LC Pawniard

[OVERVIEW]

Pawniard's powerful STAB Knock Off allows it to be a defining force in the LC metagame. Having access to a strong Knock Off is valued, as it removes items for its teammates and can help break through bulky threats. Its fantastic offensive typing allows it to check a multitude of Pokemon such as Vullaby, Spritzee, Shellder, and Oddish. Sucker Punch allows Pawniard to threaten offensive teams and revenge kill faster threats. A downside to Pawniard is that it is heavily threatened and forced out by common threats such as Timburr, Galarian Farfetch'd, Onix, and Mudbray and can also find itself getting trapped by Trapinch and Diglett.


[SET]
name: Bulky Attacker
move 1: Knock Off
move 2: Iron Head
move 3: Sucker Punch
move 4: Stealth Rock / Brick Break / Swords Dance
item: Eviolite
ability: Defiant
nature: Jolly Nature
evs: 156 Atk / 36 Def / 116 SpD / 196 Spe

[SET COMMENTS]
Moves
========
Knock Off is Pawniard's strongest and most useful STAB move and provides it utility in item removal, which is invaluable team support. Iron Head allows Pawniard to threaten Fairy-types such as Spritzee. Sucker Punch allows Pawniard to pick off weakened threats and revenge kill faster foes such as Galarian Ponyta and Wingull. Sucker Punch can also force a mind game when Diglett traps Pawniard. Pawniard is also a great Stealth Rock user, as it matches up well with the tier's most common Defogger in Vullaby. If a Stealth Rock user is already on the team, Pawniard can opt for Swords Dance to turn itself into a threatening wallbreaker. Brick Break can also be used if the team is particularly weak to opposing Pawniard and Ferroseed.



Set Description
========
Maximum Speed investment alongside a Jolly nature allows Pawniard to reach a benchmark of 16 Speed, allowing it to Speed tie with Vullaby that are not holding a Choice Scarf as well as outpace Mareanie and Mudbray. 36 Defense and 156 Special Defense EVs allow Pawniard to maximize its bulk in conjunction with Eviolite to better take attacks. This EV distribution also allows Pawniard to avoid the 2HKO from non-Modest Spritzee's Moonblast. The rest of the EVs are invested in Attack to maximize Pawniard's damage output. Defiant is Pawniard's most useful ability, allowing it to pressure Defoggers such as Vullaby and making it a threat versus Sticky Web teams.


Usage Tips
========
Pawniard should be utilizing Knock Off often throughout the match, punishing switch-ins such as Timburr, Mudbray, Mareanie, and Ferroseed by removing their Eviolite. Pawniard also should be used early- to mid-game to set up Stealth Rock and can do so on a multitude of occasions when switching in on Pokemon such as Oddish, Vullaby, and Ferroseed. Pawniard can also set up Stealth Rock on Pokemon that it forces out, such as Spritzee. Sucker Punch should be used to revenge kill faster and weakened threats. Pawniard should be preserved as a check to Flying-types against teams with Vullaby and can even punish Vullaby for Defogging. Pawniard's HP should also be preserved if the opponent possesses late-game setup sweepers such as Shellder and Zigzagoon. When running Swords Dance, Pawniard can be opted for a late-game sweep when checks and counters such as Timburr are weakened or eliminated.


Team Options
========
Fighting-type checks such as Spritzee, Koffing, Oddish, and Vullaby are fantastic partners for Pawniard. Pokemon such as Corphish and Nasty Plot Vullaby are able to punish Diglett and Trapinch for revenge killing Pawniard by setting up. Trappers such as Trapinch and Diglett can successfully remove Pokemon such as Onix, Mareanie, and Ponyta. Water-types such as Corphish, Wingull, and Frillish can also threaten Ground-types. Sticky Web setters are great for Pawniard, as they allow Pawniard to outspeed and 2HKO common switch-ins, such as Drilbur, Onix and Ponyta. In addition, Sticky Web is also challenging to remove due to Pawniard's Defiant. Fighting-types such as Timburr and Galarian Farfetch'd appreciate Pawniard's ability to check Fairy-types such as Spritzee. Timburr also appreciates Pawniard switching in easily to Flying-type Pokemon such as Ruflett and Vullaby as well punishing Oddish for using Strength Sap. Setup sweepers such as Nasty Plot Vullaby appreciate Eviolite being removed from their checks via Knock Off. Dual screens and Memento users such as Diglett allow Swords Dance Pawniard to set up more easily.



