Path of Gyarados (peaked at 1476 CRE)

Snorlaxe

2 kawaii 4 u
is a Top Contributor Alumnus
Introduction



Howdy kids! I'm here today to ask advice on my newest team. The idea of the team is to create a situation where Gyarados can sweep. All of the members attempt to work towards a common goal, and I mainly try to focus on wearing down the opposing teams Pokemon through high-powered attacks right off the bat. This team's members have wonderful defensive synergy with each other, which allows me to make risky double switches and enables me to easily switch out of most threats without fearing retribution. This team relies on prediction and scouting to look for potential Gyarados counters, namely Rotom-A. From there, I can almost always switch to a new Pokemon who can take advantage of the situation. Offensive momentum is everything to this team; if my opponent takes my momentum, then I'm almost definitely going to be in a lot of trouble. By using Pokemon who are both powerful offensively and solid defensively, I can apply loads of pressure to my opponent, keep the offensive momentum in my favor, and prevent them from dealing any significant damage and from setting up.

I've used this team for the past few weeks (even before the Salamence ban!), and it got me to 1476 CRE under the alt "Vampyre". While this isnt bad by any means, it isnt fantastic either, and I would really like to see this team continue to approve, and to break the top 50 with it, as I really feel like it has potential. I want you guys to help me patch up any weaknesses that this team may have, and even help me improve the teams performance as a whole.

The Team



Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP | 252 SpA | 252 Spe
Timid nature (+Speed, -Attack)
- Hydro Pump
- Thunderbolt
- Rapid Spin
- Psychic

A Life Orb Rapid Spin Starmie lead with Psychic! The main reason I chose Starmie to be my lead is because of her ability to easily deal with so many common leads. More often than not, I find that the opponents lead will just switch right out of me. This enables me to immeadiately apply pressure to my opponent, as even a resisted Hydro Pump will hurt terribly when you factor in STAB and Life Orbs power boost. I used to lead with Heatran, but I found myself switching out on the first turn in over half of my matches due to how threatened I was by opposing Machamp, Starmie, and Swampert. Starmie has been a much better lead for me, 2HKOing basically everyone not named Blissey or Snorlax. She can even Rapid Spin, helping Gyarados sweep later and allowing my team to switch without any worries.

I use Hydro Pump as my STAB move as it enables me to hit so many Pokemon for immeadiate, crushing damage. Most Rotom-A are 2HKOed, and even Pokemon who resist it lose a big chunk of health on the switch-in. I use Thunderbolt as it allows me to hit bulky Waters, *especially* Gyarados, who could otherwise be kinda annoying in the lategame (though Breloom does help with the bulky Water situation). The main reason I use Thunderbolt over Ice Beam is for the larger amount of threats it hits; while Thunderbolt can hit all the OU Waters in addition to Flying-types, Ice Beam only hits like Dragonite and Flygon, who can already be revenge killed by Jirachi later. I use Psychic as it allows me to OHKO Machamp and Roserade leads, both of whom are kinda problematic otherwise. It also allows me to OHKO Breloom, and is just a general help. Having two STAB moves to work with makes it heaps easier to dish out damage with Starmie, so I'm probably not considering changing it~




Tyranitar @ Life Orb
Ability: Sand Stream
EVs: 4 HP | 252 Atk | 252 Spe
Adamant nature (+Attack, -Special Attack)
- Dragon Dance
- Crunch
- Stone Edge
- Earthquake

Dragon Dance Tyranitar! This is the spot that I'm least sure of, and the one who would likely be replaced if any Pokemon should go. The main reason that I use Dragon Dance Tyranitar is because of how he helps wear down the opposing team for Gyarados to sweep. Between the two of them, in fact, they wear down each others counters pretty well. Tyranitar can switch in on Rotom-H and Zapdos who threaten Gyarados, while Gyarados comes in on Scizor and Jirachi who attempt to revenge kill Tyranitar. Most teams fall to a combination of the two sweepers, and when I excecute their setups with good timing, my opponents usually cant recover from the damage done to their team.

