PU Pawniard

Grim

The Ghost
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QC: Anty / scorpdestroyer / galbia
GP: P Squared (stamped Rhythms' check) / Psywaves

Overview
########

Pawniard is a staple on entry hazard stacking teams because of its coveted ability, Defiant. As a Defiant user, Pawniard has better bulk and typing over Purugly, and is a bulkier Dark-type than Sneasel, while also having access to Sucker Punch. With its great typing both offensively and defensively, which grants it nine resistances, Pawniard can successfully check threatening Pokemon such as Kadabra and Haunter in a pinch, although they often carry coverage for it. By virtue of its strong STAB priority attack, Sucker Punch, Pawniard does especially well against frail offensive teams. It also has STAB Knock Off to greatly annoy physical walls, which do not enjoy having their items removed. However, common Water-type Defoggers such as Pelipper, Swanna, and Prinplup always carry Scald, so Pawniard cannot safely switch in against them. The huge popularity of Poliwrath and Throh is also very troublesome for Pawniard, as it has a lot of trouble getting past them. Furthermore, Pawniard relies on its Eviolite to set up with Swords Dance and has lackluster Special Defense, even with Eviolite's boost.

Defiant Attacker
########
name: Defiant Attacker
move 1: Knock Off
move 2: Sucker Punch
move 3: Iron Head
move 4: Swords Dance / Pursuit
ability: Defiant
item: Eviolite
evs: 252 Atk / 4 Def / 252 Spe
nature: Adamant

Moves
========

Knock Off is a spammable STAB move, which is very annoying because a lot of walls, such as Poliwrath and Throh, like switching into Pawniard, and they depend on their items a lot. Sucker Punch is a strong priority attack that makes up for Pawniard's low Speed stat and can clean up frail opposing teams. After a Swords Dance boost, Sucker Punch OHKOes many offensive Pokemon, such as Raichu, Mr. Mime, Simipour, and Swanna. Iron Head hits Fairy-types such as Togetic and Clefairy for super effective damage and hits some Pokemon that resist Dark, such as Throh, neutrally. Swords Dance boosts Pawniard's Attack, making it possible to sweep. Pursuit can be used in place of Swords Dance because it can trap Ghost- and Psychic-types such as Haunter, Misdreavus, Beheeyem, and Kadabra, as well as other Pokemon that tend to switch out of Pawniard, such as Raichu and Roselia. Low Kick is another option to hit Pokemon that would otherwise be checks, such as Probopass and opposing Pawniard, super effectively. Low Kick also hits popular Normal-types such as Stoutland and Lickilicky super effectively and hits Poliwrath for neutral damage.

Set Details
========

Attack and Speed EVs are maximized to deal as much damage as possible and outspeed most defensive Pokemon, as well as some slower attackers, such as Modest Aurorus. Adamant is the nature of choice because most faster Pokemon are defeated by a boosted Sucker Punch anyway. However, Jolly is an option to outspeed most Misdreavus sets and Timid Aurorus. Defiant is one of the biggest reasons to use Pawniard, as it discourages the use of Defog on opposing teams. Eviolite is needed for Pawniard to actually survive some attacks; however, even with it, Pawniard is frail.

Usage Tips
========

Even if the opponent has a Poliwrath or another counter on their team, it is almost never a bad idea to click Knock Off, as knocking off Leftovers or other items is helpful in wearing counters down. Set up on Grass-type Pokemon that cannot harm Pawniard too much, such as Roselia, Leafeon, Tangela, and Jumpluff after Sleep Powder has been used on a teammate, or on a predicted switch. Setting up on unresisted attacks is almost always a bad idea because of Pawniard's meager bulk. Pawniard causes a lot of 50/50 situations with Sucker Punch and Pursuit, and choosing the wrong move can cause Pawniard to get KOed. For example, Haunter can stay in as Pawniard uses Knock Off and use Hidden Power Fighting, switch out for free as Pawniard uses Sucker Punch, switch out and let a teammate take a Knock Off, or try to switch out and then faint as Pawniard uses Pursuit. Pawniard works best either mid-game to take advantage of a Defog and punch a hole into the opponent's team, or as a late-game cleaner. It can also act as a revenge killer with Sucker Punch. Be careful with switching into Water-type Defoggers, such as Pelipper, Prinplup, and Swanna, as they can do a lot of damage and potentially burn Pawniard with Scald.

