Hi, this is my first post on here so i don't know if I'm putting this in
the right area but i didn't see a wifi tab so this is the closest thing i
could find. anyway, i just wanted someone to rate the team i created for 3
on 3 wifi battles.
my team is
Weavile: (Pressure): Max Attack and Max Speed with a Speed nature holding
leftovers
Assist
Substitute
Swords dance
Ice Shard
Breloom: (Poison Heal): Max speed and Max Attack with a Speed nature
holding Toxic Orb
Spore
Focus Punch
Protect
Counter
Scrafty: (Shed Skin): Max HP and max Def with Def Nature holding Nothing
Dragon Tail
Thief
Protect
Focus punch
-------------
Okay, So what this team does. Basically this team abuses the fact that
there is no sleep clause in Wifi battles. Weavile uses Assit to call Spore
from Breloom. Because Weavile is one of the fastest pokes in the game more
then likely he will get it off. i get spore 100% of the time because all
the other moves my pokes know can NOT be picked by Assit. once the foe is
asleep I put up a sub and then sword dance till i get +6 attack. if they
wake up just assit/spore again and repeat. once done Ice Shard away.
the other pokes are useful too actually as well. Scrafty usually uses Thief
to take away annoying items like choice scarf or Lum berries. and Breloom
can sometimes use it's own spore/focus punch combo.
i actually use this team in game for WiFi and it actually does really well!
though here are the weaknesses that my team has that i know of
1.) Mach punch and other priority one moves: mach punch ruins EVERYTHING!
it's +1 Priority screws over wevile and scrafty and Breloom isn't exactly
the sturdiest poke around
2.) Hydration: man, water types are always annoying since they resist Ice
but not being able to be put it to sleep makes it even worse. when i see a
Vappy with a politoed I pretty much know i'm gonna lose.
3.) Chlorophyll:Not as annoying as hydration but still bad. In the sun some
grass types can actually be faster then weavile and if i don't have a sub
up i can easily take an attack.
4.) Taunt: taunt isn't as bad as you would think. while on paper it would
seem to totally screw over weavile usually by the time they pull it off
weavile has gotten at least one SD off. Also, I have another poke that can
take Weavile's place that deals with taunt pretty well. i'll list it below.
5.) Choice Scarf: most scarfed pokes are pretty obvious so i use scrafty to
deal with them after using breloom as a sacrifice if it's the opening poke.
but still it could be a scarfed starmie which gives me all sorts of
issuses. scarfed special attackers are hard for me to deal with
6:) Multi attacking moves: Oh rock blast... how i hate you! any attack that
does several hits in a row hoses me over because of this i hate seeing
cloyster. it resists Ice shard and can pound me after one shell smash.
7) Lum berries: if i miss predict and use assit on a poke with a lum they
basically get a free move and that one more can totally mess me up.
8:) Sandstorm: it just messes up the healing from my leftovers so long term
it's a real annoyance. usually though breloom/scrafty can handle them but
by then the damage is done
and last
9:) speed boost blazeken. After one protect i'm screwed. at least with
ninjask i can just ice shard him right way. this bird i can't...
OKAY! so that's all the major flaws and yeah they are major.but what are
the pros of this team?
1.) the element of surprise! you would not believe the number of people
that go 'WTF!?!?!' when they see my team in action. it's so different that
they don't know how to counter it. seasoned pros usually have no problems
but unless you have one of the things listed above your pretty much done
for.
2.) the fake out of pre battle selection: in wifi battles you get to see
the 6 pokes your opponent will use. while I know i'm only going to use the
three above they don't know that! So i use the other 3 pokes to get them to
not pick the pokes i don't want. Examples are Zapdos, Jellicent, tornadus,
etc. you just want pokes that scream "FIGHTING, STEEL, and WATER TYPES
BEWARE!"
------------------------
It's a gimmick team for sure but it's fun and surprising. Also! don't think
Weavile is the only poke that can do this. a few others can do it as well.
Infernape learns Assit in gen 5; i have one with this moveset;
infernape:
Assist
Substitute
Flame Charge
Shadow Claw
Flame charge takes care of the speed problem since it's slower then weavile
and shadow claw is for ghosts. overall Weavile works better but this guy
handles taunt a little better and also can not be burned. it takes longer
to kill pokes and normal types can be a pain (but again the fake out of pre
battle usually gets rid of normal types and if not breloom or scraft will
finsh them off)
---------------
Liepard
GOD! I'm just WAITING for dream world Purrloin to be released! it's
Prankster ability covers the speed problem of Weavile and Infernape!
Liepard: Prankster
Assit
Subsistute
Hone Claws
Night slash
----------------
Hypno
okay, on the defense side hypno can do this quite well and can take
advantage of the sleep it's always using. too bad it's slow as dirt. trick
room kinda helps but it usually doesn't work cleanly
hypno
Assit
trick room/sub/shadowball/focus blast
Calm mind
Dream Eater
--------------------
and finally, we have my back up weavile. this one is for more attack power
quickly but gives up priority for it.
Weavile
Assit
substitue
SwordsDance
Night Slash
-------------------------------------------------
okay, so you like this idea but don't want to make a whole team around it?
well say hello to butterfree! while not the fastest thing out there it has
the right moves and ability to do this all by itself if you can get it
off....