[STRATEGY COMMENTS]
Other Options
=============
Thief in conjunction with Berry Juice allows Pawniard to steal the opposing Pokemon's item after it consumed its Berry Juice. This option, however, is inferior to the utility and power Knock Off provides. Thunder Wave can be used to cripple any potential switch-ins to Pawniard. Choice Scarf Pawniard can catch opponents off guard and therefore outpace and OHKO Pokemon such as Wingull, and Diglett.

Checks and Counters
===================
**Timburr**: Timburr is the biggest threat to Pawniard, as it is able to switch into Pawniard fairly easily and OHKO it. Timburr is also able to use Defog on Pawniard very easily despite Defiant.


**Other Fighting-types**: Other Fighting-types such as Galarian Farfetch'd and Croagunk all resist Pawniard's Dark-type attacks and can OHKO it in return. Croagunk also has access to STAB priority in Vacuum Wave, which can OHKO Pawniard.

**Ground-types**: Ground-types such as Diglett, Trapinch, Onix, Mudbray, and Drilbur are all able to OHKO Pawniard with Ground-type moves. Trapinch and Diglett specifically are able to trap and KO Pawniard with Earthquake after a free switch from Vullaby's U-turn. Mudbray can constantly switch into Pawniard's moves due to its high bulk backed by its ability in Stamina and threaten it out with Earthquake.


**Status**: Status problems, especially burns from Ponyta's, Koffing's, and Frillish's Will-O-Wisp, can cripple Pawniard and should be avoided at all costs. Pawniard should also be wary of switching into potential Scald burns from Mareanie, Shellos, and Wingull.

[CREDITS]
- Written by: [[Splash,437289 ]]
- Quality checked by: [[Stoward, 420389], [Coconut, 150971], [Ksg, 32350 ]]
- Grammar checked by: [[Estronic, 240732], [The Dutch Plumberjack, 232216]]
 
Last edited:

Stoward

Ah, you're finally awake
alright we’re doing this

OVERVIEW
*Its fantastic Dark / Steel defensive typing allows it to check a multitude of Pokemon such as Vullaby, Spritzee, Shellder, and Oddish.
Nitpick but everyone who clicks on this analysis knows that it’s a Dark/Steel-type, just say its “defensive typing...”

*Great bulk coupled with Eviolite allows Pawniard to soft check a vast majority of threats.
List a couple of examples.

.
*STAB priority Sucker Punch allows Pawniard to threaten offensive teams.
-Talk about it’s revenge killing capabilities too.
*However Pawniard is heavily threatened and forced out by common threats such as Timburr, Galarian Farfech'd, Onix, and Mudbray.
*Pawniard can also find itself getting trapped by Trapinch and Diglett.


[SET]
:blobthumbsup:

[SET COMMENTS]
Moves
Saying something is STAB seems like filler imo. Anyone who’s played Pokémon knows that if you’ve got a dark-type Pokémon, you wanna give it dark-type moves.

Set Description


*Maximum Speed investment alongside a Jolly nature, allows Pawniard to reach 16 speed.
- Mention targets that it outspeeds

*Near Maximum Attack investment allows Pawniard to hit very hard.
I’d rephrase this to say that the rest of the EVs are placed in attack to maximise damage output, that way it seems less vague.

*Defiant is Pawniard's most useful ability allowing it to pressure Defoggers such as Vullaby as it will double Pawniards Attack.
[/QUOTE

Vullaby is the only defogger that you really want to be switching in on, as the only other defogger you’re really seeing is Timburr which destroys Pawniard. I’d say that it’s good for punishing Sticky Web too as a +2 sucker punch hits pretty hard. You’ve also gotta be cautious switching in on Vullaby these days cos a lot of them run Heat Wave. I’d rephrase this to say that Defiant punishes potential stat drops and list some examples.

Usage Tips

*Pawniard should be switched in on potential Defoggers or Strength Sap abusers such as Vullaby, or Oddish punishing them, giving Pawniard a free +2 Attack boost.
Mention here about being cautious about switching into Heat Wave.

