[POISON] Yoshiblaze vs. Maxim

nightblitz42

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Format: 3v3 Singles (Gym Leader brings 6)
DQ: 72 hours
Substitutions: 3 per Pokemon
Switch: OK
Abilities: All
Items: On
Mega Evolutions: 1
Z-Moves: 1
Recoveries / Chills: Infinite
Arena: Peter's Purple Poison Public Pool for People and Pokemon - Challenge Mode Edition
Turn Order: Gym Leader sends out Pokemon first.​
Effects:
- Default weather is Amplified Artificial Acid Rain. AAAR is kinda like normal rain, but with a lot of added effects. All of the effects are: Boosts the BAP of Water moves by 3, Weakens the BAP of Psychic moves by 3, all Pokemon lose 1 HP per action unless they are Poison, Water, or Bug-type, activates rain abilities, and does not weaken the power of weather based healing moves or Solar Beam.
- Normal Poison now deals 3 damage per action, Toxic poison Starts at 2 DPA. Being around so much poison helps strengthen the effects poison, causing more damage.
- When a Pokemon is Poisoned, the Gastro Acid effect is put on the Pokemon for 6 actions. Resets if a poisoned Pokemon is switched out and comes back in still poisoned. The pool helps amplify the effects of poison, causing Pokemon to lose some of their special power for a little while.
- Fissure fails when used. How are you able to cause a Fissure in a pool?

Codifications:
- Camouflage: Poison
- Nature Power: Sludge Bomb
- Secret Power: 30% Chance to Badly Poison

Team Yoshiblaze :

Tentacruel [Female] [a cool tent]
Types: Water/Poison
Abilities: Clear Body / Liquid Ooze / Rain Dish (Unlocked)
Nature: Modest (+1 Special Attack, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 4 (+1)
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 21
MC: 0
Attacks:
Level Up

Poison Sting
Supersonic
Constrict
Acid
Toxic Spikes
Water Pulse
Wrap
Acid Spray
Bubble Beam
Water Gun
Hydro Pump
Sludge Wave
Hex
Reflect Type
Wring Out
Barrier
Poison Jab

TM/HM
Protect
Substitute
Dive
Scald
Sludge Bomb
Endure
Whirlpool
Infestation
Venoshock
Toxic
Ice Beam
Brine
Surf
Rain Dance
Hidden Power (Fire)
Hyper Beam
Double Team
Mimic
Thief
Bide
Reflect
Blizzard

Egg
Aqua Ring
Mirror Coat
Rapid Spin
Knock Off
Muddy Water

Tutor
Magic Coat
Giga Drain
Icy Wind

Toxicroak [Male] [Saturn]
Types: Poison/Fighting
Abilities: Anticipation / Dry Skin / Poison Touch (Unlocked)
Nature: Lonely (+1 Attack, -1 Defense)
Stats:
HP:
90
Atk: 5 (+1)
Def: 2 (-1)
SpA: 3
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 19
MC: 0
Attacks:
Level Up

Astonish
Mud-Slap
Poison Sting
Taunt
Pursuit
Feint Attack
Revenge
Swagger
Sludge Bomb
Nasty Plot
Venoshock
Sucker Punch
Mud Bomb

TM/HM
Protect
Substitute
Earthquake
Poison Jab
Toxic
Rock Slide
Dig
Focus Blast
Torment
Low Sweep
Endure
Stone Edge
Shadow Ball
Rock Tomb
Thief
Giga Impact
Swords Dance
Rest
Sleep Talk

Egg
Vacuum Wave
Bullet Punch
Drain Punch
Cross Chop
Counter
Fake Out

Tutor
Ice Punch
Thunder Punch
Gunk Shot
Super Fang
Low Kick
Knock Off
Focus Punch
Throat Chop
Bounce
Icy Wind
Snatch
Foul Play

Drapion [Male] [</scorpion>]
Types: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye (Unlocked)
Nature: Adamant (+1 Attack, -1 Special Attack)
Stats:
HP:
90
Atk: 4 (+1)
Def: 4
SpA: 2 (-1)
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 19
MC: 4
Attacks:
Level Up

Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Poison Fang
Scary Face
Thunder Fang
Ice Fang
Fire Fang
Night Slash
Crunch
Cross Poison
Toxic Spikes
Fell Stinger