I use Life Orb and an Adamant nature so that Tyranitar can still hit hard as hell right off the bat, just in case I dont find the time to setup. Almost everyone who I fail to outspeed after a Dragon Dance can just be beaten by a teammate, so I'm not hugely concerned about the loss of Speed from not running Jolly. I run Earthquake mostly to hit non-Scarf Jirachi and Metagross, but I sometimes use Fire Punch if Forretress has been annoying to my team in recent battles. More often than not, however, its Earthquake. I also occasionally run Lum Berry so I can set up on Will-O-Wisp Rotom-A, but I loooooooveee the power that Life Orb + Adamant grants, so I'm usually just running Life Orb. As for Tyranitar's sandstorm, it doesnt really help my team that much, but it doesnt particularly hurt it, either, so I dont mind it that much.




Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 240 Atk | 252 Spe | 16 SpA
Naive nature (+Speed, -Special Defense)
- Iron Head
- Ice Punch
- Fire Punch
- Thunderbolt

Choice Scarf Jirachi with Thunderbolt! Not only is Jirachi insanely cute, but he's also the best revenge killer this team could hope for. Jirachi is my catch-all against dangerous threats, especially Dragon Dance Gyarados, Dragon Dance Salamence, and Swords Dance Lucario. All of these Pokemon are stopped cold by Jirachi, and without him they would rip this team to shreds. Jirachi is also great just for when I wanna be a dick to my opponent and flinch everyone on his team to death once all of the bulky Waters and Steels are gone. Choice Scarf Jirachi brings in Heatran like an absolute magnet, so I'll often take advantage of this fact by showing Jirachi once, then double switching to Gyarados right away. My opponent usually brings in a Heatran or someone else who Gyarados can trouble, which immeadiately puts me in a good position as it allows me to scout for Gyarados' counters. Jirachi also allows me to finish off fast, weakened threats, like a Life Orb Starmie with some HP missing, who could otherwise spell doom for my team. Do NOT let Jirachi get KOed early in the match; if you do, youre in for a lot of trouble.

This is essentially a completely normal ScarfRachi, but with Thunderbolt over Thunderpunch. I use Thunderbolt as it allows Jirachi to hit Skarmory switchins for a pretty hefty chunk of damage, who could otherwise Spike on me and just be a general nuscience for my team. Sometimes the Special Defense drop from running Naive is a bit of a pain, but I would rather have slightly lower defense at the cost of not cutting Thunderbolt's power. I have used Trick in the past (usually over Fire Punch), but I almost always prefer to be an all-out attacker, as it allows Jirachi to check as many threats as he possibly can, which is of course the main reason he's on my team in the first place! The EV spread, suggested by SandslashPWNS, allows Jirachi to OHKO bulky DD Gyarados with Thunderbolt.


breloom_by_SailorClef.jpg


Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP | 252 Atk | 244 Spe
Adamant nature (+Attack, -Special Attack)
- Spore
- Substitute
- Focus Punch
- Seed Bomb

Sporepuncher Breloom <3 this Pokemon is the Pokemon of my life, and this set is the set of my life. Any team without a status absorber will lose at LEAST one Pokemon to this guy. All you gotta do is switch in on someone slower, use Spore, and then set up a Substitute. From there, just fire off ridiculously strong STAB Focus Punches and watch the opposing team's core crumble. Breloom helps my team is so many ways, but perhaps his most important role is getting rid of all the pesky bulky Water-type Pokemon who will otherwise delight in taking all of Gyarados' attacks and stopping his sweep. Breloom also shits on bulky offense teams that will otherwise usually carry a few solid answers to Gyarados. Breloom also forms part of my Fire / Water / Grass core (that fucking every team utilizes in this metagame -.-)

Even if you do have a status absorber, like Celebi or RestTalk Rotom-A or whoever, you're still going to have a tough time with this set, as Brelooms astronomical Attack means that even resisted hits are going to take the shit out of anyone who comes in. Since Breloom causes so many switches, I sometimes wish that I had a Spikes user on my team, but sadly I think theyd be pretty hard to fit in, and would probably mess up my team synergy. Breloom still works wonderfully as it is, but I'd really love to see how he would perform on this team if I had Spikes support.