Team Options
========

Entry hazard setters such as Roselia, Piloswine, Leavanny, Whirlipede, and Torterra are good partners, as Pawniard discourages the foe from using Defog to clear the entry hazards on the opponent's side due to Defiant. They also help Pawniard clean up with entry hazard damage, or by making it capable of outspeeding more Pokemon if using Sticky Web. Pokemon that can defeat Fighting-types, such as Air Slash Pelipper and Jumpluff, help Pawniard tremendously. Additionally, Pokemon that can lure and either KO or weaken Fighting-types, such as Zen Headbutt Carracosta and Play Rough Mightyena, are also good teammates. Other Dark-types can weaken Pokemon that resist Dark to help Pawniard to sweep. The aforementioned Mightyena works especially well because of its access to Play Rough to hit Fighting- and Dark-types for super effective damage. Fighting- and Normal-types such as Poliwrath and Stoutland appreciate Pawniard's Pursuit severely damaging Psychic- and Ghost-types so they can make better use of their STAB moves. Other physical sweepers such as Carracosta, Torterra, Sneasel, and Sand Rush Stoutland also appreciate Pawniard wearing down physical walls by knocking off their items. Wallbreakers such as Rampardos, Relicanth, and Ursaring can weaken the opponent's physical walls so Pawniard can break through them later. Pawniard appreciates Sticky Web support from Leavanny or Kricketune to help it outspeed more Pokemon and rely less on Sucker Punch.

Other Options
########

Pawniard can run a Stealth Rock + Taunt suicide lead set that takes advantage of Defiant to discourage the use of Defog while Pawniard is still on the field, and it can use Psycho Cut to lure in Poliwrath and Throh. They still do not take a lot of damage from Psycho Cut, however, so Pawniard needs a Swords Dance boost for the damage to be significant.

Checks & Counters
########

**Fighting-types**: Poliwrath, Throh, and Monferno have little trouble switching into Pawniard and KOing it with their STAB moves. Poliwrath also has access to Vacuum Wave, so Pawniard is forced to go for the resisted Sucker Punch if it wants to have any chance to survive, and Poliwrath can also set up a Rain Dance as Pawniard is forced to switch out. However, they do not like having their items knocked off.

**Physical Walls**: As long as they are fairly healthy, physical walls such as Carracosta, Torterra, Torkoal, and Stunfisk can check Pawniard even after a Swords Dance and set up Stealth Rock, or, in Torkoal's case, use Rapid Spin; however, Knock Off is very annoying for those that rely on Leftovers to recover HP.

**Faster Pokemon**: Faster Pokemon that can survive a Sucker Punch such as Barbaracle, Stoutland, Ursaring, and Kingler can easily revenge kill Pawniard. However, some of those fail to do so after Pawniard sets up a Swords Dance. Additionally, fast Substitute users such as Simipour and Ninetales can dodge Sucker Punch and either set up a Nasty Plot while behind the Substitute or KO Pawniard. Jumpluff also shuts down Pawniard with a fast Sleep Powder and can set up a Swords Dance against it.

**Burns**: Burns cripple Pawniard immensely, as they make it easier to wall. A lot of common Defoggers carry Scald, and the Ghost-types Pawniard is supposed to check can carry Will-O-Wisp, most notably Misdreavus.
 
