Hi Smogon Community,
This is my first RU team and I think I did a pretty good job with it. The focus is on balance with 3 offence (Gallade, Entei, Fraxure) and 3 defence (Amoonguss, Steelix, Slowking).
My Team At A Glance
My Team
Gallade (M) @ Leftovers
Trait: Justified
Shiny: Yes
EVs: 240 HP / 212 SDef / 56 Spd
Careful Nature
- Bulk Up
- Drain Punch
- Zen Headbutt
- Leaf Blade
Gallade has the typical Bulk Up set but with a twist. I switched the typical Substitute with Leaf Blade for pesky water and ground types that could stay in on other moves. I could use leaf blade and OHKO them without having to switch and lose the Bulk Up boosts. Drain Punch is for healing and Z-Headbutt for flinch chance. The leftovers are for recovery. Also, for EV's, I have 240 HP and 212 SDef for bulk. Gallade has naturally high SDef and so I use him to switch in on Special moves and so I can get a Bulk Up setup.
Entei @ Flame Plate
Trait: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature
- Flare Blitz
- ExtremeSpeed
- Stone Edge
- Sleep Talk
Entei is my revenge killer and physical sweeper. Xspeed allows for a +2 priority and so I can get a revenge kill. Blitz is for STAB boost, Edge for coverage. I chose Sleep Talk over other moves because of the plethora of sleep users in the metagame including Amoonguss, Whimsicott, and others. Sleep Talk will usually allow me to get at least a neutrally effective move to use and helps KO the sleep abusers. Flame Plate is so I am not locked into a move with C-Band and so Blitz gets a 20%(I think) boost. EV's are the typical fast physical sweeper spread
Amoonguss (M) @ Black Sludge
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 56 SAtk / 200 SDef
- Clear Smog
- Giga Drain
- Spore
- Stun Spore
Amoonguss is my special wall. Clear smog is for stat abusers like Ninjask who think they will be able to pass Speed Boosts to allies. It also helps when Ninjask already passed a boost along with a Swords Dance or Nasty Plot from the current enemy. A Feraligatr with x3 speed and a x2 attack is quite fearsome. Giga Drain is to heal Amoonguss keeping it alive longer. B-Sludge and Regenerator also help it stay alive longer. Now for the reason I actually use Amoonguss; Spore. With a 100% accuracy, spore effectively cripples an opponent for 2-4 turns (Unless they are like my Entei). This allows either Gallade or Fraxure to switch in and get a BU or DD boost. Finally, Stun Spore is to slow the enemy down after one is already asleep.
Fraxure @ Eviolite
Trait: Mold Breaker
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Low Kick
- Taunt
Fraxure. It is frikin AMAZING. With a very great attack stat paired with D-Dance to fix it's mediocre speed Fraxure becomes a monster (being a dragon it already is a monster but we will overlook that fact). Outrage is for STAB attacks on anything not called Steelix (or any other steel for that matter) Low Kick is for the annoying steels who think they can switch in on Outrage. It takes quite a bit of predicting but when timed right Low Kick can OHKO steels like Aggron and Steelix. Taunt is to stop Baton Passers like Ninjask, Entry hazarders like Ferroseed, and anything that tries to boost it's stats.
Steelix @ Leftovers
Trait: Sturdy
EVs: 252 HP / 220 Def / 36 SDef
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Roar
Steelix is my physical wall. SR is for entry hazard damage and Sturdy guarantees one layer of SR. Gyro Ball and Quake are STAB moves that really pack a punch. Roar is to phaze enemy and spread SR damage. I picked Steelix because of his very impressive defences. with my EV spread he can hit a 500+ defence stat and so he is the prime candidate for a physical wall. Leftovers is so Steelix can recover at least a little health each turn.
Slowking @ Leftovers
Trait: Regenerator
EVs: 248 HP / 144 Def / 116 Spd
Calm Nature
- Scald
- Slack Off
- Protect
- Toxic
Honestly, I don't really know why I use Slowking. This is the one problem with my team. I need a defensive Pokemon and Water-type coverage but I need some pokemon to do it better. As I said, Scald is for water-type coverage and the occasional burn. Slack Off is for heals. Toxic is the main move that I use with Slowking. Protect is to increase the Toxic damage. Please, if you have a better suggestion for a Water type, tell me through the comments.
Thanks all
-Andy
This is my first RU team and I think I did a pretty good job with it. The focus is on balance with 3 offence (Gallade, Entei, Fraxure) and 3 defence (Amoonguss, Steelix, Slowking).
