Battle Spot Point out my team's weaknesses

I really wanted Mega Beedrill as its my fav mega but I didn't want any more fire weakness. Here's the team:
Breloom (M) @ Choice Scarf
Ability: Technician
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Rock Slide
- Bullet Seed
- Drain Punch

Explanation: I want this team to be built around Breloom. Its a choice scarf Breloom to revenge kill a lot of things with technician boosted mach punch or bullet seed or rock slide. The rest of the team revolves around Breloom's weaknesses.

Celesteela @ Leftovers
Ability: Beast Boost
Level: 50
EVs: 252 HP / 20 SpA / 236 SpD
Calm Nature
IVs: 0 Atk
- Leech Seed
- Protect
- Flamethrower
- Flash Cannon

Explanation: Celesteela covers the glaring flying type weakness of Breloom pretty well. I don't think Defense EVs would be necessary as Celesteela takes a few brave birds easily. And it can recover from leech seed. Its a pretty standard set. It also checks mega Sam for some time so I think keeping it healthy is important.

Dragalge (M) @ Assault Vest
Ability: Adaptability
Level: 50
Shiny: Yes
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Draco Meteor
- Sludge Bomb
- Hydro Pump
- Thunderbolt

Explanation: Dragalge is here to check the Electric weakness of Celesteela. Seriously, even with so much Sp.def, Celesteela often doesn't survive tbolts from Non-electric type attackers like porygon-z so this is to fully counter that with a vest but with adaptability, Dragalge also hits well.

Forretress (M) @ Custap Berry
Ability: Sturdy
Level: 50
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Explosion
- Rapid Spin
- Stealth Rock
- Toxic Spikes

Explanation: This Forretress is here just because I don't want to defog away my hazards. I know Forretress as the classic set up my hazards then remove yours pokemon. I don't even know if hazards are important in BSS as much as in other tiers like OU,UU,RU etc. As a last resort, it will explode on anything my team can't counter(a lot of things).

Araquanid (M) @ Figy Berry
Ability: Water Bubble
Level: 50
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Liquidation
- Leech Life
- Sticky Web
- Toxic
Explanation: The Fire weakness just doesn't go from my brain. So this is just Araquanid. Regular water bubble liquidation does 75% to Ttar.

Blaziken (M) @ Blazikenite
Ability: Speed Boost
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- High Jump Kick
- Flare Blitz
- Swords Dance
Explanation: To counter fire types even more, I have Blaziken. Again, this pokemon plays the role of the mega as well as a hard hitter. I'm currently on the lowest of ladders so this thing can sweep teams if unchecked. But mega beedrill is still better.

Suggest another Mega or any Pokemon you think would help the team. I'm new to competitive Pokémon but I love watching competitive battles.
 
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I am not entirely sure about what this team is built around, but the sets / Pokemon you have don't seem to be too optimal for a competitive environment.

Starting with Breloom, this Pokemon almost always runs Focus Sash with a set with Mach Punch, Bullet Seed, Rock Tomb, and Spore, with Swords Dance being a considerable option. Focus Sash + Spore takes a lot of toll on any Pokemon that tries to take down Breloom and it is practically what contributes so much to its viability. Celesteela is better off running Heavy Slam so that it can OHKO Tapu Lele and 2HKO Mega Gengar. I don't think Dragalge is a good Pokemon in general when Nagandel is offensively so much better and there are other Assault Vest users like Tapu Bulu or even Landorus-T that can be considered to have security against Electric-types. Forretress is unviable in this metagame with a dedicated suicide lead in general being shaky and much better Stealth Rock users like Hippowdon (uses Yawn + Whirlwind to deter set up) and Landorus-T. Araquanid is a fun Pokemon that my older sibling likes to use but again, this Pokemon is niche because of its vulnerability against more threats than it defeats. Mega Blaziken looks okay but when I was more actively playing BSS, people were opting for Firium Z more often when running dual STAB + Sword Dance for a burst damage output.