Heatran @ Passho Berry
Ability: Flash Fire
EVs: 4 Atk | 252 SpA | 252 Spe
Naive nature (+Speed, -Special Defense)
- Stealth Rock
- Fire Blast
- Earth Power
- Explosion

Lead Heatran, though obviously not my lead. Heatran is such a great Pokemon on my team, as he allows me to easily set up Stealth Rock practically whenever I chose in the midgame. I dont really care about getting Stealth Rock up as soon as I possibly can (unlike some players), so the fact that Heatran gives me the possibility to do it essentially whenever I please in midgame is a gigantic help. Heatran also doubles as a Rock-solid Rotom-A switchin for my team, which helps loads as several key members on my team lure in Rotom-A like a boss. Heatran is also great as its sooo easy to double switch to Breloom when I know a Water-type is coming in to sponge my attack, which gives me offensive momentum out the wazoo; Heatran is often a key player in making sure that Breloom gets in safely, and thats pretty important as my whole team benefits hugely from the holes that Breloom creates in the opposing team.

This is a really standard set, so not much else to say here. I've sometimes considered running a Modest nature just to give my attacks that extra "kick", as the only Pokemon who I miss out on outspeeding are Pokemon I dont really care about, like Gyarados. However, I do like having the ability to Speed tie with opposing non-Scarf max Speed Heatran, as it does occasionally come down to my ShucaTran vs their ShucaTran for the match. Explosion is as wonderful as always, but I only use it when I need to end the match quickly, as Heatran really is a very special member on my team. I will NEVER explode unless I know that my opponents Rotom-A and Gengar are both dead, as wasting Heatran's life is probably the biggest mistake that a person can possibly make when they are battling with this team. Heatran comes 2nd in my Fire / Water / Grass core, and is both a defensive and offensive pivot who this team couldnt be without.

Thanks to Bluewind's suggestion, I'm now using Passho Berry as my item, as it allows Heatran to set up an urget Stealth Rock on stuff like Vaporeon. Also, it lets me lure in and explode on +1 Calm Mind Suicune, something thats pretty fun as she can threaten my team.




Gyarados @ Life Orb
Ability: Intimidate
EVs: 252 Atk | 4 Def | 252 Spe
Adamant nature (+Attack, -Special Attack)
- Dragon Dance
- Waterfall
- Stone Edge
- Earthquake

Adamant Dragon Dance + 3 attacks Life Orb Gyarados...yeaaaa. This bad boy is the focus of my team, and once his checks are gone and the opposing team's core softened up, he can usually sweep unhindered. Thanks to the synergy that my other Pokemon share with Gyarados, he has no problem finding opportunities to come in and set up, or simply scout for his checks. After Dragon Dance Tyranitar has beaten down the opposing Pokemon, nobody can switch in on Gyarados safely, not even defensive Pokemon like Skarmory. I actually love how insanely popular Heatran is getting, as Gyarados can switch in on Heatran practically risk-free and setup. Even Heatran who carry Explosion dont bother me that much, as they are often reluctant to use it, and with good reason; opposing Heatran are usually one of the few Pokemon stopping Breloom from tearing the opponent to shreds. To sacrifice Heatran is something opponents usually dont wanna do, and I'll gladly take advantage of that by setting up.

While I'm usually a Jolly Gyarados person, I chose to use Adamant nature with a Life Orb on this team. Much like with Tyranitar, I simply adore the insane amount of power that Adamant nature + Life Orb grants. I dont really care about outrunning Pokemon, as any threat who even mildly concerns me will almost always already be eliminated by Gyarados' teammates before he attempts to setup and sweep. Adamant nature also allows me to hit switch-ins hard BEFORE I Dragon Dance, which is important as Gyarados will usually come in and attack right off the bat to scout for counters a few times before he switches in and sweeps. Thanks to Starmie's Rapid Spinning away Stealth Rock, Life Orb's recoil bites a lot less, and allows me to be more reckless with what kind of attacks I choose to set up on. While Tyranitar's sandstorm is *slightly* annoying to Gyarados, Tyranitar aids Gyarados so much as a teammate that its overall a pretty small price to pay.

Conclusion

Thanks for reading my RMT! When you rate the team, please, please, PLEASE, try and keep in mind the purpose of the team, as well as the defensive and offensive synergy that the Pokemon on the team share. I will consider all suggestions, but please do try and keep the goal of the team in mind when rating it, as it will be so much more helpful to me.

