Pelipper

pancake

movement and location
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PELIGOD

QC: Anty / Grim / Megazard
GP: CryoGyro (amcheck) / GatoDelFuego / Rare Poison

[OVERVIEW]

Pelipper's decent physical bulk and access to Roost make it a good check to many physical attackers in the tier like physical Floatzel, Monferno, and Pawniard. Pelipper is also a decently reliable entry hazard remover, with its access to Defog and reliable recovery in Roost. A decent defensive typing in Water / Flying lets Pelipper resist Water- and Fire-type moves, some of the more common types in the metagame. Pelipper faces competition from other Defog users, such as Swanna, Lumineon, Vullaby, and Prinplup. However, due to Pelipper's bulk, ability to be a better Monferno check, and reliable recovery, it differentiates itself from these other Pokemon. Unfortunately, Pelipper is easily worn down by status and Stealth Rock, the latter of which it is weak to. This pressures it to go for Roost instead of Defog. It is also very passive, so setup sweepers can set up on it fairly easily. In addition, Pelipper is also easily pressured, which makes its weakness to Stealth Rock worse because it is forced to switch out often. Pelipper's subpar Speed means that it has less opportunities to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Moves
========

Scald threatens checks to Pelipper's teammates due to its chance to burn. Defog is one of the main reasons to use defensive Pelipper, as it clears entry hazards away for teammates like Simisear and Regice that don't appreciate switching into Stealth Rock. Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile. U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

Neither of Pelipper's abilities are particularly useful, but in order to run Defog, it needs Keen Eye. This EV spread, along with an Impish nature, is used in order to maximize Pelipper's physical bulk. The 248 HP EVs minimize damage from Stealth Rock. Leftovers gives Pelipper passive recovery that allows it to check physical attackers more often. Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish nature in order to outspeed fully invested, neutral-natured Pokemon with base 45 Speed like Golem and Crustle.

Usage Tips
========

Pelipper should switch in on Pokemon that it walls like Monferno or Camerupt so it can have a chance to go for Defog or Roost. Remember your priorities when using Pelipper. If you need it healthy in order to check an opposing Pokemon, then it's likely you should go for Roost when given a free turn. However, if you need entry hazards off the field because your wincon is weak to them, then you should consider going for Defog first. You can spam Scald in order to try and burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, burning it will cripple it by wearing it down. If your opponent has a Pawniard or Purugly, be careful about when to use Defog, as you will give them an Attack boost from Defiant if you use it.

Team Options
========

Strong wallbreakers such as Cacturne and Stoutland, which appreciate free switches that Pelipper provides by using a slow U-turn, are great partners for it. Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is a good example of this because it creates a defensive core with Pelipper in which Chinchou covers Pelipper's weaknesses and vice-versa. Teammates that are weak to entry hazards, such as Regice, Rotom-F, and Rapidash, appreciate Pelipper's ability to use Defog. Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper. Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou, are great partners for it.

[STRATEGY COMMENTS]
Other Options
=============

The most viable other option is an offensive set with a Life Orb; a moveset of Agility or Tailwind, Roost, Hurricane, and Hydro Pump; an EV spread of 252 SpA / 4 SpD / 252 Spe; and a Modest nature. However, this set faces fierce competition from Swanna as an offensive Pokemon with Water / Flying typing due to Swanna's better Speed. Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general, Pelipper misses the momentum that it gains by using U-turn. Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but the loss of offensive momentum from U-turn makes Pelipper more passive than it already is, and Pelipper simply does not have the moveslot for it. A specially defensive set can be used, but has a harder time checking threats in the metagame such as Monferno and Floatzel. Instead, this set checks threats like Simipour and Simisear.

Checks and Counters
===================

**Electric-types:**: Most Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super effective STAB moves.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, so powerful special attackers like Mr. Mime, Swanna, and Chatot can OHKO or 2HKO Pelipper with their STAB moves.In addition, Pokemon with Electric-type coverage, such as Regice or Hidden Power Electric Floatzel, can also OHKO or severely dent Pelipper. However, most of these Pokemon don't appreciate Scald.

