AAA pdef ghold [done]

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cat

blazing sun, destined to rise
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OMPL Champion
[SET]
Physically Defensive (Gholdengo) @ Colbur Berry / Leftovers / Heavy-Duty Boots
Ability: Levitate / Fluffy / Well-Baked Body
EVs: 252 HP / 228 Def / 28 Spe
IVs: 0 Atk
Bold Nature
- Shadow Ball / Dazzling Gleam / Hex
- Dazzling Gleam / Make It Rain
- Nasty Plot / Thunder Wave
- Recover

[SET COMMENTS]
Physically defensive Gholdengo serves as an excellent spinblocker and physical wall, leveraging its great typing and useful movepool to either spread paralysis with Thunder Wave or set up with Nasty Plot and break holes in the opposing team. Dazzling Gleam dispatches Dark-types like Roaring Moon and Chien-Pao while dealing decent damage to Kingambit, while Hex is an option when used with Thunder Wave that also deals good damage to Bulletproof Iron Treads. Nasty Plot turns Gholdengo into a potent bulky wallbreaker, allowing it to potentially OHKO RegenVest Roaring Moon with Dazzling Gleam after a boost. Thunder Wave allows Gholdengo to power up Hex while slowing down threats for its offensive teammates like the Ogerpon formes, Iron Moth, and Kingambit, which appreciate their offensive checks like Roaring Moon and Zamazenta being slowed down and having the opportunity to be broken past. The given EV spread allows Gholdengo to outspeed Great Tusk without Speed investment. Levitate turns Ground-types like Great Tusk, Iron Treads, and the Landorus formes into setup fodder or an opportunity to spread paralysis on an incoming switch-in while also allowing Gholdengo to almost always deny Rapid Spin attempts from the aforementioned Great Tusk and Iron Treads. Fluffy turns Gholdengo into a hard-to-KO threat that can set up with ease or spread paralysis while watching most physical moves bounce off it. Well-Baked Body allows Gholdengo to check Fire-types like Moltres, Ogerpon-H, and Cinderace and turns them into setup or paralysis fodder. Colbur Berry allows Gholdengo to lure in Dark-types like Roaring Moon and Chien-Pao, OHKOing them with a boosted Dazzling Gleam or Make It Rain, while Leftovers provides Gholdengo with passive recovery that grants it with good longevity. Heavy-Duty Boots is an option on non-Levitate sets that allows them to offset entry hazard chip damage, allowing them to switch in more frequently while opening up Earth Eater as a potential ability option that punishes Ground-type moves even further.

Gholdengo fits best on bulky offense teams, where its spinblocking capabilities and general utility is much appreciated. Furthermore, bulky offense teams that can stack numerous entry hazards are where Gholdengo can truly shine as a spinblocker that can last throughout the course of a game. Thus, hazard setters like Ting-Lu, Skarmory, and Great Tusk pair well with it. Gholdengo's limit of one ability leaves it prone to Ground-types, Fire-types, or even both depending on its ability, thus, Pokemon that can switch into Ground-types frequently like Corviknight, Zapdos, and the Landorus formes make for good teammates, while Pokemon that can switch into Fire-types like Primordial Sea Zapdos as well as physically defensive Manaphy pair well with it. Gholdengo's mediocre Special Defense leaves it prone to strong special attackers like Zapdos, Thundurus-T, and opposing Gholdengo, making special walls like RegenVest Roaring Moon, Swampert, and Manaphy good partners.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/gambit.652656/
https://www.smogon.com/forums/members/glaliegoesboom.539679/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
-
 
Last edited:
lemme know when this is implemented so i can do a quick recheck
[SET]
Physically Defensive (Gholdengo) @ Colbur Berry / Leftovers / Heavy-Duty Boots
Ability: Levitate / Fluffy / Well-Baked Body
EVs: 252 HP / 228 Def / 28 Spe
IVs: 0 Atk
Bold Nature
- Shadow Ball / Dazzling Gleam / Hex
- Dazzling Gleam / Make It Rain
- Nasty Plot / Thunder Wave
- Recover

