Hello people,
So, I casually play OU for fun and generally was somewhere between 1700 and 1850. I barely ranked higher because I completely suck at teambuilding, mostly my teams were made in under 3 minutes and I only play with own built teams. Normally, when creating teams, I go for a balanced playstyle.
But then I decided to create an alt account (Name: Reverse Haxgod) and just try absolute hyper offense from start. And what can I say, i climbed higher than I ever been.
Replay of my first time ranking higher than 2000+ Elo: https://replay.pokemonshowdown.com/gen8ou-1421147090-tktmtdekdspgu6wun4pathdf2cp1pltpw
With volcarona: https://replay.pokemonshowdown.com/gen8ou-1422357891-y79enyaft9czbdkp4sdfvtx7ry6z59lpw
Vs enemy HO: https://replay.pokemonshowdown.com/gen8ou-1422360267-8kv4xkc0ocxy8yvbd3wm4otl9b1y67kpw
6-0 vs Stall with hawlucha: https://replay.pokemonshowdown.com/gen8ou-1422364339-fgbwa8e4sm7omtm2v6lfz6l6znh76c4pw
With Haxorus: https://replay.pokemonshowdown.com/gen8ou-1422368447-zfwm03vrgj0ymjlwuzxrapk9uda71espw
Kartana was about to 6-0: https://replay.pokemonshowdown.com/gen8ou-1422404546-oabz4ehkurbc9uwelp9h9du34lsdr1dpw
Vs common hail: https://replay.pokemonshowdown.com/gen8ou-1422420650-kqegazjv3gmsba2r94qgna741qaotv0pw
kyurem about to 6-0: https://replay.pokemonshowdown.com/gen8ou-1422423135-xkepqq0pee3ikw9wvn8ffwesaexce89pw
Late game mew: https://replay.pokemonshowdown.com/gen8ou-1422432305-0b7735zvzw48qgnhavy63ibib0t335npw
Imagine two of your opponents mons survive with 1%: https://replay.pokemonshowdown.com/gen8ou-1422440909-rbukb705xo20swgnfns0654xh7wciu5pw
Vs Offense: https://replay.pokemonshowdown.com/gen8ou-1422453558-giwnk0nqdm2705ydbs4e8913znb3yndpw
Vs Hyper offense: https://replay.pokemonshowdown.com/gen8ou-1423031508-tguxfahng13j5fplcei2x791dt5jgfopw
Vs Regice + Hax: https://replay.pokemonshowdown.com/gen8ou-1423039909-u4a9rf435kf22elpnzgdcvihsmx9cqjpw
Always a pleasure beating stall: https://replay.pokemonshowdown.com/gen8ou-1424714123-tpuui1r8w0wh29df8hlewm43xbvvk85pw
Vs #3 on the ladder: https://replay.pokemonshowdown.com/gen8ou-1425413083-8hs950p26rx0226eriss2mmkwd505s5pw
Vs another stall: https://replay.pokemonshowdown.com/gen8ou-1426021442-96rdz12ghy3myy6j73xc4q6qqtbo992pw
The first mon:

Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Taunt
- U-turn
So, with hyper offense I wanted to stick to screens.
First I started with aurora veil ninetales, but as you climb higher on the ladder, it gets more unreliable in my opinion, especially because I dont have a defogger and also I barely can't hard switch into another mon. So after reaching 1700s I switched Ninetales for Tapu Koko, which is the best screen setter mon I could think of (very good speed tier + terrain setter + access to taunt and u-turn). I always lead turn 1 with this mon.
The second mon:

Hawlucha @ Electric Seed
Ability: Unburden
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Taunt
- Swords Dance
With koko I thought that I wanted to have hawlucha for sure, I enjoy having this mon on my team. The spread is to outspeed max speed regieleki, of course max attack adamant and the rest in HP, so I can tank more hits and get better chances to setup another sword dance or survive priority moves better.
Yes, with taunt you can actually break a lot of bulky stuff, such as unaware clefable (depends how much damage the clef has already taken, also depending if it is physical or specially defensive), or toxapex (provided you dont get instant scald burned) and also mons like corviknight and also iron defense body press skarmory. Also Hippowdown is completely walled and setup fodder.
The third mon:

Kyurem @ Leftovers
Ability: Pressure
EVs: 248 HP / 112 Def / 116 SpD / 32 Spe
Careful Nature
- Icicle Spear
- Substitute
- Roost
- Dragon Dance
Several weeks ago I faced this demon from hell and lost purely to this late game kyurem. When building my team, this mon came to my mind and so I inserted it. It should be as bulky as I could make it, purely to outstall the moves with pressure and then setup and sweep. And trust me, this happens A LOT. The few speed EVs are to outspeed mons like kartana or latios after you setup a dragon dance.
The fourth mon:

Mew @ Leftovers
Ability: Synchronize
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Cosmic Power
- Taunt
- Soft-Boiled
At first I tried stored power - body press - cosmic power - softboiled. Then i tried stored power - cosmic power - rest - sleep talk.
These sets worked well, but there were too many counters to it (toxic, taunt on the first set and luck dependant on the sleep talks on the second set).
So, I went for the best mew set there is: cosmic power - stored power - taunt - softboiled. Max HP to tank hits and max speed to ensure that you can taunt enemies before they taunt / haze / toxic you. You can also use weakness policy, but overall I found leftovers more useful.
The fifth & sixth mons:

Currently just trying different mons for the 5th and 6th slot, some games they work good and some other games they suck. Depends on the enemy team most likely.
Lastly my own note: Defogger and hazard setter
As you noticed, I have no hazard setter and no defogger.
The hazards: In this metagame i dont think hazards are as good as before, especially because everybody runs corviknight, mandibuzz, zapdos, landorus and all the other bulky defoggers. Secondly, there are at least 2 heavy-duty-boots users on every team anyways. When you run hyper offense, your rocker is also your suicide lead (like mew, excadrill, lando etc.) and I found myself often set up stealth rocks, just to lose my suicide lead in 1-3 turns anyway and then get defog'ed (is that even a word?) on the next few turns. So i always was at a disadvanted right from the start, having just 5 mons to play.
The defogger:
Who cares if your opponent sets up rocks, meanwhile you setup yourself and get some crucial damage on several mons, opening the gate for your other mons to sweep late game. Also with 3 fast taunt users you can often deny rocks anyway.
Hope you have fun with this team & that you can climb the ladder with it.
Best regards,
Reverse Haxgod
PS: Sorry for bad englando, English isn't my main language :D
So, I casually play OU for fun and generally was somewhere between 1700 and 1850. I barely ranked higher because I completely suck at teambuilding, mostly my teams were made in under 3 minutes and I only play with own built teams. Normally, when creating teams, I go for a balanced playstyle.
But then I decided to create an alt account (Name: Reverse Haxgod) and just try absolute hyper offense from start. And what can I say, i climbed higher than I ever been.
Replay of my first time ranking higher than 2000+ Elo: https://replay.pokemonshowdown.com/gen8ou-1421147090-tktmtdekdspgu6wun4pathdf2cp1pltpw
With volcarona: https://replay.pokemonshowdown.com/gen8ou-1422357891-y79enyaft9czbdkp4sdfvtx7ry6z59lpw
Vs enemy HO: https://replay.pokemonshowdown.com/gen8ou-1422360267-8kv4xkc0ocxy8yvbd3wm4otl9b1y67kpw
6-0 vs Stall with hawlucha: https://replay.pokemonshowdown.com/gen8ou-1422364339-fgbwa8e4sm7omtm2v6lfz6l6znh76c4pw
With Haxorus: https://replay.pokemonshowdown.com/gen8ou-1422368447-zfwm03vrgj0ymjlwuzxrapk9uda71espw
Kartana was about to 6-0: https://replay.pokemonshowdown.com/gen8ou-1422404546-oabz4ehkurbc9uwelp9h9du34lsdr1dpw
Vs common hail: https://replay.pokemonshowdown.com/gen8ou-1422420650-kqegazjv3gmsba2r94qgna741qaotv0pw
kyurem about to 6-0: https://replay.pokemonshowdown.com/gen8ou-1422423135-xkepqq0pee3ikw9wvn8ffwesaexce89pw
Late game mew: https://replay.pokemonshowdown.com/gen8ou-1422432305-0b7735zvzw48qgnhavy63ibib0t335npw
Imagine two of your opponents mons survive with 1%: https://replay.pokemonshowdown.com/gen8ou-1422440909-rbukb705xo20swgnfns0654xh7wciu5pw
Vs Offense: https://replay.pokemonshowdown.com/gen8ou-1422453558-giwnk0nqdm2705ydbs4e8913znb3yndpw
Vs Hyper offense: https://replay.pokemonshowdown.com/gen8ou-1423031508-tguxfahng13j5fplcei2x791dt5jgfopw
Vs Regice + Hax: https://replay.pokemonshowdown.com/gen8ou-1423039909-u4a9rf435kf22elpnzgdcvihsmx9cqjpw
Always a pleasure beating stall: https://replay.pokemonshowdown.com/gen8ou-1424714123-tpuui1r8w0wh29df8hlewm43xbvvk85pw
Vs #3 on the ladder: https://replay.pokemonshowdown.com/gen8ou-1425413083-8hs950p26rx0226eriss2mmkwd505s5pw
Vs another stall: https://replay.pokemonshowdown.com/gen8ou-1426021442-96rdz12ghy3myy6j73xc4q6qqtbo992pw
The first mon:

Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Taunt
- U-turn
So, with hyper offense I wanted to stick to screens.
First I started with aurora veil ninetales, but as you climb higher on the ladder, it gets more unreliable in my opinion, especially because I dont have a defogger and also I barely can't hard switch into another mon. So after reaching 1700s I switched Ninetales for Tapu Koko, which is the best screen setter mon I could think of (very good speed tier + terrain setter + access to taunt and u-turn). I always lead turn 1 with this mon.
The second mon:

Hawlucha @ Electric Seed
Ability: Unburden
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Taunt
- Swords Dance
With koko I thought that I wanted to have hawlucha for sure, I enjoy having this mon on my team. The spread is to outspeed max speed regieleki, of course max attack adamant and the rest in HP, so I can tank more hits and get better chances to setup another sword dance or survive priority moves better.
Yes, with taunt you can actually break a lot of bulky stuff, such as unaware clefable (depends how much damage the clef has already taken, also depending if it is physical or specially defensive), or toxapex (provided you dont get instant scald burned) and also mons like corviknight and also iron defense body press skarmory. Also Hippowdown is completely walled and setup fodder.
The third mon:

Kyurem @ Leftovers
Ability: Pressure
EVs: 248 HP / 112 Def / 116 SpD / 32 Spe
Careful Nature
- Icicle Spear
- Substitute
- Roost
- Dragon Dance
Several weeks ago I faced this demon from hell and lost purely to this late game kyurem. When building my team, this mon came to my mind and so I inserted it. It should be as bulky as I could make it, purely to outstall the moves with pressure and then setup and sweep. And trust me, this happens A LOT. The few speed EVs are to outspeed mons like kartana or latios after you setup a dragon dance.
The fourth mon:

Mew @ Leftovers
Ability: Synchronize
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Cosmic Power
- Taunt
- Soft-Boiled
At first I tried stored power - body press - cosmic power - softboiled. Then i tried stored power - cosmic power - rest - sleep talk.
These sets worked well, but there were too many counters to it (toxic, taunt on the first set and luck dependant on the sleep talks on the second set).
So, I went for the best mew set there is: cosmic power - stored power - taunt - softboiled. Max HP to tank hits and max speed to ensure that you can taunt enemies before they taunt / haze / toxic you. You can also use weakness policy, but overall I found leftovers more useful.
The fifth & sixth mons:








Currently just trying different mons for the 5th and 6th slot, some games they work good and some other games they suck. Depends on the enemy team most likely.
Lastly my own note: Defogger and hazard setter
As you noticed, I have no hazard setter and no defogger.
The hazards: In this metagame i dont think hazards are as good as before, especially because everybody runs corviknight, mandibuzz, zapdos, landorus and all the other bulky defoggers. Secondly, there are at least 2 heavy-duty-boots users on every team anyways. When you run hyper offense, your rocker is also your suicide lead (like mew, excadrill, lando etc.) and I found myself often set up stealth rocks, just to lose my suicide lead in 1-3 turns anyway and then get defog'ed (is that even a word?) on the next few turns. So i always was at a disadvanted right from the start, having just 5 mons to play.
The defogger:
Who cares if your opponent sets up rocks, meanwhile you setup yourself and get some crucial damage on several mons, opening the gate for your other mons to sweep late game. Also with 3 fast taunt users you can often deny rocks anyway.
Hope you have fun with this team & that you can climb the ladder with it.
Best regards,
Reverse Haxgod
PS: Sorry for bad englando, English isn't my main language :D
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