Battle Rules:
2v2 FE Singles
3 Substitutions
36 Hour DQ
Switch=OK
Unlimited Heal/Chill
Training Items
Team PhoenixLegend
Darmanitan [Male] [Truth]
Types: Fire
Abilities::
Sheer Force / Zen Mode (Unlocked)
Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)
Stats:
HP: 110
Atk: 5(6)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5
Attacks: MAXED +4 CC
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat
Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down
TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Incinerate
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor
Krilowatt [Female] [Laicei]
Types: Water/Electric
Abilities::
Trace / Magic Guard / Shell Armor (H)(unlocked)
Nature: Naive (*1.15 Spe, -1 SpD, +17% accuracy
Stats:
HP: 125
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121(+)
Size Class: 1
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Ice Shard
Confuse Ray
Aqua Jet
Mirror Coat
Counter
Imprison
Heart Swap
Thunder
Discharge
Hydro Pump
Copycat
Zap Cannon
Egg
Whirlpool
Mind Reader
Sheer Cold
Me First
Metronome
TM/HM
Thunderbolt
Thunder Wave
Volt Switch
Scald
Double Team
Dive
Waterfall
Team TSRD
Sprite by Vale98PM
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Sprite by AbsoluteWeapon
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage.
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Sprite by Cartoons!
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Immune to Sandstorm. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
Turn Order
TSRD sends out and equips.
phoenixlegend sends out, equips, and orders.
TSRD orders and referees.
2v2 FE Singles
3 Substitutions
36 Hour DQ
Switch=OK
Unlimited Heal/Chill
Training Items
Team PhoenixLegend
Darmanitan [Male] [Truth]
Types: Fire
Abilities::
Sheer Force / Zen Mode (Unlocked)
Nature: Brave (Atk +1, Spd / 1.15, Evasion -10%)
Stats:
HP: 110
Atk: 5(6)
Def: 2
SpA: 2
SpD: 2
Spe: 82 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 18
Type: Fire/Psychic
Stats:
HP: 110
Atk: 2 (3)
Def: 4
SpA: 5
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 21
Stats:
HP: 110
Atk: 2 (3)
Def: 4
SpA: 5
SpD: 4
Spe: 47 (-)
-10% Evasion
BRT 21
EC: 6/6
MC: 0
AC: 5/5
Attacks: MAXED +4 CC
Level Up
Tackle
Rollout
Incinerate
Rage
Fire Fang
Uproar
Fire Punch
Work Up
Headbutt
Flare Blitz
Swagger
Facade
Superpower
Thrash
Belly Drum
Taunt
Overheat
Egg
Flame Wheel
Encore
Endure
Hammer Arm
Focus Punch
Yawn
Focus Energy
Take Down
TM/HM
Flame Charge
U-Turn
Roar
Toxic
Sunny Day
Grass Knot
Dig
Power-Up-Punch
Bulk Up
Will-O-Wisp
Gyro Ball
Earthquake
Bulldoze
Fling
Smack Down
Facade
Torment
Psychic
Brick Break
Fire Blast
Incinerate
Hidden Power Water
Return
Rest
Rock Slide
Stone Edge
Frustration
Hyper Beam
Solar Beam
Rock Tomb
Round
Flamethrower
Focus Blast
Thief
Attract
Protect
Payback
Giga Impact
Substitute
Sleep Talk
Rock Smash
Confide
Strength
Double Team
Tutor
Heat Wave
Zen Headbutt
Snatch
Snore
Endeavor
Types: Water/Electric
Abilities::
Trace / Magic Guard / Shell Armor (H)(unlocked)
Nature: Naive (*1.15 Spe, -1 SpD, +17% accuracy
Stats:
HP: 125
Atk: 3
Def: 3
SpA: 3
SpD: 2 (-)
Spe: 121(+)
Size Class: 1
Weight Class: 2
Base Rank Total: 22
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Ice Shard
Confuse Ray
Aqua Jet
Mirror Coat
Counter
Imprison
Heart Swap
Thunder
Discharge
Hydro Pump
Copycat
Zap Cannon
Egg
Whirlpool
Mind Reader
Sheer Cold
Me First
Metronome
TM/HM
Thunderbolt
Thunder Wave
Volt Switch
Scald
Double Team
Dive
Waterfall
Fidgit[Male][Breadgun]
Types: Poison/Ground
Abilities::
Persistent / Vital Spirit / Prankster (H)(unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Razor Wind
Whirlwind
Me First
Toxic Spikes
Earth Power
Magic Room
Wonder Room
Circle Throw
Rototiller
Misty Terrain
Egg
Wish
Haze
Metronome
Disable
Sand Tomb
Gen 6 TM/HM
Toxic
Double Team
U-turn
Sandstorm
Substitute
Hidden Power Grass
Dig
Reflect
Light Screen
Gen 6 Tutor
Past Gen TMs
Skill Swap
Abilities::
Persistent / Vital Spirit / Prankster (H)(unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 4 (+)
SpD: 3
Spe: 105
Size Class: 2
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 4
AC: 5/5
Attacks:
Level Up
Gust
Tailwind
Encore
Rapid Spin
Clear Smog
Knock Off
Copycat
Razor Wind
Whirlwind
Me First
Toxic Spikes
Earth Power
Magic Room
Wonder Room
Circle Throw
Rototiller
Misty Terrain
Egg
Wish
Haze
Metronome
Disable
Sand Tomb
Gen 6 TM/HM
Toxic
Double Team
U-turn
Sandstorm
Substitute
Hidden Power Grass
Dig
Reflect
Light Screen
Gen 6 Tutor