**Offensive Pressure:** Offensive pressure often forces Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.
 
Last edited by a moderator:
Pelipper @ Life Orb
Ability: Rain Dish
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Agility / Tailwind
- Hurricane
- Hydro Pump
- Roost

put this in the analysis or the ghost of Harambe will forever haunt you.

mag edit: xDDDDD
 
Last edited by a moderator:
Dundies I'm doing it. you happy?
name it Dundies Bird and its
868e6c1fc50aa22433643cd1e332ac74.png
 
pelippers offensive set plays a totally different role in that its a late-game sweeper, not just a wallbreaker or defogger thanks to its access to agility and tailwind. not to mention its stronger and has access to a stronger water stab in hydro pump and solid natural bulk to set up.

cant believe you actually are getting me to contribute smfh.
 
[21:02:41] +Akir:i think the main thing is that u should go ahead and do it, but make sure that it differs heavily from swanna

I think this sums it up
 
Uh I would rather have QC comment on it as none of the people you mentioned are qc (anymore)
 
after discussion with a few QC members, I have established that it needs more testing before I decide whether I'm going to use it or not. Post replays in the NP if you use it please.

I'll write up everything else and we can decide then.
 
hi this is basically done but I need a final opinion on whether or not to write up offensive pelipper
 
PELIGOD

QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]

Generalize what the Pokemon does in the metagame and as a whole and why you should or shouldn't consider using it on your teams.

  • Decent physical bulk and access to Roost makes Pelipper a good check to many physical attackers in the tier like Physical Floatzel, Monferno, and Pawniard.
  • Access to Defog and Roost make Pelipper one of the more reliable Defog users in the tier.
  • Decent defensive typing in Water / Flying lets it resist Water- and Fire- type moves, some of the more common types in the metagame.
  • Scald can burn checks to Pelipper and the rest of your team, crippling them.
  • U-turn allows Pelipper to keep the momentum despite being a passive mon. This and the line about Scald don't really fit here with the way you descibe them, as its not really talking about its role in the meta. You can mention stuff like Pelipper has plenty of utility moves, but you need to more focus specific on the PU metagame
  • Competition from other Defog users like Swanna, Vullaby, and Prinplup Say specifically why you would use peli over them
  • Easily worn down by status and Stealth Rock, which it is weak to. This pressures it to go for Roost instead of Defog.
  • Very passive, so setup sweepers can set up on it fairly easily.
  • SubPar speed makes it harder to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpDef

[SET COMMENTS]
Moves
========

  • Scald is a powerful Water-type STAB move that threatens checks to Pelipper's teammates due to its chance to burn.
  • Defog is one of the main reasons to use Defensive Pelipper, as it clears hazards away for teammates like Simisear and Regice who don't appreciate switching into Stealth Rock.
  • Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile.
  • U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

  • Neither of Pelipper's abilities are particularly useful, but in order to run Defog you need Keen Eye.
  • This EV spread, along with the Impish nature, is used in order to maximize Pelipper's physical bulk.
  • Leftovers give Pelipper passive recovery that allows it to check physical attackers more often.
  • Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish Nature in order to outspeed max-speed neutral-natured Base 45s like Golem and Crustle.

Usage Tips
========

  • Pelipper should switch in on Pokemon that it walls like Monferno or Physical Floatzel so it can have a chance to go for Defog or Roost.
  • Remember your priorities when using Pelipper. If you need Pelipper healthy in order to check an opposing Pokemon, then maybe you should go for Roost when given a free turn. However, if you need hazards off the field because your win condition is weak to hazards then maybe you should go for Defog first.
  • If you predict your opponent to switch out, you can use U-turn to see what they switch into and then send out the Pokemon that matches up against them the best. (pls tell me a different way to say this lmao ;3;) You don't need to go that in depth, you can assume players know how to uturn into a Pokemon with a good matchup
  • You can spam Scald in order to try and burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, Scald burning Regice will cripple it by wearing it down.

Team Options
========

  • Teammates that appreciate the slow U-turn that Pelipper provides due to them enjoying free switch-ins, such as Cacturne and Stoutland, are great partners for Pelipper.
  • Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is an especially good example of this because it creates a defensive core where Chinchou covers Pelipper's weaknesses and vice-versa.
  • Teammates that are weak to entry hazards, such as Regice, Rotom-F and Rapidash, appreciate Pelipper's ability to use Defog.
  • Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper.
  • Similarly, Pokemon that enjoy Water-types being checked, such as Monferno or Rapidash, pair nicely with Pelipper.
  • Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou, are great partners for Pelipper.

