This is the team ive been using to ladder on Shoddy Battle Smogon Server. So far it has peaked at th rank 3rd and I stopped using it, because of that I have decided to post it to contribute some of the weird sets I was using at the time.
Team at a Glacne:
Froslass @ Focus Sash
Timid
- Ice Beam
- Spikes
- Thunderwave
- Destiny Bond
4 Hp / 252 Speed / 252 Spatk
The main function of this team is to get Spikes out ASAP! I figured since so many things learn SR, I could wait until a little latter to set it up. Also against jirachi leads, I imideatly swap to get in a Stealth Rock. Thunderwave has that chance they can't move so more time setting up spikes. Destiny Bond is its last Trump card. Scizor is the most common swap in against this. Normally means you just get another layer of spikes bear I have sash still. Thunderwave Azelf leads helps. Tyranitar leads, I normally just suicide and set up spikes. Sometimes they are the sub variant and I just Destiny bond 2nd move. Infernape leads are easily Twaved. Catches scarf leads off early to cripple late game.
I have been testing many things here to replace this. Generally, I have no luck of what to replace in the second slot. so I have been testing many things. So I guess I need help of what to replace here, but as for now, I think I will try something like Latios, Salamence, Kingdra. all generally take out infernape decently besides the last.
Latias @ Choice Specs
Timid
- Draco Meteor
- Surf
- Trick
- Dragon Pulse
4 hp / 252 spatk / 252 speed
Latias is a decent spatk late game sweeper, not weak to SR and can swap in on infernape quite easily. So this would be a general purpose of this. Also fast. Salamence would replace this / (scarf type) if I could cope with the SR damage. Generally, trick ruins blissey, which is always good. Zapdos used to be in this spot as a good blissey counter / late game sweeper, but I needed something faster.
Swampert @ Leftovers
Relaxed
- Hydropump
- Earthquake
- Roar
- Stealth Rock
252 hp / 252 Def / 4 Atk
Good jirachi counter. If it is a CM jirachi I roar, if its phsyical, I can just set up Stealth Rock helping my cause even more. Roar is also really good here as sometimes with Light Screen and Reflect up, it can roar for many turns without dieing, severly crippling the opponents team.
Jirachi @ Light Clay
Adamant
- Iron Head
- Wish
- Reflect
- Light Screen
200 Hp / 56 Atk / 252 speed
This helps with blisseys as when I normally toxic it but it keeps healing I can swap in, flinch it and now it can not swap because of when It swaps back in It dies from passive damage. Same idea for celebi. Reflect and Light screen support. It dies to magnezone, but I normally still can deal with it in other means. Recenlty I noticed things like calm mind celebi outspeed me, so I was going to change it to timid and do 216 speed to at least tie with CM celebi. Hopefully its paralyzed by Pory2 by then, so it would have a hard time Baton passing. This normally is the only thing that can stop a breloom when its behind its sub of death. If its leech seed Breloom, I have to do some major prediction.
Porygon2 @ Leftovers
Trace
Bold
- Ice Beam
- Discharge
- Thunderwave
- Recover
252 hp / 252 def / 4 spatk
Really good counter to Gyrados and Physical Salamences. Also my only safe Celebi swap in. It has come down to celebi vs. porygon2 once. And pory2 amazingly won. also it has a good job to cripple other things for me. Its normaly the safe swap in to things like heatran and vaporeon. Discharge + Thunderwave might seem like unecessary, but I think I can save time using both, at the loss of some power. This is mainly a cripler and a safe swap in to many things forcing more swaps, therefor more passive Damage.
Rotom-H @ Leftovers (any forme besides regular works, just certain formes make certain pokemon swap in)
Bold
- Discharge
- Shadow Ball
- Will-O-Wisp
- Substitute
252 Hp / 252 Def / 4 Spatk
With Substitute, it can accuratly predict what move to make against the opponent and scout. Also breaks stall of the opponent. Except when blissey has high PP moves like SR, normally they can't stay in for long. After a while I can accuratly swap to jriachi to force a swap at low HP so that its doomed from spikes + SR. I needed an antispinner also, so this was the best choice. Shadow Ball beats non CM Cresselia's as SPdef drop is enevitable.
With this team the idea is spikes deals a lot of damage on the swap in, so have many pokemon that normally force swaps. Substitute helps with this also. Zapdos can Toxic back and forth on blissey with Spikes, but has to be careful of thunderwaves. Thanks for reading.
Team at a Glacne:







Froslass @ Focus Sash
Timid
- Ice Beam
- Spikes
- Thunderwave
- Destiny Bond
4 Hp / 252 Speed / 252 Spatk
The main function of this team is to get Spikes out ASAP! I figured since so many things learn SR, I could wait until a little latter to set it up. Also against jirachi leads, I imideatly swap to get in a Stealth Rock. Thunderwave has that chance they can't move so more time setting up spikes. Destiny Bond is its last Trump card. Scizor is the most common swap in against this. Normally means you just get another layer of spikes bear I have sash still. Thunderwave Azelf leads helps. Tyranitar leads, I normally just suicide and set up spikes. Sometimes they are the sub variant and I just Destiny bond 2nd move. Infernape leads are easily Twaved. Catches scarf leads off early to cripple late game.
I have been testing many things here to replace this. Generally, I have no luck of what to replace in the second slot. so I have been testing many things. So I guess I need help of what to replace here, but as for now, I think I will try something like Latios, Salamence, Kingdra. all generally take out infernape decently besides the last.

Latias @ Choice Specs
Timid
- Draco Meteor
- Surf
- Trick
- Dragon Pulse
4 hp / 252 spatk / 252 speed
Latias is a decent spatk late game sweeper, not weak to SR and can swap in on infernape quite easily. So this would be a general purpose of this. Also fast. Salamence would replace this / (scarf type) if I could cope with the SR damage. Generally, trick ruins blissey, which is always good. Zapdos used to be in this spot as a good blissey counter / late game sweeper, but I needed something faster.

Swampert @ Leftovers
Relaxed
- Hydropump
- Earthquake
- Roar
- Stealth Rock
252 hp / 252 Def / 4 Atk
Good jirachi counter. If it is a CM jirachi I roar, if its phsyical, I can just set up Stealth Rock helping my cause even more. Roar is also really good here as sometimes with Light Screen and Reflect up, it can roar for many turns without dieing, severly crippling the opponents team.

Jirachi @ Light Clay
Adamant
- Iron Head
- Wish
- Reflect
- Light Screen
200 Hp / 56 Atk / 252 speed
This helps with blisseys as when I normally toxic it but it keeps healing I can swap in, flinch it and now it can not swap because of when It swaps back in It dies from passive damage. Same idea for celebi. Reflect and Light screen support. It dies to magnezone, but I normally still can deal with it in other means. Recenlty I noticed things like calm mind celebi outspeed me, so I was going to change it to timid and do 216 speed to at least tie with CM celebi. Hopefully its paralyzed by Pory2 by then, so it would have a hard time Baton passing. This normally is the only thing that can stop a breloom when its behind its sub of death. If its leech seed Breloom, I have to do some major prediction.

Porygon2 @ Leftovers
Trace
Bold
- Ice Beam
- Discharge
- Thunderwave
- Recover
252 hp / 252 def / 4 spatk
Really good counter to Gyrados and Physical Salamences. Also my only safe Celebi swap in. It has come down to celebi vs. porygon2 once. And pory2 amazingly won. also it has a good job to cripple other things for me. Its normaly the safe swap in to things like heatran and vaporeon. Discharge + Thunderwave might seem like unecessary, but I think I can save time using both, at the loss of some power. This is mainly a cripler and a safe swap in to many things forcing more swaps, therefor more passive Damage.

Rotom-H @ Leftovers (any forme besides regular works, just certain formes make certain pokemon swap in)
Bold
- Discharge
- Shadow Ball
- Will-O-Wisp
- Substitute
252 Hp / 252 Def / 4 Spatk
With Substitute, it can accuratly predict what move to make against the opponent and scout. Also breaks stall of the opponent. Except when blissey has high PP moves like SR, normally they can't stay in for long. After a while I can accuratly swap to jriachi to force a swap at low HP so that its doomed from spikes + SR. I needed an antispinner also, so this was the best choice. Shadow Ball beats non CM Cresselia's as SPdef drop is enevitable.
With this team the idea is spikes deals a lot of damage on the swap in, so have many pokemon that normally force swaps. Substitute helps with this also. Zapdos can Toxic back and forth on blissey with Spikes, but has to be careful of thunderwaves. Thanks for reading.