TM/HM
Protect
Substitute
Infestation
X-Scissor
Dig
Earthquake
Brick Break
Taunt
Torment
Rock Slide
Toxic
Poison Jab
Thief
Endure
Rock Tomb
Giga Impact
Swords Dance
Rest
Sleep Talk
Payback

Egg
Agility
Iron Tail
Whirlwind
Twineedle
Pursuit

Tutor
Aqua Tail

Venusaur [Male] [Thickums]
Types: Grass/Poison
Abilities: Overgrow / Chlorophyll (Unlocked)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Stats:
HP:
90
Atk: 4 (+1)
Def: 3
SpA: 4
SpD: 4
Spe: 69 (80 / 1.15)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

Mega Venusaur [Male] [Thickums]
Types: Grass/Poison
Abilities: Overgrow / Chlorophyll (Unlocked) / Thick Fat (M)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Stats:
HP:
90
Atk: 5 (+1)
Def: 5
SpA: 5
SpD: 5
Spe: 69 (80 / 1.15)
Size Class: 5
Weight Class: 5
Base Rank Total: 25

MC: 4
Attacks:
Level Up

Growl
Tackle
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Leech Seed
Petal Dance
Synthesis
Petal Blizzard
Solar Beam
Double-Edge

TM/HM
Protect
Substitute
Bide
Energy Ball
Sludge Bomb
Earthquake
Roar
Sunny Day
Hidden Power (Fire)
Light Screen
Reflect
Toxic

Egg
Giga Drain
Endure
Power Whip
Skull Bash
Leaf Storm

Tutor
Knock Off
Frenzy Plant
Worry Seed
Block

Event
Weather Ball


Mollux [Gary] (Male)
Types: Fire/Poison
Abilities: Dry Skin / Illuminate (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 90
Atk: 1 (-1)
Def: 3
SpA: 6 (+1)
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 0

Attacks (40):

Level Up (15)
Bide
Ember
Water Gun
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Draining Kiss
Lava Plume
Acid Armor
Recover
Eruption
Heat Wave
Toxic Spikes

Egg (6)
Aqua Ring
Fire Spin
Stealth Rock
Rapid Spin
Heal Pulse
Heal Bell

TM/HM (17)
Protect
Substitute
Venoshock
Sludge Bomb
Flame Charge
Thunder
Thunderbolt
Solar Beam
Hidden Power [Ground]
Toxic
Rain Dance
Fire Blast
Sludge Wave
Will-O-Wisp
Hyper Beam
Dazzling Gleam
Rest

Tutor (2)
Knock Off
Sleep Talk

Other

Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body
Nature: Timid (+15% Speed, +19% Accuracy, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 5
SpD: 3
Spe: 127 (110 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Mega Gengar [Male] [Nappy]
Types: Ghost/Poison
Abilities: Cursed Body/Shadow Tag (M)
Nature: Timid (+15% Speed, +26% Accuracy, -1 Attack)
Stats:
HP:
90
Atk: 2 (-1)
Def: 3
SpA: 7
SpD: 3
Spe: 150 (130 * 1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 24

MC: 0
Attacks:
Level Up

Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Dream Eater
Hex
Shadow Punch
Destiny Bond

TM/HM
Protect
Substitute
Sludge Bomb
Shadow Ball
Will-O-Wisp
Focus Blast
Dazzling Gleam
Taunt
Hyper Beam
Psychic
Torment
Infestation
Thunderbolt
Venoshock
Endure
Energy Ball
Counter
Bide
Metronome
Hidden Power (Fire)
Explosion

Egg
Disable
Clear Smog
Perish Song
Reflect Type
Scary Face

Tutor
Skill Swap
Icy Wind
Foul Play
Pain Split
Giga Drain

Team Maxim :


Zygarde [Itzamna] (-)
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Alternate Forms


Zygarde-10%
Can be sent out instead of 50% form

Stats:

HP: 80
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 100 (-) [115/1.15]
Size Class: 3
Weight Class: 3
Base Rank Total: 19




Zygarde-Complete
Obtains this form when at 50% health or lower in form it was sent out as

Stats:

HP: 135
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 73 (-) [85/1.15]
Size Class: 6
Weight Class: 10
Base Rank Total: 28


Type:
Dragon/Ground

Abilities:
Aura Break/Power Construct


Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 3
Spe: 82 (-) [95/1.15]
Size Class: 5
Weight Class: 7
Base Rank Total: 22