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Anty

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Talking with Galbia, this is the best set:
Swords Dance
########
name: Swords Dance
move 1: Swords Dance / Iron Head / Pursuit
move 2: Knock Off
move 3: Sucker Punch
move 4: Low Kick / Iron Head
ability: Defiant
item: Eviolite
evs: 252 Atk / 4 Def / 252 Spe
nature: Adamant

Rename to something else as well

e: blame galbia if this is wrong, and if galbia also posts here, use her set
e2: changed stuff
 
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Anty

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O: It really isnt a staple on HO teams; just hazard stacking ones. I wouldnt call it a leafeon check considering leafeon can win 1v1 depending on moveset. You should talk about its niche over purugly as a defiant users, ie bulk and typing, and its niche over sneasel as a dark type, also its bulk and better priority. Another big appeal you should mention is its ability to check psychic and ghost types, however a lot do run coverage to beat it

M: Iron Head isnt too important for rock types considering you are either running that or low kick, its just nice for certain dark resists like throh.

SD: I dont think jolly is worth it, as it loses a decent amount of power in exchange for outspeeding a few, rare threats (aurorus), or pokes that beat it anyway (torterra). Intimidate from arbok isnt relevant enough to mention considering a lot of them cant touch you anyway.

UT: You should talk about sucker punch and or pursuit 50/50, for example hp fighting could predict the sucker punch and KO pawn if it knocks, it could die to a knock, it could get a free switch on a sucker, or die to a pursuit/let its team mate take a knock off. Talk about using it as a revenge killer as its priority is nice to allow it to do so. Definitely mention that it is OK to switch out if pawniard has already set up, as it is a thing for newer players to not want to switch out boosted pokes.

TO: AS pelipper and jumpluff dont exactly lure fighting types, you should also mention pokes that can switch in and beat fighting types. Talk about dark SPAM cores as mightyena can nicely wear down poliwrath and weaken the opposing dark resists with sucker punch for pawniard to sweep. Stoutland doesnt care about opposing walls being warn down, for that you should talk about sweeping mons rather than wallbreakers (which could deserve their own mention in weakening physical walls). You should also talk about fightings/normals that enjoy the utility of pursuit trapping psychs/ghosts.

OO: I dont see any reason to run RP when it doesnt really help beat specific checks/counters, as it has sucker for faster pokes, but instead just looses its mid game utility.

CC:
**Faster Pokemon that can survive Sucker Punch**: Just call this faster pokemon and only list ones that can take sucker punches.

Generally in this section you should talk about specific pokes that can set up on it (eg mention that stunfisk and torterra set up stealth rocks, or mention that ninetales can set up a sub on sucker punch then go for nasty plots

GrimoireGod
 

Grim

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Anty Why would Stoutland not care about walls being worn down? It definitely likes Pokemon like defensive Carracosta and Poliwrath weakened so it can KO them. I know it is primarily seen as a wallbreaker, but it's definitely a sweeper as well.

Did all other stuff.
 

Anty

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Anty Why would Stoutland not care about walls being worn down? It definitely likes Pokemon like defensive Carracosta and Poliwrath weakened so it can KO them. I know it is primarily seen as a wallbreaker, but it's definitely a sweeper as well.
Stoutland is 2HKOing poliwrath and Pawniard struggles to do 15%, so pawniard cares a lot more for stoutland than stoutland cares for pawn. The only stoutland that can sweep is in sand, as base 80 speed isnt getting you far (if you are talking about sand stoutland ignore completely what i am saying, but maybe put "Sand Rush Stoutland' in the analysis).

I think **Status** also deserves a bit in oo as it is incredibly vulnerable to burns (has no way to clear it and it wants to switch into pelipper/check ghost types like missy), also twave is annoying af as now pokes like piloswine laugh at it


This is good
QC 1/3
GrimoireGod
 

Grim

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I did indeed mean Sand Rush Stoutland, edited that and also added status. Thank you.
 

scorpdestroyer

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Would like opinions on Low Kick. As I see it Low Kick really only hits Probopass and opposing Pawniard, so it would probably be better off in moves, while Iron Head is a good STAB and actually makes Pawniard able to beat Togetic. Pursuit seems Moves-worthy as well since SD is really good but I feel less strongly about that.