[STRATEGY COMMENTS]
Other Options
=============

  • The most viable other option is an offensive set with a moveset of Agility or Tailwind, Roost, Hurricane and Hydro Pump, and an EV spread of 252 SpA / 4 SpD / 252 Spe and a Modest nature. However, this set faces competition from Swanna.
  • Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general Pelipper misses the momentum that it gains by using U-turn.
  • Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but Pelipper simply does not have the moveslot for it.
  • A Specially Defensive set can be used, but has a hard time checking threats in the metagame such as Monferno and Floatzel. mention what sdef lets it check

Checks and Counters
===================

**Electric-types:**: Most Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super-effective STAB. In addition, Pokemon with Electric-type coverage, such as HP Electric Floatzel or Regice, can severely dent Pelipper. However, none of these Pokemon appreciate Scald.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, and so powerful Special Attackers like Mr. Mime, Swanna and Chatot can OHKO or 2HKO Pelipper with their STAB moves.

**Taunt users:**: Taunt users like Grumpig and Misdreavus can prevent Pelipper from doing its job by preventing it from using Defog and keeping itself healthy with Roost. I don't think this is necessary as taunt is getting less common, and you aren't trying to check either of those examples you mentioned

**Offensive Pressure:** Offensive Pressure pressures Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.

This is good Pulverising pancake , QC 1/3
 
PELIGOD

QC: Anty / Grim / ?
GP: ? / ?

[OVERVIEW]

Pelipper's decent Physical bulk and access to Roost makes it a good check to many physical attackers in the tier like Physical Floatzel, Monferno, and Pawniard. Pelipper is also one of the most reliable hazard removers in PU i wouldn't say "one of the most reliable", it's ranked lower than prinp lumi cryo vulla swanna, with its access to Defog and reliable recovery in Roost. Decent defensive typing in Water / Flying lets Pelipper resist Water- and Fire- type moves, some of the more common types in the metagame. Pelipper faces competition from other Defog users, such as Swanna, Lumineon, Vullaby, and Prinplup. However, due to Pelipper's bulk, ability to be a better Monferno check, and reliable recovery, it differentiates itself from these other Pokemon. Unfortunately, Pelipper is easily worn down by status and Stealth Rock, which it is weak to. This pressures it to go for Roost instead of Defog. It is also very passive, so setup sweepers can set up on it fairly easily. also it's easily pressured, a lot of stuff can force it out which compounds that rocks weakness Pelipper's subpar speed means that it has less opportunities to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpDef

[SET COMMENTS]
Moves
========

Scald is a powerful Water-type STAB move that threatens checks to Pelipper's teammates due to its chance to burn. Defog is one of the main reasons to use Defensive Pelipper, as it clears hazards away for teammates like Simisear and Regice who don't appreciate switching into Stealth Rock. Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile. U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

Neither of Pelipper's abilities are particularly useful, but in order to run Defog you need Keen Eye. This EV spread, along with the Impish nature, is used in order to maximize Pelipper's physical bulk. The 248 HP EVs allow Pelipper to switch into Stealth Rock the maximum number of times. Leftovers give Pelipper passive recovery that allows it to check physical attackers more often. Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish Nature in order to outspeed max-speed neutral-natured Base 45s like Golem and Crustle.

Usage Tips
========

Pelipper should switch in on Pokemon that it walls like Monferno or Physical Floatzel maybe dont give an example that commonly runs a move to OHKO pelipper so it can have a chance to go for Defog or Roost. Remember your priorities when using Pelipper. If you need Pelipper healthy in order to check an opposing Pokemon, then maybe you should go for Roost when given a free turn. However, if you need hazards off the field because your win condition is weak to hazards then maybe you should go for Defog first. You can spam Scald in order to try and burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, Scald burning Regice will cripple it by wearing it down. add a line about not wanting to defog into pawn/purugly imo

Team Options
========

Teammates specifically strong wallbreakers, such as Cacturne and Stoutland, who appreciate free switch-ins that Pelipper provides by using slow U-turn are great partners for it. Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is an especially good example of this because it creates a defensive core where Chinchou covers Pelipper's weaknesses and vice-versa id rather not mention this because it isn't very good but leave it for now i guess. Teammates that are weak to entry hazards, such as Regice, Rotom-F and Rapidash, appreciate Pelipper's ability to use Defog. Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper. Similarly, Pokemon that enjoy Water-types being checked, such as Monferno or Rapidash, pair nicely with Pelipper I'm not sure about this, pelipper loses to almost every water type other than non-HP electric floatzel and other pelipper. Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou ugh, are great partners for it.

