Hi guys, Nightmare Vampire here. Been about 6 months since my last RMT (school and other games distracted me), but I am back and with a UU team this time. This team is my first UU team I have made since I started playing on PS (started about a year ago). This team is currently at #86 and rising (as I am still playing with it because I love this team that much). I don't know how to show the ladder proof so if anyone knows and can PM, I would appreciate it. Now onto what you have all been waiting for:
Teambuilding Process
I wanted to use Porygon2. He is a great bulky special sweeper. Not much other than that to say right now.
Next, I picked a Poke that could take the Fighting weakness of Pory and also hopefully lure some Ghost types for Pory to take as it is immune to Ghost type moves. That gave me Xatu. His ability is a nicely added boon as well.
Next I picked Houndoom as a solid special sweeper and to take resisted Ice- and Ghost- moves aimed at Xatu.
Next is Nidoking, a great attacker in the fact of his combo of Sheer Force and LO.
I now noticed I lacked a good physical attacker and Hitmontop starts it. His TechniTop set was the shiznit of last gen and I brought it back.
Lastly, I got a setup physical sweeper in Kingdra. Kingdra may be considered "middle of the pack" with nothing too outstanding, but I wanted to prove it wrong.
Unfortunately, I had to let my favorite top go and replace him with a beast called ScarfShao. Mienshao is able to take any threat Hitmontop took care of for this team plus gain more momentum by U-Turning and getting HP back with Regenerator.
Due to this team needing some much appreciated bulk, I replaced Nidoking with a Nidoqueen, able to hit almost as hard (a barely noticeable difference), while retaining enough bulk to survive some super effective hits unlike Nidoking.
The Wait Is Over (My Team)
Androgynous (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP/4 Def/252 SpA (Modest SpA+/Atk-)
-Tri Attack
-Ice Beam
-Discharge
-Recover
Porygon2 and his older, androgynous brother, Porygon-Z, are stuck in the same tier. Most people tend to pick the older brother as he can Nasty Plot and has Adaptability. I picked Porygon2 because I like bulk. Bulk is always a good thing and Porygon2 does it well while also being able to hit opposing Pokemon hard. This guy usually becomes first or second to go as he is slow as molasses, but he gains offensive momentum in the beginning for me. The moves are standard on an offensive Porygon2 set. Tri Attack for STAB, Ice Beam and Thunderbolt for mostly unresisted BoltBeam coverage in UU and Recover is for the hopeful switches he can cause on occasion to recover some lost HP from his previous encounter. Discharge has replaced T-Bolt. I noticed it gave me a great boon in that 30% chance to paralyze and allow Porygon2 to then sweep with his hopeful Download 1.5x SpA boost. It also spreads paralysis for his teammates to definitely get an advantage in a 1v1 with the opposing Pokemon. Thanks to Lagalag4 for this change.
Can't Touch This (Xatu) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP/240 SpD/16 Spd (Careful SpD+/Atk-)
-Thunder Wave
-Roost
-U-Turn
-Night Shade
Xatu is the Espeon of UU. With his ability Magic Bounce, he is able to bounce back entry hazards, T-Wave, Toxic, etc. He allows for my side of the field to be free of entry hazards while also putting the same entry hazard on their side of the field. While it isn't a reliable method to put entry hazards on their side of the field, I have only had 2 or 3 battles where the entry hazard ended up on my side of the field and I still won due to the support of the other teammates. T-Wave is for offensive momentum because paralysis on other offensive teams cripples them for my offense to take over and thus gain the momentum. Roost for obvious recovery. U-Turn is for getting out of a sticky situation and Night Shade is for consistent damage and breaks most Subs.
Cruella de Vil (Houndoom) @ Life Orb
Ability: Flash Fire
EVs: 252 SpA/4 SpD/252 Spe (Timid Spe+/Atk-)
-Nasty Plot
-Fire Blast
-Dark Pulse
-Hidden Power Fighting
Houndoom is a great special attacker. He has fallen in recent times with the people, so much so that I have heard around that people think it should be dropped to RU, but I think the reason it stays in UU is a great ability in Flash Fire along with a setup move in Nasty Plot. Even though none of my team is weak to Fire, there are powerful Fire attackers in UU such as Victini, Chandelure, Arcanine, etc. and Houndoom takes them well. He also is a very good teammate with his almost non-resisted STAB coverage. I chose Hidden Power Fighting over HP Grass because I won't keep Houndoom in on Water types. Houndoom has been my saving grace a few times, especially when Flash Fire gets activated.