Basically what I'm saying is:

Defiant Attacker
########
name: Defiant Attacker
move 1: Knock Off
move 2: Sucker Punch
move 3: Iron Head
move 4: Swords Dance (/ Pursuit)
ability: Defiant
item: Eviolite
evs: 252 Atk / 4 Def / 252 Spe
nature: Adamant

QC thoughts?

(don't implement this yet)
 

scorpdestroyer

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Keep Pursuit slashed and implement the above. Reorder the points in Moves too.
  • Do not hesitate to switch Pawniard out of a check or counter, even if it has set up. More than often it is better to save Pawniard for later than to make it faint.
this point sounds a little weird to me because you can't say Pawniard will always do work at every point in most games, plus this is the case for a lot of mons. Remove imo.

Checks and Counters: I'm not sure paralysis cripples Pawniard that much because it's already quite slow to begin with, plus it still has a good STAB Sucker Punch. Burns would be enough

GrimoireGod
 
The huge popularity of Poliwrath and Throh is also very troublesome for Pawniard because it can not get past them.
This isnt completely true as after a Knock Off on the switch and entry hazards as well as Pawniard possibly having Low Kick it is not unlikely that Pawniard will eventually beat them (unless they are Rest variants) so reword this part.
Knock Off is a spammable STAB attack that removes items from foes, which is very annoying because a lot of walls depend a lot on their items.
Add the aforementioned Poliwrath and Throh example as most of the time they only have Leftovers and ifeel like it is important.
Sucker Punch is a strong priority attack that makes up for Pawniard's low Speed stat, and can clean up frailer teams after a Swords Dance boost.
Mention some stuff that dies at +2 Sucker Punch. This is stuff that readers and me (most importantly) like to see.
Low Kick is another option to hit Probopass and opposing Pawniard's super effectively, which would otherwise be checks. It also hits popular Normal-types such as Stoutland and Lickilicky.
Add that it also does more damage to Poliwrath.
Mention Jolly in set details as it helps you outrun most variants of Misdreavus.
You should probably remove Sneasel from C&C as Pawniard takes Low Kick even after SR + Spikes and kills back so it is more Pawniard to be a check to Sneasel (also a lot of Sneasel dont run Low Kick). Mention that Poliwrath also has Vacuum Wave maybe and give a mention to Monferno in Fighting Types because, while mediocre, Pawniard struggles against it.

do and 3/3
 

dhelmise

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Overview
########
(add blank line)
Pawniard is a staple on entry hazard stacking teams because of its coveted ability, Defiant. As a Defiant user, (AC) Pawniard has better bulk and typing over Purugly, and is a better bulkier and Sucker Punch over Sneasel as a Dark-type than Sneasel, while also having access to Sucker Punch. With its great typing both offensively and defensively, including nine resistances, Pawniard can successfully check threatening Pokemon such as Kadabra and Haunter in a pinch, although they often carry coverage for it. By virtue of its strong STAB priority attack, Sucker Punch, Pawniard does especially well against frail offensive teams. It also has STAB Knock Off to greatly annoy physical walls, which do not enjoy having their items removed. However, Pawniard is far from perfect. Ccommon Water-type Defoggers such as Pelipper, Swanna, and Prinplup, (RC) always carry Scald so Pawniard can not cannot safely switch in against them. The huge popularity of Poliwrath and Throh is also very troublesome for Pawniard, (AC) because as it has a lot of trouble getting past them. Furthermore, Pawniard relies on its Eviolite to set up with Swords Dances, (RC) and has lackluster Special Defense, (AC) even with Eviolite's boost. It also does not doesn't (changed to doesn't because flows better) hit that hard either, but Swords Dance solves that problem.