[STRATEGY COMMENTS]
Other Options
=============

The most viable other option is an offensive set with a Life Orb, a moveset of Agility or Tailwind, Roost, Hurricane and Hydro Pump, an EV spread of 252 SpA / 4 SpD / 252 Spe and a Modest nature. However, this set faces fierce competition from Swanna as an offensive Pokemon with this typing due to Swanna's better speed. Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general Pelipper misses the momentum that it gains by using U-turn. Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but Pelipper simply does not have the moveslot for it what sucks is more sacrificing the ability to gain offensive momentum, making pelipper really passive. A Specially Defensive set can be used, but has a harder time checking threats in the metagame such as Monferno and Floatzel. Instead, this set checks Special Floatzel without Hidden Power Electric is this really a thing, Simipour, and Simisear.

Checks and Counters
===================

**Electric-types:**: Most what electrics can't ohko it lol Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super-effective STAB. In addition, Pokemon with Electric-type coverage, such as HP Electric Floatzel or Regice, can severely dent Pelipper i think those just OHKO it too. However, none of these Pokemon appreciate Scald.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, and so powerful Special Attackers like Mr. Mime, Swanna and Chatot can OHKO or 2HKO Pelipper with their STAB moves.

**Offensive Pressure:** Offensive pressure pressures Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.
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AMCHECK
remove add comments

[OVERVIEW]

Pelipper's decent Physical physical bulk and access to Roost makes it a good check to many physical attackers in the tier like Physical physical Floatzel, Monferno, and Pawniard. Pelipper is It's also a decently reliable hazard remover in the tier, with its access to Defog and reliable recovery in Roost. Decent A decent defensive typing in Water / Flying lets Pelipper resist Water- and Fire-(space)type moves, which are some of the more common types in the metagame. Pelipper faces competition from other Defog users, such as Swanna, Lumineon, Vullaby, and Prinplup. However, due to Pelipper's bulk, ability to be a better Monferno check, and reliable recovery, it differentiates itself from these other Pokemon. Unfortunately, Pelipper is easily worn down by status and Stealth Rock, the latter of which it is weak to. This pressures it to go for Roost instead of Defog. It is also very passive, so setup sweepers can set up on it fairly easily. In addition, Pelipper is also easily pressured, which makes its weakness to Stealth Rock worse because it is forced to switch out often. Pelipper's subpar speed Speed means that it has less opportunities to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpDef

[SET COMMENTS]
Moves
========

Scald is a powerful Water-type STAB move that threatens checks to Pelipper's teammates due to its chance to burn. Defog is one of the main reasons to use Defensive defensive Pelipper, as it clears hazards away for teammates like Simisear and Regice who that don't appreciate switching into Stealth Rock. Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile. U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

Neither of Pelipper's abilities are particularly useful, but in order to run Defog you need Keen Eye. This EV spread, along with the an Impish nature, is used in order to maximize Pelipper's physical bulk. The 248 HP EVs allow Pelipper to switch into Stealth Rock the maximum number of times. Leftovers gives (even if the item name implies it's plural, it's not) Pelipper passive recovery that allows it to check physical attackers more often. Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish Nature nature in order to outspeed max-speed neutral-natured Base 45s fully invested, neutral-natured Pokemon with base 45 Speed like Golem and Crustle.

Usage Tips
========

Pelipper should switch in on Pokemon that it walls, (comma) like Monferno or Camerupt, (comma) so that it can have a chance to go for Defog or Roost. Remember your priorities when using Pelipper. If you need Pelipper it healthy in order to check an opposing Pokemon, then maybe it's likely you should go for Roost when given a free turn. However, if you need hazards off the field because your win condition wincon (wincon is a Pokemon, win condition is a situation) is weak to hazards them, (comma) then maybe you should consider going for Defog first. (This use of maybe comes off as terribly informal to me, but it's very possible that this is too subjective) You can spam Scald in order to try and to burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, Scald burning Regice it will cripple it by wearing it down. If your opponent has a Pawniard or Purugly, be careful about when to use Defog, as you will give them an Attack boost from Defiant if you use it.