MC: 0

Attacks (57/57):
Level Up*:
Bind
Bite
Bulldoze
Camouflage
Coil
Crunch
Dig
Dragon Breath
Earthquake
Extreme Speed
Glare
Lands Wrath
Outrage
Safeguard
Sandstorm

Tutor*:
Core Enforcer
Draco Meteor
Dragon Pulse
Earth Power
Hyper Voice
Iron Tail
Pain Split
Shock Wave
Snore
Spite
Super Power
Thousand Arrows
Thousand Waves
Zen Headbutt

TM*:
Brick Break
Confide
Double Team
Dragon Tail
Facade
Focus Blast
Frustration
Giga Impact
Grass Knot
Hidden Power Steel
Hyper Beam
Protect
Rest
Return
Rock Slide
Rock Smash
Round
Secret Power
Sleep Talk
Sludge Wave
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Toxic

Max Movepool: 3 CC per Battle


Vikavolt [Thor] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Bug/Electric

Abilities:
Levitate


Stats:

HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7 (+)
SpD: Rank 3
Spe: 43
Size Class: 2
Weight Class: 3
Base Rank Total: 20

MC: 0

Attacks (43/57):
Level Up:
Acrobatics
Agility
Air Slash
Bite
Bug Bite
Bug Buzz
Charge
Crunch
Dig
Discharge
Guillotine
Iron Defense
Mud-Slap
Spark
String Shot
Thunderbolt
Vice Grip
X-Scissor

Egg:
Electroweb
Endure
Harden
Mud Shot

Tutor:
Electroweb
Shock Wave
Signal Beam

TM:
Charge Beam
Double Team
Energy Ball
Flash Cannon
Hidden Power Ice
Hyper Beam
Light Screen
Protect
Rest
Roost
Sleep Talk
Solar Beam
Substitute
Thunder
Thunder Wave
Toxic
Volt Switch

Event:


Aerodactyl [Korangir] (M)
Nature: Jolly (+15% Speed, +26% Accuracy, -1 SpA)




Ability:
Tough Claws


Stats:

HP: 90
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) [150*1.15] [+30% Accuracy]
Size Class: 4
Weight Class: 4
Base Rank Total: 23


Type:
Rock/Flying

Abilities:
Rock Head/Pressure/Unnerve (H)/Tough Claws (M)


Stats:

HP: 90
Atk: Rank 4
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 150 (+) [130*1.15]
Size Class: 4
Weight Class: 4
Base Rank Total: 21

MC: 1

Attacks (54/90):
Level Up:
Agility
Ancientpower
Bite
Crunch
Fire Fang
Giga Impact
Hyper Beam
Ice Fang
Iron Head
Roar
Rock Slide
Scary Face
Sky Drop
Supersonic
Take Down
Thunder Fang
Wing Attack

Egg:
Assurance
Curse
Dragon Breath
Foresight
Pursuit
Roost
Steel Wing
Tailwind
Whirlwind
Wide Guard

Tutor:
Air Cutter
Aqua Tail
Double-Edge
Endure
Sky Attack

TM:
Aerial Ace
Bide
Defog
Dragon Claw
Earthquake
Facade
Fly
Headbutt
Protect
Rage
Reflect
Rest
Sleep Talk
Smack Down
Stealth Rock
Stone Edge
Taunt
Thief
Torment
Toxic

"Can't believe the boss left me in charge of reffing... He's all like, 'I can't be in two places at once,' but truthfully I think he's just worried about catching Gastro Acid in this kind of environment."
"...Whatever. I just gotta get this over with, then afterwards I'll have a nice 'chat' with him about his responsibilities."


This round's structure:
Yoshiblaze sends out/equips
Maxim sends out/equips/orders
Yoshiblaze orders
I ref​
 
(Forgot about this until now, but AAAR retains the perfect accuracy effect on Hurricane and Thunder)

Alright, let's get this party started!


Nappy @ Link Cable
 
Last edited:

Thor w/ Charged Stone

"Time to bring down da hammer!"