Team Options
:blobthumbsup:

[STRATEGY COMMENTS]
Other Options
I’d like to see LO Pawniard here. Other QC members might say otherwise bc they’re haters, but put it there unless someone tells you to remove it.

Checks and Counters

**Ground-type Pokemon**: Ground-types such as Diglett, Trapinch, Onix, Mudbray, and Drilbur are all able to OHKO Pawniard with Ground-type moves. Trapinch and Diglett mainly are able to trap and KO Pawniard with Earthquake. Mudbray can constantly switch-in to Pawniards moves due to its high bulk backed by its Stamina Ability and threaten it out with Earthquake.
Might wanna mention that while Diglett doesn’t appreciate taking a sucker punch, it can force mind games with Substitute.

1/3
 

Coconut

W
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LC Leader
*Maximum Speed investment alongside a Jolly nature, allows Pawniard to reach a benchmark of 16 speed, allowing it to outpace Adamant Dwebble, Adamant Bunnelby, Frillish, and Corphish.
Remove Dwebble, not really a relevant threat in the current metagame. Some important mons to outspeed might be Shellder, faster Mareanie, and Mudbray.
*Defiant is Pawniard's most useful ability allowing it to pressure Defoggers such as Vullaby as it will double Pawniards Attack.
*This couples nicely with Pawniard's hazard setting abilities.
One bullet
*Pawniard should be used early- to mid-game setting up Stealth Rock and can do so on a multitude of Pokemon that it forces out such as Cutiefly and Spritzee.
These mons can still hit pretty hard with their STAB options. Pawniard is more likely to switch into something like Oddish, Vullaby, or Ferroseed, so I'd at the very least include them. The fairies on the other hand, are more suited for Pawniard coming in for free, unless you don't particularly care about the chip damage.
*Pawniard should be switched in on potential Defoggers or Strength Sap abusers such as Vullaby, or Oddish punishing them, giving Pawniard a free +2 Attack boost.
This point can potentially be combined into the previous one.
*Sticky Web setters such as Cutiefly are a great partner for Pawniard, as it allows
Pawniard to outspeed and 2hko mons that are common switch-ins to Pawniard, such as Drilbur, Onix and Ponyta.
*Due to Pawniard's susceptibility of being trapped by Ground-types, Pokemon such as Frillish, Oddish, and Koffing make for great teammates.
These mons don't help Pawniard from being trapped, they happen to be good answers to the trappers. rephrase this so that it explains these mons are good against ground types, who otherwise threaten Pawniard.
Fighting-type checks such as Spritzee and Vullaby are also fantastic partners for Pawniard
For a new player, the quad fight weakness sticks out like a sore thumb, so move near the top.
Other Options
=============
Scarf needs to be mentioned somewhere, despite the fact that this mon lost pursuit, it's scarf set is still potent at catching mons off-guard and knocking out threats such as wingull and cutiefly before they can U-turn.
*Thief in conjunction with Berry Juice allows Pawniard to steal the opposing Pokemon's item after its consumed its Berry Juice
*This option is inferior to the utility and power Knock Off provides.
One bullet

Excellent work!

QC 2/3
 

ghost

formerly goldenghost
is a Site Content Manageris a Community Leaderis a Community Contributoris a Top Tiering Contributoris a Contributor to Smogon
LC Leader
alright let's get this show on the road

[overview]
  • This should emphasize Pawniard's powerful STAB Knock Off as its most defining quality. SD is nice, but I think it's generally a tertiary option and not really the reason why Pawniard is a top-tier mon.
  • I'd think Pawniard's offensive typing is more what lets it check Spritzee than its defensive typing, since it doesn't resist Moonblast.
  • I'd remove this blurb on Pawniard soft-checking a "vast majority" of threats since I don't think it's true and it doesn't mesh with your set of examples that follows. Mentioning Shellder only in the previous sentence is also probably sufficient.