Past Gen TMs
Skill Swap
Sprite by Vale98PM
Protean [Toggle] (✓)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
|HP: 100|Atk: 3|Def: 2|SpA: 4|SpD: 3|Spe: 141|Size: 3|Weight: 3|BRT: 21|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
Physical:
Aerial Ace
Bounce
Dig
Dive
Feint Attack
Fling
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Shadow Sneak
U-Turn
Water Shuriken
Waterfall
Special:
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Fire]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Round
Scald
Water Pulse
Other:
Camouflage
Double Team
Growl
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Spikes
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport
Aerial Ace
Bounce
Dig
Dive
Feint Attack
Fling
Giga Impact
Gunk Shot
Ice Punch
Lick
Low Kick
Night Slash
Pound
Quick Attack
Rock Slide
Shadow Sneak
U-Turn
Water Shuriken
Waterfall
Special:
Blizzard
Bubble
Dark Pulse
Extrasensory
Grass Knot
Hidden Power [Fire]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Round
Scald
Water Pulse
Other:
Camouflage
Double Team
Growl
Mat Block
Mind Reader
Mud Sport
Protect
Role Play
Smokescreen
Snatch
Spikes
Substitute
Taunt
Toxic
Toxic Spikes
Water Sport
Sprite by AbsoluteWeapon
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Sand Stream [Trigger]
When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Sand Stream Command: Summons sandy weather to the field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 9 | Priority: 0 | CT: None
Unnerve [Passive] (✓)
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
When entering into battle, this Pokemon summons a massive Sandstorm that lasts for 4 rounds (6 with Smooth Rock), expending 10 EN to do so.
Sand Stream Command: Summons sandy weather to the field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 9 | Priority: 0 | CT: None
Unnerve [Passive] (✓)
The Pokemon's presence causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
|HP: 110|Atk: 5|Def: 4|SpA: 4|SpD: 4|Spe: 53|Size: 4|Weight: 6|BRT: 23|
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 9/9|MC: 0|DC: 5/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Aerial Ace
Aqua Tail
Bite
Brick Break
Bulldoze
Chip Away
Crunch
Dig
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Ice Fang
Iron Tail
Outrage
Payback
Pursuit
Rock Slide
Smack Down
Stomp
Stone Edge
Superpower
Thrash
Thunder Fang
Special:
Ancient Power
Dark Pulse
Flamethrower
Hyper Beam
Ice Beam
Surf
Thunderbolt
Other:
Dragon Dance
Endure
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Stealth Rock
Substitute
Taunt
Torment
Aerial Ace
Aqua Tail
Bite
Brick Break
Bulldoze
Chip Away
Crunch
Dig
Dragon Tail
Earthquake
Fire Fang
Giga Impact
Ice Fang
Iron Tail
Outrage
Payback
Pursuit
Rock Slide
Smack Down
Stomp
Stone Edge
Superpower
Thrash
Thunder Fang
Special:
Ancient Power
Dark Pulse
Flamethrower
Hyper Beam
Ice Beam
Surf
Thunderbolt
Other:
Dragon Dance
Endure
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Stealth Rock
Substitute
Taunt
Torment
Sprite by Cartoons!
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
Guts [Passive]
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure [Passive] (✓)
This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Rebound [Trigger]
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition.
Rebound Command: Removes a layer of hazards from the user's side of the field. Places a layer of the same type on the opponent's field.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
|HP: 120|Atk: 5|Def: 3|SpA: 2|SpD: 3|Spe: 110|Size: 5|Weight: 10|BRT: 22|
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+14% Accuracy]
|EC: 6/6|MC: 0|DC: 5/5|KOC: 0| Nature: Jolly (+Spe, -SpA) [+14% Accuracy]
Physical:
Aqua Tail
Bite
Body Slam
Bounce
Bulldoze
Crunch
Drill Run
Foul Play
Dig
Dive
Earthquake
Fake Out
Fire Fang
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Magnitude
Megahorn
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Endure
Leer
Protect
Rototiller
Substitute
Taunt
Aqua Tail
Bite
Body Slam
Bounce
Bulldoze
Crunch
Drill Run
Foul Play
Dig
Dive
Earthquake
Fake Out
Fire Fang
Giga Impact
Horn Attack
Horn Drill
Iron Tail
Magnitude
Megahorn
Peck
Poison Jab
Pursuit
Rapid Spin
Rock Slide
Smack Down
Stone Edge
Sucker Punch
Superpower
Tackle
U-Turn
Special:
Bubble Beam
Dark Pulse
Sludge Wave
Water Spout
Other:
Encore
Endure
Leer
Protect
Rototiller
Substitute
Taunt
TSRD sends out and equips.
phoenixlegend sends out, equips, and orders.
TSRD orders and referees.