1v1
Singles
DQ 3 Days
Training Items
PM Orders
All Abilities
Arena: Gluttony Way
A forest converted to a battle arena, the Gluttony Way is notable for the fact that its trees grow Berries at almost ludicrous rates - Every other round, one oran berry will fall from the trees. In addition, the arena is full of vines, pools, heavy rocks, and other such tricky obstacles that could easily be used to a battler's advantage.
Teams
Lanturn (AmpFibian)(Male)
Type:
Water: Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
Modest Nature(+SpA, - Atk)
Stats
HP: 120
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Abilities
Volt Absorb:(Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
Illuminate:(Can be Activated) At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
Dream World Ability(Unlocked): Water Absorb:(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recover HP equal to what the damage would have done.
Attacks:
Bubble*
Thunder Wave*
Supersonic*
Flail*
Water Gun*
Spark*
Confuse Ray*
Take Down*
Hydro Pump
Charge
Stockpile
Swallow
Spit Up
Electro Ball
Bubblebeam
Signal Beam
Aqua Ring
Discharge
Icy Wind
Sucker Punch
Double-Edge
Agility*
Amnesia
Brine
Flail
Screech
Shock Wave
Water Pulse
Whirlpool
Mist*
Psybeam*
Rain Dance*
Thunder*
Ice Beam*
Scald
Toxic
Hail
Hidden Power Fire 7
Blizzard
Hyper Beam
Thunderbolt
Double Team
Facade
Rest
Attract
Round
Charge Beam
Giga Impact
Flash
Volt Switch
Swagger
Substitute
Wild Charge
Surf
Waterfall
Dive
Curse
Zap Cannon
Both of you PM me orders and item choice
I edit the round into RP
God this going to look silly
Singles
DQ 3 Days
Training Items
PM Orders
All Abilities
Arena: Gluttony Way
A forest converted to a battle arena, the Gluttony Way is notable for the fact that its trees grow Berries at almost ludicrous rates - Every other round, one oran berry will fall from the trees. In addition, the arena is full of vines, pools, heavy rocks, and other such tricky obstacles that could easily be used to a battler's advantage.
Teams
nyttyn said:
Munchlax Brolax (M)
Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion)
Type: Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Ability 1: Pick Up
Type: Innate
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Ability 2: Thick Fat
Type: Innate
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ability 3: Gluttony(DW)
Type: Innate
This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Stats:
HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3+
SpD: Rank 3
Spe: 4-
Size Class: 1
Weight Class: 5
Base Rank Total: 16
EC: 0/6
MC: 0
DC: 0/5
Attacks:
Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Zen Headbutt
Counter
Substitute
Flamethrower
Thunderbolt
Earthquake
Lanturn (AmpFibian)(Male)
Type:
Water: Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Stats:
Modest Nature(+SpA, - Atk)
Stats
HP: 120
Atk: Rank 1(-)
Def: Rank 2
SpA: Rank 4(+)
SpD: Rank 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
DC: 5/5
Abilities
Volt Absorb:(Innate) This Pokemon absorbs all electrical attacks and instead of taking damage, recover HP. Thunder Wave has no effect on the Pokemon.
Illuminate:(Can be Activated) At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.
Dream World Ability(Unlocked): Water Absorb:(Innate) This Pokemon absorbs water attacks and instead of taking damage from them, recover HP equal to what the damage would have done.
Attacks:
Bubble*
Thunder Wave*
Supersonic*
Flail*
Water Gun*
Spark*
Confuse Ray*
Take Down*
Hydro Pump
Charge
Stockpile
Swallow
Spit Up
Electro Ball
Bubblebeam
Signal Beam
Aqua Ring
Discharge
Icy Wind
Sucker Punch
Double-Edge
Agility*
Amnesia
Brine
Flail
Screech
Shock Wave
Water Pulse
Whirlpool
Mist*
Psybeam*
Rain Dance*
Thunder*
Ice Beam*
Scald
Toxic
Hail
Hidden Power Fire 7
Blizzard
Hyper Beam
Thunderbolt
Double Team
Facade
Rest
Attract
Round
Charge Beam
Giga Impact
Flash
Volt Switch
Swagger
Substitute
Wild Charge
Surf
Waterfall
Dive
Curse
Zap Cannon
Both of you PM me orders and item choice
I edit the round into RP
God this going to look silly