My Team At A Glance
My Team
Gallade (M) @ Leftovers
Trait: Justified
Shiny: Yes
EVs: 240 HP / 212 SDef / 56 Spd
Careful Nature
- Bulk Up
- Drain Punch
- Zen Headbutt
- Leaf Blade
Gallade has the typical Bulk Up set but with a twist. I switched the typical Substitute with Leaf Blade for pesky water and ground types that could stay in on other moves. I could use leaf blade and OHKO them without having to switch and lose the Bulk Up boosts. Drain Punch is for healing and Z-Headbutt for flinch chance. The leftovers are for recovery. Also, for EV's, I have 240 HP and 212 SDef for bulk. Gallade has naturally high SDef and so I use him to switch in on Special moves and so I can get a Bulk Up setup.
Entei @ Flame Plate
Trait: Pressure
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature
- Flare Blitz
- ExtremeSpeed
- Stone Edge
- Sleep Talk
Entei is my revenge killer and physical sweeper. Xspeed allows for a +2 priority and so I can get a revenge kill. Blitz is for STAB boost, Edge for coverage. I chose Sleep Talk over other moves because of the plethora of sleep users in the metagame including Amoonguss, Whimsicott, and others. Sleep Talk will usually allow me to get at least a neutrally effective move to use and helps KO the sleep abusers. Flame Plate is so I am not locked into a move with C-Band and so Blitz gets a 20%(I think) boost. EV's are the typical fast physical sweeper spread
Amoonguss (M) @ Black Sludge
Trait: Regenerator
Shiny: Yes
EVs: 252 HP / 56 SAtk / 200 SDef
- Clear Smog
- Giga Drain
- Spore
- Stun Spore
Amoonguss is my special wall. Clear smog is for stat abusers like Ninjask who think they will be able to pass Speed Boosts to allies. It also helps when Ninjask already passed a boost along with a Swords Dance or Nasty Plot from the current enemy. A Feraligatr with x3 speed and a x2 attack is quite fearsome. Giga Drain is to heal Amoonguss keeping it alive longer. B-Sludge and Regenerator also help it stay alive longer. Now for the reason I actually use Amoonguss; Spore. With a 100% accuracy, spore effectively cripples an opponent for 2-4 turns (Unless they are like my Entei). This allows either Gallade or Fraxure to switch in and get a BU or DD boost. Finally, Stun Spore is to slow the enemy down after one is already asleep.
Fraxure @ Eviolite
Trait: Mold Breaker
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Dragon Dance
- Outrage
- Low Kick
- Taunt
Fraxure. It is frikin AMAZING. With a very great attack stat paired with D-Dance to fix it's mediocre speed Fraxure becomes a monster (being a dragon it already is a monster but we will overlook that fact). Outrage is for STAB attacks on anything not called Steelix (or any other steel for that matter) Low Kick is for the annoying steels who think they can switch in on Outrage. It takes quite a bit of predicting but when timed right Low Kick can OHKO steels like Aggron and Steelix. Taunt is to stop Baton Passers like Ninjask, Entry hazarders like Ferroseed, and anything that tries to boost it's stats.
Steelix @ Leftovers
Trait: Sturdy
EVs: 252 HP / 220 Def / 36 SDef
Relaxed Nature
IVs: 0 Spd
- Stealth Rock
- Gyro Ball
- Earthquake
- Roar
Steelix is my physical wall. SR is for entry hazard damage and Sturdy guarantees one layer of SR. Gyro Ball and Quake are STAB moves that really pack a punch. Roar is to phaze enemy and spread SR damage. I picked Steelix because of his very impressive defences. with my EV spread he can hit a 500+ defence stat and so he is the prime candidate for a physical wall. Leftovers is so Steelix can recover at least a little health each turn.
Slowking @ Leftovers
Trait: Regenerator
EVs: 248 HP / 144 Def / 116 Spd
Calm Nature
- Scald
- Slack Off
- Protect
- Toxic
Honestly, I don't really know why I use Slowking. This is the one problem with my team. I need a defensive Pokemon and Water-type coverage but I need some pokemon to do it better. As I said, Scald is for water-type coverage and the occasional burn. Slack Off is for heals. Toxic is the main move that I use with Slowking. Protect is to increase the Toxic damage. Please, if you have a better suggestion for a Water type, tell me through the comments.
Thanks all
-Andy