[set]
  • "Utility attacker" feels like an oxymoron to me. I think something like "bulky attacker," which the SM analysis uses, is more accurate.
  • Move Knock Off to slot 1 and Iron Head to slot 2.
  • Reorder slot 4 as Stealth Rock / Brick Break / Swords Dance.
[moves]
  • Reorder this paragraph so that Knock Off is mentioned first. Also mention that Knock Off is Pawniard's strongest and most spammable STAB and that its item removal is invaluable team support.
  • Mention that Sucker Punch can force 50/50s with Diglett trying to trap you.
  • Remove the blurb about rocks pressuring the other team (every team sets rocks) and instead mention how Pawniard matches up well with Vullaby, one of the two main defoggers.
  • I think the SD Pawn mentions should more emphasize its role as a wallbreaker than a set-up sweeper.
  • Mention how Brick Break also hits Ferroseed.
[set decription]
  • I would remove the mentions of outspeeding Frillish, Corphish, and Shellder since none of these mons can even hit 15 speed, and Bunnleby since the mon is extremely rare. Add a mention of how 16 Spe lets you tie or beat all non-scarf Rufflets and Vullabies.
  • Specify how 12 SpD lets Pawniard almost always avoid a 2HKO from non-LO Cutiefly and non-Modest Spritzee.
  • Combine these two Defiant sentences.
[usage tips]
  • Mention Knock Off first in this paragraph and emphasize how it can be used freely to weaken and remove items from the opposing team.
  • Mention how Pawniard should be preserved as a Flying check against teams with Rufflet/Vullaby and how it can punish Vullaby for defogging.
  • Provide more specific scenarios for when Pawn should SD; for example, after the opposing Timburr has been KOed.
[team options]
  • Mention that Oddish and Koffing are also fighter checks.
  • You can't really check Trapinch and Diglett in the traditional sense since you can't switch out of them, so instead of talking about checking them I would mention that Pawniard benefits from teammates that can punish Pinch/Dig for killing it, such as Corphish and NP Vullaby. I also don't think Chinchou is worth mentioning at this point, especially since it's weak to EQ.
  • Instead of mentioning Cutiefly, just mention Webs in general.
  • I don't think psychic types really warrant a mention, so I'd say that fighters appreciate Pawniard's ability to check Cutie and Spritzee. I'd also move Timburr in front of Fetchd in any of these mentions since Timburr is far more relevant.
  • I don't think any of Shellder, Zig, or Scraggy are very relevant as set-up sweeper right now, so I might instead throw in an NP Vullaby mention here.
  • Mention how Pawniard is a great switch-in for Oddish and Vullaby for teams/mons that need this, such as Timburr. This Flying resist part is pretty important and should be mentioned early in the paragraph.
[oo]
good

[checks and counters]
  • Emphasize Timburr here, since it's the mon that will switch into Pawniard 90% of the time and is by far the most relevant fighter in the meta. Mention that Timburr is a defogger that is not scared of Pawniard.
  • Mention that the ground-type trappers can punish Pawniard for switching into Vullaby via U-Turn.
  • I would drop "fire types" here, since Ponyta doesn't want to switch into knock and Salandit is not good.
  • Mention Ponyta as a mon that can burn Pawn.
QC 3/3
 

Astra

talk to me nice
is a Top Social Media Contributoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Community Leader Alumnus
add remove (comments)
[OVERVIEW]
Pawniard's powerful STAB Knock Off allows it to be a defining force in the LC metagame. Having access to a STAB Knock Off is valued, as it removes items for its teammates and can help (assuming this since i think you're referring to how removing its items helps it) break through bulky threats. Its fantastic offensive typing allows it to check a multitude of Pokemon such as Vullaby, Spritzee, Shellder, and Oddish. STAB priority (less clutter in overview) Sucker Punch allows Pawniard to threaten offensive teams and revenge kill faster threats. A downside to Pawniard is that Pawniard it is heavily threatened and forced out by common threats such as Timburr, Galarian Farfetch'd, Onix, and Mudbray and can also find itself getting trapped by Trapinch and Diglett.

