourgeist [] (F)
NATURE: Jolly (+15% Accuracy)
TYPE: Ghost / Grass
ABILITIES: Pickup / Frisk / Insomnia (H)
STATS
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 114 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (58/58)
PHYSICAL
Astonish
Bullet Seed
Explosion
Facade
Flame Charge
Frustration
Giga Impact
Gyro Ball
Phantom Force
Razor Leaf
Return
Rock Slide
Rock Smash
Seed Bomb
Shadow Sneak
Thief
SPECIAL
Charge Beam
Dark Pulse
Dream Eater
Energy Ball
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Fairy)
Hyper Beam
Incinerate
Psychic
Round
Shadow Ball
Sludge Bomb
Solar Beam
OTHER
Attract
Bestow
Confide
Confuse Ray
Destiny Bond
Disable
Double Team
Flash
Leech Seed
Light Screen
Nature Power
Pain Split
Protect
Rest
Safeguard
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Toxic
Trick
Trick-or-Treat
Trick Room
Will-O-Wisp
Worry Seed
RAID
Shadow Mend
Ralts [Elincia] (F)
NATURE: Bold
TYPE: Psychic / Fairy
ABILITIES: Synchronise / Trace /Telepathy (H)
STATS
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
AC: 2/5
ATTACKS (22/93)
PHYSICAL
None
SPECIAL
Confusion
Dazzling Gleam
Future Sight
Magical Leaf
Psychic
Shadow Ball
Thunder Bolt
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Growl
Heal Pulse
Hypnosis
Lucky Chant
Mean Look
Protect
Safeguard
Skill Swap
Teleport
Will-O-Wisp
P2X7:
Gliscor [Cayley] (M)
Nature: Jolly (+15% Speed, +14% Accuracy, -1 Sp.Atk)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (HA Unlocked): Pokemon with this ability have internal structures that absorb the toxins in poisons and use them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for the round should their ability be disabled.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 110 (109.25) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC:6/6
MC: 0
AC: 5/5
Moves (34/???):
Level-Up:
Thunder Fang
Ice Fang
Fire Fang
Poison Jab
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics
U-turn
X-Scissor
Sky Uppercut
Guillotine
Egg Moves:
Agility
Counter
Feint
Razor Wind
Sand Tomb
TM Moves:
Taunt
Protect
Dig
Earthquake
Sandstorm
Aerial Ace
Torment
Stone Edge
Substitute
Tutor Moves:
Aqua Tail
Iron Tail
Other:
Bite
Endure
Murkrow [Corvus] (M)
Nature: Quiet (+1 Sp.Atk, -15% Speed, -10% Evasion)
Type: Dark / Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Insomnia: (Passive) This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is increased by one (1) stage permanently.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Prankster (HA Unlocked): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 79 (79.1) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 5/6
MC: 4
AC: 5/5
Moves:
Level-Up:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Taunt
Sucker Punch
Torment
Egg Moves:
Brave Bird
Confuse Ray
Perish Song
Psycho Shift
Quick Attack
Whirlwind
TM Moves:
Protect
Psychic
Double Team
Steel Wing
Thunder Wave
Substitute
Tutor Moves:
Heat Wave
Icy Wind
Order of Operations:
P2X7 sends out and attaches items.
Its_A_Random does the same, but orders on top of that.
P2X7 orders.
John.
1 Day DQ
Training Items
All Abilities
Switch=KO
2 Substitutions
5 Chills/2 Recoveries
ASB Arena
Its_A_Random:

Gourgeist [] (F)
NATURE: Jolly (+15% Accuracy)
TYPE: Ghost / Grass
ABILITIES: Pickup / Frisk / Insomnia (H)
STATS
HP: 90
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 114 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (58/58)
PHYSICAL
Astonish
Bullet Seed
Explosion
Facade
Flame Charge
Frustration
Giga Impact
Gyro Ball
Phantom Force
Razor Leaf
Return
Rock Slide
Rock Smash
Seed Bomb
Shadow Sneak
Thief
SPECIAL
Charge Beam
Dark Pulse
Dream Eater
Energy Ball
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power (Fairy)
Hyper Beam
Incinerate
Psychic
Round
Shadow Ball
Sludge Bomb
Solar Beam
OTHER
Attract
Bestow
Confide
Confuse Ray
Destiny Bond
Disable
Double Team
Flash
Leech Seed
Light Screen
Nature Power
Pain Split
Protect
Rest
Safeguard
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Toxic
Trick
Trick-or-Treat
Trick Room
Will-O-Wisp
Worry Seed
RAID
Shadow Mend

Ralts [Elincia] (F)
NATURE: Bold
TYPE: Psychic / Fairy
ABILITIES: Synchronise / Trace /
STATS
HP: 90
Atk: Rank 0 (-)
Def: Rank 2 (+)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 2/9
MC: 0
AC: 2/5
ATTACKS (22/93)
PHYSICAL
None
SPECIAL
Confusion
Dazzling Gleam
Future Sight
Magical Leaf
Psychic
Shadow Ball
Thunder Bolt
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Growl
Heal Pulse
Hypnosis
Lucky Chant
Mean Look
Protect
Safeguard
Skill Swap
Teleport
Will-O-Wisp
P2X7:

Gliscor [Cayley] (M)
Nature: Jolly (+15% Speed, +14% Accuracy, -1 Sp.Atk)
Type: Ground / Flying
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Sand Veil: (Passive) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Poison Heal (HA Unlocked): Pokemon with this ability have internal structures that absorb the toxins in poisons and use them to recover two (2) HP/action instead of taking poison damage. If Toxic'd, the Toxic counter will still go up each round and Toxic will do the relevant damage for the round should their ability be disabled.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
Sp.Atk: Rank 1 (-)
Sp.Def: Rank 3
Spe: 110 (109.25) (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC:6/6
MC: 0
AC: 5/5
Moves (34/???):
Level-Up:
Thunder Fang
Ice Fang
Fire Fang
Poison Jab
Poison Sting
Sand Attack
Harden
Knock Off
Quick Attack
Fury Cutter
Faint Attack
Acrobatics
U-turn
X-Scissor
Sky Uppercut
Guillotine
Egg Moves:
Agility
Counter
Feint
Razor Wind
Sand Tomb
TM Moves:
Taunt
Protect
Dig
Earthquake
Sandstorm
Aerial Ace
Torment
Stone Edge
Substitute
Tutor Moves:
Aqua Tail
Iron Tail
Other:
Bite
Endure

Murkrow [Corvus] (M)
Nature: Quiet (+1 Sp.Atk, -15% Speed, -10% Evasion)
Type: Dark / Flying
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Insomnia: (Passive) This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is increased by one (1) stage permanently.
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.
Prankster (HA Unlocked): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
Sp.Atk: Rank 4 (+)
Sp.Def: Rank 2
Spe: 79 (79.1) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 15
EC: 5/6
MC: 4
AC: 5/5
Moves:
Level-Up:
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Taunt
Sucker Punch
Torment
Egg Moves:
Brave Bird
Confuse Ray
Perish Song
Psycho Shift
Quick Attack
Whirlwind
TM Moves:
Protect
Psychic
Double Team
Steel Wing
Thunder Wave
Substitute
Tutor Moves:
Heat Wave
Icy Wind
Order of Operations:
P2X7 sends out and attaches items.
Its_A_Random does the same, but orders on top of that.
P2X7 orders.