Thunder~Thunderbolt~Volt Switch
[Once] If Pain Split, then use Protect and push actions back.
If Gengar is to use Bide A1, then replace orders with Charge~Light Screen~Thunder
[Once] If Gengar is under the effects of Reflect Type, then initiate action string Mud-Slap~Bug Buzz~Signal Beam.
 
i don't like the sound of the hammer

Taunt | Metronome {Moongeist Beam, Toxic, Paleo Wave, Blue Flare, Spore, Parting Shot, Steam Eruption, Hurricane, Boomburst, Future Sight} | Pain Split
IF Vikavolt is asleep on A3, THEN Dream Eater on A3
 

nightblitz42

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Ghost/Poison | Cursed Body | Link Cable
HP: 90/90 | EN: 100
2/3/[6]/[4]/127 | 3/3/21
Status: OK, +19% Acc

Bug/Electric | Levitate | Charged Stone
HP: 90/90 | EN: 100
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery​
A1

Taunt
Vikavolt fell for the taunt (3a)!
-10en (90en remaining)

Thunder
Crit = 1/24 (rolled 11)
Damage = 11+3+16+2-8 = 24 damage (66hp remaining)
Paralysis chance = 3/10 (rolled 6)
Cursed Body chance = 3/10 (rolled 8)
-7en (93en remaining)
Taunt -> 2a

A2

Metronome
rolled 4/10: Blue Flare
Hit chance = (85+19)% : HIT
Crit = 1/24 (rolled 2)
Damage = (13+12-6)*1.5 = 28.5 damage (61hp remaining)
Burn chance = 2/10 (rolled 5)
EN cost = 7+9 = -16en (74en remaining)

Thunderbolt
Crit = 1/24 (rolled 22)
Damage = 9+3+16+2-8 = 22 damage (44hp remaining)
Paralysis chance = 1/10 (rolled 2)
Cursed Body chance = 3/10 (rolled 7)
-6en (87en remaining)
Taunt -> 1a

A3

Pain Split
HP difference = 17
Vikavolt: -9hp (52hp remaining)
Gengar: +8hp (52hp remaining)
EN cost = 6+(8.5/2) = -10.25en (64en remaining)

Volt Switch
Crit = 1/24 (rolled 5)
Damage = 7+3+16+2-8 = 20 damage (32hp remaining)
Phasing
Cursed Body chance = 3/10 (rolled 9)
-4en (83en remaining)
Taunt wore off!

TLDR:
Gengar: -58hp, -36en
Vikavolt: -38hp, -17en

"Y'know, I always wondered: since thunderbolts come from Electric-Type Pokemon, and all the naturally-occurring lightning I've ever seen came from dark gray clouds... does that mean that clouds are a kind of really, really big Pokemon?"
"It'd explain why they can fly despite being so big, and why there are so many of them, and why they always seem to come and go so often... Yeah, there can't be any other explanation..."


Ghost/Poison | Cursed Body | Link Cable
HP: 32/90 | EN: 64
2/3/[6]/[4]/127 | 3/3/21
Status: OK, +19% Acc

Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: Switching out, Battery​

This round's ruminations:
Maxim sends out/equips/orders
Yoshiblaze orders
I ref​
 
w/Aerodactylite
"Well, this is gonna be a thing."

[Mega Evolve] Rock Slide~Crunch~Stone Edge
[Once. 2 Subs] If {Pain Split OR Will-o-Wisp} AND you are faster than Gengar, then initiate action string Fly~Crunch, and push actions back.
[Once] If Endure, then initiate action string Roar~Fly~Bite.
 
rough

Pain Split | Icy Wind | Thunderbolt
IF You flinch on A1, THEN Protect on A2 and Hope and pray Stone Edge misses Pain Split on A3
 

nightblitz42

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Ghost/Poison | Cursed Body | Link Cable
HP: 32/90 | EN: 64
2/3/[6]/[4]/127 | 3/3/21
Status: OK, +19% Acc

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 90/90 | EN: 100
5/3/2/3/173 | 4/4/23
Status: OK, +30% Acc​
A1

Aerodactyl flew up high!
-6en (94en remaining)

Pain Split
Miss!
EN cost = 6+(90-32)/2+4+2-1 = -40en (24en remaining)

Fly
Hit chance = (95+30)% : HIT
Crit = 1/24 (rolled 4)
Damage = 9+3+10+2-6 = 18 damage (14hp remaining)
Cursed Body chance = .3 (rolled 1/10): Disabled (6a)
-4en
(90en remaining)
Disable -> 5a

Toxic Rain: Aerodactyl -1hp (89hp remaining)

A2

Crunch
Crit = 1/24 (rolled 12)
Damage = (8+10+2-6)*1.5 = 21 damage (KO!)
-6en (84en remaining)
Disable -> 4a

Toxic Rain: Aerodactyl -1hp (88hp remaining)

"Hey, what's all this about!? I'm clever for a Pokemon, but I don't have the brain for tactics you humans do, so someone's gonna have to explain this to me!"