I personally don't believe Mega Beedrill is impossible to build around with a few Pokemon you already have; some specialists I have seen around have Mega Beedrill teams that can function with a proper Stealth Rock user to make Mega Salamence easier to deal with and partners that can deal with other Flying-types like Celesteela and Landorus-T. When I ave a shot I personally liked Mega Beedrill + Celesteela + Heatran / Blaziken. Celesteela is a great check to Landorus-T and what is more appreciated is that it can pivot into common Choice Scarf users like Tapu Lele as well. If you'd like to give Mega Beedrill a try, I'd advise running the set with U-turn / Poison Jab / Drill Run / Fell Stinger (I swear this Pokemon cannot function without the last move) - once you somehow get a kill with Fell Stinger then you'll see it OHKOing Mega Salamence and offensive Porygon2 after Stealth Rock. It will be difficult to cover the glaring issues from Mega Beedrill itself and predict correctly with U-turn / double switching but imo it is quite a fun Pokemon to use.
 
Hi, and welcome Omnislash. Are you a Dota 2 player with that name? Anyways... Your team has already a decent shell with Mega Blaziken and Celesteela being a pretty good core, outside of those, being totally honest, it really needs some fixes here and there.


Forretress is a great suicide lead in the 6vs6 metagame, but it is not as strong as it is there in the 3vs3 one. This for mainly 2 reasons: 1) hazards setter in 3v3 are usually mons that can also provide at least a decent offensive presence, such as Landorus-T , Mamoswine and Garchomp. When you have just 3 mons, you can't really use pokemon like Forretress. Also, Rapid Spin is an obsolete move in this metagame for mainly the same reason: 3v3 is a fast metagame in general and hazards won't have the same impact as in 6vs6. In Battle Spot you'll see Stealth Rocks a lot, but the reasons behind it is because you break sashes with them. Outside of SR, you never see Spikes and almost never see Toxic Spikes.
Landorus-Therian @ Focus Sash
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rock Tomb
- Explosion


Araquanid works pretty well with Blaziken, but i honestly don't see the point of running a Sticky Web set if you have ScarfLoom and Mega Blaziken. You already have ways to control the speed. Instead, if you want to use the spider, you should switch to a more offensive set. I'd keep Sticky Web if you are willing to change some sets here and there, though. If you want to keep a Careful max SpDef set, i'd give a try to Mirror Coat, otherwise you can go with a max hp-max atk offensive set.
Araquanid @ Choice Band / Waterium Z / Wacan Berry
Ability: Water Bubble
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Liquidation
- Leech Life
- Poison Jab / Mirror Coat
- Sleep Talk / Mirror Coat


No doubt Blaziken is a monster, and its mega makes it even more powerful. Nothing to say on your set, but you can try to use Baton Pass over Protect or Sword Dance. It is a great move that makes you keep the momentum while not wasting the speed boost. Anyway, even without it, your set is fine. Some Mega Blaziken like to run moves such as Thunder Punch or Rock Slide; some of them are mixed attackers with Hidden Power Ice.


With an HP Ice-less Mega Blaziken, Araquanid and Breloom in the team you are absolutely weak to Mega Salamence. For this reason you should really switch steela to a physically defensive set. If you run Baton Pass on Blaziken i would consider running Substitute here. Here's an example:
Celesteela @ Figy Berry
Ability: Beast Boost
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect / Substitute


Breloom is a great pokemon in the Battle Spot Singles metagame. Having Spore, a boosted priority and a move with which you can control the speed in Rock Tomb means having a lot of tools to win many match ups. Sadly Breloom isn't the fastest pokemon, this is why you 90% of the times see it with Focus Sash, cause if you face faster pokemon you are free to Rock Tomb them and Spore, to attack and then finish them with its priority, or to directly go to Spore. For this reason alone Breloom is one of the strongest pokemon in the metagame when it's up to 1vs1 situations in the very early or very late stages of the match. I've seen ScarfLoom sometimes, but is very team-specific and i honestly don't see it working here, even without Sticky Web and Baton Pass the Focus Sash set is probably the best option for your team.
Breloom @ Focus Sash
Ability: Technician
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Rock Tomb
- Bullet Seed