Defiant Attacker
########
name: Defiant Attacker
move 1: Knock Off
move 2: Sucker Punch
move 3: Iron Head
move 4: Swords Dance / Pursuit
ability: Defiant
item: Eviolite
evs: 252 Atk / 4 Def / 252 Spe
nature: Adamant

Moves
========
(add blank line)
Knock Off is a spammable STAB attack move that removes items from foes (fluff and it was implied), which is very annoying because a lot of walls, (RC) such as Poliwrath and Throh which like switching into Pawniard, and they both depend a lot on their items a lot. Sucker Punch is a strong priority attack that makes up for Pawniard's low Speed stat, and can clean up frailer opposing teams. After a Swords Dance boost, most offensive Pokemon, such as Raichu, Mr. (add space)Mime, Simipour, and Swanna, (RC) are OHKOed by Sucker Punch. Iron Head is a secondary STAB attack that hits Fairy-types such as Togetic and Clefairy for super effective damage and hits some Dark-type resisting Pokemon that resist Dark-type, such as Throh, neutrally. Swords Dance boosts Pawniard's Attack stat, making it possible to sweep. Pursuit can also be used in this moveslot in place of Swords Dance because it can trap Ghost- and Psychic-types such as Haunter, Misdreavus, Beheeyem, and Kadabra, as well as other Pokemon that tend to switch out of Pawniard, such as Raichu and Roselia. Low Kick is another option to hit Pokemon such as Probopass and opposing Pawniard's super effectively, which would otherwise be checks. It Low Kick (It was referring to Pawniard) also hits popular Normal-types such as Stoutland and Lickilicky super effectively, and hits Poliwrath for neutral damage.

Set Details
========
(add blank line)
Attack and Speed EVs are maximized to deal as much damage as possible and outspeed most defensive Pokemon, as well as some slower ones attackers, (AC) (I think this is what you meant) such as Modest Aurorus. Adamant is the nature of choice, (RC) because most faster Pokemon are defeated by a boosted Sucker Punch anyway. However, Jolly is an option to outspeed most variants of Misdreavus sets as well as and Timid Aurorus. (I'd put this in OO instead.) Defiant is one of the biggest reasons to use Pawniard, (AC) as it discourages the use of Defog on opposing teams. Eviolite is needed for Pawniard to actually survive some attacks.(Period -> Semicolon); hHowever, even with it, (AC) Pawniard is frail.

Usage Tips
========
(add blank line)
Even if the opponent has a Poliwrath or another counter on their team, it is almost never a bad idea to click Knock Off, as knocking off Leftovers or another items is helpful in wearing them counters down. Set up on Grass-type Pokemon that cannot harm Pawniard too much, such as Roselia, Leafeon, Tangela, (AC) and Jumpluff after Sleep Powder has been used on a teammate, or on a predicted switch. Setting up on unresisted attacks is almost always a bad idea because of Pawniard's terrible meager (don't be so harsh!! :( ) bulk. Pawniard causes a lot of 50/50 situations with Sucker Punch and Pursuit, and choosing the wrong move can cause Pawniard to faint get KOed. For example, Haunter can stay in as Pawniard uses Knock Off and use Hidden Power Fighting, it could switch out for free as Pawniard uses Sucker Punch, it could switch out and let a teammate take a Knock Off, or it could try to switch out and then faint as Pawniard uses Pursuit. Pawniard works best either mid-game to take advantage of a Defog and punch a hole into the opponent'(add apostrophe)s team, or as a late-game cleaner. It can also act as a revenge killer with Sucker Punch. Be careful with switching into Water-type Defoggers, such as Pelipper, Prinplup, and Swanna, because as they can do a lot of damage and potentially burn Pawniard with Scald.