Bia (Nidoqueen) @ Life Orb
Ability: Sheer Force
EVs: 100 HP/252 SpA/156 Spe (Modest SpA+/Atk-)
-Earth Power
-Fire Blast
-Ice Beam
-Focus Blast
Nidoqueen has proven her worth. While her lover, Nidoking, has greater overall power, she provides a semi-bulky attacker (which this team was in dire need of I noticed after placing her on my team). She has her standard Smogon set able to wreck through many of the tier's top threats, like Heracross, Victini, etc. Her bulk allows to salvage through some non-STAB supereffective attacks such as Roserade's Extrasensory. The role she plays on this team has made her shine more than her lover did before. I do not regret placing her on my team. Although at first she was used to set SR I felt it made her lack in offensive prowess as she had to tank a hit for SR + attacking so I decided I will deal with Hazards or use Xatu as he was intended, which was to prevent them from being on my side in the first place. Thanks to Lagalag4 for this replacement.
Old Teammate:
Kratos (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA/4 SpD/252 Spe (Timid Spe+/Atk-)
-Earth Power
-Fire Blast
-Ice Beam
-Substitute
Pirouetta (Mienshao) @ Choice Scarf
Ability: Regenerator
EVs: 252 Atk/4 SpD/252 Spe (Jolly Spe+/SpA-)
-Hi Jump Kick
-U-Turn
-Stone Edge
-Aerial Ace
With a little bit of regret (love you Technitop) I replaced Hitmontop on my team with Scarf Mienshao, and let me tell you it does what Hitmontop did and more. With Regenerator, I can switch in Mienshao and build up dmg on the opposing Pokemon with U-Turn and regain HP from possible entry hazard damage. It outspeeds a lot of threats, such as ScarfCross and hits hard. Hi Jump Kick is for obvious STAB and hits like a beast (just gotta watch for Ghost Types). U-Turn to hit for some hefty damage and get some HP back. Stone Edge to hit those pesky Flying types and lastly Aerial Ace to grab the jump on any variant of Heracross. I don't need HP Ice for Gligar as I have Porygon 2, with his Download boost and Ice Beam, and Nidoking, with his Sheer Force LO boosted Ice Beam. I take back what I said about Technitop and his always capable way to KO Mienshao as with my own Scarf Mienshao I speed tie others, so as long as I win the speed tie I will be good. Gotta say glad I made the decision to change but regret as I love Technitop, :P
Old Teammate:
Leadfoot (Hitmontop) @ Life Orb
Ability: Technician
EVs: 252 HP/252 Atk/4 Def (Adamant Atk+/SpA-)
-Fake Out
-Revenge
-Mach Punch
-Stone Edge
Phae (Kingdra) @ Leftovers
Ability: Swift Swim
EVs: 252 Atk/4 SpD/252 Spe (Adamant Atk+/SpA-)
-Substitute
-Dragon Dance
-Outrage
-Waterfall
SubDD Kingdra is, in my opinion, one of the best sets for Kingdra. With nearly perfect coverage in her STAB moves, only resisted by Empoleon, she can abuse this set well. Substitute protects from a possible burn or toxic, pretty much gives her an immunity to something that can stop her sweep instantly. Dragon Dance is there to boost her all around neutral stats to threatening levels. Outrage is there for a great physical Dragon move, but unfortunately the confusion tends to counteract the Sub as she needs to switch in order to get rid of confusion; however, I have been lucky with confusion so far. Waterfall is there to take care of the only Pokes to resist Dragon: Steel- types. Again this set is walled by Empoleon but with Hitmontop, Empoleon isn't too much of a worry.Swift Swim replaces Sniper per Kitten Milk's suggestion. It helps me counter many rain teams even though rain isn't as prominent as say in OU but when up against rain teams, Kingdra gives me a great answer to them, and with her boosts, Sniper is not missed. Thank Kitten Milk for this suggestion.
Well there is my team in all its bountiful glory. I love this team to death but am willing to test changes if necessary. Also here is the importable so people can test this team out. Hope you guys have fun rating my team. All I ask from you is not just for a rate, but for a good rate.
Seeya around Smogonites!!!
The Larvitar that keeps on going,
~Nightmare Vampire
MOMENTUM!!!
Teambuilding Process
I wanted to use Porygon2. He is a great bulky special sweeper. Not much other than that to say right now.
Next, I picked a Poke that could take the Fighting weakness of Pory and also hopefully lure some Ghost types for Pory to take as it is immune to Ghost type moves. That gave me Xatu. His ability is a nicely added boon as well.
Next I picked Houndoom as a solid special sweeper and to take resisted Ice- and Ghost- moves aimed at Xatu.
Next is Nidoking, a great attacker in the fact of his combo of Sheer Force and LO.
I now noticed I lacked a good physical attacker and Hitmontop starts it. His TechniTop set was the shiznit of last gen and I brought it back.
Lastly, I got a setup physical sweeper in Kingdra. Kingdra may be considered "middle of the pack" with nothing too outstanding, but I wanted to prove it wrong.
