Anyone else ever have a problem adjusting to the new metagame? I know I did. Ever since Platinum's release I've been trying to get used to the new strategies and movesets. And whenever I find a nice niche for myself I get slapped hard by another change I need to adjust to (i.e the suspects). But I think finally, I've found something I can work with cause this is without a doubt my best post-Platinum teams ever.
Megatron (Metagross) @ Occa Berry
Ability: Clear Body
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
Metagross: Not really the best match up since I don't have Earthquake or a Shuca Berry in case he does. I usually switch to Rotom to be safe.
Azelf: Meteor Mash hits this guy extremely hard so its a safe set up and kill.
Infernape: Stealth rock up then switch to Latias.
Jirachi: Switch to Flygon to take the Scarf/band/etc.
Aerodactyl: Haven't faced one lately but I'd meteor mash turn 1 expecting a Taunt and Bullet punch getting it out of the way.
Swampert: SR then go straight to Latias.
Bronzong: Haven't seen one since Pre-Platinum actually. But a safe set up.
Tyranitar: Meteor Mash -> Bullet punch since lead T-tar's usually don't carry Earthquake (From what I've seen).
Hippowdon: Stealth Rock is easy since I already outspeed it. Then I just switch to Latias expecting Earthquake.
Heatran: A quick Stealth Rock then a nice Latias switch.
The EVs give me Bulk of the physical variety and Max attack. The nickname Megatron comes from the epic guy from Transformers.
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NewNew (Latias) (F) @ Leftovers
Ability: Levitate
EVs: 148 HP/252 Spd/108 SAtk
Timid nature (+Spd, -Atk)
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Bulletproof (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 200 HP/252 Atk/56 SDef
Adamant nature (+Atk, -SAtk)
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Garchomp (Flygon) (M) @ Choice Scarf
Ability: Levitate
EVs: 252 Atk/200 Spd/56 SAtk
Naughty nature (+Atk, -SDef)
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Vulcan (Heatran) (M) @ Leftovers
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -SDef)
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GhostBuster (Rotom-h) @ Leftovers
Ability: Levitate
EVs: 252 HP/188 Spd/68 Def
Timid nature (+Spd, -Atk)
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Azelf: Metagross handles all leads and those are really the only Azelfs these days.
Breloom: Nothing really.
Celebi: Scizor loves killing these things.
Dugtrio: Rotom resists everything is throws at him but its Dark moves and can even switch out safely.
Electivire: Flygon resists everything but Cross Chop and HP Ice/Ice Punch so its a pretty safe switch in.
Empoleon: Flygon is built to revenge kill this monster.
Flygon: Nothing really.
Gengar: Scizor is bulky enough to take any hit it can dish out and threaten back with Bullet Punch/Pursuit.
Gliscor: Latias OHKO's the guy with Draco Meteor or Surf and has no problem switching in on EQ.
Gyarados: Rotom walls Gyarados indefinetly.
Heatran: Nothing but Heatran but he fears Earth power.
Heracross: Rotom but its scared of Night Slash.
Infernape: Latias isn't the best counter since Modest versions don't outspeed it but Infernape's HP Ice barely does anything.
Jirachi: Flygon takes any scarf and threatens with Earthquake.
Kingdra: Nothing.
Latias: Scizor can scare it away.
Lucario: Rotom is built to beat all Adamant versions, Jolly versions barely hurt anyway since they all run Ice punch.
Machamp: Latias can come in on a Fighting hit and hit back with Draco Metoer before he can do anything, but since Latias isn't really bulky it's kinda an iffy strategy.
Magnezone: Flygon stops those Scarf versions completely.
Mamoswine: Scizor hits it hard with super-effective BPs and Rotom resists everything he has but Ice Shard (Which doesn't do much) and Stone Edge.
Metagross: Rotom stops everything one could throw at him.
Ninjask: Metagross really tricks up Ninjask leads.
Porygon-Z: Haven't seen a Porygon-Z in forever so I'm going to assume Scizor.
Rhyperior: Nothing.
Rotom-A: Latias can switch in on Thunderbolt or Overheat/Hydro Pump/Leaf Storm and OHKO with Draco Meteor.
Salamence: Unless you're running Porygon2, Salamence is always a problem.
Scizor: Heatran is one of Scizor's best counters.
Snorlax: Scizor.
Starmie: Nothing really.
Suicune: Latias loves crippling this guy on the CM.
Togekiss: Rotom walls Air Slash and Aura sphere and only fears T-Wave.
Tyranitar: Scizor can switch in somewhat safely then U-turn to scout.
Weavile: Scizor OHKO's it with Bullet punch.
Yanmega: Rotom resists Bug Buzz, Air slash and HP Ground and hits back with Overheat.
Zapdos: Rotom walls HP Ice versions. While Latias demolishes HP Grass + Heat wave variants.
Blissey: Latias loves luring it in just to cripple it.
Bronzong: Rotom stops most variants cold.
Cradily: Scizor hurts it pretty well from what I can theorize, but Stockpile versions are a bitch.