Team Options
========
(add blank line)
Entry hazard setters such as Roselia, Piloswine, Leavanny, Whirlipede, and Torterra are good partners, because as Pawniard discourages the foe from using Defog to clear the entry hazards on the opponent's side due to with Defiant. They also help Pawniard clean up with entry hazard damage, or by making it capable of outspeeding more Pokemon if using Sticky Web. Pokemon that can defeat Fighting-types, most notably Poliwrath and Throh, such as Air Slash Pelipper and Jumpluff, help Pawniard tremendously because Fighting-types are Pawniard's biggest fear (fluffy). Additionally, Pokemon that can lure and either KO or weaken them Fighting-types, such as Zen Headbutt Carracosta and Play Rough Mightyena, are also good teammates. Other Dark-types can weaken Dark resisting Pokemon that resist Dark for to help Pawniard to sweep. Especially tThe aforementioned Mightyena works especially well, (RC) because of its access to Play Rough to hit Fighting- and opposing Dark-types for super effective damage. Fighting- and Normal-types such as Poliwrath and Stoutland appreciate Pawniard's Pursuit-trapping severely damaging Psychic- and Ghost-types so they Fighting-types can make better use of their STAB attacks moves. Other physical sweepers, (RC) such as Carracosta, Torterra, Sneasel, and Sand Rush Stoutland also appreciate Pawniard wearing down physical walls down by knocking off their items. Wallbreakers such as Rampardos, Relicanth, and Ursaring can weaken the opponent's physical walls so Pawniard can break through them later. Pawniard appreciates Sticky Web support from Leavanny or Kricketune to help it outspeed more Pokemon, and rely less on the exploitable Sucker Punch. Pawniard also discourages the use of Defog, which is great for Sticky Web teams.

Other Options
########
(add blank line)
Pawniard has few other options than the standard set. It can run a Stealth Rock + Taunt suicide lead set that takes advantage of Defiant to discourage the use of Defog while Pawniard is still on the field, and it can use Psycho Cut to lure in Poliwrath and Throh, (RC) to an extent. They still do not take a lot of damage from Psycho Cut, so Pawniard needs a Swords Dance boost for the damage to be significant. (I think that this would work better as its own set instead of describing it in two sentences.)

Checks & Counters
########

**Fighting-types**: Poliwrath, Throh, and Monferno have little trouble switching into Pawniard and removing it from the game KOing it with their STAB attacks moves. Poliwrath also has access to Vacuum Wave, (AC) so Pawniard is forced to go for the resisted Sucker Punch if it wants to have any chance to survive, and Poliwrath can also set up a Rain Dance on it. (I would mention something about the counters forcing Pawniard to switch.) However, tThey do not like having their items knocked off, however.

**Dedicated Physical Walls**: As long as they are fairly healthy, dedicated physical walls such as Carracosta, Torterra, Torkoal, and Stunfisk can check Pawniard even after a Swords Dance, and set up Stealth Rock, (AC) or, (AC) in Torkoal's case, use Rapid Spin in Torkoal's case.(Period -> Semicolon); however, Knock Off is very annoying for those that rely on Leftovers to recover HP their health though.

**Faster Pokemon**: Faster Pokemon that can survive a Sucker Punch, (RC) such as Barbaracle, Stoutland, Ursaring, and Kingler, (RC) can easily revenge kill Pawniard. However, some of those fail to do so after Pawniard sets up a Swords Dance. Additionally, fast Substitute users, (RC) such as Simipour and Ninetales, (RC) can dodge Sucker Punch and either set up a Nasty Plot while behind the Substitute on Pawniard or make it KO Pawniard faint. Jumpluff also shuts down Pawniard down with a fast Sleep Powder, (RC) and can set up a Swords Dance against it.

**Burns**: Burns cripple Pawniard immensely, as they make it easier to wall. This is especially a problem because aA lot of common Defoggers carry Scald, and the Ghost-types Pawniard is supposed to check can carry Will-O-Wisp, most notably Misdreavus.
 
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Grim

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Rhythms Thanks! There are a few things I didn't change though. I did not remove the mention of Air Slash next to Pelipper because it is not actually very common (like third slash on the analysis), and without it Pelipper actually does not even beat most Poliwrath's and Throh's. I also did not put Jolly in OO because Galbia specifically said to put in set details.

lol at the (lack of) blank lines

Edit: Normal-types also like using their STAB moves so I also did not change 'they' to Fighting-types in the part about Pursuit.
 

