P2X7 vs TSRD (2v2 LC Singles)

Battle Rules:
2v2 LC Singles
2 Substitutions
36 Hour DQ
Switch=OK
Unlimited Heal/Chill
Training Items

Team P2X7

Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/6
MC: 1
AC: 3/5
KOC: 0

Moves:

Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Double-Edge

Egg Moves:
Detect
Endure
Flail
Wish
Yawn

TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute

Tutor Moves:
Heal Bell
Hyper Voice

Other:
Bide
Skull Bash

Syclar [Needler] (M)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice / Bug
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Bug: Bug STAB; adds an additional guaranteed hit on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).

Abilities:

Compoundeyes: (Passive) This Pokemon's complex eyes give it a comprehensive view of the field, making its attacks 30% (x1.3) more accurate.
Snow Cloak: (Passive) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Technician (HA Locked): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch from 4 to 6, Double Hit from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit moves is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 91
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 1/6
MC: 0
AC: 1/5
KOC: 1

Moves (23/70):

Level-Up:
Fury Attack (*)
Leer (*)
Leech Life (*)
Scratch (*)
Ice Shard (*)
Focus Energy (*)
Slash (*)
Icy Wind (*)
Bug Bite (*)
X-Scissor (*)
Icicle Spear (*)

Egg Moves:
Earth Power (*)
Pin Missile (*)
Superpower (*)
Counter (*)
Water Pulse (*)

Tutor Moves:
Knock Off

TM Moves:
Taunt (*)
Blizzard (*)
Protect (*)
Solar Beam (*)
Dig (*)
Frost Breath
Team TSRD

Sprite by Quanyails
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source.
Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore).
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Harvest [Passive]
At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used.
If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time.
This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect.
If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot not regrow it.
Infiltrator [Passive] (Hidden)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
|HP: 100|Atk: 4|Def: 2|SpA: 0|SpD: 3|Spe: 30|Size: 2|Weight: 2|BRT: 14|
|EC: 2/6|MC: 0|DC: 2/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
Physical:
Beat Up
Bite
Crunch
Iron Tail
Leaf Blade
Night Slash
Payback
Power Whip
Pursuit
Sucker Punch
U-Turn
Vine Whip
Wild Charge
Wrap

Special:
Grass Knot

Other:
Aromatherapy
Glare
Haze
Protect
Substitute
Taunt

Sprite by Gamefreak
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Defiant [Passive]
The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages.
This boost may not reset towards its natural stage the round this ability is triggered.
Inner Focus [Passive]
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack.
If it has another ability that would be activated by flinching, that ability activates.
Pressure [Passive] (Hidden)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
|HP: 90|Atk: 4|Def: 3|SpA: 1|SpD: 2|Spe: 60|Size: 1|Weight: 2|BRT: 14|
|EC: 2/6|MC: 0|DC: 2/5|KOC: 0| Nature: Adamant (+Atk, -SpA)
Physical:
Aerial Ace
Brick Break
Dig
Feint Attack
Fury Cutter
Metal Claw
Payback
Poison Jab
Psycho Cut
Pursuit
Revenge
Rock Tomb
Scratch
Sucker Punch

Special:

Other:
Leer
Protect
Quick Guard
Scary Face
Substitute
Taunt
Torment

Turn Order
TSRD sends out and equips.
P2X7 sends out, equips, and orders.
TSRD orders and referees.​
 
Yes, good luck to you as well.


Eevee @ Exp. Share

Skull Bash - Hyper Voice - Skull Bash
IF Pawniard uses Dig without suspense, use Dig that action instead.
 
Revenge~Revenge~Revenge

---------------------------------------------------------------------------

Team P2X7 AO

Urumi (F) @ EXP Share
Typing
: Normal
Ability: Adaptability/Run Away
HP/EN: 22 / 80
Stats
: 3 / 2 / 2 / 3 / 47
SC/WC/BRT: 1 / 1 / 13
Buffs: +2 Def
De-Buffs: -10% Evasion

FIELD EFFECTS
N/A

Team TSRD AO



Tyl (F) @ EXP Share
Typing
: Dark/Steel
Ability: Defiant/Inner Focus
HP/EN: 56 / 64
Stats
: 4 / 3 / 1 / 2 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-Buffs: N/A​
BEGIN ROUND
---
ACTION ONE
Eveee used Skull Bash!
Eevee tucked in its head!
Eevee's defense rose!