Also, I'm not going to have a threat list...sorry! I usually dont get around to finishing them anyway, but hopefully you can identify some threats who slipped under my radar when building this team. Once again, thanks for reading, and have fun rating! (^__________^)
 
Hi there. I still didn't get the change to read through the whole RMT, but from the looks of it i can tell Offensive CM Suicune can give you loads of problems, being Jirachi pretty much your best bet against it, who is not reliable at all due to depending on trick to shut it down, and even then your team doesn't appreciate a +1 scarfed Surf lategame from something that is so hard to kill. Starmie will most likely die to Pursuit, other leads or residual damage before Suicune comes out, so it can't be called a check as well. I believe one of the best ways of remedying that, also helping Gyarados to get his sweep, is giving Heatran a Passho Berry, so that it baits opponent Suicune, Gyarados (another hell of a threat if Jirachi is trapped by Magnezone or dies for any other reason) and Starmie (LO Starmie is another hell for you to face), some of Gyarados's most prominent counters/checks; while also ridding you of some of your biggest nemesis. Speaking of Starmie, you should definitely run Jolly on TTar so that you can beat it after one DD given the fact you're extremely weak to it.

On another note, having in mind most of those problems i mentioned, I really think Breloom is out of place on that team, and that something like Celebi or Shaymin who can check all those pokés fits you better; but I don't know if you're desiring to replace it, so I'll just leave it here as a small mention. Good Luck =)
 
You teams looks really good but I would recommend changing your tyranitar to a BANDtar.
Tyranitar@Choice Band
176 Hp/252/80 spe
Crunch
Stone Edge
Pursuit
Aqua Tail

DDtar does a good job of setting you up for a sweep but band tar does it better. HE pursuits starmie, celebi , and rotom-a which are all common counters to gyarados. 80 speed ev's allows you to outspeed skarm so you can 2hko with stone edge before it roosts and aqua tail is for bulky grounds such as hippowdon and gliscor which are 2hkoed. This can be amazing against stall if used correctly which is something your team is weak atm. Pursuit is an amazing move.
 
@Bluewind -- thanks for the rate! Yeah, offensive Suicune is a huge pain to take down. I'll definitely test Passho Berry, and then update the OP accordingly. As for Breloom, hes proven to be really great on my team, but I'll test Shaymin nonetheless ^_^

@ShellShocked -- I have already tested BandTar in that spot, actually, but really wasnt a fan of how it could be turned into setup fodder for a few dangerous sweepers. I'll definitely restest it, though, as I'm a huge fan of Pokemon who hit hard right off the bat. Thanks for the rate! :)
 
I'm not really sure if this counts as a rate, but I suggest you change Jirachi's EVs just a little bit. Since you rely on Jirachi a lot to help against Gyarados, you want to make sure you can OHKO Bulky Gyarados when you go to revenge him, or else your team will suffer. Thunderbolt will now be certain to OHKO when Stealth Rock is active.

252Spe, 240Atk, 16SAtk

I also second the idea for Passho Berry. Since I have a lot of experience with Shuca Tran, I know that Stealth Rock is kinda hard to set up early game, so if you don't get it up, you may need backup against Gyarados since Thunderbolt won't OHKO it, and Waterfall may kill Jirachi, depending on its HP.

I love your team. Its strategy is extremely easy to execute and you clearly thought long and hard about how to execute it. This team's strategy reminds me of my old team that I made an RMT on, so I can tell that it works.

Once again, love the team, and good luck.
 
Two Dragon Dancers are redundant. If you're going to focus on your Gyarados, drop Tyranitar for a Lum Berry Lead Metagross. Your team would greatly appreciate Metagross because your team can only send out Gyarados against Machamp. I doubt you would want to bring Gyarados out so early. D: With Metagross taking care of Stealth Rocking, Heatran can be taught Substitute. ;o

There's also the option of only changing Tyranitar to the Scarfed set. The reason I say Scarfed (and not Banded) is because this team has a few issues with Gengar and definitely faces trouble versus Jolteon. D: You want to make sure you can beat these things before they inflict any more damage.

I also recommend Spiker Roserade over Breloom for better team synergy. Hidden Power Fire allows Roserade to take down common Steel-types she will see, and Rest completely rejuvenates her to have come back later in battles. Spikes are fantastic with Heatran because Heatran is known for forcing switches, therefore increasing Spikes and Stealth Rock damage on the foe's team.
 