Psywaves

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Overview
########

Pawniard is a staple on entry hazard stacking teams because of its coveted ability, Defiant. As a Defiant user, Pawniard has better bulk and typing over Purugly, and is a bulkier Dark-type than Sneasel, while also having access to Sucker Punch. With its great typing both offensively and defensively, including which grants it nine resistances, Pawniard can successfully check threatening Pokemon such as Kadabra and Haunter in a pinch, although they often carry coverage for it. By virtue of its strong STAB priority attack, Sucker Punch, Pawniard does especially well against frail offensive teams. It also has STAB Knock Off to greatly annoy physical walls, which do not enjoy having their items removed. However, common Water-type Defoggers such as Pelipper, Swanna, and Prinplup always carry Scald, (AC) so Pawniard cannot safely switch in against them. The huge popularity of Poliwrath and Throh is also very troublesome for Pawniard, as it has a lot of trouble getting past them. Furthermore, Pawniard relies on its Eviolite to set up with Swords Dance and has lackluster Special Defense, even with Eviolite's boost. It doesn't hit that hard either, but Swords Dance solves that this problem.

Defiant Attacker
########
name: Defiant Attacker
move 1: Knock Off
move 2: Sucker Punch
move 3: Iron Head
move 4: Swords Dance / Pursuit
ability: Defiant
item: Eviolite
evs: 252 Atk / 4 Def / 252 Spe
nature: Adamant

Moves
========

Knock Off is a spammable STAB move, which is very annoying because a lot of walls, (AC) such as Poliwrath and Throh, (AC) like switching into Pawniard, and they both depend on their items a lot. Sucker Punch is a strong priority attack that makes up for Pawniard's low Speed stat, (RC) and can clean up frail opposing teams. After a Swords Dance boost, Sucker Punch OHKOes (passive voice -> active voice) most many offensive Pokemon, such as Raichu, Mr. Mime, Simipour, and Swanna are OHKOed by Sucker Punch. Iron Head hits Fairy-types such as Togetic and Clefairy for super effective damage and hits some Pokemon that resist Dark-type, such as Throh, neutrally. Swords Dance boosts Pawniard's Attack, making it possible to sweep. Pursuit can also be used in place of Swords Dance because it can trap Ghost- and Psychic-types such as Haunter, Misdreavus, Beheeyem, and Kadabra, as well as other Pokemon that tend to switch out of Pawniard, such as Raichu and Roselia. Low Kick is another option to hit Pokemon that would otherwise be checks, such as Probopass and opposing Pawniard, (AC) super effectively, which would otherwise be checks. Low Kick also hits popular Normal-types such as Stoutland and Lickilicky super effectively, (RC) and hits Poliwrath for neutral damage.

Set Details
========

Attack and Speed EVs are maximized to deal as much damage as possible and outspeed most defensive Pokemon, as well as some slower attackers, such as Modest Aurorus. Adamant is the nature of choice because most faster Pokemon are defeated by a boosted Sucker Punch anyway. However, Jolly is an option to outspeed most Misdreavus sets and Timid Aurorus. Defiant is one of the biggest reasons to use Pawniard, as it discourages the use of Defog on opposing teams. Eviolite is needed for Pawniard to actually survive some attacks; however, even with it, Pawniard is frail.

Usage Tips
========

Even if the opponent has a Poliwrath or another counter on their team, it is almost never a bad idea to click Knock Off, as knocking off Leftovers or other items is helpful in wearing the counters down. Set up on Grass-type Pokemon that cannot harm Pawniard too much, such as Roselia, Leafeon, Tangela, (AC) and Jumpluff after Sleep Powder has been used on a teammate, or on a predicted switch. Setting up on unresisted attacks is almost always a bad idea because of Pawniard's meager bulk. Pawniard causes a lot of 50/50 situations with Sucker Punch and Pursuit, and choosing the wrong move can cause Pawniard to get KOed. For example, Haunter can stay in as Pawniard uses Knock Off and use Hidden Power Fighting, switch out for free as Pawniard uses Sucker Punch, switch out and let a teammate take a Knock Off, or try to switch out and then faint as Pawniard uses Pursuit. Pawniard works best either mid-game to take advantage of a Defog and punch a hole into the opponent's team, or as a late-game cleaner. It can also act as a revenge killer with Sucker Punch. Be careful with switching into Water-type Defoggers, such as Pelipper, Prinplup, and Swanna, as they can do a lot of damage and potentially burn Pawniard with Scald.