[SET]
name: Bulky Attacker
move 1: Knock Off
move 2: Iron Head
move 3: Sucker Punch
move 4: Stealth Rock / Brick Break / Swords Dance
item: Eviolite
ability: Defiant
nature: Jolly Nature
evs: 156 Atk / 36 Def / 116 SpD / 196 Spe

[SET COMMENTS]
Moves
========
Knock Off is Pawniard's strongest and most useful STAB move and it provides it utility in item removal, (AC) which is invaluable team support. Iron Head is a strong Steel-type move which that allows Pawniard to threaten Fairy-types such as Spritzee and Cutiefly. Sucker Punch is a priority Dark-type move that allows Pawniard to pick off weakened threats and revenge kill faster foes such as Galarian Ponyta and Wingull. Sucker Punch can also force a 50/50 mindgame when Diglett traps Pawniard. Pawniard is also a great Stealth Rock user, (AC) as it matches up well with the tier's most common defogger Defogger in Vullaby. If a Stealth Rock user is already on the team, (AC) Pawniard can opt for Swords Dance to turn Pawniard itself into a threatening wallbreaker. Brick Break can also be used if the team is particularly weak to opposing Pawniard and also hits Ferroseed. (a little better flow)

Set Description
========
Maximum Speed investment alongside a Jolly nature, (AC) allows Pawniard to reach a benchmark of 16 speed Speed, allowing it to speed Speed tie with Rufflet and Vullaby who that are not holding a Choice Scarf and as well as outpace Mareanie and Mudbray. 36 Defense and 156 Special Defense EVs allow Pawniard to maximize its bulk in conjunction with Eviolite to better take attacks. This Ev EV distribution also allows Pawniard to avoid the 2HKO from Cutiefly's Moonblast and non-Modest Spritzee. The rest of the EVs are invested in Attack which allows Pawniard to maximize its Pawniard damage output. Defiant is Pawniard's most useful ability, (AC) allowing it to pressure Defoggers such as Vullaby, (AC) as it will double Pawniards Attack (implied already and helps with flow) and makes Pawniard it a threat vs versus Sticky Web teams.

Usage Tips
========
Pawniard also should be utilizing Knock Off often throughout the match, punishing switch-ins such as Timburr, Mudbray, Mareanie, and Ferroseed, (RC) by removing their Eviolite. Pawniard also should be used early- to mid-game setting to set up Stealth Rock and can do so on a multitude of occasions when switching in on Pokemon such as Oddish, Vullaby, and Ferroseed. Pawniard can also set up Stealth Rock on Pokemon that it forces out, (AC) such as Cutiefly and Spritzee. Sucker Punch should be used to revenge kill faster and weakened threats. Pawniard should be preserved as a Flying check to Flying-types against teams with Vullaby and Rufflet, (RC) and can even punish Vullaby for defogging Defogging. Pawniard's HP should also be preserved if the opponent possesses late-game setup sweepers such as Shellder or and Zigzagoon. Swords Dance Pawniard sets When running Swords Dance, Pawniard can be opted for a late-game sweep when checks and counters such as Timburr are weakened or eliminated.

Team Options
========
Fighting-type checks such as Spritzee, Koffing, Oddish, and Vullaby are fantastic partners for Pawniard. Pokemon such as Corphish, (RC) and Nasty Plot Vullaby make for great teammates for Pawniard, as they are able to punish Diglett and Trapinch for revenge killing Pawniard by setting up. Trappers such as Trapinch and Diglett can successfully trap and remove Pokemon such as Onix, Mareanie, and Ponyta. Water-types such as Corphish, Wingull, and Frillish can also threaten Ground-types. Sticky Web setters are great for Pawniard, (AC) as it allows Pawniard to outspeed and 2hko mons 2HKO Pokemon that are common switch-ins to Pawniard it, such as Drilbur, Onix and Ponyta. In addition, Sticky Web is also challenging to remove due to Pawniard's (add apostrophe) Defiant ability. Fighting-types such as Timburr and Galarian Farfetch'd appreciate Pawniard's (add apostrophe) ability to check Fairy-types such as Cutiefly and Spritzee. Timburr also appreciates Pawniard as it can switch in switching in easily to Flying-type Pokemon such as Ruflett and Vullaby, (RC) as well as it is able to punishing Oddish for using Strength Sap. Setup sweepers such as Nasty Plot Vullaby and Quiver Dance Cutiefly all appreciate Eviolite being removed from their checks via Knock Off. Dual Screens screens and Memento users such as Cutiefly and Diglett, (RC) allow Swords Dance Pawniard to setup more easily.

