Introduction
I entered a tournament with the special condition of a pokemon can only haves all attacking moves or all supporting moves. I've made my first draft, but I would like some help, since it is rough.
I started off wanting it to be stall-based, so that was in my mind as I constructed the team.
The Team
Infernape @Life Orb
Ability: Blaze
EVs: 64 Atk/ 252 SpA/ 168 Spe
Naive nature (+Spe, -SpD)
-Fire Blast
-Grass Knot
-Hidden Power [Ice]
-Close Combat
I chose Infernape for my lead because of its coverage and KO potential. I assume that most people will start with a support-type and hopefully Infernape can steal an easy kill. Just saw Grass Knot does not OHKO Hippowdon. I really should do calcs =\.
The spread/set is taken from the site. I had Flamethrower over Fire Blast at first, but on random ladder matches I noticed it wasn't strong enough to OHK lead Jirachi.
I would like to replace Life Orb. I'm not really liking it much. I don't want to be locked in with a choice item. I don't want Focus Sash that breaks easily.
Latias @Choice Scarf
Ability: Levitate
EVs: 252 HP/ 200 Def/ 56 SpD
Calm nature (+SpD, -Atk)
-Trick
-Roost
-Roar
-Psycho Shift
This is one of my walls. This is actually one of the main reasons for the team, since I wanted to try a defensive Latias. Trick is to ruin other walls with a Scarf. Roost is typical healing. Roar is for phazing and stacking passive damage. Psycho Shift is iffy. I wanted a status absorber, and I figured I could dish the status back.
The EVs/nature are probably bad. Max Hp seems like a given. I've seen others use Max Speed, but I don't like that at all here. I tried for a semi-balance of Defense and Special Defense, but I opted for more special.
I am not sure on Psycho Shift over Refresh or Aromatherapy. I was also thinking Flame Orb over Choice Scarf. It would give me more Shifting (if I kept it), hurts sweepers, and can burn out stall. EVs would be nice.
Blissey @Leftovers
Ability: Natural Cure
EVs: 202 HP/ 252 Def/ 56 SpD
Bold nature (+Def, -Atk)
-Stealth Rock
-Thunderwave
-Softboiled
-Wish
The special defense tank to absorb blows. Stealth Rock is here, because I think it works. I don't have any other pokemon that it can fit on, without bouncing off important moves. Thunderwave is for team support. Softboiled and Wish are basic healing, but Wish is usually passed onto my sweepers to keep them healthy.
The Evs were stolen from JabbatheGriffin. I'm not sure if it hits anything special =\. It is pretty much how much HP I want compared to SpD.
I've thought of Aromatherapy, but Blissey and Latias can absorb right now. I mostly figure a stall team won't care for being statused. Thunderwave is sort of iffy. It is good. But I've come down to a few stall wars where I really don't want it. But it has a lot of pp to burn; however, that is countered by the parahax saving the opponent's pp.
Skarmory @Leftovers
Ability: Keen Eye
EVs: 252 Hp/ 4 Def/ 252 SpD
Impish nature (+Def, -SpA)
-Spikes
-Roost
-Whirlwind
-Toxic
The final wall. Skarmory was chosen for its physical defence and spikes with phazing. Toxic is to help my team take out bulky guys that my sweepers couldn't handle.
Lol at the EVs. I read this on a RMT earlier and tested it. But really Blissey is going to take most special attacks, so I don't see the point. But I guess I just don't like huge imbalances.
I don't know what the best spread would be. I am considering to out Toxic. I wanted to try Mimic (which is allowed) to hit dragons back, since nothing else hits them too hard. But that seems like more of a gimmick.
Rotom-H @Choice Scarf
Ability: Levitate
EVs: 252 HP/ 4 SpA/ 252 Spe
Timid nature (+Spe, -Atk)
-Overheat
-Shadowball
-Thunderbolt
-Hidden Power Ice
I wanted a ghost on the team. But I didn't need anymore walls, especially one that can't heal itself, bar rest. But I still wanted a bulky pokemon. Overheat to hit steels. Hidden Power Ice hasn't been tested much.
The EVs were stolen from Kevin Garrett. But I'm not too sure. It does add some fighting power, but Rotom still takes quite a punch from things. It also misses a lot of OHKOs, but I haven't done any calcs, so maybe even with max I wouldn't OHKO.
I'm not entirely sure of this. I liked it, since I figured most will expect it to be a wall, and then it will hit them. Plus I always like a scarfer to beat out fast revenge killers. But maybe there are better choices?
Scizor @Choice Band
Ability: Technician
EVs: 248 HP/ 252 Atk/ 8Spe
Adamant nature (+Atk, -SpA)
-Bullet Punch
-U-turn
-Pursuit
-Superpower
The (hopeful) powerhouse of the team. I haven't used it much, but I've been underwhelmed when I have (probably my own fault). Scizor has a good priority move and good resistances. Ideally it should hit hard and finish off what needs to be finished.
The set is from the analysis. It seems like the spread is fine.
Scizor is sort of in the same boat as Rotom-H. I'm not sure if it is actually doing much. I think there may be a better options, but I can't think of any.
Conclusion
So, you can probably see I need some help. I'm not into all of the making special spreads (I don't expect anyone to do this for me, but if you have one already). I probably didn't think this team through enough, since I made it in like 20-30 minutes. But any help would be great, especially if it is something horribly obvious (probably Skarmory spread).
I entered a tournament with the special condition of a pokemon can only haves all attacking moves or all supporting moves. I've made my first draft, but I would like some help, since it is rough.
I started off wanting it to be stall-based, so that was in my mind as I constructed the team.
The Team

