hey i know it's been a hot sec since anybody posted on this thread BUT ive been using this team for a couple weeks now and this version of it got me to top 500 for the first time (#390 rn)
Kyurem @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 112 Def / 116 SpD / 32 Spe
Careful Nature
- Icicle Spear
- Substitute
- Roost
- Dragon Dance
Mew @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Cosmic Power
- Taunt
- Soft-Boiled
Kartana @ Life Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 19 Atk
- Swords Dance
- Leaf Blade
- Knock Off
- Sacred Sword
Tapu Koko @ Light Clay
Ability: Electric Surge
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Taunt
- U-turn
Obstagoon @ Choice Scarf
Ability: Defiant
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Close Combat
- Switcheroo
- Parting Shot
Hawlucha @ Electric Seed
Ability: Unburden
Shiny: Yes
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Taunt
- Swords Dance
def recommend speed kartana over atk, it comes in handy SUPER often especially after an sd since it's really hard to revenge kill. also, scarf obstagoon has been an excellent utility, much needed for the team, and defiant comes in handy really often given how ubiquitous lando is (+1 knock off adamant does a lot). i found adamant is better than jolly bc the speed with the scarf is usually enough to do what it needs to do (as long as it's above max speed pult we're good). mew almost always wins as long as they dont have a dark type and spdef heatran has had some holes punched in it. zapdos and melmetal are probably the team's two archenemies and i'm thinking about trying out offensive kyurem (ice beam/freeze dry/earth power/roost) rather than sd to try to help with that, since kyurem is honestly the team member that has been doing the least lately. hopefully it doesnt get banned lol
Kyurem @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 112 Def / 116 SpD / 32 Spe
Careful Nature
- Icicle Spear
- Substitute
- Roost
- Dragon Dance
Mew @ Leftovers
Ability: Synchronize
Shiny: Yes
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stored Power
- Cosmic Power
- Taunt
- Soft-Boiled
Kartana @ Life Orb
Ability: Beast Boost
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 19 Atk
- Swords Dance
- Leaf Blade
- Knock Off
- Sacred Sword
Tapu Koko @ Light Clay
Ability: Electric Surge
Shiny: Yes
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Reflect
- Light Screen
- Taunt
- U-turn
Obstagoon @ Choice Scarf
Ability: Defiant
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Knock Off
- Close Combat
- Switcheroo
- Parting Shot
Hawlucha @ Electric Seed
Ability: Unburden
Shiny: Yes
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Close Combat
- Acrobatics
- Taunt
- Swords Dance
def recommend speed kartana over atk, it comes in handy SUPER often especially after an sd since it's really hard to revenge kill. also, scarf obstagoon has been an excellent utility, much needed for the team, and defiant comes in handy really often given how ubiquitous lando is (+1 knock off adamant does a lot). i found adamant is better than jolly bc the speed with the scarf is usually enough to do what it needs to do (as long as it's above max speed pult we're good). mew almost always wins as long as they dont have a dark type and spdef heatran has had some holes punched in it. zapdos and melmetal are probably the team's two archenemies and i'm thinking about trying out offensive kyurem (ice beam/freeze dry/earth power/roost) rather than sd to try to help with that, since kyurem is honestly the team member that has been doing the least lately. hopefully it doesnt get banned lol