Unfortunately, I had to let my favorite top go and replace him with a beast called ScarfShao. Mienshao is able to take any threat Hitmontop took care of for this team plus gain more momentum by U-Turning and getting HP back with Regenerator.
Due to this team needing some much appreciated bulk, I replaced Nidoking with a Nidoqueen, able to hit almost as hard (a barely noticeable difference), while retaining enough bulk to survive some super effective hits unlike Nidoking.
The Wait Is Over (My Team)
All changes will be in Purple so people can see the changes
Ability: Download
EVs: 252 HP/4 Def/252 SpA (Modest SpA+/Atk-)
-Tri Attack
-Ice Beam
-Discharge
-Recover
Porygon2 and his older, androgynous brother, Porygon-Z, are stuck in the same tier. Most people tend to pick the older brother as he can Nasty Plot and has Adaptability. I picked Porygon2 because I like bulk. Bulk is always a good thing and Porygon2 does it well while also being able to hit opposing Pokemon hard. This guy usually becomes first or second to go as he is slow as molasses, but he gains offensive momentum in the beginning for me. The moves are standard on an offensive Porygon2 set. Tri Attack for STAB, Ice Beam and Thunderbolt for mostly unresisted BoltBeam coverage in UU and Recover is for the hopeful switches he can cause on occasion to recover some lost HP from his previous encounter. Discharge has replaced T-Bolt. I noticed it gave me a great boon in that 30% chance to paralyze and allow Porygon2 to then sweep with his hopeful Download 1.5x SpA boost. It also spreads paralysis for his teammates to definitely get an advantage in a 1v1 with the opposing Pokemon. Thanks to Lagalag4 for this change.
Ability: Magic Bounce
EVs: 252 HP/240 SpD/16 Spd (Careful SpD+/Atk-)
-Thunder Wave
-Roost
-U-Turn
-Night Shade
Xatu is the Espeon of UU. With his ability Magic Bounce, he is able to bounce back entry hazards, T-Wave, Toxic, etc. He allows for my side of the field to be free of entry hazards while also putting the same entry hazard on their side of the field. While it isn't a reliable method to put entry hazards on their side of the field, I have only had 2 or 3 battles where the entry hazard ended up on my side of the field and I still won due to the support of the other teammates. T-Wave is for offensive momentum because paralysis on other offensive teams cripples them for my offense to take over and thus gain the momentum. Roost for obvious recovery. U-Turn is for getting out of a sticky situation and Night Shade is for consistent damage and breaks most Subs.
Ability: Flash Fire
EVs: 252 SpA/4 SpD/252 Spe (Timid Spe+/Atk-)
-Nasty Plot
-Fire Blast
-Dark Pulse
-Hidden Power Fighting
Houndoom is a great special attacker. He has fallen in recent times with the people, so much so that I have heard around that people think it should be dropped to RU, but I think the reason it stays in UU is a great ability in Flash Fire along with a setup move in Nasty Plot. Even though none of my team is weak to Fire, there are powerful Fire attackers in UU such as Victini, Chandelure, Arcanine, etc. and Houndoom takes them well. He also is a very good teammate with his almost non-resisted STAB coverage. I chose Hidden Power Fighting over HP Grass because I won't keep Houndoom in on Water types. Houndoom has been my saving grace a few times, especially when Flash Fire gets activated.
Ability: Sheer Force
EVs: 100 HP/252 SpA/156 Spe (Modest SpA+/Atk-)
-Earth Power
-Fire Blast
-Ice Beam
-Focus Blast
Nidoqueen has proven her worth. While her lover, Nidoking, has greater overall power, she provides a semi-bulky attacker (which this team was in dire need of I noticed after placing her on my team). She has her standard Smogon set able to wreck through many of the tier's top threats, like Heracross, Victini, etc. Her bulk allows to salvage through some non-STAB supereffective attacks such as Roserade's Extrasensory. The role she plays on this team has made her shine more than her lover did before. I do not regret placing her on my team. Although at first she was used to set SR I felt it made her lack in offensive prowess as she had to tank a hit for SR + attacking so I decided I will deal with Hazards or use Xatu as he was intended, which was to prevent them from being on my side in the first place. Thanks to Lagalag4 for this replacement.