Butterfree: (Compoundeyes)
Sleeppowder
Quiver Dance
Substitute
Bug Buzz
now, you could use Trick room on another poke to get around this temporally
until you get enough quiver dances in but that's a whole other thread ;-)
the right area but i didn't see a wifi tab so this is the closest thing i
could find. anyway, i just wanted someone to rate the team i created for 3
on 3 wifi battles.
my team is
Weavile: (Pressure): Max Attack and Max Speed with a Speed nature holding
leftovers
Assist
Substitute
Swords dance
Ice Shard
Breloom: (Poison Heal): Max speed and Max Attack with a Speed nature
holding Toxic Orb
Spore
Focus Punch
Protect
Counter
Scrafty: (Shed Skin): Max HP and max Def with Def Nature holding Nothing
Dragon Tail
Thief
Protect
Focus punch
-------------
Okay, So what this team does. Basically this team abuses the fact that
there is no sleep clause in Wifi battles. Weavile uses Assit to call Spore
from Breloom. Because Weavile is one of the fastest pokes in the game more
then likely he will get it off. i get spore 100% of the time because all
the other moves my pokes know can NOT be picked by Assit. once the foe is
asleep I put up a sub and then sword dance till i get +6 attack. if they
wake up just assit/spore again and repeat. once done Ice Shard away.
the other pokes are useful too actually as well. Scrafty usually uses Thief
to take away annoying items like choice scarf or Lum berries. and Breloom
can sometimes use it's own spore/focus punch combo.
i actually use this team in game for WiFi and it actually does really well!
though here are the weaknesses that my team has that i know of
1.) Mach punch and other priority one moves: mach punch ruins EVERYTHING!
it's +1 Priority screws over wevile and scrafty and Breloom isn't exactly
the sturdiest poke around
2.) Hydration: man, water types are always annoying since they resist Ice
but not being able to be put it to sleep makes it even worse. when i see a
Vappy with a politoed I pretty much know i'm gonna lose.
3.) Chlorophyll:Not as annoying as hydration but still bad. In the sun some
grass types can actually be faster then weavile and if i don't have a sub
up i can easily take an attack.
4.) Taunt: taunt isn't as bad as you would think. while on paper it would
seem to totally screw over weavile usually by the time they pull it off
weavile has gotten at least one SD off. Also, I have another poke that can
take Weavile's place that deals with taunt pretty well. i'll list it below.
5.) Choice Scarf: most scarfed pokes are pretty obvious so i use scrafty to
deal with them after using breloom as a sacrifice if it's the opening poke.
but still it could be a scarfed starmie which gives me all sorts of
issuses. scarfed special attackers are hard for me to deal with
6:) Multi attacking moves: Oh rock blast... how i hate you! any attack that
does several hits in a row hoses me over because of this i hate seeing
cloyster. it resists Ice shard and can pound me after one shell smash.
7) Lum berries: if i miss predict and use assit on a poke with a lum they
basically get a free move and that one more can totally mess me up.
8:) Sandstorm: it just messes up the healing from my leftovers so long term
it's a real annoyance. usually though breloom/scrafty can handle them but
by then the damage is done
and last
9:) speed boost blazeken. After one protect i'm screwed. at least with
ninjask i can just ice shard him right way. this bird i can't...
OKAY! so that's all the major flaws and yeah they are major.but what are
the pros of this team?
1.) the element of surprise! you would not believe the number of people
that go 'WTF!?!?!' when they see my team in action. it's so different that
they don't know how to counter it. seasoned pros usually have no problems
but unless you have one of the things listed above your pretty much done
for.
2.) the fake out of pre battle selection: in wifi battles you get to see
the 6 pokes your opponent will use. while I know i'm only going to use the
three above they don't know that! So i use the other 3 pokes to get them to
not pick the pokes i don't want. Examples are Zapdos, Jellicent, tornadus,
etc. you just want pokes that scream "FIGHTING, STEEL, and WATER TYPES
BEWARE!"
------------------------
It's a gimmick team for sure but it's fun and surprising. Also! don't think
Weavile is the only poke that can do this. a few others can do it as well.
Infernape learns Assit in gen 5; i have one with this moveset;
infernape:
Assist
Substitute
Flame Charge
Shadow Claw
Flame charge takes care of the speed problem since it's slower then weavile
and shadow claw is for ghosts. overall Weavile works better but this guy
handles taunt a little better and also can not be burned. it takes longer
to kill pokes and normal types can be a pain (but again the fake out of pre
battle usually gets rid of normal types and if not breloom or scraft will
finsh them off)
---------------
Liepard
GOD! I'm just WAITING for dream world Purrloin to be released! it's
Prankster ability covers the speed problem of Weavile and Infernape!
Liepard: Prankster
Assit
Subsistute
Hone Claws
Night slash
----------------
Hypno
okay, on the defense side hypno can do this quite well and can take
advantage of the sleep it's always using. too bad it's slow as dirt. trick
room kinda helps but it usually doesn't work cleanly
hypno
Assit
trick room/sub/shadowball/focus blast
Calm mind
Dream Eater
--------------------
and finally, we have my back up weavile. this one is for more attack power
quickly but gives up priority for it.
Weavile
Assit
substitue
SwordsDance
Night Slash
-------------------------------------------------
okay, so you like this idea but don't want to make a whole team around it?
well say hello to butterfree! while not the fastest thing out there it has
the right moves and ability to do this all by itself if you can get it
off....
Butterfree: (Compoundeyes)
Sleeppowder
Quiver Dance
Substitute
Bug Buzz
now, you could use Trick room on another poke to get around this temporally
until you get enough quiver dances in but that's a whole other thread ;-)