What i think is a bug with the +1 All Stats button
from what i understand it is supposed to emulate the effects of z-celebrate/hold hands/happy hour
When clicking on the button and then checking Stored Power, it shows its BP as 140 (and calcs 140 BP) when in game it should be 120. likely a bug not certain but im psure thats a mistake
These should both be fixed (along with other moves which rely on the number of boosts).^In addition, Stored Power damage is being negatively affected by negative stat changes, when those should not affect it.
E.g. If you have +2 attack, Stored Power does 60 instead of 20. If you have +2 attack and -2 defense, it should still do 60.
Bet you thought this one wouldn't get addressed after so long... Fixed. :)Not all of the berries for natural gift work, and one isn't even there, which forces you to make up a move and adjust the BP to do an accurate calc.
In addition, Lum does not appear in the calc at all, much less to use for natural gift purposes (It's typically an 80 BP flying move).
Please use the package. The UI is not intended to be processed programmatically, you will have a much better time using the API directly.Is it possible without stupid amounts of coding to make showdown damage calculator (in particular all vs one and one vs all) damage formatted in number% - number%?
When you click a sample set whose name ends in "-Mega", the item doesn't import properly. Manually changing the form to the mega form and manually changing the item to the mega stone both work just fine. It breaks only when it tries to import a mega evolved sample set from Smogon.Hello, was just looking at acrobatics and aerial ace on mega scizor, and doing damage callcs against marshadow. Acrobatics says it will do 92% min (max attack adamant) but aerial ace says 75% min. I think acrobatics is not being correctly calculated due to scizor holding a mega stone over another item
This is for the PS calc, not to help you with your calc. You could post a thread in TP(after you’re read the section readme) or feel free to contribute to our calc :)I've got a question about the damage formula. I built my own calculator in a spreadsheet a while back but I've never been able to exactly match showdown's calcs. The min and max rolls will always be extremely close but a little bit off. My calculator is linked here (I've left this sheet open for edits so you can change things). I've looked through the github to try to find the exact damage formula used but I'm not really a programmer and kinda got lost in all the text.
Would anyone be able to check out my calculator and help me find out what is making my results slightly off? I feel like it has to come down to rounding somewhere and I've triple checked everything twice. The formula I'm using to get a damage percentage is shown below. This is getting me the results I show in the example below.
Where the showdown calc gives this:
252+ SpA Life Orb Triage Charizard-Mega-Y Oblivion Wing vs. 252 HP / 252 SpD Kartana: 320-376 (99.3 - 116.7%) -- 87.5% chance to OHKO
My calculator gives the min roll as 99.0% and max roll as 116.5%.