Hi. I'm very new to OU battling, so could you help me fine-tune my team with some constructive criticism? Thanks!
Team Overview: Crobat, Gorebyss, Scrafty, Empoleon, Reuniclus, Breloom
Okay, let's start.
Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 56 HP / 200 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Taunt
- U-turn
- Hypnosis
- Super Fang
Crobat is my block for Stealth Rock, Spikes etc set ups. He easily outspeeds things like Ferrothorn and Forretress with Taunt. Then,he puts them (or even better, their switch in) to sleep with Hypnosis. I can then either decide to U-Turn or Super Fang then U-Turn. Leftovers is for some extra health. I find this set pretty effective for its speed.
Gorebyss (F) @ White Herb
Trait: Swift Swim
EVs: 16 HP / 240 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Shell Smash
- Iron Defense
- Surf
- Baton Pass
I know it might sound strange, but Gorebyss works extremely well on my team. It can outspeed most non-scarfed Pokemon, and use Shell Smash to raise its stats (the White Herb restores the defence decreases). If the coast is clear to set up again, it can use Iron Defence to give it some extra bulk. Surf is just a filler move. After Gorebyss has set up, it can Baton Pass into its recipient, who will benefit from the Speed, Attack, and Spec Attack and possible Defence raises.
Scrafty (M) @ Expert Belt
Trait: Shed Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Drain Punch
- Crunch
- Fire Punch (considering Ice Punch)
Scrafty is amazing. It benefits from Gorebyss' raises greatly, or it can set up on its own with Dragon Dance. Because of its decent bulk, it is the first of my bulky sweepers. It has a recovery move in Drain Punch, and has great coverage in Crunch and Fire Punch. I am thinking about swapping Fire Punch for Ice Punch because of some bulky dragon types who would just use Scrafty as a setup fodder. Shed Skin is a good ability too, because it can recover from a Will-O-Wisp burn in a few turns, which would otherwise hinder its sweep.
Empoleon (F) @ Quick Claw
Trait: Torrent
EVs: 232 Def / 148 SAtk / 128 SDef
Modest Nature (+SAtk, -Atk)
- Roar
- Ice Beam
- Stealth Rock
- Scald
Empoleon is my Special Defence Pokemon, and a nice addition to my team, due to its amazing 11 resistances (around that number) and ability to switch into one of those resistances and set up Stealth Rocks. It can destroy Baton Pass set ups with Roar, and Scald is good for inducing burns on physical attackers. Ice Beam is for coverage, and because of its awful speed, I decided on placing Quick Claw on it for the chance of going first.
Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 176 HP / 80 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Focus Blast
- Shadow Ball
I love Reuniclus. It is my second bulky sweeper along with Scrafty, because of its jaw-dropping Special Attack, and its ability cancels out the Life Orb recoil, making it even more powerful. Because of its pitiful Speed, I put Trick Room on there, becuase it can outspeed almost anything with Trick Room in use. Psychic, Focus Blast, and Shadow Ball are all great Special moves with great coverage.
Breloom (M) @ Expert Belt
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Seed
- Mach Punch
- Spore
- Swords Dance
Breloom is a good Pokemon, but I am very willing to swap it for something different, since it hasn't been a good help to me, yet it has provided me a game changer move in STAB Technician priority Mach Punch, which has 1HKO'd a Tyranitar before (or 2HKO'd, can't remember). Bullet Seed is also good STAB Technician priority. Spore is to put Pokemon to sleep, so I can freely set up Swords Dance on the sleep turn or switch out. However, I have had problems with Dragon Pokemon, as they just switch in on poor Breloom and set up, because I have no spare moves to counter them.
Thankyou for reading. Please feel free to suggest changes, just reply!
Team Overview: Crobat, Gorebyss, Scrafty, Empoleon, Reuniclus, Breloom
Okay, let's start.

Crobat (F) @ Leftovers
Trait: Inner Focus
EVs: 56 HP / 200 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Taunt
- U-turn
- Hypnosis
- Super Fang
Crobat is my block for Stealth Rock, Spikes etc set ups. He easily outspeeds things like Ferrothorn and Forretress with Taunt. Then,he puts them (or even better, their switch in) to sleep with Hypnosis. I can then either decide to U-Turn or Super Fang then U-Turn. Leftovers is for some extra health. I find this set pretty effective for its speed.

Gorebyss (F) @ White Herb
Trait: Swift Swim
EVs: 16 HP / 240 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Shell Smash
- Iron Defense
- Surf
- Baton Pass
I know it might sound strange, but Gorebyss works extremely well on my team. It can outspeed most non-scarfed Pokemon, and use Shell Smash to raise its stats (the White Herb restores the defence decreases). If the coast is clear to set up again, it can use Iron Defence to give it some extra bulk. Surf is just a filler move. After Gorebyss has set up, it can Baton Pass into its recipient, who will benefit from the Speed, Attack, and Spec Attack and possible Defence raises.

Scrafty (M) @ Expert Belt
Trait: Shed Skin
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Drain Punch
- Crunch
- Fire Punch (considering Ice Punch)
Scrafty is amazing. It benefits from Gorebyss' raises greatly, or it can set up on its own with Dragon Dance. Because of its decent bulk, it is the first of my bulky sweepers. It has a recovery move in Drain Punch, and has great coverage in Crunch and Fire Punch. I am thinking about swapping Fire Punch for Ice Punch because of some bulky dragon types who would just use Scrafty as a setup fodder. Shed Skin is a good ability too, because it can recover from a Will-O-Wisp burn in a few turns, which would otherwise hinder its sweep.

Empoleon (F) @ Quick Claw
Trait: Torrent
EVs: 232 Def / 148 SAtk / 128 SDef
Modest Nature (+SAtk, -Atk)
- Roar
- Ice Beam
- Stealth Rock
- Scald
Empoleon is my Special Defence Pokemon, and a nice addition to my team, due to its amazing 11 resistances (around that number) and ability to switch into one of those resistances and set up Stealth Rocks. It can destroy Baton Pass set ups with Roar, and Scald is good for inducing burns on physical attackers. Ice Beam is for coverage, and because of its awful speed, I decided on placing Quick Claw on it for the chance of going first.

Reuniclus (M) @ Life Orb
Trait: Magic Guard
EVs: 176 HP / 80 Def / 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psychic
- Focus Blast
- Shadow Ball
I love Reuniclus. It is my second bulky sweeper along with Scrafty, because of its jaw-dropping Special Attack, and its ability cancels out the Life Orb recoil, making it even more powerful. Because of its pitiful Speed, I put Trick Room on there, becuase it can outspeed almost anything with Trick Room in use. Psychic, Focus Blast, and Shadow Ball are all great Special moves with great coverage.

Breloom (M) @ Expert Belt
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bullet Seed
- Mach Punch
- Spore
- Swords Dance
Breloom is a good Pokemon, but I am very willing to swap it for something different, since it hasn't been a good help to me, yet it has provided me a game changer move in STAB Technician priority Mach Punch, which has 1HKO'd a Tyranitar before (or 2HKO'd, can't remember). Bullet Seed is also good STAB Technician priority. Spore is to put Pokemon to sleep, so I can freely set up Swords Dance on the sleep turn or switch out. However, I have had problems with Dragon Pokemon, as they just switch in on poor Breloom and set up, because I have no spare moves to counter them.
Thankyou for reading. Please feel free to suggest changes, just reply!