Team Options
========

Strong wallbreakers such as Cacturne and Stoutland, who which appreciate free switch-ins switches in that Pelipper provides by using a slow U-turn, (comma) are great partners for it. Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is a good example of this because it creates a defensive core where in which Chinchou covers Pelipper's weaknesses and vice-versa. Teammates that are weak to entry hazards, such as Regice, Rotom-F and Rapidash, appreciate Pelipper's ability to use Defog. Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper. Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou, are great partners for it.

[STRATEGY COMMENTS]
Other Options
=============

The most viable other option is an offensive set with a Life Orb, a moveset of Agility or Tailwind, Roost, Hurricane, (comma) and Hydro Pump, an EV spread of 252 SpA / 4 SpD / 252 Spe, (comma) and a Modest nature. However, this set faces fierce competition from Swanna as an offensive Pokemon with this Water / Flying typing due to Swanna's better speed Speed. Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general Pelipper misses the momentum that it gains by using U-turn. Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but the loss of offensive momentum from U-turn makes it more passive than it already is, and Pelipper simply does not have the moveslot for it. A Specially Defensive specially defensive set can be used, but has a harder (random bolding) time checking threats in the metagame such as Monferno and Floatzel. Instead, this set checks threats like Simipour and Simisear.

Checks and Counters
===================

**Electric-types:**: Most Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super-effective STAB moves. In addition, Pokemon with Electric-type coverage, such as Regice or HP Hidden Power Electric Floatzel or Regice, (before, it implied Regice ran HP Elec) can also OHKO or severely dent Pelipper. However, most of these Pokemon don't appreciate Scald.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, and so powerful Special Attackers special attackers like Mr. Mime, Swanna and Chatot can OHKO or 2HKO Pelipper with their STAB moves.

**Offensive Pressure:** Offensive pressure pressures often forces Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.
 
pancake

remove change comments

[OVERVIEW]

Pelipper's decent Physical physical bulk and access to Roost makes it a good check to many physical attackers in the tier like Physical physical Floatzel, Monferno, and Pawniard. Pelipper is It's also not an entirely necessary change a decently reliable hazard remover in the tier, with its access to Defog and reliable recovery in Roost. Decent A decent defensive typing in Water / Flying lets Pelipper resist Water- and Fire-(space)type moves, which are again this is ok as it stands some of the more common types in the metagame. Pelipper faces competition from other Defog users, such as Swanna, Lumineon, Vullaby, and Prinplup. However, due to Pelipper's bulk, ability to be a better Monferno check, and reliable recovery, it differentiates itself from these other Pokemon. Unfortunately, Pelipper is easily worn down by status and Stealth Rock, the latter of which it is weak to. This pressures it to go for Roost instead of Defog. It is also very passive, so setup sweepers can set up on it fairly easily. In addition, Pelipper is also easily pressured, which makes its weakness to Stealth Rock worse because it is forced to switch out often. Pelipper's subpar speed Speed means that it has less opportunities to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpDef

[SET COMMENTS]
Moves
========

Scald is a powerful Water-type STAB move that there's no need to include info like this threatens checks to Pelipper's teammates due to its chance to burn. Defog is one of the main reasons to use Defensive defensive Pelipper, as it clears hazards away for teammates like Simisear and Regice who that don't appreciate switching into Stealth Rock. Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile. U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

Neither of Pelipper's abilities are particularly useful, but in order to run Defog you need Keen Eye. This EV spread, along with the an Impish nature, is used in order to maximize Pelipper's physical bulk. The 248 HP EVs minimize damage from Stealth Rock allow Pelipper to switch into Stealth Rock the maximum number of times. Leftovers gives (even if the item name implies it's plural, it's not) Pelipper passive recovery that allows it to check physical attackers more often. Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish Nature nature in order to outspeed max-speed neutral-natured Base 45s fully invested, neutral-natured Pokemon with base 45 Speed like Golem and Crustle.