Hi. Dont listen to Piccolo. There's nothing wrong at all with two Dragon Dancers. Roserade makes your stall weakness worse than it already is, and I don't see the need for Metagross. I do have a slight change though. On tyranitar, I like to run Lum Berry. It's always fun to stay in on Celebi and Rotom, take the T Wave, and Crunch them the next turn. It also gives you better survivability and it actually fucks stall up pretty badly if they lack a Gliscor. On gyarados, I would run Bulky with leftovers. SS + Life Orb isn't really helping Gyara sweep at all, and to help with your stall weakness I'd go with Taunt to fuck with Skarm. Other than that, cool team.
 
Hey Snorlaxe!

Really great team and it seems to have everything covered really well. Which I would expect from you. >:O I can't really find any big problems. Offensive Cune could give you some trouble, and I would suggest replacing Thunderbolt with Thunderpunch on Jirachi to fix that, since it will outdamage it after a CM. Alternatively, you could drop Thunderbolt for Trick but that screws you over in the coverage department.

I can't really find any flaws with this team or weaknesses. You could give Tyranitar a Babiri Berry instead of a Life Orb to take out Scizor, Metagross if you care to, but it doesn't seem like it would be that big of a problem for your team.

Sorry I don't have much to contribute, I feel like this is some post-tutor session test lol. Good luck. :toast:
 
Specs Jolteon switches safely on both Iron Head and Thunderbolt from Jirachi and 2HKOs at worst everything on your team. I would strongly recommend using a bulkier Tyranitar set, one that can survive two Specs Jolteon Thunderbolts.
 
@SandslashPWNS -- thanks for the rate! I tested Passho Berry and really liked it, so I'm gonna update the OP accordingly now. As for that Jirachi spread, it looks really cool, so I'm going to use it for sure. :)

@Piccolo -- I dont really understand why you think two Dragon Dancers are redundant at all. In fact, its rather the opposite, as by using two Dragon Dancers in tandem with each other I can usually soften teams up to the point where its easy to sweep. As for Lum Berry Metagross, Ive no idea why I would use it to beat Machamp, as thats kinda the reason I have Psychic on Starmie in the first place? As I mentioned earlier, I'm pretty against Choicing Tyranitar, as otherwise loads of Pokemon can freely set up on me. However, I'll test Choice Scarf Tyranitar and then post my thoughts later. While I love Spiker Roserade, I really dont think shes right for this team, as my team is very offensive, and Spiker Roserade doesnt help me keep the offensive momentum in my favor at all. Besides, Breloom is probably one of the most important members on my team all around, so I'm pretty against replacing him irregardless. Thanks for the rate!

@Towelie -- Thanks for the rate! ^_^ Yeah, I like Lum Berry very much on Tyranitar. In fact, I'll run it like 35% of the time just so I can set up on random WoW Rotoms, but I usually use Life Orb just for the immediate power boost that it grants me. As for bulky Gyarados, I've never tested it on this team oddly enough, so I'll definitely test it later today and then get back to you. Again, thanks for the rate!

@Alan (<333) -- Hi kiddy...yea, Suicune is becoming really annoying, and I usually have to rely on Breloom or whoever to take it out (offensive Suicune is the worst). For that reason, Thunderpunch does make a better alternative as I can hit her harder. The only problem is that then Skarmory can switch in on me pretty easily and Spike for free, and letting stall teams Spike is something I'm not a giant fan of when using this team. Still, I'll retest Thunderpunch and see if it makes it easier to handle Suicune. As for Tyranitar, I used to run Babiri Berry, but now I just switch to Gyarados to take the Steel-type attack and then scout for counters (or even sweep if the timing is right!). Besides, you know me...I dont give a fuk about those metallic Steel-type noobs B) Thanks for the rate, dearest, and lemme just say that you were an awesome tutee! (^_____^)

@reach -- While I wouldnt call the damage Specs Jolteon takes from switching in on Jirachi a safe switch-in, he can come in on Thunderbolt, which is always annoying. I really like having as much power as I can on Tyranitar, but if SpecsJolt starts proving to be a big pain, then I'll definitely test out a more defensive EV spread. Thanks for the suggestion :)
 
Hi, I would just like to express my agreement regarding changing the Tyranitar set. LO Gengar and LO Starmie, both extremely popular special sweepers, can really trouble your team. Other assorted special sweepers like Jolteon and Suicune mentioned by other raters are also problematic. Also, Tyranitar is supposed to counter Rotoms and Celebis that can soak Gyarados' attacks but an Adamant LO DD set can't really eliminate them, but only force them out. Therefore I am seconding a switch to Scarf Tyranitar because you Crunch/Pursuit such threats before they hit or burn you. All the best.
 