Eveee used Skull Bash!
(Crit Roll [<=625]: 9410/10000; No)
[(13 + 5 + 4.5 - 4.5) × .67] = 12.06 DMG (Pawniard)
-7 EN (Eevee)

Pawniard used Revenge!
(Crit Roll [<=625]: 8646/10000; No)
[(12 + 6 - 3) × 1.5] - 2 = 20.5 DMG (Eevee)
-8 EN (Pawniard)
---
ACTION TWO
Eevee used Hyper Voice!
(Crit Roll [<=625]: 2359/10000; No)
[(9 + 5 + 3 - 3) × .67] = 9.38 DMG (Pawniard)
-6 EN (Eevee)

Pawniard used Revenge!
(Crit Roll [<=625]: 8809/10000; No)
[(12 + 6 - 3) × 1.5] - 2 = 20.5 DMG (Eevee)
-12 EN (Pawniard)
---
ACTION THREE
Eveee used Skull Bash!
Eevee tucked in its head!
Eevee's defense rose!


Eveee used Skull Bash!
(Crit Roll [<=625]: 8285/10000; No)
[(13 + 5 + 4.5 - 4.5) × .67] = 12.06 DMG (Pawniard)
-7 EN (Eevee)

Pawniard used Revenge!
(Crit Roll [<=625]: 65/10000; Yes)
[(12 + 3 + 6 - 3) × 1.5] = 27 DMG (Eevee)
-16 EN (Pawniard)
---
END ROUND

TURN ORDER
TSRD issues actions.
P2X7 issues actions.
TSRD referees.

---------------------------------------------------------------------------

Initiating Switch Phase!
Tyl Out! Lesath the Brattler with an EXP Share In!
Counterswitch?
 

Power Whip~Power Whip~Power Whip

If Eevee is ordered to use Endure Then Wrap [Once]
If Eevee is in the evasive stage of a D/E Move when you would act Then Substitute[15] the first instance, Chill the second instance, Haze the third instance​
 
Skull Bash - Skull Bash + Skull Bash combo - Cooldown (Skull Bash + Skull Bash combo)
IF Skull Bash + Skull Bash combo would not increase Eevee's Defense by two stages, use Hyper Voice a2.
 
Team P2X7 XO

Urumi (F) @ EXP Share
Typing
: Normal
Ability: Adaptability/Run Away
HP/EN: -6 / 9
Stats
: 3 / 2 / 2 / 3 / 47
SC/WC/BRT: 1 / 1 / 13
Buffs: N/A
De-Buffs: KO

FIELD EFFECTS
N/A

Team TSRD BA


Lesath (F) @ EXP Share
Typing
: Dark/Grass
Ability: Harvest
HP/EN: 43 / 67
Stats
: 4 / 2 / 0 / 3 / 30
SC/WC/BRT: 2 / 2 / 14
Buffs: N/A
De-Buffs: N/A

Tyl (F) @ EXP Share
Typing
: Dark/Steel
Ability: Defiant/Inner Focus
HP/EN: 56 / 64
Stats
: 4 / 3 / 1 / 2 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-Buffs: N/A
BEGIN ROUND
---
ACTION ONE
Eveee used Skull Bash!
Eevee tucked in its head!
Eevee's defense rose!


Brattler used Power Whip!
(Hit Roll [<=9500]: 2669/10000; Yes)
(Crit Roll [<=625]: 9202/10000; No)

(12 + 3 + 6 - 3) - 6 = 12 DMG (Eevee)
-7 EN (Brattler)

Eveee used Skull Bash!
(Crit Roll [<=625]: 6617/10000; No)
(13 + 6 + 4.5 - 3) = 20.5 DMG (Brattler)
-11 EN (Eevee)
---
ACTION TWO
Eveee used Combination[Skull Bash+Skull Bash]!
Eevee tucked in its head!
Eevee's defense sharply rose!


Brattler used Power Whip!
(Hit Roll [<=9500]: 8459/10000; Yes)
(Crit Roll [<=625]: 1503/10000; No)

(12 + 3 + 6 - 3) - 10 = 8 DMG (Eevee)
-11 EN (Brattler)

Eevee used Combination[Skull Bash+Skull Bash]!
(Crit Roll [<=625]: 3795/10000; No)

(29.25 + 6 + 4.5 - 3) = 36.75 DMG (Brattler)
-59.5 EN (Eevee)
---
ACTION THREE
Eevee used Cooldown!
Eevee is cooling down!

Brattler used Power Whip!
(Hit Roll [<=9500]: 896/10000; Yes)
(Crit Roll [<=625]: 176/10000; No)

(12 + 3 + 6 - 3) - 10 = 8 DMG (Eevee)
-15 EN (Brattler)
---
END ROUND

TURN ORDER
P2X7 sends out, equips, and issues actions.
TSRD issues actions and referees.​
 

Syclar @ Exp. Share

Pin Missile - Pin Missile - Pin Missile
IF Brattler uses U-turn outside of a combo, AND you move before it, use Dig that action instead.
IF Brattler is under the effects of a successful P/E move when you would act, AND you are not Taunted, use Focus Energy that action instead, but only once.
 