Cresselia: Scizor gives a choice, if it switchs it dies, if it stays init dies.
Crobat: Rotom is a very capable counter.
Donphan: Rotom can hit it with HP Ice, but thats about it.
Drapion: Scizor resists its STAB Crunch and can hit with Superpower and Flygon can switch in on the Earhtquake to break it with it's own EQ.
Dusknoir: Heatran eats Will-o-wisp and can hit back hard with STAB Flamethrower.
Forretress: Rotom resists everything this thing has and OHKO's back with Overheat.
Hariyama: Latias can switch in fairly safe as long as it dodges Ice punchs.
Hippowdon: Latias has no trouble with this guy.
Ludicolo: No one here likes fighting this guy.
Mesprit: To tell you the truth, I have never fought a Mesprit before so I have no idea what its capable of. But judging from its Smogon analysis Scizor can beat it easy.
Milotic: Nothing here can eat it's dual STAB and the closest I have to OHKOing it is a Latias who falls to an Ice Beam.
Miltank: Scizor resists it's Body Slam and can hit with Superpower but has to watch out for paralysis.
Porygon2: Don't have much in the way of counters besides Scizor but Porygon2 will usually leave a nice little status on him.
Regirock: Scizor resists toxic and is neutral to both Stone edge, Hammer Arm and earthquake and Scizor's defenses plus Regirock's 100 base attack and the fact that Scizor has Bullet punch makes it a sound counter.
Registeel: Flygon as long as it dodges Ice punch.
Shaymin: Heatran is the ultimate Shaymin check.
Shuckle: Heatran stops it cold. Unless it predicts a Sub.... >.>
Skarmory: Rotom is one of best Skarm counters in the game I think.
Slaking: God this thing is scary. Explode on it. Immediately.
Slowbro: Rotom handles him, sorta.
Spiritomb: Heatran walls non HP Fighting varients.
Swampert: Latias can easily switch in (Needs to avoid those Ice Beams though) and OHKO with Draco Meteor.
Tentacruel: Rotom shuts this guy down, completely.
Umbreon: Scizor forces this guy to switch or die.
Vaporeon: Protect Wish can Vap can outstall me completely, except Rotom.
Walrein: Scizor can stop it's Toxic and threaten with Superpowah.
Weezing: Heatran is the best Weezing counter in the game.
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Ability: Clear Body
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch : To finish off Sashers and **** up Ninjasks.
- Earthquake : To stop Fire types.
- Stealth Rock : What team doesn't have SR?
- Explosion : To bring the match total to 5-5 and mess up their team a little.
Metagross: Not really the best match up since I don't have Earthquake or a Shuca Berry in case he does. I usually switch to Rotom to be safe.
Azelf: Meteor Mash hits this guy extremely hard so its a safe set up and kill.
Infernape: Stealth rock up then switch to Latias.
Jirachi: Switch to Flygon to take the Scarf/band/etc.
Aerodactyl: Haven't faced one lately but I'd meteor mash turn 1 expecting a Taunt and Bullet punch getting it out of the way.
Swampert: SR then go straight to Latias.
Bronzong: Haven't seen one since Pre-Platinum actually. But a safe set up.
Tyranitar: Meteor Mash -> Bullet punch since lead T-tar's usually don't carry Earthquake (From what I've seen).
Hippowdon: Stealth Rock is easy since I already outspeed it. Then I just switch to Latias expecting Earthquake.
Heatran: A quick Stealth Rock then a nice Latias switch.
The EVs give me Bulk of the physical variety and Max attack. The nickname Megatron comes from the epic guy from Transformers.
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Ability: Levitate
EVs: 148 HP/252 Spd/108 SAtk
Timid nature (+Spd, -Atk)
- Recover : To heal off some damage I take while CMing.
- Calm Mind : To set up on those
- Refresh : Because if you can heal status, why not do it?
- Dragon Pulse : For normal STAB.
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Ability: Technician
EVs: 200 HP/252 Atk/56 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Pursuit
- Superpower
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Ability: Levitate
EVs: 252 Atk/200 Spd/56 SAtk
Naughty nature (+Atk, -SDef)
- Outrage : For more power.
- Earthquake : STAB and for coverage.
- U-turn : For switching to Scizor and scouting.
- Fire Blast : Rounds out coverage.
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Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -SDef)
- Earth Power : Coverage and to stop Heatrans.
- Flamethrower : Stab of course.
- Substitute : Highlight of the set.
- Toxic : To hit things uneffected by Flamethrower.
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Ability: Levitate
EVs: 252 HP/188 Spd/68 Def
Timid nature (+Spd, -Atk)
- Overheat : Just for using my signature move.
- Thunderbolt : For STAB.
- Will-o-wisp : To stop T-tar.
- Shadow Ball : STAB.
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Team Strength/Weakness Chart

Threat list
Azelf: Metagross handles all leads and those are really the only Azelfs these days.
Breloom: Nothing really.
Celebi: Scizor loves killing these things.