Usage Tips
========

Pelipper should switch in on Pokemon that it walls, (comma) like Monferno or Camerupt, (comma) this is also fine without commas so that not 100% necessary to add it can have a chance to go for Defog or Roost. Remember your priorities when using Pelipper. If you need Pelipper it usually I leave things like this as-is healthy in order to check an opposing Pokemon, then maybe it's likely you should go for Roost when given a free turn. However, if you need hazards off the field because your win condition wincon (wincon is a Pokemon, win condition is a situation) is weak to hazards them, (comma) then maybe you should consider going for Defog first. (This use of maybe comes off as terribly informal to me, but it's very possible that this is too subjective) I agree You can spam Scald in order to try and to "try and burn" is ok burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, Scald burning Regice it this puts three its in the sentence; there is no real harm with leaving Regice in htere will cripple it by wearing it down. If your opponent has a Pawniard or Purugly, be careful about when to use Defog, as you will give them an Attack boost from Defiant if you use it.

Team Options
========

Strong wallbreakers such as Cacturne and Stoutland, who which appreciate free switch-ins switches in just "switches", not "switches in" that Pelipper provides by using a slow U-turn, (comma) are great partners for it. Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is a good example of this because it creates a defensive core where in which Chinchou covers Pelipper's weaknesses and vice-versa. Teammates that are weak to entry hazards, such as Regice, Rotom-F and Rapidash, appreciate Pelipper's ability to use Defog. Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper. Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou, are great partners for it.

[STRATEGY COMMENTS]
Other Options
=============

The most viable other option is an offensive set with a Life Orb; (SC) to avoid confusion when a list within the list ends a moveset of Agility or Tailwind, Roost, Hurricane, (comma) and Hydro Pump; (SC) an EV spread of 252 SpA / 4 SpD / 252 Spe, (comma) ; (SC) same and a Modest nature. However, this set faces fierce competition from Swanna as an offensive Pokemon with this Water / Flying typing due to Swanna's better speed Speed. Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general Pelipper misses the momentum that it gains by using U-turn. Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but the loss of offensive momentum from U-turn makes it Pelipper more passive than it already is, and Pelipper simply does not have the moveslot for it. A Specially Defensive specially defensive set can be used, but has a harder (random bolding) time checking threats in the metagame such as Monferno and Floatzel. Instead, this set checks threats like Simipour and Simisear.

Checks and Counters
===================

**Electric-types:**: Most Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super effective no hyphen STAB moves. In addition, Pokemon with Electric-type coverage, such as Regice or HP Hidden Power Electric Floatzel or Regice, (before, it implied Regice ran HP Elec) can also OHKO or severely dent Pelipper. However, most of these Pokemon don't appreciate Scald.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, and so powerful Special Attackers special attackers like Mr. Mime, Swanna and Chatot can OHKO or 2HKO Pelipper with their STAB moves.

**Offensive Pressure:** Offensive pressure pressures often forces Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.
gato

1/2

nice work CryoGyro, but you might want to take a look at your "lateral changes" (things that are correct both before and after you implement an edit)
 
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GP 2/2

add/change; remove; (comment); (AC) = add comma; (RC) = remove comma
[OVERVIEW]

Pelipper's decent physical bulk and access to Roost makes make it a good check to many physical attackers in the tier like physical Floatzel, Monferno, and Pawniard. Pelipper is also a decently reliable entry hazard remover, with its access to Defog and reliable recovery in Roost. A decent defensive typing in Water / Flying lets Pelipper resist Water- and Fire-type moves, some of the more common types in the metagame. Pelipper faces competition from other Defog users, such as Swanna, Lumineon, Vullaby, and Prinplup. However, due to Pelipper's bulk, ability to be a better Monferno check, and reliable recovery, it differentiates itself from these other Pokemon. Unfortunately, Pelipper is easily worn down by status and Stealth Rock, the latter of which it is weak to. This pressures it to go for Roost instead of Defog. It is also very passive, so setup sweepers can set up on it fairly easily. In addition, Pelipper is also easily pressured, which makes its weakness to Stealth Rock worse because it is forced to switch out often. Pelipper's subpar Speed means that it has less opportunities to use Defog and Roost.