[SET COMMENTS]
Physically defensive Gholdengo serves as an excellent spinblocker and physical wall, leveraging its great typing and useful movepool to either spread paralysis with Thunder Wave or setup with Nasty Plot and break holes in the opposing team. Dazzling Gleam dispatches Dark-types like Roaring Moon and Chien-Pao same reason as last analysis while dealing decent damage to Kingambit, while Hex is an option when used with Thunder Wave that also deals good damage to Bulletproof Iron Treads who would check it otherwise. i would reword this to say that hex is just the best move for treads, cause 26% isnt exactly incredible damage and treads still checks it Nasty Plot turns Gholdengo into a potent bulky wallbreaker, allowing it to OHKO RegenVest Roaring Moon with Dazzling Gleam after light chip. Thunder Wave allows Gholdengo to power up Hex while slowing down threats for its slower offensive teammates like Sheer Force Primarina there are other offensive primarina sets and Iron Moth. not exactly my first thought when i think of slow The given EV spread allows Gholdengo to outspeed Great Tusk without Speed investment. Levitate allows Gholdengo to almost always deny Rapid Spin attempts from Great Tusk and Iron Treads, turning these Pokemon into setup fodder or an opportunity to spread paralysis on an incoming switchin. i would reword this to say that you turn tusk, treads, and the landorus formes into setup fodder and that youll be able to spinblock tusk and treads since you counter them Fluffy turns Gholdengo into a hard-to-kill threat that can set up with ease or spread paralysis while watching most physical moves bounce off it. Well-Baked Body allows Gholdengo to check Fire-types like Moltres, Ogerpon-H, and Cinderace and turns them into setup or paralysis fodder. Colbur Berry allows Gholdengo to lure in Dark-types like Roaring Moon and Chien-Pao, OHKOing them with a boosted Dazzling Gleam or Make It Rain, Leftovers provides Gholdengo with passive recovery that provides it with good longevity, while Heavy-Duty Boots is an option on non-Levitate abilities that allows it to offset entry hazard chip, allowing it to switch in more frequently while opening up Earth Eater as a potential ability option that punishes Ground-type moves even further.

Gholdengo fits best on Bulky Offense teams, where its spinblocking capabilities and general utility is much appreciated. Furthermore, Bulky Offense teams where numerous hazards are stacked is where Gholdengo can truly shine as a spinblocker that can last throughout the course of a game. Thus, entry hazard setters like Ting-Lu, Skarmory, and Great Tusk pair well with it. Gholdengo's limit of one ability leaves it prone to Ground-types, Fire-types, or even both depending on its ability, thus, teammates that can switch into Ground-types frequently like Corviknight, Zapdos, and the Landorus formes make for good teammates, while partners that can switch into Fire-types like the aforementioned Primordial Sea Zapdos as well as physically defensive Manaphy make for good teammates. Gholdengo's mediocre Special Defense leaves it prone to strong special attackers like?, making special walls like RegenVest Roaring Moon, Manaphy, and Swampert good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:


Grammar checked by:

-
 
Thunder Wave allows Gholdengo to power up Hex while slowing down threats for its slower offensive teammates like offensive Primarina and Iron Moth.
Change moth with kingambit and this is QC 1/2
 
qc 2/2
[SET]
Physically Defensive (Gholdengo) @ Colbur Berry / Leftovers / Heavy-Duty Boots
Ability: Levitate / Fluffy / Well-Baked Body
EVs: 252 HP / 228 Def / 28 Spe
IVs: 0 Atk
Bold Nature
- Shadow Ball / Dazzling Gleam / Hex
- Dazzling Gleam / Make It Rain
- Nasty Plot / Thunder Wave
- Recover

[SET COMMENTS]
Physically defensive Gholdengo serves as an excellent spinblocker and physical wall, leveraging its great typing and useful movepool to either spread paralysis with Thunder Wave or setup with Nasty Plot and break holes in the opposing team. Dazzling Gleam dispatches Dark-types like Roaring Moon and Chien-Pao while dealing decent damage to Kingambit, while Hex is an option when used with Thunder Wave that also deals good damage to Bulletproof Iron Treads. Nasty Plot turns Gholdengo into a potent bulky wallbreaker, allowing it to potentially OHKO RegenVest Roaring Moon with Dazzling Gleam after light chip a boost. Thunder Wave allows Gholdengo to power up Hex while slowing down threats for its slower offensive teammates like offensive Primarina the Ogerpon formes and Iron Moth, which appreciate being able to outspeed and break past a paralyzed Roaring Moon. The given EV spread allows Gholdengo to outspeed Great Tusk without Speed investment. Levitate turns Ground-types like Great Tusk, Iron Treads, and the Landorus formes, turning these Pokemon into setup fodder or an opportunity to spread paralysis on an incoming switchin while also allowing Gholdengo to almost always deny Rapid Spin attempts from the aforementioned Great Tusk and Iron Treads. Fluffy turns Gholdengo into a hard-to-kill threat that can set up with ease or spread paralysis while watching most physical moves bounce off it. Well-Baked Body allows Gholdengo to check Fire-types like Moltres, Ogerpon-H, and Cinderace and turns them into setup or paralysis fodder. Colbur Berry allows Gholdengo to lure in Dark-types like Roaring Moon and Chien-Pao, OHKOing them with a boosted Dazzling Gleam or Make It Rain, while Leftovers provides Gholdengo with passive recovery that provides it with good longevity. (period) , while Heavy-Duty Boots is an option on non-Levitate abilities that allows it to offset entry hazard chip, allowing it to switch in more frequently while opening up Earth Eater as a potential ability option that punishes Ground-type moves even further.