I don't have anything bad to say about this team, but I don want to make a couple of nitpicks: When do you ever use Psychic on Starmie? I would switch it to either Ice Beam or Recover. Recover is for longevity while Ice Beam covers Breloom, Celebi and Shaymin, two of which Psychic fails to do much damage to. Tyranitar's nature should really be Jolly man, otherwise Starmie and Azelf shit on you even after a Dragon Dance, also consider a different item on him as he is quite bulky and Life Orb decreases longevity. Finally, I know you love your Adamant Dragon Dancers, but Gyarados should really be Jolly too, otherwise Jolteon and ScarfTran. I suggest a spread of 252 Atk / 28 Def / 228 Spe with a Jolly nature; this allows you to outspeed Adamant Lucario before a DD and Scarf Heatran after a DD (which is imporatant now that he is so popular).

Can't think of anything else at the moment, good luck.

EDIT: Actually, I just thought of something. You might want to either change Gyarados' item to Leftovers or get rid of Tyranitar completely. Otherwise Gyarados will just flop to residual damage + priority.
 
Hi there,

This is a pretty soild team and nothing much to say here. I think you should consider Heatrap Tran. I've used it before and it was a pain in the ass for many people. It's so unexpected and effective. If you really need Stealth rock replace explosion for it.

Heatrap @ Widen Lens/ Shucca berry
Modest
Evs:128 HP / 212 SpA / 168 Spe
Magma Storm
Hidden Power Grass
Earth Power
Explosion/Stealth Rock
 
Like other people have said, Sandstorm and Life Orb will quickly wear down Gyarados, while Tyranitar and Gyarados have totally different counters, so I am suggesting a change. If you still want to wear down Gyarados´counters and check special attackers I reccomend you to use "Offensive Lax", since he actually lures Rotom and that kind of stuff. He is a very good offensive check to Jolteon, Starmie and Gengar as long as you switch in on Shadow Ball.

If you want to keep Tyranitar, then think you should use a Jolly nature on Tyranitar, because beating Infernape is very important, since everything bar Gyarados and Starmie are OHKOd.


Good Luck!
 
I really like this team but I think some minor nitpicks for your movesets are necessary. Firstly Jolly >>>>>>>>>>>>>>>> Adamant on DDtar to outspeed Gengar and Starmie and Infernape after a dd. This is pretty important since they can all do heavy damage to you. But overall I think that you need a Pursuiter on this team because Rotom-A was #2 in the suspect usage last month and nothing suggests that will change now mence is gone. I think just Band or Scarftar >> DDtar anyway might be better since you lure in Rotom pretty effectively with Gyara, Jirachi and Breloom. Also to address what an above poster said about Jolt being a problem using a spread of 248HP 104ATK 156S.DEF @ Adamant increases the defences while you only lose a little power. I'll do some clacs later to prove it's effective.Also, Leftovers >> Life Orb on Gyara because of residual and priority yada yada yada.
 
Reachzero, Specs Jolt Being timid does 40.4% - 47.7% versus 4 Hp Tyranitar and since Starmie should be doing her job well There should be no incoveniences but yes he needs a better Mon to take Jolteon. To Be Honest I don't really Like jirachi, To me it seems like Sscarf Flygon could be more useful due to U-turn. With 4Hp/252Atk/252Spd Naive Nature and Outrage/Eartquake/U-turn/Fire Blast would totally kick ass with this team.

Flygon brings to the table a much need electric immunity, A scouter, and a much better revenge killer (really Jirachi is way to predictable + it gets trapped easily by Magnezone) Flygon attracts Gliscor and Hippodown which gyarados can set on both with ease. Most of the things that jirachi Checked are still checked by Flygon and Flygon also 2HKOes Skamory and OHKOes Forretress with Fire Blast. Can't find anything else, Might test this team later and see any other flaws. But good Team :D
 
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