KO

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 88/84 | EN: 100
5/3/2/3/173 | 4/4/23
Status: Fly Disabled (4a), +30% Acc, 1KOC

Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery

This round's misery:
Yoshiblaze sends out/equips/orders
Maxim orders
I ref​
 
i can't read and now we're in this mess...

@ Black Sludge
Surf | Scald | Surf

IF Aerodactyl uses Bide, THEN initiate action string Toxic | Reflect | Surf
IF Aerodactyl is under the effect of P/E, THEN Reflect on the first instance and Toxic Spikes on the second
IF Aerodactyl uses a damaging Ground-type combo, THEN Protect and push back actions
 

nightblitz42

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Moderator

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 100
2/3/4/5/100 | 3/4/21
Status: OK

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 88/90 | EN: 84
5/3/2/3/173 | 4/4/23
Status: Fly Disabled (4a), +30% Acc, 1KOC​
A1

Wide Guard
-6en
(78en remaining)
Disable -> 3a

Surf
Miss!
-8en (92en remaining)

Toxic Rain: -1hp (87hp remaining)

A2

Scald
Crit = 1/24 (rolled 4)
Damage = (8+3+3+8-6)*1.5 = 20 damage (67hp remaining)
Burn chance = .3 (rolled 5/10)
-7en (85en remaining)

Whirlwind
Phasing
-7en (71en)
Disable -> 2a

Toxic Rain: -1hp (66hp remaining)

A3

Wide Guard
-6en
(65en remaining)
Disable -> 1a

Surf
Miss!
-8en (77en remaining)

Toxic Rain: -1hp (65hp remaining)

Post-Round

1 = Toxicroak
2 = Drapion
3 = Venosaur
4 = Mollux
(rolled 2/4): Drapion

"Whoa, this is more like a hurricane than a whirlwind, with all this poison rain sloshing around! It's ferocious, wild, unpredictable power! Now that's the kind of battling I understand!"


Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 77
2/3/4/5/100 | 3/4/21
Status: Switching for Drapion

KO


Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 65/90 | EN: 65
5/3/2/3/173 | 4/4/23
Status: Fly Disabled (1a), +30% Acc, 1KOC


Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery

This round's rotation:
Yoshiblaze equips Drapion
Maxim orders
Yoshiblaze orders
I ref​
 

"That...could have gone better. Could've gone worse too I suppose."

Earthquake~Double-Edge~Earthquake
If Successful P/E move, then use Stealth Rock on the first instance and Reflect on the second, pushing actions back each time.
[Once, 2 Subs] If {Substitute OR Rest}, then use Taunt and push actions back.
 

nightblitz42

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Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 90/90 | EN: 100
4/4/2/3/95 | 3/4/19
Status: OK

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 65/90 | EN: 65
5/3/2/3/173 | 4/4/23
Status: Fly Disabled (1a), +30% Acc, 1KOC​
A1

Earthquake
No Crit (Battle Armor)
Damage = (10+10-8)*1.5 = 18 damage (72hp remaining)
-7en (58en remaining)
Disable wore off!

Night Slash
Crit = 1/2 (rolled 2)
Damage = 7+3+3+8-6 = 15 damage (50hp remaining)
-6en (94en remaining)

-1hp (49hp remaining)

A2

Double-Edge
No Crit (Battle Armor)
BAP = 10+(4/1.5) = 13
Damage = 13+2+10-8 = 17 damage (55hp remaining)
EN cost = 6+(4/2.5) = -7.6en (50en remaining)

Iron Tail
Hit chance = .75 (rolled 91): MISS
-9en (85en remaining)

-1hp (48hp remaining)

A3

Earthquake
No Crit (Battle Armor)
18 damage (37hp remaining)
-7en (43en remaining)

Night Slash
Crit = 1/2 (rolled 1): CRIT!
Damage = 7+6+3+3+8-6 = 21 damage (27hp remaining)
-6en (79en remaining)

-1hp (26hp remaining)
"Ouch, that's a terrible time to miss an attack! Not good!"
"Can't really blame you for missing, though. I've gotta imagine that performing a spinning attack with four legs must be kinda difficult."


Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 37/90 | EN: 79
4/4/2/3/95 | 3/4/19
Status: OK

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 77
2/3/4/5/100 | 3/4/21
Status: OK


KO


Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 26/90 | EN: 43
5/3/2/3/173 | 4/4/23
Status: OK, +30% Acc, 1KOC

Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery


This round's rotation:
Yoshiblaze orders
Maxim orders
I ref​
 
Uh oh

Rock Slide | Night Slash | Rock Slide
IF Aerodactyl is use Fly, THEN Pursuit and push back actions
IF Aerodactyl is under the effect of Endure, THEN Toxic
IF Aerodactyl is under the effect of P/E, THEN Agility on the first instance and Toxic Spikes on the second
 

nightblitz42

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Moderator

Poison/Dark | Battle Armor/Sniper/Keen Eye | Razor Claw
HP: 37/90 | EN: 79
4/4/2/3/95 | 3/4/19
Status: OK

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 26/90 | EN: 43
5/3/2/3/173 | 4/4/23
Status: OK, +30% Acc, 1KOC​
A1

Roost
+20hp
(46hp remaining)
EN cost = 2+(90/10)-1 = -10en (33en remaining)

Rock Slide
Hit chance = .9 (rolled 8/10)
Crit = 1/24 (rolled 5)
Damage = 8+8-6 = 10 damage (36hp remaining)
-8en (71en remaining)

Aerodactyl: -1hp (35hp remaining)

A2

Aerodactyl became cloaked in a harsh light!

Night Slash
Crit = 1/2 (rolled 2)
Damage = 7+3+3+8-6 = 15 damage (20hp remaining)
-6en (65en remaining)

Sky Attack
Hit chance = .9+.3 > 1
Battle Armor: no Crit
Damage = 14+3+10-8 = 19 damage (18hp remaining)
-9en (24en remaining)

Aerodactyl: -1hp (19hp remaining)

A3

Earthquake
Battle Armor: no Crit
Damage = (10+10-8)*1.5 = 18 damage (KO!)
-7en (17en remaining)

Aerodactyl: -1hp (18hp remaining)
"Wow, someone definitely did their homework this round. At this rate, I might even get to go home early today~"


KO

Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 77
2/3/4/5/100 | 3/4/21
Status: OK


KO


Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 18/90 | EN: 17
5/3/2/3/173 | 4/4/23
Status: OK, +30% Acc, 2KOC

Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery

This round's breakdown:
Maxim orders (against Tentacruel)
Yoshiblaze orders (with Tentacruel)
I ref​
 

"I cannot be defeated!"

Taunt~Thunder Fang~Earthquake
If Magic Coat when you are to use Taunt, then use Chill the first instance, Thunder Fang the second, and Earthquake the third, pushing actions back each time.
If successful P/E move, then use Chill the first instance and Tailwind the second, pushing actions back each time.
[Joke] If Surf, then use Bolt Strike.
 

nightblitz42

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Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 77
2/3/4/5/100 | 3/4/21
Status: OK

Rock/Flying | Rock Head/Pressure/Unnerve/Tough Claws | Aerodactylite
HP: 18/90 | EN: 17
5/3/2/3/173 | 4/4/23
Status: OK, +30% Acc, 2KOC​
A1

Taunt (3a)
-10en

Surf
Crit = 1/24 (rolled 8)
Damage = (9+3+3+8-6)*1.5 = 25.5 damage (KO!)
-8en (69en remaining)
Taunt -> 2a
"'I can't be defeated', huh... Why do you only hear people say stuff like that right before they get defeated?"


Water/Poison | Clear Body/Liquid Ooze/Rain Dish | Black Sludge
HP: 90/90 | EN: 69
2/3/4/5/100 | 3/4/21
Status: Taunted (2a), 1KOC

KO


KO


KO, 2KOC

Bug/Electric | Levitate | Charged Stone
HP: 52/90 | EN: 83
2/3/[8]/3/43 | 2/3/20
Status: OK, Battery

This round's round:
Maxim sends out/equips
Yoshiblaze orders
Maxim orders
I ref​
 

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