Gholdengo fits best on Bulky Offense bulky offense teams, where its spinblocking capabilities and general utility is much appreciated. Furthermore, Bulky Offense bulky offense teams where numerous hazards are stacked is where Gholdengo can truly shine as a spinblocker that can last throughout the course of a game. Thus, entry hazard setters like Ting-Lu, Skarmory, and Great Tusk pair well with it. Gholdengo's limit of one ability leaves it prone to Ground-types, Fire-types, or even both depending on its ability, thus, teammates that can switch into Ground-types frequently like Corviknight, Zapdos, and the Landorus formes make for good teammates, while partners that can switch into Fire-types like the aforementioned Primordial Sea Zapdos as well as physically defensive Manaphy make for good teammates. Gholdengo's mediocre Special Defense leaves it prone to strong special attackers like Zapdos, Thundurus-T, and opposing Gholdengo, making special walls like RegenVest Roaring Moon, Swampert, and Manaphy good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/gambit.652656/

Grammar checked by:

-
 
GP Team done

add remove highlight comment

[SET]
Physically Defensive (Gholdengo) @ Colbur Berry / Leftovers / Heavy-Duty Boots
Ability: Levitate / Fluffy / Well-Baked Body
EVs: 252 HP / 228 Def / 28 Spe
IVs: 0 Atk
Bold Nature
- Shadow Ball / Dazzling Gleam / Hex
- Dazzling Gleam / Make It Rain
- Nasty Plot / Thunder Wave
- Recover

[SET COMMENTS]
Physically defensive Gholdengo serves as an excellent spinblocker and physical wall, leveraging its great typing and useful movepool to either spread paralysis with Thunder Wave or setup set up with Nasty Plot and break holes in the opposing team. Dazzling Gleam dispatches Dark-types like Roaring Moon and Chien-Pao while dealing decent damage to Kingambit, while Hex is an option when used with Thunder Wave that also deals good damage to Bulletproof Iron Treads. (This example doesn't seem to make sense; isn't Iron Treads immune to Thunder Wave? Or is the damage taken from unboosted Hex significant enough?) Nasty Plot turns Gholdengo into a potent bulky wallbreaker, allowing it to potentially OHKO RegenVest Roaring Moon with Dazzling Gleam after a boost. Thunder Wave allows Gholdengo to power up Hex while slowing down threats for its offensive teammates like the Ogerpon formes, Iron Moth, and Kingambit, (AC) which who appreciate their offensive checks like Roaring Moon and Zamazenta being slowed down and having the opportunity to be broken past. The given EV spread allows Gholdengo to outspeed Great Tusk without Speed investment. Levitate turns Ground-types like Great Tusk, Iron Treads, and the Landorus formes into setup fodder or an opportunity to spread paralysis on an incoming switchin switch-in while also allowing Gholdengo to almost always deny Rapid Spin attempts from the aforementioned Great Tusk and Iron Treads. Fluffy turns Gholdengo into a hard-to-kill hard-to-KO threat that can set up with ease or spread paralysis while watching most physical moves bounce off it. Well-Baked Body allows Gholdengo to check Fire-types like Moltres, Ogerpon-H, and Cinderace and turns them into setup or paralysis fodder. Colbur Berry allows Gholdengo to lure in Dark-types like Roaring Moon and Chien-Pao, OHKOing them with a boosted Dazzling Gleam or Make It Rain, while Leftovers provides Gholdengo with passive recovery that provides grants it with good longevity. Heavy-Duty Boots is an option on non-Levitate abilities sets that allows it them to offset entry hazard chip damage, allowing it them to switch in more frequently while opening up Earth Eater as a potential ability option that punishes Ground-type moves even further.

Gholdengo fits best on bulky offense teams, where its spinblocking capabilities and general utility is much appreciated. Furthermore, bulky offense teams where that can stack numerous entry hazards are stacked is where Gholdengo can truly shine as a spinblocker that can last throughout the course of a game. Thus, entry hazard setters like Ting-Lu, Skarmory, and Great Tusk pair well with it. Gholdengo's limit of one ability leaves it prone to Ground-types, Fire-types, or even both depending on its ability, thus, teammates Pokemon (repetition of "teammates") that can switch into Ground-types frequently like Corviknight, Zapdos, and the Landorus formes make for good teammates, while partners Pokemon that can switch into Fire-types like the aforementioned (Primordial Sea wasn't mentioned) Primordial Sea Zapdos as well as physically defensive Manaphy make for good teammates pair well with it. (repetition of "make for good teammates") Gholdengo's mediocre Special Defense leaves it prone to strong special attackers like Zapdos, Thundurus-T, and opposing Gholdengo, making special walls like RegenVest Roaring Moon, Swampert, and Manaphy good partners.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/cat.580765/
Quality checked by:
https://www.smogon.com/forums/members/gambit.652656/
https://www.smogon.com/forums/members/glaliegoesboom.539679/
Grammar checked by:

-

GP Check 1/1

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