Dragalge is almost unseen in BSS, but this doesn't mean that you can't run it. Dragalge has some good synergy with Celesteela for istance, but the two of them are both slow and in a fast metagame such as this one, no speed control often leads to lose. Plus it shares your Mega's main weakness in groud (one of the most used offensive types) and since you probably want to bring your mega as much as possible, this will often force you to leave Dragalge out. Instead, id rather use something like Thundurus-T, which has great synergy with both Mega Blaziken and Celesteela, specially if you run Baton Pass on it.
Thundurus-Therian @ Wiki Berry
Ability: Volt Absorb
Level: 50
EVs: 236 HP / 100 Def / 4 SpA / 68 SpD / 100 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
- Nasty Plot


This being said, if you are going to switch to a Focus Sash Breloom variant and put Dragalge out for that bulky Thund-T, i'd put Baton Pass on Blaziken over Sword Dance and keep Sticky Web on Araquanid.

Hope this helps, let us know.
 
Hi, and welcome Omnislash. Are you a Dota 2 player with that name? Anyways... Your team has already a decent shell with Mega Blaziken and Celesteela being a pretty good core, outside of those, being totally honest, it really needs some fixes here and there.


Forretress is a great suicide lead in the 6vs6 metagame, but it is not as strong as it is there in the 3vs3 one. This for mainly 2 reasons: 1) hazards setter in 3v3 are usually mons that can also provide at least a decent offensive presence, such as Landorus-T , Mamoswine and Garchomp. When you have just 3 mons, you can't really use pokemon like Forretress. Also, Rapid Spin is an obsolete move in this metagame for mainly the same reason: 3v3 is a fast metagame in general and hazards won't have the same impact as in 6vs6. In Battle Spot you'll see Stealth Rocks a lot, but the reasons behind it is because you break sashes with them. Outside of SR, you never see Spikes and almost never see Toxic Spikes.
Landorus-Therian @ Focus Sash
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rock Tomb
- Explosion


Araquanid works pretty well with Blaziken, but i honestly don't see the point of running a Sticky Web set if you have ScarfLoom and Mega Blaziken. You already have ways to control the speed. Instead, if you want to use the spider, you should switch to a more offensive set. I'd keep Sticky Web if you are willing to change some sets here and there, though. If you want to keep a Careful max SpDef set, i'd give a try to Mirror Coat, otherwise you can go with a max hp-max atk offensive set.
Araquanid @ Choice Band / Waterium Z / Wacan Berry
Ability: Water Bubble
Level: 50
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Liquidation
- Leech Life
- Poison Jab / Mirror Coat
- Sleep Talk / Mirror Coat


No doubt Blaziken is a monster, and its mega makes it even more powerful. Nothing to say on your set, but you can try to use Baton Pass over Protect or Sword Dance. It is a great move that makes you keep the momentum while not wasting the speed boost. Anyway, even without it, your set is fine. Some Mega Blaziken like to run moves such as Thunder Punch or Rock Slide; some of them are mixed attackers with Hidden Power Ice.