Glare~Iron Tail~Iron Tail

Urumi (F) @ EXP Share
Typing
: Normal
Ability: Adaptability/Run Away
HP/EN: -6 / 9
Stats
: 3 / 2 / 2 / 3 / 47
SC/WC/BRT: 1 / 1 / 13
Buffs: N/A
De-Buffs: KO
Team P2X7 XA

Needler (M) @ EXp Share
Typing
: Bug/Ice
Ability: Compound Eyes/Snow Cloak
HP/EN: 90 / 94
Stats
: 3 / 1 / 4 / 2 / 91
SC/WC/BRT: 1 / 2 / 15
Buffs: N/A
De-Buffs: N/A

FIELD EFFECTS
N/A

Team TSRD BX



Lesath (F) @ EXP Share
Typing
: Dark/Grass
Ability: Harvest
HP/EN: -1 / 67
Stats
: 4 / 2 / 0 / 3 / 30
SC/WC/BRT: 2 / 2 / 14
Buffs: N/A
De-Buffs: N/A

Tyl (F) @ EXP Share
Typing
: Dark/Steel
Ability: Defiant/Inner Focus
HP/EN: 56 / 64
Stats
: 4 / 3 / 1 / 2 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-Buffs: N/A
BEGIN ROUND
---
ACTION ONE
Syclar used Pin Missile!
(Num Hits [2-5]: 5/5
(Crit Roll [<=625]: 1454/10000; No)
(Crit Roll [<=625]: 4276/10000; No)
(Crit Roll [<=625]: 7745/10000; No)
(Crit Roll [<=625]: 7488/10000; No)
(Crit Roll [<=625]: 5130/10000; No)

[(15 + 3 + 4.5 - 3) × 2.25] = 43.875 DMG (Brattler)
-6 EN (Syclar)
---
END ROUND

TURN ORDER
TSRD sends out, equips, and issues actions.
P2X7 issues actions.
TSRD referees.

---------------------------------------------------------------------------


"Ouch, poor Lesath. Good Game P2X7."


Rock Tomb~Rock Tomb~Rock Tomb

If Syclar is in the evasive stages of a D/E Move when you would act Then Dig(Suspend)
If Syclar is ordered to use Counter Then Scary Face the first instance, Chill the remaining instances​
 
Good game to you, as well.

Superpower + Superpower combo - Cooldown (Superpower + Superpower combo) - Superpower
 

Urumi (F) @ EXP Share
Typing
: Normal
Ability: Adaptability/Run Away
HP/EN: -6 / 9
Stats
: 3 / 2 / 2 / 3 / 47
SC/WC/BRT: 1 / 1 / 13
Buffs: N/A
De-Buffs: KO
Team P2X7 XA

Needler (M) @ EXp Share
Typing
: Bug/Ice
Ability: Compound Eyes/Snow Cloak
HP/EN: 66 / 59
Stats
: 3 / 1 / 4 / 2 / 91
SC/WC/BRT: 1 / 2 / 15
Buffs: N/A
De-Buffs: -2 Atk, -2 Def, -1 Spe

FIELD EFFECTS
N/A

Team TSRD XX


Tyl (F) @ EXP Share
Typing
: Dark/Steel
Ability: Defiant/Inner Focus
HP/EN: -8 / 60
Stats
: 4 / 3 / 1 / 2 / 60
SC/WC/BRT: 1 / 2 / 14
Buffs: N/A
De-Buffs: KO

Lesath (F) @ EXP Share
Typing
: Dark/Grass
Ability: Harvest
HP/EN: -1 / 67
Stats
: 4 / 2 / 0 / 3 / 30
SC/WC/BRT: 2 / 2 / 14
Buffs: N/A
De-Buffs: KO
BEGIN ROUND
---
ACTION ONE
PokemonA used Move!
(Hit Roll [<=9500]: 6732/10000; Yes)
(Crit Roll [<=625]: 6069/10000; No)

[(6 + 6 - 1.5) × 2.25] = 23.625 DMG (Syclar)
-4 EN (Pawniard)
Syclar's speed fell!

Syclar used Combination[Superpower+Superpower]!
(Crit Roll [<=625]: 1959/10000; No)

[(27 + 4.5 - 3) × 2.25] = 64.125 DMG (Pawniard)
-35 EN (Syclar)
---
END ROUND

Battle Results
TSRD: 2CC, 6UC
Lesath: 1EC, 3MC, 1AC
Tyl: 1EC, 3MC, 1AC
P2X7: 2CC
Needler: 1EC, 3MC, 1AC
Urumi: 1EC, 3MC, 1AC​
 

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