Just starting off. Not completely immersed in competitive battling yet, but I'm interested. Here is my team from Soul Silver (I am not interested in the 5th gen. pokemon).
Electivire
Magnet Rise, Ice Punch, Thunder Punch, Thunder Wave
Ability: Motor Drive
HP:269
Attack:366
Defense:151
Sp. Atk:198
Sp. Def:181
Speed:287
Max EV Trained in speed and attack (besides 4ev points to HP)
Adamant Nature
Alert To Sounds
Item: Life Orb, Muscle Band...Idk???
Typhlosion
Flamethrower, Sunny Day, Solarbeam, Blast Burn
Ability: Blaze
HP:301
Attack:193
Defense:180
Sp. Atk:262
Sp. Def:196
Speed:319
Max EV Trained in speed and sp. attack.
Timid Nature
Quick To Flee
Item: Heat Rock
Absol
Sucker Punch, Night Slash, Swords Dance, Psycho Cut
Ability: Super Luck
HP:245
Attack:328
Defense:214
Sp. Atk:161
Sp. Def:132
Speed:168
Max EV trained in attack and defense
Bashful Natue
Capable Of Taking Hits
Item: Scope Lens
Machamp
Dynamic Punch, Earthquake, Payback, Stone Edge
Ability: No Guard
HP:306
Attack:383
Defense:187
Sp. Atk:140
Sp. Def:249
Speed:125
Max EV trained in sp. defense and attack
Adamant Nature
Hates To Lose
Item: Muscle Band...Idk???
Blissey
Softboiled, Toxic, Minimize, Attract
Ability: Serene Grace
HP:676
Attack:29
Defense:140
Sp. Atk:388
Sp. Def:388
Speed:131
Max EV trained in HP and sp. defense (I know that was stupid cuz it's only weak to fighting):
Careful Nature
Often Dozes Off
Item: Bright Powder
Starmie (This Pokemon is very open to criticism)
Reflect, Surf, Ice Beam, Confuse Ray
Ability: Illuminate (I know it's a worthless ability)
HP:230
Attack:155
Defense:180
Sp. Atk:285
Sp. Def:265
Speed:263
Tried to EV max in sp. attack, speed, and a little HP, but I think I overdid the HP.
Calm Nature
Somewhat Of A Clown
Item: I Have No Idea???
Thankyou for taking the time to look over my team. please post your comments and criticism. I would appreciate giving serious advice and criticim on Starmie's moveset and the items of my team. I would also enjoy a "You did this right and this wrong". Thankyou very much for your advice :)
Electivire
Magnet Rise, Ice Punch, Thunder Punch, Thunder Wave
Ability: Motor Drive
HP:269
Attack:366
Defense:151
Sp. Atk:198
Sp. Def:181
Speed:287
Max EV Trained in speed and attack (besides 4ev points to HP)
Adamant Nature
Alert To Sounds
Item: Life Orb, Muscle Band...Idk???
Typhlosion
Flamethrower, Sunny Day, Solarbeam, Blast Burn
Ability: Blaze
HP:301
Attack:193
Defense:180
Sp. Atk:262
Sp. Def:196
Speed:319
Max EV Trained in speed and sp. attack.
Timid Nature
Quick To Flee
Item: Heat Rock
Absol
Sucker Punch, Night Slash, Swords Dance, Psycho Cut
Ability: Super Luck
HP:245
Attack:328
Defense:214
Sp. Atk:161
Sp. Def:132
Speed:168
Max EV trained in attack and defense
Bashful Natue
Capable Of Taking Hits
Item: Scope Lens
Machamp
Dynamic Punch, Earthquake, Payback, Stone Edge
Ability: No Guard
HP:306
Attack:383
Defense:187
Sp. Atk:140
Sp. Def:249
Speed:125
Max EV trained in sp. defense and attack
Adamant Nature
Hates To Lose
Item: Muscle Band...Idk???
Blissey
Softboiled, Toxic, Minimize, Attract
Ability: Serene Grace
HP:676
Attack:29
Defense:140
Sp. Atk:388
Sp. Def:388
Speed:131
Max EV trained in HP and sp. defense (I know that was stupid cuz it's only weak to fighting):
Careful Nature
Often Dozes Off
Item: Bright Powder
Starmie (This Pokemon is very open to criticism)
Reflect, Surf, Ice Beam, Confuse Ray
Ability: Illuminate (I know it's a worthless ability)
HP:230
Attack:155
Defense:180
Sp. Atk:285
Sp. Def:265
Speed:263
Tried to EV max in sp. attack, speed, and a little HP, but I think I overdid the HP.
Calm Nature
Somewhat Of A Clown
Item: I Have No Idea???
Thankyou for taking the time to look over my team. please post your comments and criticism. I would appreciate giving serious advice and criticim on Starmie's moveset and the items of my team. I would also enjoy a "You did this right and this wrong". Thankyou very much for your advice :)