Team Options
========

Entry hazard setters such as Roselia, Piloswine, Leavanny, Whirlipede, and Torterra are good partners, as Pawniard discourages the foe from using Defog to clear the entry hazards on the opponent's side due to Defiant. They also help Pawniard clean up with entry hazard damage, or by making it capable of outspeeding more Pokemon if using Sticky Web. Pokemon that can defeat Fighting-types, such as Air Slash Pelipper and Jumpluff, help Pawniard tremendously. Additionally, Pokemon that can lure and either KO or weaken Fighting-types, such as Zen Headbutt Carracosta and Play Rough Mightyena, are also good teammates. Other Dark-types can weaken Pokemon that resist Dark to help Pawniard to sweep. The aforementioned Mightyena works especially well because of its access to Play Rough to hit Fighting- and Dark-types for super effective damage. Fighting- and Normal-types such as Poliwrath and Stoutland appreciate Pawniard's Pursuit severely damaging Psychic- and Ghost-types so they can make better use of their STAB moves. Other physical sweepers such as Carracosta, Torterra, Sneasel, and Sand Rush Stoutland also appreciate Pawniard wearing down physical walls by knocking off their items. Wallbreakers such as Rampardos, Relicanth, and Ursaring can weaken the opponent's physical walls so Pawniard can break through them later. Pawniard appreciates Sticky Web support from Leavanny or Kricketune to help it outspeed more Pokemon, (RC) and rely less on Sucker Punch. Pawniard also discourages the use of Defog, which is great for Sticky Web teams. (Defog discouraging hazards was already said in the first sentence, and Sticky Web was also mentioned as an option there)

Other Options
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Pawniard has few other options than the standard set. It can run a Stealth Rock + Taunt suicide lead set that takes advantage of Defiant to discourage the use of Defog while Pawniard is still on the field, and it can use Psycho Cut to lure in Poliwrath and Throh to an extent. They still do not take a lot of damage from Psycho Cut, however, so Pawniard needs a Swords Dance boost for the damage to be significant.

Checks & Counters
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**Fighting-types**: Poliwrath, Throh, and Monferno have little trouble switching into Pawniard and KOing it with their STAB moves. Poliwrath also has access to Vacuum Wave, so Pawniard is forced to go for the resisted Sucker Punch if it wants to have any chance to survive, and Poliwrath can also set up a Rain Dance on it as Pawniard is forced to switch out. However, they do not like having their items knocked off.

**Physical Walls**: As long as they are fairly healthy, physical walls such as Carracosta, Torterra, Torkoal, and Stunfisk can check Pawniard even after a Swords Dance, (RC) and set up Stealth Rock, or, in Torkoal's case, use Rapid Spin; however, Knock Off is very annoying for those that rely on Leftovers to recover HP.

**Faster Pokemon**: Faster Pokemon that can survive a Sucker Punch such as Barbaracle, Stoutland, Ursaring, and Kingler can easily revenge kill Pawniard. However, some of those fail to do so after Pawniard sets up a Swords Dance. Additionally, fast Substitute users such as Simipour and Ninetales can dodge Sucker Punch and either set up a Nasty Plot while behind the Substitute or KO Pawniard. Jumpluff also shuts down Pawniard with a fast Sleep Powder and can set up a Swords Dance against it.

**Burns**: Burns cripple Pawniard immensely, as they make it easier to wall. A lot of common Defoggers carry Scald, and the Ghost-types Pawniard is supposed to check can carry Will-O-Wisp, most notably Misdreavus.

GP 2/2
 

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