[STRATEGY COMMENTS]
Other Options
=============
Thief in conjunction with Berry Juice allows Pawniard to steal the opposing Pokemon's item after its consumed consumes its Berry Juice. This option, (AC) however, (AC) is inferior to the utility and power Knock Off provides. Thunder Wave can be used to cripple any potential switch-ins to Pawniard. Choice Scarf Pawniard can be opted for as it can catch opponents off guard, (RC) and therefore outpacing and OHKOing outpace and OHKO Pokemon such as Cutiefly, Wingull, and Diglett.

Checks and Counters
===================
**Timburr**: Timburr is the biggest threat to Pawniard, (AC) as it is able to switch-in to into Pawniard fairly easily and OHKO it. Timburr is also able to Defog on Pawniard very easily despite Defiant as it threatens it out. (the better thing to point out imo)

**Other Fighting-types Pokemon**: Other Fighting-types such as Galarian Farfetch'd, (RC) and Croagunk all resist Pawniard's (add apostrophe) Dark-type Attacks attacks and can OHKO it in return. Croagunk also has access to STAB priority (mention what move here), (AC) which can OHKO Pawniard.

**Ground-types Pokemon**: Ground-types such as Diglett, Trapinch, Onix, Mudbray, and Drilbur are all able to OHKO Pawniard with Ground-type moves. Trapinch and Diglett mainly specifically are able to trap and KO Pawniard with Earthquake after a free switch-in from Vullaby's U-Turn U-turn. Mudbray can constantly switch-in to into Pawniard's (add apostrophe) moves due to its high bulk backed by its ability in Stamina Ability and threaten it out with Earthquake.

**Status**: Status problems, mainly especially burns from Ponyta's, Koffing's, and Frillish's Will-O-Wisp, can cripple Pawniard and should be avoided at all costs. Ponyta, Koffing, and Frillish's Will-O-Wisp can cripple Pawniard. Pawniard should also be wary of switching into potential Scald burns from Mareanie, Shellos, (AC) and Wingull.

[CREDITS] (be sure to capitalize the checkers and your names correctly, i've already fixed them for you here)
- Written by: [[Splash, 437289]]
- Quality checked by: [[Stoward, 420389], [Coconut, 150971], [KSG, 32350]]
- Grammar checked by: [[, ], [, ]]
1/2 :blobthumbsup:
Estronic-GP-small.gif
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Pawniard's powerful STAB Knock Off allows it to be a defining force in the LC metagame. Having access to a strong Knock Off is valued, as it removes items for its teammates and can help break through bulky threats. Its fantastic offensive typing allows it to check a multitude of Pokemon such as Vullaby, Spritzee, Shellder, and Oddish. Sucker Punch allows Pawniard to threaten offensive teams and revenge kill faster threats. A downside to Pawniard is that it is heavily threatened and forced out by common threats such as Timburr, Galarian Farfetch'd, Onix, and Mudbray and can also find itself getting trapped by Trapinch and Diglett.


[SET]
name: Bulky Attacker
move 1: Knock Off
move 2: Iron Head
move 3: Sucker Punch
move 4: Stealth Rock / Brick Break / Swords Dance
item: Eviolite
ability: Defiant
nature: Jolly Nature
evs: 156 Atk / 36 Def / 116 SpD / 196 Spe

[SET COMMENTS]
Moves
========
Knock Off is Pawniard's strongest and most useful STAB move and provides it utility in item removal, which is invaluable team support. Iron Head is a strong Steel-type move that allows Pawniard to threaten Fairy-types such as Spritzee. Sucker Punch is a priority Dark-type move that allows Pawniard to pick off weakened threats and revenge kill faster foes such as Galarian Ponyta and Wingull. Sucker Punch can also force a mindgame mind game when Diglett traps Pawniard. Pawniard is also a great Stealth Rock user, as it matches up well with the tier's most common Defogger in Vullaby. If a Stealth Rock user is already on the team, Pawniard can opt for Swords Dance to turn itself into a threatening wallbreaker. Brick Break can also be used if the team is particularly weak to opposing Pawniard and Ferroseed.



Set Description
========
Maximum Speed investment alongside a Jolly nature allows Pawniard to reach a benchmark of 16 Speed, allowing it to Speed tie with Vullaby that are not holding a Choice Scarf as well as outpace Mareanie and Mudbray. 36 Defense and 156 Special Defense EVs allow Pawniard to maximize its bulk in conjunction with Eviolite to better take attacks. This EV distribution also allows Pawniard to avoid the 2HKO from non-Modest Spritzee's Moonblast. The rest of the EVs are invested in Attack to maximize Pawniard's damage output. Defiant is Pawniard's most useful ability, allowing it to pressure Defoggers such as Vullaby (RC) and makes making it a threat versus Sticky Web teams.