With an HP Ice-less Mega Blaziken, Araquanid and Breloom in the team you are absolutely weak to Mega Salamence. For this reason you should really switch steela to a physically defensive set. If you run Baton Pass on Blaziken i would consider running Substitute here. Here's an example:
Celesteela @ Figy Berry
Ability: Beast Boost
Level: 50
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
- Heavy Slam
- Flamethrower
- Leech Seed
- Protect / Substitute


Breloom is a great pokemon in the Battle Spot Singles metagame. Having Spore, a boosted priority and a move with which you can control the speed in Rock Tomb means having a lot of tools to win many match ups. Sadly Breloom isn't the fastest pokemon, this is why you 90% of the times see it with Focus Sash, cause if you face faster pokemon you are free to Rock Tomb them and Spore, to attack and then finish them with its priority, or to directly go to Spore. For this reason alone Breloom is one of the strongest pokemon in the metagame when it's up to 1vs1 situations in the very early or very late stages of the match. I've seen ScarfLoom sometimes, but is very team-specific and i honestly don't see it working here, even without Sticky Web and Baton Pass the Focus Sash set is probably the best option for your team.
Breloom @ Focus Sash
Ability: Technician
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Mach Punch
- Rock Tomb
- Bullet Seed


Dragalge is almost unseen in BSS, but this doesn't mean that you can't run it. Dragalge has some good synergy with Celesteela for istance, but the two of them are both slow and in a fast metagame such as this one, no speed control often leads to lose. Plus it shares your Mega's main weakness in groud (one of the most used offensive types) and since you probably want to bring your mega as much as possible, this will often force you to leave Dragalge out. Instead, id rather use something like Thundurus-T, which has great synergy with both Mega Blaziken and Celesteela, specially if you run Baton Pass on it.
Thundurus-Therian @ Wiki Berry
Ability: Volt Absorb
Level: 50
EVs: 236 HP / 100 Def / 4 SpA / 68 SpD / 100 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
- Nasty Plot


This being said, if you are going to switch to a Focus Sash Breloom variant and put Dragalge out for that bulky Thund-T, i'd put Baton Pass on Blaziken over Sword Dance and keep Sticky Web on Araquanid.

Hope this helps, let us know.
Thatnk you so much. I really have a tough time dealing with speed control. Besides, I'm not really trying to climb up the ladder but trying to make unseen pokemon viable in the metagame. Still, thanks a lot. I really took notice of the speed control issue. Basically, in the lower ladders, there is no point in predicting which I think everyone knows. Blaziken is doing pretty good in the lower ladder so I'll keep it at that until I get close to the 1350s. But I will change the rocker and make an offensive spider out of the team. By the way, is banded Araquanid good for my team?
Thanks a lot. I really hope the community helps me to become good at competitive Pokémon.
 
Landorus-Therian @ Focus Sash
Ability: Intimidate
Level: 50
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Earthquake
- Rock Tomb
- Explosion
But Item clause prevents me from running focus sash on Breloom and Landorus-T at the same time.
 
Here is an improved version of the team based on your suggestions
Breloom (M) @ Focus Sash
Ability: Technician
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Mach Punch
- Rock Tomb
- Bullet Seed
- Spore

Celesteela @ Figy Berry
Ability: Beast Boost
Level: 50
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
- Leech Seed
- Protect
- Flamethrower
- Heavy Slam

Thundurus-Therian @ Wiki Berry
Ability: Volt Absorb
Level: 50
EVs: 236 HP / 124 Def / 4 SpA / 44 SpD / 100 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast
- Nasty Plot

Araquanid (M) @ Waterium Z
Ability: Water Bubble
Level: 50
Shiny: Yes
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Liquidation
- Leech Life
- Sticky Web
- Mirror Coat

Blaziken (M) @ Blazikenite
Ability: Speed Boost
Level: 50
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- High Jump Kick
- Flare Blitz
- Baton Pass

Hippowdon (F) @ Leftovers
Ability: Sand Stream
Level: 50
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Toxic
- Whirlwind
- Earthquake
 
The team looks a lot better now, despite being a little weak to water-type attacks, but you can play around that with bulky thundT. Yawn could be a solid option for Hippowdon, since it forces the opponent to switch out. When they do, you can just spam Yawn and spread SR damage. Whirlwind on the opposite hand should be an emergency button when they use Substitute or when Koko's or Fini's terrain is up.

Let me know if the team works
 

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