Infernape @Life Orb
Ability: Blaze
EVs: 64 Atk/ 252 SpA/ 168 Spe
Naive nature (+Spe, -SpD)
-Fire Blast
-Grass Knot
-Hidden Power [Ice]
-Close Combat
I chose Infernape for my lead because of its coverage and KO potential. I assume that most people will start with a support-type and hopefully Infernape can steal an easy kill. Just saw Grass Knot does not OHKO Hippowdon. I really should do calcs =\.
The spread/set is taken from the site. I had Flamethrower over Fire Blast at first, but on random ladder matches I noticed it wasn't strong enough to OHK lead Jirachi.
I would like to replace Life Orb. I'm not really liking it much. I don't want to be locked in with a choice item. I don't want Focus Sash that breaks easily.

Latias @Choice Scarf
Ability: Levitate
EVs: 252 HP/ 200 Def/ 56 SpD
Calm nature (+SpD, -Atk)
-Trick
-Roost
-Roar
-Psycho Shift
This is one of my walls. This is actually one of the main reasons for the team, since I wanted to try a defensive Latias. Trick is to ruin other walls with a Scarf. Roost is typical healing. Roar is for phazing and stacking passive damage. Psycho Shift is iffy. I wanted a status absorber, and I figured I could dish the status back.
The EVs/nature are probably bad. Max Hp seems like a given. I've seen others use Max Speed, but I don't like that at all here. I tried for a semi-balance of Defense and Special Defense, but I opted for more special.
I am not sure on Psycho Shift over Refresh or Aromatherapy. I was also thinking Flame Orb over Choice Scarf. It would give me more Shifting (if I kept it), hurts sweepers, and can burn out stall. EVs would be nice.

Blissey @Leftovers
Ability: Natural Cure
EVs: 202 HP/ 252 Def/ 56 SpD
Bold nature (+Def, -Atk)
-Stealth Rock
-Thunderwave
-Softboiled
-Wish
The special defense tank to absorb blows. Stealth Rock is here, because I think it works. I don't have any other pokemon that it can fit on, without bouncing off important moves. Thunderwave is for team support. Softboiled and Wish are basic healing, but Wish is usually passed onto my sweepers to keep them healthy.
The Evs were stolen from JabbatheGriffin. I'm not sure if it hits anything special =\. It is pretty much how much HP I want compared to SpD.
I've thought of Aromatherapy, but Blissey and Latias can absorb right now. I mostly figure a stall team won't care for being statused. Thunderwave is sort of iffy. It is good. But I've come down to a few stall wars where I really don't want it. But it has a lot of pp to burn; however, that is countered by the parahax saving the opponent's pp.

Skarmory @Leftovers
Ability: Keen Eye
EVs: 252 Hp/ 4 Def/ 252 SpD
Impish nature (+Def, -SpA)
-Spikes
-Roost
-Whirlwind
-Toxic
The final wall. Skarmory was chosen for its physical defence and spikes with phazing. Toxic is to help my team take out bulky guys that my sweepers couldn't handle.
Lol at the EVs. I read this on a RMT earlier and tested it. But really Blissey is going to take most special attacks, so I don't see the point. But I guess I just don't like huge imbalances.
I don't know what the best spread would be. I am considering to out Toxic. I wanted to try Mimic (which is allowed) to hit dragons back, since nothing else hits them too hard. But that seems like more of a gimmick.

Rotom-H @Choice Scarf
Ability: Levitate
EVs: 252 HP/ 4 SpA/ 252 Spe
Timid nature (+Spe, -Atk)
-Overheat
-Shadowball
-Thunderbolt
-Hidden Power Ice
I wanted a ghost on the team. But I didn't need anymore walls, especially one that can't heal itself, bar rest. But I still wanted a bulky pokemon. Overheat to hit steels. Hidden Power Ice hasn't been tested much.
The EVs were stolen from Kevin Garrett. But I'm not too sure. It does add some fighting power, but Rotom still takes quite a punch from things. It also misses a lot of OHKOs, but I haven't done any calcs, so maybe even with max I wouldn't OHKO.
I'm not entirely sure of this. I liked it, since I figured most will expect it to be a wall, and then it will hit them. Plus I always like a scarfer to beat out fast revenge killers. But maybe there are better choices?

Scizor @Choice Band
Ability: Technician
EVs: 248 HP/ 252 Atk/ 8Spe
Adamant nature (+Atk, -SpA)
-Bullet Punch
-U-turn
-Pursuit
-Superpower
The (hopeful) powerhouse of the team. I haven't used it much, but I've been underwhelmed when I have (probably my own fault). Scizor has a good priority move and good resistances. Ideally it should hit hard and finish off what needs to be finished.
The set is from the analysis. It seems like the spread is fine.
Scizor is sort of in the same boat as Rotom-H. I'm not sure if it is actually doing much. I think there may be a better options, but I can't think of any.
Conclusion
So, you can probably see I need some help. I'm not into all of the making special spreads (I don't expect anyone to do this for me, but if you have one already). I probably didn't think this team through enough, since I made it in like 20-30 minutes. But any help would be great, especially if it is something horribly obvious (probably Skarmory spread).