Old Teammate:
Kratos (Nidoking) @ Life Orb
Ability: Sheer Force
EVs: 252 SpA/4 SpD/252 Spe (Timid Spe+/Atk-)
-Earth Power
-Fire Blast
-Ice Beam
-Substitute
Ability: Regenerator
EVs: 252 Atk/4 SpD/252 Spe (Jolly Spe+/SpA-)
-Hi Jump Kick
-U-Turn
-Stone Edge
-Aerial Ace
With a little bit of regret (love you Technitop) I replaced Hitmontop on my team with Scarf Mienshao, and let me tell you it does what Hitmontop did and more. With Regenerator, I can switch in Mienshao and build up dmg on the opposing Pokemon with U-Turn and regain HP from possible entry hazard damage. It outspeeds a lot of threats, such as ScarfCross and hits hard. Hi Jump Kick is for obvious STAB and hits like a beast (just gotta watch for Ghost Types). U-Turn to hit for some hefty damage and get some HP back. Stone Edge to hit those pesky Flying types and lastly Aerial Ace to grab the jump on any variant of Heracross. I don't need HP Ice for Gligar as I have Porygon 2, with his Download boost and Ice Beam, and Nidoking, with his Sheer Force LO boosted Ice Beam. I take back what I said about Technitop and his always capable way to KO Mienshao as with my own Scarf Mienshao I speed tie others, so as long as I win the speed tie I will be good. Gotta say glad I made the decision to change but regret as I love Technitop, :P
Old Teammate:
Leadfoot (Hitmontop) @ Life Orb
Ability: Technician
EVs: 252 HP/252 Atk/4 Def (Adamant Atk+/SpA-)
-Fake Out
-Revenge
-Mach Punch
-Stone Edge
Ability: Swift Swim
EVs: 252 Atk/4 SpD/252 Spe (Adamant Atk+/SpA-)
-Substitute
-Dragon Dance
-Outrage
-Waterfall
SubDD Kingdra is, in my opinion, one of the best sets for Kingdra. With nearly perfect coverage in her STAB moves, only resisted by Empoleon, she can abuse this set well. Substitute protects from a possible burn or toxic, pretty much gives her an immunity to something that can stop her sweep instantly. Dragon Dance is there to boost her all around neutral stats to threatening levels. Outrage is there for a great physical Dragon move, but unfortunately the confusion tends to counteract the Sub as she needs to switch in order to get rid of confusion; however, I have been lucky with confusion so far. Waterfall is there to take care of the only Pokes to resist Dragon: Steel- types. Again this set is walled by Empoleon but with Hitmontop, Empoleon isn't too much of a worry.Swift Swim replaces Sniper per Kitten Milk's suggestion. It helps me counter many rain teams even though rain isn't as prominent as say in OU but when up against rain teams, Kingdra gives me a great answer to them, and with her boosts, Sniper is not missed. Thank Kitten Milk for this suggestion.
Well there is my team in all its bountiful glory. I love this team to death but am willing to test changes if necessary. Also here is the importable so people can test this team out. Hope you guys have fun rating my team. All I ask from you is not just for a rate, but for a good rate.
Androgynous (Porygon2) @ Eviolite
Trait: Download
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
- Tri Attack
- Ice Beam
- Thunderbolt
- Recover
Can't Touch This (Xatu) (M) @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 240 SDef / 16 Spd
Careful Nature
- Thunder Wave
- Roost
- U-turn
- Night Shade
Cruella de Vil (Houndoom) (F) @ Life Orb
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Nasty Plot
- Fire Blast
- Dark Pulse
- Hidden Power [Fighting]
Kratos (Nidoking) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Earth Power
- Fire Blast
- Ice Beam
- Substitute
Pirouetta (Mienshao) (F) @ Choice Scarf
Trait: Regenerator
EVs: 252 Atk/ 4 SpD/ 252 Spe
Jolly Nature
- Hi Jump Kick
- U-Turn
- Stone Edge
- Aerial Ace
Phae (Kingdra) (F) @ Leftovers
Trait: Swift Swim
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
IVs: 30 SAtk
- Substitute
- Dragon Dance
- Outrage
- Waterfall
Trait: Download
EVs: 252 HP / 4 Def / 252 SAtk
Modest Nature
- Tri Attack
- Ice Beam
- Thunderbolt
- Recover
Can't Touch This (Xatu) (M) @ Leftovers
Trait: Magic Bounce
EVs: 252 HP / 240 SDef / 16 Spd
Careful Nature
- Thunder Wave
- Roost
- U-turn
- Night Shade
Cruella de Vil (Houndoom) (F) @ Life Orb
Trait: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Nasty Plot
- Fire Blast
- Dark Pulse
- Hidden Power [Fighting]
Kratos (Nidoking) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Earth Power
- Fire Blast
- Ice Beam
- Substitute
Pirouetta (Mienshao) (F) @ Choice Scarf
Trait: Regenerator
EVs: 252 Atk/ 4 SpD/ 252 Spe
Jolly Nature
- Hi Jump Kick
- U-Turn
- Stone Edge
- Aerial Ace
Phae (Kingdra) (F) @ Leftovers
Trait: Swift Swim
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
IVs: 30 SAtk
- Substitute
- Dragon Dance
- Outrage
- Waterfall
Seeya around Smogonites!!!
The Larvitar that keeps on going,
~Nightmare Vampire