[SET]
name: Physically Defensive
move 1: Scald
move 2: Defog
move 3: Roost
move 4: U-turn
item: Leftovers
ability: Keen Eye
nature: Bold
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]
Moves
========

Scald threatens checks to Pelipper's teammates due to its chance to burn. Defog is one of the main reasons to use defensive Pelipper, as it clears entry hazards away for teammates like Simisear and Regice who that don't appreciate switching into Stealth Rock. Roost recovers HP, allowing Pelipper to become a more reliable check to physical attackers like Monferno and Mawile. U-turn allows Pelipper to gain momentum when the opponent switches out.

Set Details
========

Neither of Pelipper's abilities are particularly useful, but in order to run Defog, (AC) you it needs Keen Eye. This EV spread, along with an Impish nature, is used in order to maximize Pelipper's physical bulk. The 248 HP EVs minimize damage from Stealth Rock. Leftovers gives Pelipper passive recovery that allows it to check physical attackers more often. Pelipper can run an alternative EV spread of 160 HP / 252 Def / 96 Spe with an Impish nature in order to outspeed fully invested, neutral-natured Pokemon with base 45 Speed like Golem and Crustle.

Usage Tips
========

Pelipper should switch in on Pokemon that it walls like Monferno or Camerupt so it can have a chance to go for Defog or Roost. Remember your priorities when using Pelipper. If you need it healthy in order to check an opposing Pokemon, then it's likely you should go for Roost when given a free turn. However, if you need entry hazards off the field because your wincon is weak to them, then you should consider going for Defog first. You can spam Scald in order to try to try and burn burn bulkier Pokemon as they switch into Pelipper, crippling them for Pelipper's teammates. For example, if the foe switches in Regice to take on Pelipper, burning it will cripple it by wearing it down. If your opponent has a Pawniard or Purugly, be careful about when to use Defog, as you will give them an Attack boost from Defiant if you use it.

Team Options
========

Strong wallbreakers such as Cacturne and Stoutland, which appreciate free switches that Pelipper provides by using a slow U-turn, are great partners for it. Pelipper pairs well with other Pokemon that use Volt Switch or U-turn, such as Zebstrika or Monferno, as together they gain lots of momentum. Chinchou is a good example of this because it creates a defensive core with Pelipper in which Chinchou covers Pelipper's weaknesses and vice-versa. Teammates that are weak to entry hazards, such as Regice, Rotom-F, (AC) and Rapidash, appreciate Pelipper's ability to use Defog. Pokemon that appreciate Fire-types being checked, such as Cacturne and Regice, are great teammates for Pelipper. Finally, Pokemon that can take Electric-type attacks for Pelipper, such as Golem or Chinchou, are great partners for it.

[STRATEGY COMMENTS]
Other Options
=============

The most viable other option is an offensive set with a Life Orb; a moveset of Agility or Tailwind, Roost, Hurricane, and Hydro Pump; an EV spread of 252 SpA / 4 SpD / 252 Spe; and a Modest nature. However, this set faces fierce competition from Swanna as an offensive Pokemon with Water / Flying typing due to Swanna's better Speed. Hurricane can be used over U-turn on the defensive set if your team has trouble with Grass-types like Leafeon, but in general, (AC) Pelipper misses the momentum that it gains by using U-turn. Toxic can be used to wear down opposing Pokemon, such as Stunfisk or Vullaby, but the loss of offensive momentum from U-turn makes it Pelipper more passive than it already is, and Pelipper simply does not have the moveslot for it. A specially defensive set can be used, (RC) but has a harder time checking threats in the metagame such as Monferno and Floatzel. Instead, this set checks threats like Simipour and Simisear.

Checks and Counters
===================

**Electric-types:**: Most Electric-types, such as Zebstrika, Rotom-Frost, and Raichu, can OHKO Pelipper with their super effective no hyphen STAB moves. In addition, Pokemon with Electric-type coverage, such as Regice or Hidden Power Electric Floatzel, can also OHKO or severely dent Pelipper. However, most of these Pokemon don't appreciate Scald.

**Strong Special Attackers:**: Pelipper's Special Defense is subpar, so powerful special attackers like Mr. Mime, Swanna, (AC) and Chatot can OHKO or 2HKO Pelipper with their STAB moves.

**Offensive Pressure:** Offensive pressure often forces Pelipper to use Roost instead of Defog, therefore preventing it from doing its job.

nice
 
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