Usage Tips
========
Pawniard should be utilizing Knock Off often throughout the match, punishing switch-ins such as Timburr, Mudbray, Mareanie, and Ferroseed by removing their Eviolite. Pawniard also should be used early- to mid-game to set up Stealth Rock and can do so on a multitude of occasions when switching in on Pokemon such as Oddish, Vullaby, and Ferroseed. Pawniard can also set up Stealth Rock on Pokemon that it forces out, such as Spritzee. Sucker Punch should be used to revenge kill faster and weakened threats. Pawniard should be preserved as a check to Flying-types against teams with Vullaby and can even punish Vullaby for Defogging. Pawniard's HP should also be preserved if the opponent possesses late-game setup sweepers such as Shellder and Zigzagoon. When running Swords Dance, Pawniard can be opted for a late-game sweep when checks and counters such as Timburr are weakened or eliminated.


Team Options
========
Fighting-type checks such as Spritzee, Koffing, Oddish, and Vullaby are fantastic partners for Pawniard. Pokemon such as Corphish and Nasty Plot Vullaby make for great teammates for Pawniard, as they are able to punish Diglett and Trapinch for revenge killing Pawniard by setting up. Trappers such as Trapinch and Diglett can successfully trap and remove Pokemon such as Onix, Mareanie, and Ponyta. Water-types such as Corphish, Wingull, and Frillish can also threaten Ground-types. Sticky Web setters are great for Pawniard, as it allows they allow Pawniard to outspeed and 2HKO Pokemon that are common switch-ins to it, such as Drilbur, Onix and Ponyta. In addition, Sticky Web is also challenging to remove due to Pawniard's Defiant. Fighting-types such as Timburr and Galarian Farfetch'd appreciate Pawniard's ability to check Fairy-types such as Spritzee. Timburr also appreciates Pawniard switching in easily to Flying-type Pokemon such as Ruflett and Vullaby as well punishing Oddish for using Strength Sap. Setup sweepers such as Nasty Plot Vullaby appreciate Eviolite being removed from their checks via Knock Off. Dual screens and Memento users such as Diglett allow Swords Dance Pawniard to setup set up more easily.



[STRATEGY COMMENTS]
Other Options
=============
Thief in conjunction with Berry Juice allows Pawniard to steal the opposing Pokemon's item after it consumed its Berry Juice. This option, however, is inferior to the utility and power Knock Off provides. Thunder Wave can be used to cripple any potential switch-ins to Pawniard. Choice Scarf Pawniard can catch opponents off guard and therefore outpace and OHKO Pokemon such as Wingull, and Diglett.

Checks and Counters
===================
**Timburr**: Timburr is the biggest threat to Pawniard, as it is able to switch into Pawniard fairly easily and OHKO it. Timburr is also able to use Defog on Pawniard very easily despite Defiant.


**Other Fighting-types**: Other Fighting-types such as Galarian Farfetch'd and Croagunk all resist Pawniard's Dark-type attacks and can OHKO it in return. Croagunk also has access to STAB priority in Vacuum Wave, which can OHKO Pawniard.

**Ground-types**: Ground-types such as Diglett, Trapinch, Onix, Mudbray, and Drilbur are all able to OHKO Pawniard with Ground-type moves. Trapinch and Diglett specifically are able to trap and KO Pawniard with Earthquake after a free switch-in from Vullaby's U-turn. Mudbray can constantly switch into Pawniard's moves due to its high bulk backed by its ability in Stamina and threaten it out with Earthquake.


**Status**: Status problems, especially burns from Ponyta's, Koffing's, and Frillish's Will-O-Wisp, can cripple Pawniard and should be avoided at all costs. Pawniard should also be wary of switching into potential Scald burns from Mareanie, Shellos, and Wingull.

[CREDITS]
- Written by: [[Splash,437289 ]]
- Quality checked by: [[Stoward, 420389], [Coconut, 150971], [Ksg, 32350 ]]
- Grammar checked by: [[Estronic, 240732], [, ]]
 

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