Dugtrio: Rotom resists everything is throws at him but its Dark moves and can even switch out safely.
Electivire: Flygon resists everything but Cross Chop and HP Ice/Ice Punch so its a pretty safe switch in.
Empoleon: Flygon is built to revenge kill this monster.
Flygon: Nothing really.
Gengar: Scizor is bulky enough to take any hit it can dish out and threaten back with Bullet Punch/Pursuit.
Gliscor: Latias OHKO's the guy with Draco Meteor or Surf and has no problem switching in on EQ.
Gyarados: Rotom walls Gyarados indefinetly.
Heatran: Nothing but Heatran but he fears Earth power.
Heracross: Rotom but its scared of Night Slash.
Infernape: Latias isn't the best counter since Modest versions don't outspeed it but Infernape's HP Ice barely does anything.
Jirachi: Flygon takes any scarf and threatens with Earthquake.
Kingdra: Nothing.
Latias: Scizor can scare it away.
Lucario: Rotom is built to beat all Adamant versions, Jolly versions barely hurt anyway since they all run Ice punch.
Machamp: Latias can come in on a Fighting hit and hit back with Draco Metoer before he can do anything, but since Latias isn't really bulky it's kinda an iffy strategy.
Magnezone: Flygon stops those Scarf versions completely.
Mamoswine: Scizor hits it hard with super-effective BPs and Rotom resists everything he has but Ice Shard (Which doesn't do much) and Stone Edge.
Metagross: Rotom stops everything one could throw at him.
Ninjask: Metagross really tricks up Ninjask leads.
Porygon-Z: Haven't seen a Porygon-Z in forever so I'm going to assume Scizor.
Rhyperior: Nothing.
Rotom-A: Latias can switch in on Thunderbolt or Overheat/Hydro Pump/Leaf Storm and OHKO with Draco Meteor.
Salamence: Unless you're running Porygon2, Salamence is always a problem.
Scizor: Heatran is one of Scizor's best counters.
Snorlax: Scizor.
Starmie: Nothing really.
Suicune: Latias loves crippling this guy on the CM.
Togekiss: Rotom walls Air Slash and Aura sphere and only fears T-Wave.
Tyranitar: Scizor can switch in somewhat safely then U-turn to scout.
Weavile: Scizor OHKO's it with Bullet punch.
Yanmega: Rotom resists Bug Buzz, Air slash and HP Ground and hits back with Overheat.
Zapdos: Rotom walls HP Ice versions. While Latias demolishes HP Grass + Heat wave variants.
Blissey: Latias loves luring it in just to cripple it.
Bronzong: Rotom stops most variants cold.
Cradily: Scizor hurts it pretty well from what I can theorize, but Stockpile versions are a bitch.
Cresselia: Scizor gives a choice, if it switchs it dies, if it stays init dies.
Crobat: Rotom is a very capable counter.
Donphan: Rotom can hit it with HP Ice, but thats about it.
Drapion: Scizor resists its STAB Crunch and can hit with Superpower and Flygon can switch in on the Earhtquake to break it with it's own EQ.
Dusknoir: Heatran eats Will-o-wisp and can hit back hard with STAB Flamethrower.
Forretress: Rotom resists everything this thing has and OHKO's back with Overheat.
Hariyama: Latias can switch in fairly safe as long as it dodges Ice punchs.
Hippowdon: Latias has no trouble with this guy.
Ludicolo: No one here likes fighting this guy.
Mesprit: To tell you the truth, I have never fought a Mesprit before so I have no idea what its capable of. But judging from its Smogon analysis Scizor can beat it easy.
Milotic: Nothing here can eat it's dual STAB and the closest I have to OHKOing it is a Latias who falls to an Ice Beam.
Miltank: Scizor resists it's Body Slam and can hit with Superpower but has to watch out for paralysis.
Porygon2: Don't have much in the way of counters besides Scizor but Porygon2 will usually leave a nice little status on him.
Regirock: Scizor resists toxic and is neutral to both Stone edge, Hammer Arm and earthquake and Scizor's defenses plus Regirock's 100 base attack and the fact that Scizor has Bullet punch makes it a sound counter.
Registeel: Flygon as long as it dodges Ice punch.
Shaymin: Heatran is the ultimate Shaymin check.
Shuckle: Heatran stops it cold. Unless it predicts a Sub.... >.>
Skarmory: Rotom is one of best Skarm counters in the game I think.
Slaking: God this thing is scary. Explode on it. Immediately.
Slowbro: Rotom handles him, sorta.
Spiritomb: Heatran walls non HP Fighting varients.
Swampert: Latias can easily switch in (Needs to avoid those Ice Beams though) and OHKO with Draco Meteor.
Tentacruel: Rotom shuts this guy down, completely.
Umbreon: Scizor forces this guy to switch or die.
Vaporeon: Protect Wish can Vap can outstall me completely, except Rotom.
Walrein: Scizor can stop it's Toxic and threaten with Superpowah.
Weezing: Heatran is the best Weezing counter in the game.